T.R | Title | User | Personal Name | Date | Lines |
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357.1 | Round or flat? | COERCE::MAIEWSKI | | Wed Oct 07 1987 19:18 | 8 |
| Would the world be round or flat? Either would be fine but if
you could simulate worlds in 3d, it would be fun to be able to
'fly' an Apollo to the moon, land a LEM, takeoff, and return to
Earth complete with re-entry.
That may be too much, for now, a shuttle would be fine.
George
|
357.2 | Biiiiig pancake! | SARAH::BUEHLER | ready... FIRE! uh, aim... | Wed Oct 07 1987 22:42 | 13 |
| > Round or flat?
The surface of the world is flat, but the simulation is 3D. It's flat
mostly because of the speed problem with double-precision numbers. So we
use single precision numbers and only get a flight radius of about 750 miles.
Not enough for mother Earth, definitely not enough for a lunar mission.
If we had the precision, the Earth would be a sphere and true orbits would
be possible. As it is, we simulate gravity (no attenuation with distance).
You could simulate segments of the mission. Besides, are you going to
sit in front of a workstation for the days it takes to get to the moon?
John
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357.3 | Loooong lunch breaks. | COERCE::MAIEWSKI | | Thu Oct 08 1987 15:49 | 10 |
| I did take time off from school during the big NASA flights but
your point is well taken. Simulating parts of things would be fine
and is in the spirit of Simulation.
You know what would be fun, would be to have a simulation of NASA's
Gulfstream 3 which I think has been modified with large flaps. The
pilot astronauts use it to practice shuttle landings. The shuttle
itself would also be interesting.
George
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357.4 | Put relativity to work for you - Century 20 | STAR::PIPER | Derrell Piper - VAX/VMS Development | Fri Oct 09 1987 11:16 | 9 |
| You could do what "Orbiter" by Spectum Holobyte for the Macintosh does,
which is allow the user to select varying degrees of "time
compression". "Orbiter" switches time compression as necessary. For
example most of the pre-launch and launch sequence is 1:1, but after
SRB sep and throttle down it switches to 20:1. It ends up taking about
10-15 minutes to achive orbit.
If any of you have a Mac and you're into simulation (as opposed to
gaming), I highly recommend "Orbiter".
|
357.5 | $set flame/slightly_higher_than_idle | CRAIG::YANKES | | Fri Oct 09 1987 11:37 | 18 |
|
Re: .4
>If any of you have a Mac and you're into simulation (as opposedto
>gaming), I highly recommend "Orbiter".
Derrell, if you have never tried the Flight simulation upon
which the .0 suggestion was made, I would highly recommend it. I have
flown in many other simulators -- including models designated by
the FAA as counting for "simulated flight hours" for the instrument
rating -- and Flight is *far* superior to them all. A game? Well,
you *can* use it for dog-fighting so you could call it a game.
I would not accept it being catagorized under "as opposed to gaming"
though. Using it, I've improved my landing skills to the point
where I can regularly land an F15 on what I call "runway 31" at
Logan. "Runway 31" is, incidently, the connecting taxiway at the
northern end of Runway 4R and 4L. Its not just a game...
|
357.6 | You'll never have score-keeping in Flight... | SARAH::BUEHLER | ready... FIRE! uh, aim... | Fri Oct 09 1987 21:37 | 7 |
| RE: < Note 357.5 by CRAIG::YANKES >
Thanks. Comments like that get to me, too. Certainly Flight has gamey
elements to it - it's supposed to. But it's also a very serious simulator.
Which is why I have the guts to propose it to the members of this conference.
John
|
357.7 | | STAR::PIPER | Derrell Piper - VAX/VMS Development | Sun Oct 11 1987 17:22 | 15 |
| Hey, wait a sec folks... I wan't implying that I thought FLIGHT to be
simply a game. The point I was trying to make was that Orbiter was
more a simulator than a game and that one should not buy it (Orbiter)
for the wrong reasons.
I have FLIGHT installed on my VAXstation and I enjoy it greatly. I
started flying when I was 16 and I soled at 17. I think it is an
excellent simulation and I would love to see it extended to encompass
the space shuttle. My note attempted to point out how another
simulator handled the problems discussed in earlier notes.
Additionally, I was providing a reference to what I feel is another
excellent simulation.
I'm sorry if my wording implied otherwise. I certainly didn't mean to
offend those who've worked so hard to bring us FLIGHT.
|
357.8 | Nothing like a little controversy to plug Flight... | SARAH::BUEHLER | ready... FIRE! uh, aim... | Mon Oct 12 1987 09:42 | 11 |
| > I'm sorry if my wording implied otherwise. I certainly didn't mean to
> offend those who've worked so hard to bring us FLIGHT.
's okay.
I know where you're coming from. I'm constantly upsetting people via Notes
just because the particular wording I used didn't carry the tone I implied.
Implications often don't carry in the written word due to lack of inflection,
etc. Thus, the meaning was misinterpreted.
John
|
357.9 | See you at FL340? | CRAIG::YANKES | | Mon Oct 12 1987 09:58 | 4 |
|
'tis OK here also. Sorry for the misunderstanding!
-craig
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357.10 | FLIGHT Conference now on node QUEEN | DICKNS::KLAES | Kind of a Zen thing, huh? | Wed Mar 23 1988 13:53 | 20 |
| <<< TLE::PUBD$:[VAXNOTES]EASYNET_CONFERENCES.NOTE;8 >>>
-< EasyNet Conference Directory >-
================================================================================
Note 878.1* Flight Simulator 1 of 1
KING::BUEHLER "What does a stupid question taste li" 11 lines 23-MAR-1988 10:56
-< New home on QUEEN:: >-
--------------------------------------------------------------------------------
The FLIGHT notes conference has been moved to QUEEN. The command
NOTES> MODIFY ENTRY FLIGHT/FILE=QUEEN::FLIGHT
will update your notebook to point to the new location. The kits for
FLIGHT will also be at the new location at QUEEN::FLT$KIT:
QUEEN's node address is 2.501, or 2549:: Pressing KP7 or SELECT will add
the conference to your notebook (as QUEEN::FLIGHT).
John
|