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Conference wrksys::alphastation

Title:Alpha Workstation Conference
Notice:See note 1.* for conference notices
Moderator:WRKSYS::HOUSE
Created:Wed Sep 07 1994
Last Modified:Fri Jun 06 1997
Last Successful Update:Fri Jun 06 1997
Number of topics:1996
Total number of notes:9122

1996.0. "serial port, 115 kbps ?" by ZPOVC::POHING () Thu Jun 05 1997 07:56

    Hi,
    
    could someone pls help me with the serial port capacity on an
    alphastation & also the newly announced DPWS au series ?
    
    Could we meet maximum of 115 kbps per serial port ?
    
    And where could such info be obtained ?
    
    Thanxs.
    
    
    Rgds,
    POoh Ing
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1996.1DECWET::VOBAThu Jun 05 1997 14:589
    Re .0, i can only speak from practical experience - not from
    documentation since i have not looked it up - that we can run the
    serial ports on the recent Alpha models up to 115 Kbps.  This was done
    via a null-modem cable for kernel debugging.  Whether this is true for
    modem cables, i really cannot tell.
    
    --svb
    
    PS: that includes the XL 366, DPW a-series, and APC.
1996.2just like a PCWRKSYS::SCHUMANNThu Jun 05 1997 21:036
All our workstation platforms use 82550 compatible serial ports
capable of 115 kbps. Operating system support may vary.
Keep your cable short to avoid trouble. 3 meters (10 feet) should not
be a problem.

--RS
1996.3dir/all/title=baudWRKSYS::HOUSEKenny House, Workstations EngineeringFri Jun 06 1997 06:586
    See note 66 in this conference for an old list of supported BAUD rates
    on an AlphaStation running various operating systems.  That list hasn't
    been officially blessed, but it's probably a good start.  Support
    should only have gotten better since then (about three years ago).
    
    -- Kenny House
1996.4Synch Link?XDELTA::HOFFMANSteve, OpenVMS EngineeringFri Jun 06 1997 11:129
   Personally, I'd look at another way to connect these widgets.

   (The programs that seem to need to use the fastest asychronous
   serial line speeds traditionally never seem quite reliable, and
   I've spent more than a few hours chasing communications glitches.)

   Can you use a "real" network link for whatever the project is?