Title: | DECWINDOWS 26-JAN-89 to 29-NOV-90 |
Notice: | See 1639.0 for VMS V5.3 kit; 2043.0 for 5.4 IFT kit |
Moderator: | STAR::VATNE |
Created: | Mon Oct 30 1989 |
Last Modified: | Mon Dec 31 1990 |
Last Successful Update: | Fri Jun 06 1997 |
Number of topics: | 3726 |
Total number of notes: | 19516 |
Using UWS 2.2 with DPS extensions. I have been able to influence most of the characteristics of the PostScript viewer with resources described (or implied) in /usr/lib/X11/app-defaults/DPSViewer. But I haven't been able to change the fore/background colors of the displayed document, they are always black on white. Also, I'd like to have the viewer come up with a 1.3 scale factor. Can anyone help with the resource specifications for those two? What I'm using now is listed below, including one of my many attempts at setting the colors. DPSViewer*background: black DPSViewer*foreground: wheat DPSViewer*highlight: light blue DPSViewer.geometry: 884x835+129+20 DPSViewer.pixmapCacheSize: 2 DPSViewer.fileNamePrefix: ~/scratch/ DPSViewer*optionsMenu.comments.value: False DPSViewer*optionsMenu.windowDrawMode.value: True DPSViewer*Scrollw.forceBars: off
T.R | Title | User | Personal Name | Date | Lines |
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2822.1 | DECWIN::FISHER | Prune Juice: A Warrior's Drink! | Tue May 29 1990 17:43 | 10 | |
You can't change the colors from a resource. Only from the PostScript file. Suppose you changed the background to beige rather than white. Then a .ps program wanted to clear an area to background. Guess how it does that... it sets everything to white. So there is a logical inconsistency here...you can't do it. I quick look at the code shows that the scale is initialized to 1.0. It does not look at resources. Burns | |||||
2822.2 | Ah yes, PS is a program... | COOKIE::KITTELL | Richard - Architected Info Mgmt | Thu May 31 1990 11:55 | 2 |
Thanks for checking, Burns. | |||||
2822.3 | How can I watch the progress? | FROTHY::TATLOW | The Question | Wed Oct 17 1990 20:47 | 12 |
I haven't been able to set the startup windowDrawMode. I'd like it to come up watching the progress of the drawing, but I can't seem to figure out the resource name. DPSViewer*optionsMenu.windowDrawMode.value: True doesn't do it. Any ideas? T? |