T.R | Title | User | Personal Name | Date | Lines |
---|
164.1 | Contact Charlie Frean (CLT::FREAN) | KOBAL::GOOD | Michael Good | Thu Feb 09 1989 16:37 | 11 |
| Yes, there's been quite a bit of DECwindows prototyping work
going on with HyperCard, ever since HyperCard came out. The
first DECwindows Trade Fair, which happened over a year ago,
had many HyperCard-based prototypes. It's still being used
quite a bit.
Charlie Frean (CLT::FREAN) has put together a prototyping
course, including using HyperCard. He could also put you
in touch with other people doing HyperCard prototyping for
DECwindows systems.
|
164.2 | Why use hypercard at all?? | GALVIA::BREATHNACH | That's OK in practice, but will it work in theory? | Wed Feb 15 1989 06:54 | 11 |
| re .0
What does using Hypercard buy you that you
don't get with interactive DWIGEN/DWICS, UIGEN or the declarative
UIL?????
Regards,
Brian.
(Just curious)
|
164.3 | Why-perCard ... 8-) | KOBAL::FREAN | N.B. | Wed Feb 22 1989 11:00 | 47 |
| re .2 <Why use Hypercard at all?>
HyperCard was used during the development of DECwindows because it
filled a need for rapid prototyping that we did not have on our own
equipment. The need for a user interface design tool that supports
rapid prototyping in a flexible, graphical, object-oriented environment
is still there, and we do not have any DEC tools that offer the
capabilities of HyperCard or the Smether Barnes Prototyper or the NeXT
Interface Builder (see below).
DWIGEN is designed as a programmer's tool, offering an interactive
graphical interface to UIL. The experience of DECwindows developers
with HyperCard shows that there is a need for a ui design tool to
support the rapid creation and iterative development of prototypes of
the user interface and flow of control of applications.
I believe such a design tool fits in earlier in the development process
than DWIGEN and UIL and is targeted at the "developer as designer"
rather than "developer as programmer".
It is perfectly feasible to embody the requirements of "designer" and
"programmer" in a single tool, as has been done successfully with the
NeXT Interface Builder, and the Macintosh Prototyper (from Smethers
Barnes) - both of which are 'policy' user interface design and
prototyping tools that include code generation.
HyperCard is a 'policy free' graphical environment that supports the
construction of prototypes of, as well as product-level, applications.
Being policy free, it lends itself to the construction of models of
DECwindows or Open Look or New Wave or any other style of interface.
It is for this reason that it has filled a need in the design of
DECwindows applications, despite the fact that it does not generate any
usable DECwindows code.
One way to position DWIGEN is that it is the tool of choice for a
DECwindows programmer to construct or generate a committed user
interface design. It offers a more usable interface than the
traditional text interface of the UIL it generates. While it will
support direct manipulation of DECwindows objects on screen, the
emphasis in the tool is on offering a complete one-to-one mapping with
UIL for DECwindows programmers, and not on providing a rapid
prototyping environment in which to experiment with and try out working
prototypes of designs.
Charlie Frean
|
164.4 | | XANADU::RODERICK | I want the life I shop for. | Thu Feb 23 1989 09:03 | 13 |
| re .3
>While it will
>support direct manipulation of DECwindows objects on screen, the
>emphasis in the tool is on offering a complete one-to-one mapping with
>UIL for DECwindows programmers, and not on providing a rapid
>prototyping environment in which to experiment with and try out working
>prototypes of designs.
Is there any plan to develop a rapid prototyping tool?
Lisa
|
164.5 | Prototyping - who needs it!? | 4GL::FREAN | N.B. | Mon Feb 27 1989 12:37 | 22 |
| re .4: < Is there any plan to develop a rapid prototyping tool? >
There is an uncommitted (not for V1) feature in the DWIGEN spec to
allow simulation capabilities. That is the only plan I am aware of.
I am interested in hearing from any readers of this note about their
opinions regarding prototyping ...
Do you want to be able to prototype DECwindows applications?
Why would you want to?
Is UIL sufficient for your prototyping needs?
Will DWICS as you know it meet your needs?
What elements are important to you in a prototyping tool?
(Drawing capability, layout grid, built-in Style Guide help/advice,
UI Look-only support - as opposed to full widget specification,
code generation ...)
Should prototyping your application be a requirement in the development
process? (in support of product design, product specification,
product testing ...)
Charlie
|
164.6 | | A6INTR::SOCHA | Out in the Field | Tue Feb 28 1989 10:41 | 9 |
| There are two areas that I am experienced with where a prototyping tool
is useful. First, as a pre-Sales tool, one needs to be able to put
together a set of windows that one can move between and that can be easily
modified (like doing it in front of the customer). Second, as a user
interface design tool, it would help us to get better feedback from a customer
when doing Functional Specifications or software design.
Kevin
|
164.7 | ULTRIX "SET DISPLAY/NODE=" equivalent? | MCNALY::MILLER | Bush For President...Kate Bush! | Tue Feb 28 1989 10:58 | 8 |
| What's the ULTRIX equivalent of the VMS:
$ set display/create/node=foo/transport=decnet/server=9
Thanks,
== ken miller ==
|
164.8 | Open mouth... | BESSIE::HOYT | Non-information overload | Tue Feb 28 1989 12:18 | 5 |
| A guess:
% setenv DISPLAY foo::9
|
164.9 | Thanks...and an apology! | MCNALY::MILLER | Bush For President...Kate Bush! | Tue Feb 28 1989 12:41 | 10 |
| I had tried "display" and not "DISPLAY". Caps work great.
Sorry about butting into this topic...I guess "Create Reply"
and "Create Topic" are just a little too close together on the DECwindows
Notes MB2 pop-up.
Thanks again,
== ken miller ==
|