Title: | DECWINDOWS 26-JAN-89 to 29-NOV-90 |
Notice: | See 1639.0 for VMS V5.3 kit; 2043.0 for 5.4 IFT kit |
Moderator: | STAR::VATNE |
Created: | Mon Oct 30 1989 |
Last Modified: | Mon Dec 31 1990 |
Last Successful Update: | Fri Jun 06 1997 |
Number of topics: | 3726 |
Total number of notes: | 19516 |
Hi, When scaling a picture under the EDIT menu option of the PAINT application under V1.0 and V2.0 of decwindows the resolution is significantly reduced when reducing the size of the image. Why is this and will the issue be addressed in a future release of DECWINDOWS? Thanks in advance, -Tom
T.R | Title | User | Personal Name | Date | Lines |
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1681.1 | PSW::WINALSKI | Careful with that VAX, Eugene | Mon Nov 06 1989 16:20 | 6 | |
I don't see how you can possibly avoid it. If I take an image that is, say, 200x200 pixels square, and reduce it to a size of 100x100 pixels square, I have to throw out half the pixels in each dimension in order to display the image. I end up keeping only one out of every 4 pixels. --PSW | |||||
1681.2 | DECWIN::FISHER | Burns Fisher 381-1466, ZKO3-4/W23 | Tue Nov 07 1989 13:40 | 8 | |
Remember that PAINT is *defined* to be a BIT editor. It creates things as objects, but it does not remember them that way...it only stores them as bits. Thus when you scale, it no longer remembers anything with any better resolution that the pixels that it originally wrote. If you want object editing, try DECwrite! Burns |