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Conference 7.286::space

Title:Space Exploration
Notice:Shuttle launch schedules, see Note 6
Moderator:PRAGMA::GRIFFIN
Created:Mon Feb 17 1986
Last Modified:Thu Jun 05 1997
Last Successful Update:Fri Jun 06 1997
Number of topics:974
Total number of notes:18843

33.0. "Model Rocketry" by CRVAX1::KAPLOW () Thu Jan 24 1985 17:54

	Are there any readers of this notes file that actually carry out 
their interest in rockets and space. I have been involved in model 
rocketry for over 20 years, being a member of the National Association 
of Rocketry. As a nationwide orginization, we sponsor clubs across the 
country; local, regional, and national contests; sanction US performance 
records; and have successfully challenged many restrictive laws relating 
to the flying of model rockets.

	I would like to hear if anyone else is already into this hobby,
or is interested in finding out more about it. 

	Bob [CRVAX1::]Kaplow	DTN 423-6141
T.RTitleUserPersonal
Name
DateLines
33.1PYRITE::WEAVERFri Jan 25 1985 09:094
I used to be, many years ago.  I flew a fair number of Estes rockets
in my day.

						-Dave
33.2TUNDRA::BAGDYFri Jan 25 1985 14:557
I was also at one time.  I flew the Estes Renegade, and upon launch, the
"D" engine burned a half dollar sized hole in the deflector plate and
battery.  Since then, I moved into the city (If you want to call Burlington,
Vermont a city) and archived my rocket's.

						-mb
33.3CASTOR::MCCARTHYFri Jan 25 1985 22:386
I used to be into model rockets. I've seen more of my dollars than I care
to think about disappear over yonder ridge in a high wind.

I still have a few of my rockets (some flown, some not) but the closest I've
come in recent years are the Parks water fueled rockets. (I buy a new one
every year).
33.4CRVAX1::KAPLOWFri Jun 14 1985 19:379
	I just got the word that a longtime model rocketeer has been chosen
as an astronaut. Dr. Jay Apt, an MIT alumnus, has just been named as a mission
specialist. He was with JPL for many years, and when their missions seemed
to dry up, he moved to NASA in Houston, managing Shuttle payloads. Jay has
been an NAR member for further back than my knowledge goes, and a member
of the NAR board of trustees (the governing body) for the past few years. He
is also a private pilot.

	I guess this hobby CAN lead somewhere!
33.5KATADN::GILLEYThu Jul 18 1985 14:049
	I AM VERY INTERESTED IN FINDING OUT MORE ON THE SUBJECT.
I AM ESPECIALLY INTERESTED IN MINIATURE TELEMETRY PACKAGES THAT ANYONE
MAY HAVE COME UP WITH. I HAVE BEEN FLYING MODEL ROCKETS FOR ABOUT 20
YRS. AND ALSO WORKED AT THE SPACE CENTER FOR A FEW ON THE 
REAL THING (SATURN IV'S). I AM CURRENTLY LOCATED IN AUGUSTA, ME. ABOUT AS
FAR AWAY FROM ANYONE INTERESTED IN SPACE TECHNOLOGY AS YOU CAN GET. 
	IF YOU KNOW OF ANY CLUBS IN THE AREA PLEASE LET ME KNOW.

	THANKS PAUL GILLEY ASO/9AA DNEAST::HAWK1::GILLEY  DTN 271-6661
33.6ENGGSG::FLISMon Feb 17 1986 07:2222
You're in luck!  I have created a VAX NOTES File devoted to the subject of
Model Rocketry.  The conference can be accessed via ENGGSG::[ROCKETS]ROCKETRY.NOTES.

I have been involved in model rocketry for (lets see now...  ...OH yea!) 21
years and going strong.  My involvement in this hobby has included:

	- Very low power models (1/4A engines)
	- High power (E & F)
	- Payloads & Telemetry
	- Scale
	- Gliders (R/C included)
	- Competition
	- Launchers and launch controlers
	- Multistage & clusters

And much more.

Please join us, in the ROCKETRY Notes File for exciting discusions on these and
many other subjects.

regards,
jim
33.7Correction to .6ENGGSG::FLISTue Feb 18 1986 06:559
    RE: .6
    
    Sorry, allow me to correct the location of the conference:
    
    ENGGSG::USERB:[ROCKETS]ROCKETRY
    
    thanx,
    jim
    
33.8Serious rocket detailsVERGA::KLAESQuo vadimus?Wed Dec 29 1993 15:36133
Article: 56
From: [email protected] (Ron Graham)
Newsgroups: sci.space.tech
Subject: Re: Performance/specs for launch vehicles
Date: 23 Dec 1993 10:26 EDT
Organization: NASA Lewis Research Center
 
Dick Pierce inquires about information on launch vehicles, to plug
into a launch profile simulation.  I got the following info from 
 
	Newton, K. E. and R. C. Lea.  _Titan IIIE/Centaur D-1T
	Systems Summary_.  Prepared by General Dynamics Convair
	and Martin Marietta Aerospace under contracts NAS3-13514
	and NAS3-16082, September 1973.
 
So this isn't very new.  But my office-mate has many such reports, 
from years of working launch vehicle control dynamics.  I am just 
getting back into that business myself, after three years of Fred
and one of writing a Doctoral thesis.
 
Solid rocket motor: weight 500K lbf, thrust 1.2M lbf, burn 117 sec
(for each of two), Isp 266 sec.
 
Titan first stage: empty weight 15K lbf, propellants 262K lbf,
thrust 520K lbf, burn 146 sec, Isp 301 sec (vacuum).
 
Core second stage: empty weight 6K lbf, propellants 77K lbf, thrust
101K lbf and burn 210 sec, Isp 319 sec (vacuum).
 
Centaur: thrust 30K lbf, Isp 444 sec (vacuum).
 
Now, here's a little more recent stuff from 
 
	Benson, S. W., B. A. Beaver, A. L. Edelman and E. H. Sholes.
	"Titan III Feasibility for HL-20 Prototype Missions."  
	_Journal of Spacecraft & Rockets_, Vol. 30, #5, pp. 615-621,
	Sept.-Oct. 1993.
 
(Amy works a couple doors down the hall.)
 
After liftoff, the maximum axial force coefficient is about 2.5 and 
occurs for a Mach number of about 1.25.  Maximum aerodynamic loads 
(commonly referred to as "Max Q") occurred at about Mach 1.75 and had
a value of about 2100 lbf/ft^2-deg (which considers the angle of attack).
The Q was 1000 lbf/ft^2.  This article doesn't give vehicle weights, 
and the other doesn't give payload info, but I see no reason that you
can't match up the two pieces of info to create a reasonable "typical
Titan."
 
RG
 
LeRC's first (and hopefully last) "valley Bajoran"


Article: 72
From: [email protected] (George George)
Newsgroups: sci.space.tech
Subject: Re: Performance/specs for launch vehicles
Date: Mon, 27 Dec 1993 14:12:40 -0500
Organization: Morgan Stanley - IS
Sender: [email protected]
 
There is a remarkable book written & published by Peter Alway. It
is called "Rockets of the World". It contains a write-up on every
major scientific/civilian/sounding/space launch rocket ever built.
That's for the entire *world*! Each chapter covers a different nation.
Multi-national projects are also included. No weapon systems are
covered - no sidewinders, Minute Men, Polaris - just the kind
of stuff we're into here on this newsgroup.
 
The book is geared towards model rocketeers. It's designed to give
you all the data you need to know to build scale models of the
subjects covered - there's scale drawings, painting guides, etc.
 
There is a wealth of additional information in there, including
most of what you're asking for. It's also a *really* good read.
 
The book assumes the reader is a seasoned rocket fan. No time is
wasted going over stuff we already know. The book concentrates on
the little details every other book ignores. Want to know how the
nose cone of an Aerobee-Hi was jettisoned? Or how how many WAC
Corporals had a recovery system failure? It's all here.
 
Peter has also gone to the trouble of converting the thrust of all
the rockets to consistent units (newtons). In addition he's listed
the performance of each rocket in model rocket terms. If you've ever
wondered how many Estes Saturn V's you need to equal the real thing ;-)
 
Go lurking on rec.models.rockets. Peter is on the net and a regular
contrbutor there. They'll be able to tell you how to get the book.
No space fan should be without a copy! In fact, it may be a good
text book for your course.
 
... G**2
 
In article <[email protected]>, [email protected] (Richard
D Pierce) writes: 

|> For a class I am teaching, we are looking at some representative 
|> performance parameters for US launch vehicles. I am looking for some of 
|> the basic operating parameters of some of the more common ones, such as 
|> Atlas, Atlas/Centaur, Mercury/Atlas, Titan II/Gemini, Titan III, etc. 
|> Delta, Saturn I, Saturn V, Shuttle and so on. Also, if available, data on 
|> Soviet/Russian, Arianne and others would be good, too.
|> 
|> [Mod note: much of this is in the sci.space Frequently Asked Questions
|> list... not all, though -gwh]
|> 
|> I am looking for enough information to run credible simulations of launch 
|> profiles (we're trying to see just how hard it is to get into orbit). The 
|> kinds of information I am looking for include:
|> 
|>    Vehicle weight (empty, per stage)
|>    Fuel load
|>    Isp
|>    Liftoff thrust/vacuum thrust
|>    payload weight
|>    Effective flat plate area
|>    Maximum G-load limits (structural, payload)
|>    Maximum aerodynamic loads
|> 
|> I've constructed a little "engine" that one can plug numbers into and get 
|> a ballpark profile of a launch. 
|> 
|> If anyone can supply this data or point me in the right direction, I 
|> would appreciate it.
|> 
|> -- 
|> |                Dick Pierce                |
|> |    Loudspeaker and Software Consulting    |
|> | 17 Sartelle Street   Pepperell, MA  01463 |
|> |       (508) 433-9183 (Voice and FAX)      |

33.9FAQ Table of ContentsVERGA::KLAESQuo vadimus?Wed Mar 02 1994 12:34284
Article: 15948
Newsgroups: rec.models.rockets
From: [email protected] (Buzz McDermott)
Subject: FAQ: Table of Contents
Organization: NETCOM On-line Communication Services (408 241-9760 guest)
Date: Wed, 2 Mar 1994 04:30:09 GMT
 
Last Modified:  1 March 1994
 
        REC.MODELS.ROCKETS  FREQUENTLY  ASKED  QUESTIONS
                     TABLE  OF  CONTENTS
 
New for Mar 94:
  - Updated regulatory comments and remarks in Parts 1,2 and 3
  - Updated several glossary entries Part 1
  - Corrected names and addresses in Part 1
  - Corrected more typos in all Parts
  - Part 4 has been updated (see separate summary of changes in Part 4)
 
Comming in Apr 94 Posting:
  - Expanded information on using reloadable motor technology
  - Expanded scale information
  - New section on 'Cheap Rocketry' for the budget-minded rocketeer
 
PART 1: GENERAL INFORMATION
 
    1.1    Abbreviated Glossary
 
    1.2    Rules, Regulations, and Government Speak
    1.2.1  NFPA, FAA, DOT, ...  Who are all these organizations and
           how do they affect the rocketry hobby?
    1.2.2  What are some of the pertinent regulations that affect
           rocketry, both model and high power?
    1.2.3  Okay, so how do things stand today?  What is and isn't legal?
 
    1.3    Some Commonly Sought Addresses
    1.3.1  What national-level consumer rocketry organizations exist?
    1.3.2  What are the addresses of some the rocketry manufacturers?  Do
           they offer catalogs?
    1.3.3  What about addresses where I can get electronic timers,
           stagers, video and other advanced payloads?
    1.3.4  Are there other sources of kits, motors, parts and supplies
           I should know about?
    1.3.5  Could you please summarize published electronic mail
           addresses for rocketry manufacturers and individuals?
 
    1.4    Other Sources of Information
    1.4.1  What are some good books to read to learn more about model
           and high power rocketry?
    1.4.2  Are there any rocketry magazines available?
    1.4.3  Are there any other on-line sources of rocketry related
           information, especially model and high power rocketry
           related?
    1.4.4  How do I access the r.m.r archive?  How do I submit files to the
           archive?
    1.4.5  Are there any other on-line discussion groups relevant to
           model and high power rocketry?
 
 
PART 2: MODEL ROCKETRY
 
    2.1    Model Rocketry Questions
    2.1.1  Is the proper term rocket 'engine' or rocket 'motor'?
    2.1.2  Are there any local or national organizations to which I
           could or should belong?
    2.1.3  What do the letters and numbers on a model rocket motor mean?
    2.1.4  Can I legally fly model rockets in my state?  What are the
           restrictions?
    2.1.5  I have a son/daughter that is (6 - 9) years old.  Is this
           too young for model rocketry?  If not, are there any tips
           for helping to keep their interest in the hobby?
    2.1.6  Is there any way I can buy model rocket kits, parts and
           engines at less than full retail?
    2.1.7  I've had a large number of motors CATO recently.  The engines
           are only about 2 years old.  I've had them stored in my
           (attic/garage/basement).
    2.1.8  Is it safe to use my old rocket engines from <nn> years ago?
    2.1.9  What's a good way to find other rocket enthusiasts in my
           area? How can I found out about local rocket clubs?
    2.1.10 Are the Aerotech composite motors the same size as Estes/
           MRC/Quest motors?
    2.1.11 Can I use Aerotech or other composite motors in my Estes
           rockets?
    2.1.12 I've seen mention of a new E motor coming from Estes.  Is it
           the same as the Aerotech E motors?
    2.1.13  Will my Estes launch system work with Aerotech composite
            motors.
    2.1.14 Can I use Aerotech composite motors as boosters in my multi-
           stage rockets?
    2.1.15 How can I tell the age of my Estes motors?
    2.1.16 I've heard about reloadable motor technology for model rocket sized
           motors.  I've also heard they have been banned.  What is their
           current status?
    2.1.17 My flying field is so small I keep losing my rockets.  What can I do?
    2.1.18 Are Jetex engines still made?  Where can I find them?
 
    2.2    Born-Again Rocketeers
    2.2.1  Who's Left, Who's Not & Who's New
    2.2.2  Changes in Motor Technology
    2.2.3  High Power Rocketry
    2.2.4  Electronics Advancements
    2.2.5  Regulations, Regulations, Regulations
 
    2.3    Construction and Finishing Tips
    2.3.1  Cutting, Sealing, Attaching Fins
    2.3.2  Body Tubes (Cutting, Joining, Filling)
    2.3.3  Parachutes
    2.3.4  Ignition and Launching Tips
    2.3.5  Alternatives to Recovery Wadding
    2.3.6  Nose Cones
 
 
PART 3: HIGH POWER ROCKETRY
 
    3.1    On To High Power
    3.1.1  I'm a successful model rocketeer.  What do I need to get into
           HPR?
    3.1.2  What are the major differences between model and high power
           rockets, besides size and engines?  Are they built differently?
    3.1.3  Are there any national organizations to which I could join?
    3.1.4  What is a 'reloadable' motor.  Are they worth the price?  Are
           they legal?
    3.1.5  What is the current legal status of HPR motors?  I've heard the
           DOT has banned them.  Is that true?
    3.1.6  What are these different 'types' of composite motors I hear
           about (White Lightning, Black Jack, Smokey Sam, etc.)?
    3.1.7  What's an FAA waiver? Which rocket flights require one?
    3.1.8  Is high power rocketry legal in every state, if the proper
           forms are obtained?
    3.1.9  I've heard that NAR and Tripoli both have a certification
           process for using/launching HPR.  How do I get certified?  Am I
           required to be certified if I want to fly HPR?
    3.1.10 Where do I find out the proper way to use HPR rockets and
           motors?  I'm familiar with the NAR Model Rocketry Sporting Code.
           Is there an HPR equivalent?
    3.1.11 What are some good kits to build when first getting into high
           power rocketry (assuming I have all of the basic model rocketry
           skills)?
 
    3.2    Construction and Finishing Tips
    3.2.1  Cutting, Sealing, Attaching Fins
    3.2.2  High Power Motor Hooks
    3.2.3  Custom Decals for High Power Rockets
    3.2.4  Getting Paint to Stick to LOC and Aerotech Nose Cones
    3.2.5  Preventing 'zippered' body tubes
 
    3.3    Ignition and Launch Systems Tips
    3.3.1  Copperhead, squibb, electric match, thermalite, flash bulb.  What are
           all these types of igniters, how much current do they require, and
           when are they used?
    3.3.2  How do those 'Copperhead' igniters work?  They only have one
           wire?
    3.3.3  Do you have any specific suggestions or tips for an ignition
           power sources? Can I use my old Estes ignition system with
           composite models?
    3.3.4  WARNING:  BE VERY CAREFUL USING ANY IGNITION SYSTEM WITH
           'FLASHBULB' TYPE IGNITERS.
    3.3.5  THE IGNITION OF ROCKETS BY OTHER THAN ELECTRICAL MEANS IS BANNED
           BY BOTH THE NAR AND TRIPOLI SAFETY CODES AND SHOULD NOT BE USED.
    3.3.6  What is thermalite fuse and how is it involved in igniting
           rocket motors?
    3.3.7  How do you ignite second stage composite motors?  Can I use a
           black powder booster for the first stage to ignite the second
          (as I do with my Estes rockets)?
    3.3.8  Other Ignition Tips...
 
    3.4    Large Rocket Glider Construction Tips
    3.4.1  Construction Reviews
    3.4.2  I'm building the 'XXX' R/C Rocket Glider and it uses foam core
           wings. Are there any  things I should know about working with
           foam?
    3.4.3  Any tips for sheeting the wings on my Aerotech Phoenix?
    3.4.4  How about help with my Estes Astroblaster wings?
    3.4.5  How do you repair damaged foam wings?
    3.4.6  Some more uses of foam in rocketry...
    3.4.7  I need to cut the piano wire control rods.  Bolt cutters don't
           work well, as the metal is too hard.  Any ideas?
 
 
PART 4: PAYLOADS
 
   4.1 Camera Payloads
   4.1.1 Commercial Cameras
         GENERAL TIPS
         SOME THOUGHTS ON FILM
         ENGINE COMBOS
         REVERSING THE CAMERA
         CLEANING THE CAMERA
         GETTING THE PHOTOS PRINTED "RIGHT"
   4.1.2 Homebrew cameras
         Still Cameras
         Movie Cameras
   4.1.3 Video
 
   4.2 Data Gathering Payloads
   4.2.1 Transmitter
   4.2.2 Data logging
   4.2.3 Sample collection
 
   4.3 Bio-payloads
 
   4.4 Guidance Systems
 
   4.5 Novelty Payloads
   4.5.1 Contest payloads
   4.5.2 Ejecting payloads
 
PART 5: SCALE MODELING AND COMPETITION
 
    5.1    Scale Modeling
    5.1.1  I would like to make a scale model of the <??> rocket.
           Where do I start looking for technical data, dimensions,
           flight substantiation data, etc.?
    5.1.2  I've never built any scale models.  Are there any
           recommended kits for first timers?
    5.1.3  O.K., I've done all my research, collected all the data I
           can. I've even built a couple of scale kits a a warm up.
           Now I'm ready to build a model I can be proud of.
           How do I...?
    5.1.4  What tools do I need?
    5.1.5  Where can I get more information on modeling techniques?
 
    5.2    Summary of Events and How to Get Started
    5.2.1  I would like to get into competition.  I would prefer to start
           with kits rather than designing and building my own.  Are there
           any manufacturers making kits specifically designed for
           competition?
    5.2.2  What are the major categories of competition model rocketry?
 
    5.3    Competition Tips and Strategies
    5.3.1  What are some good events to try when first getting into
           competition?  Any 'sage' advice?
 
    5.4    Some Model and High Power Rocketry Records
    5.4.1  High Power Altitude Records
    5.4.2  Biggest Non-metallic Rockets
    5.4.3  Other Non-professional Flights of Note
    5.4.4  Some Model Rocketry Records
 
         INTRODUCTION TO REC.MODELS.ROCKETS AND THIS FAQ
 
  Rec.models.rockets (r.m.r) is a Usenet newsgroup oriented towards
  discussions and topics related to non-professional rocketry of all
  types.  All questions, comments, and ongoing discussions related to
  non-professional rocketry are welcome.
 
  This FAQ (list of Frequently Asked Questions) is an attempt to
  compile a number of questions and suggestions that have been repeatedly
  posted to r.m.r into a single, quickly readable document.  This
  document is NOT a 'how to' on any form of non-professional rocketry.
  It's hoped that it might be of use in answering some of the more
  commonly asked questions, summarizing some good tips and suggestions,
  and directing the reader to other documents, books, sources, etc.,
  where more information may be found.  It is organized as a list of primary
  topics (see the Table of Contents) with a number of questions and answers
  under each.  The majority of this document deals with, but is not limited
  to,  consumer rocketry in the United States and Canada.
 
  This document was originally compiled (with much help from many others) by
  Buzz McDermott and Jack Hagerty..  They would like to thank all those who
  contributed and helped with this FAQ.  Jack is the editor of Part 4, Payloads.
  Comments, corrections, suggestions for improvements and new ideas for this
  FAQ may be mailed to [email protected] or [email protected].  All comments,
  suggestions and corrections are welcome and encouraged.
 
  Many of the rocket manufacturer and mail order house addresses in this
  document were originally obtained from the 'List of rocket manufacturers
  and organizations (Updated Oct 1992)', maintained by R. M. Jungclas.
 
                  ***** PLEASE READ THIS *****
 
  Many of the tip and suggestions included in this FAQ include references to
  particular companies and/or products.  Opinions expressed are those of the
  submitters.  Several submitters have asked that readers do not request
  the company names and addresses from them.  Please refer to the addresses
  section of the FAQ, R.M. Jungclas' list of addresses, or a recent issue of
  one of the rocketry magazines.  You may also post an address request to
  r.m.r., but be forewarned that you may get chastised if you've failed to
  read the FAQ or one of the other sources of addresses, first. 
  Most of the submitters are happy to answer questions about their ideas and
  suggestions, but PLEASE don't ask them for names and addresses of suppliers.
  Check this FAQ and the manufacturers list maintained on the sunsite archive
  first.
 
33.10FAQ Part 1 of 5VERGA::KLAESQuo vadimus?Wed Mar 02 1994 12:34966
Article: 15949
Newsgroups: rec.models.rockets
From: [email protected] (Buzz McDermott)
Subject: Frequently Asked Questions - Part 1 of 5
Organization: NETCOM On-line Communication Services (408 241-9760 guest)
Date: Wed, 2 Mar 1994 04:31:10 GMT
 
Rec.Models.Rockets FAQ (Frequently Asked Questions): Part 1 of 5
 
Last Modified:  1 March 1994
 
This FAQ will be posted approximately once a month.
 
*** PART 1:  GENERAL INFORMATION
 
Section 1.1: Abbreviated Glossary
 
The following are some commonly used abbreviations, terms, and acronyms used
within r.m.r. These definitions have come from many contributors.  Thanks to
all for their help in building this glossary.  A more complete glossary is
maintained by Jack Hagerty ([email protected]).  Check out the r.m.r archive.  See
'Other Sources of Information', below, for details.
 
advanced       see 'high power rocket'
rocket
 
AmSpac         Abbreviations for "American Spacemodeling", the journal of
AmSpam         the National Association of Rocketry.  Published until August
               1993.  See "Sport Rocketry".
 
amateur        The class of non-professional rocket beyond HPR. Amateur
rocket         rockets may use structural metal parts and very often the motor
or             casing doubles as the airframe (as with professional rockets).
experimental   These rockets can be very large and powerful, capable of placing
rocket         payloads many miles up. Activities in this field (one can
               scarcely call it a hobby) include formulation and manufacture
               of propellants and thus can be EXTREMELY hazardous.  This is
               the main reason that amateur rocketry is not to be attempted
               alone. Another is expense as these vehicles can run many hundreds
               or thousands of dollars and take months to build.  The equipment
               necessary to safely pursue amateur rocketry (sandbagged bunkers,
               loading pits, standby fire truck, etc.) are quite beyond the
               resources of individuals.
 
               Not all amateur rockets are so large. Many of the "beginner"
               vehicles would qualify as HPR or even model rockets in terms
               of liftoff weight and total impulse, but fail the NAR/Tripoli
               codes due to their metal airframes and/or user-compounded propel-
               lants. Note: There is a fine, but significant, difference
               between using a metal cased reloadable motor with
               pre-manufactured fuel slugs and stuffing a pipe with
               zinc/sulfur (a common amateur beginner fuel).
 
               Liquid fueled vehicles are becoming more popular among amateur
               groups. These can produce up to 1,000 lbs of thrust for up to
               a minute from a LOX/Kerosene engine which can propel the vehicle
               to altitudes of over 40 miles. Some hobby!
 
BAR            Born Again Rocketeer.  An individual who has rediscovered the
               hobby/sport after an absence of several years.
 
black powder   Basically, gunpowder. The 'traditional' model rocket motor
               fuel.  Used by Estes, Quest, FSI, and most other model rocket
               motor through D power.  There are black powder motors available
               through H power.
 
CA             Cyanoacrylate ('super glue').  A very strong adhesive popular
cyano          for use in competition and high power rockets, as well as
               'on the field' repairs.  The three most common forms of CA are
               often referred to as 'hot', 'gap filling' and 'slow'.  Hot CA
               is very thin and has strong wicking properties.  It dries in
               only a few seconds.  Gap filling CA is a little thicker and
               generally comes in 15 - 30 second bond times.  Slow CA forms
               the strongest bond but its bond times are also much longer.
               Hot or gap filling CA is often used to tack parts into place
               prior to applying a stronger adhesive with a much longer
               bonding time (such as an epoxy).
 
CATO           a motor failure, generally explosive, where all the
               propellant is burned in a much shorter time than planned.
               This can be a nozzle blow-out (loud, but basically harmless),
               an end-cap blow-out (where all of the pyrotechnic force
               blows *forward* which usually does a pretty good job of
               removing any internal structure including the recovery
               system) and finally, a casing rupture which has
               unpredictable, but usually devastating, effects.  Another
               form of CATO is when there is a motor delay train or
               ejection failure.  This may be caused by either the delay
               train failing to burn or the ejection charge not firing, but
               the result is the same: the model prangs.
 
               Refer to the full r.m.r Glossary for history of the term.
 
CG             Center of Gravity. The point about which a free body will rotate
               when disturbed by an outside force. For a model rocket, this is
               the point where the masses of the individual components equal
               out and the model will balance on a knife edge. As with a see-
               saw, a mass further from the CG will have a greater effect than
               the same mass closer in.
 
composite      The term used broadly to cover solid fuel rocket motor
               using other than black powder.  Composite motors require
               different igniters and igniter systems from black powder
               motors.
 
CP             Center of (Aerodynamic) Pressure.  The point on a rocket
               where stability-restoring forces due to airflow against the
               back part of the rocket (fins, etc.) exactly equal the
               disturbing forces due to airflow against the part of the
               rocket ahead of that point.
 
               The location of this point depends on how much the rocket's
               orientation is disturbed at the time of measurement.  If it
               is at a very small angle to the "local wind" (line of flight),
               the fins' restoring contribution will be large, while the
               nose's disturbing contribution will be small, resulting in a
               CP that is way back.  The CP in this case can be located using
               the Barrowman Equations.  If the rocket is nearly sideways,
               the CP will be much more forward.  The CP in this case can be
               located by balancing a cardboard silhouette of the rocket.
 
               Since all free bodies will rotate only on their center of mass,
               stability is usually a simple matter of ensuring that your CG
               is ahead of your CP, which ensures that the restoring forces
               of airflow on the rear of the model will always overcome the
               disturbing forces on the front.
 
               A good rule of thumb for sport models (both high and low power)
               is to design the rocket with the CP one or two body diameters
               behind the CG.
 
engine         A machine that converts energy into mechanical motion. Such
               a machine distinguished from an electric, spring-driven or
               hydraulic motor by its consumption of a fuel (from _American
               Heritage Dictionary_).
 
FIREBALLS      An annual experimental rocketry/HPR launch put on by AERO-PAC
               (see "experimental rocket") where emphasis is on VERY LARGE
               advanced rockets of "K" impulse or higher. Developed by Bill
               Lewis and Steve Buck the name came from jokes surrounding the
               event (e.g. "Those are Big Ass Load Lifting Suckers" and "It
               takes BALLS to launch a rocket that big").
 
               Since Fireballs has been traditionally held on the Monday
               following LDRS (q.v.), many people think that Fireballs is
               a Tripoli launch. While 1992's Fireballs (where 'Down Right
               Ignorant' was launched) was sponsored by Tripoli for the
               purposes of insurance coverage, it is not a sanctioned Tripoli
               event.
 
high power     a non-professional rocket weighing more than 1500 grams
rocket         at liftoff, containing more than 125 grams of propellant,
 or            or containing any motor with more than 62.5 grams of propellant,
advanced       or having a liftoff weight greater than 1500 grams (3.3 pounds).
rocket         High power motors go all the way to class 'O',
               with over 40,000NS of total impulse.  High power rockets
               require an FAA waiver to launch.
 
high power     a term sometimes used to describe rockets using motors in the
lite           'E', 'F', and 'G' power classes.  It is also used to
               sometimes describe rockets which fall between the old
               NFPA weight limit of 1 pound (~454 grams) and the new
               NFPA-1987  model rocket weight limit of 1500 grams.  Rockets in
               the 'E' through 'G' class aren't normally considered advanced,
               high power rockets but are often built using many of the same
               construction techniques as the larger rockets.
 
HPR            High Power [Rocket(ry)].  See 'high power rocket'.
 
HPR            'High Power Rocketry Magazine', formerly 'Tripolitan...
Magazine       America's High Power Rocketry Magazine'.  An independent
(HPRM)         magazine dealing with all aspects of consumer rocketry,
               but with a definite emphasis on high power, advanced and
               experimental consumer rocketry.
 
LDRS           The annual national high power sport launch sanctioned by
               Tripoli. LDRS stands for "Large Dangerous Rocket Ships," the
               derivation of which is best left to others. Note: LDRS has NEVER
               stood for "Lets Do Rocketry Safely", despite what you hear from
               historical revisionists trying to mollify public officials :-)
 
model rocket   An aero-vehicle that ascends into the air without the use of
               aerodynamic lifting surfaces.  The gross launch weight,
               including motor(s), will not exceed 1500 grams.  Motor(s) for
               said vehicle will not exceed 160 Newton seconds of impulse and/
               or contain more than 62.5 grams of propellant each, and no more
               than a total of 125 grams of propellant in multiple motor
               situations.  All components of said vehicle will be of wood
               paper, rubber, breakable plastic or similar material and
               without substantial metal parts.
 
               Note:  Model rockets in Canada are limited to 1 pound total
                      launch weight and 80NS of total impulse.  The same
                      rules apply for construction materials as with US NFPA
                      guidelines.
 
modroc         Model Rocket.  Also seen as 'modrocer', or similar spelling,
               to mean 'model rocketry enthusiast'.
 
motor          Something that imparts or produces motion, such as a machine
               or engine. A device that converts any form of energy into
               mechanical energy (from _American Heritage Dictionary_).
 
NAR            National Association of Rocketry. A national hobby organization
               promoting model and high power rocketry in the United States.
               The NAR promotes rocketry related sport flying, competitions,
               and education. See 'Often Sought Addresses'.
 
NARAM          National Association of Rocketry Annual Meet.  The NAR
               national championships competition, held in August of
               each year.
 
NARCON         National Association of Rocketry Annual Convention.  An annual
               event sanctioned by the NAR oriented towards non-competitive
               (i.e., sport) model and high power rocketry. It includes
               seminars, R&D presentations and lots of sport flying.
 
NARTS          National Association of Rocketry Technical Services. See
               section 5 for address.
 
Newton &       Metric units used to measure thrust and total impulse,
Newton-second  respectively, of NAR and Tripoli certified rocket motors.
(NS)           One pound = 4.45 newtons.
 
NSL            National Sport Launch.  An annual, national sport fly.  One of
               two national events sponsored by the NAR.  It has been held
               both immediately preceding the NARAM national competition
               as well as mid-point in the year between NARAMs (Feb).
 
PMC            Plastic Model Conversion.  The term used to describe a plastic,
               static model of some type (typically an aircraft, rocket or
               spaceship) that has been converted to fly as a model or
               high power rocket.  This term is also used as an abbreviation
               for an NAR-sanctioned competition utilizing converted models.
 
R/G            Rocket glider. A glider which is boosted to altitude by a
               rocket.  The entire model glides down together.  No part of the
               model separates, as in a boost glider.  Technically, an R/G is
               a particular form of B/G.
 
RMS(TM)        Reloadable Motor System.  The trademarked name of the Aerotech/
               ISP reloadable motors.  Often used (incorrectly) as a generic
               name for all reloadable technology.
 
Sport Rocketry  The official journal of the National Association of Rocketry
Magazine       as of the September/October 1993 issue.  The magazine covers
(SRM)          NAR activities, model rocketry and high power rocketry.
 
Through The    An HPR fin attachment technique which provides much greater
Wall (TTW)     strength than the typical surface mount used in model rocketry.
               To use TTW, slots are cut in the body tube where the fins mount
               and the fins are built with extended tabs on the root edge which
               fit through these slots. In one form of TTW, the tabs are
               short and just provide a surface to build up epoxy fillets on
               the inside as well as the outside. In a stronger version of TTW,
               the tabs reach all the way to the motor tube where they are
               glued forming a very rigid box structure.
 
Tripoli        Tripoli Rocketry Association.  A consumer rocketry organization
(TRA)          founded to promote the interests of high power and advanced
               rocketry enthusiasts.  See section 5.1 for address.
 
Tripolitan     "The Tripolitan...America's High Power Rocketry Magazine".
               The bi-monthly journal of the Tripoli Rocketry Association,
               published until July/August 1992.  See 'HPR Magazine'.
 
waiver         The term used to describe the official permission given by
               the FAA allowing rockets with more than 4 ounces of fuel or
               weighing more than 1 pound to be flown into FAA controlled
               airspace.  See section 3.1.7 for more details.
               details on FAA waivers.
 
YABAR          Yet Another Born Again Rocketeer.  See BAR.
 
Again, check or Jack's glossary of consumer rocketry terms for a much more
Complete listing.
 
 
Section 1.2: Rules, Regulations and Some Government-Speak
 
Consumer rocketry is being assaulted from all directions by multiple
government agencies.  The NAR and Tripoli must become increasingly aware
of the areas of responsibility of these agencies (which sometimes overlap)
and how they might affect rocketry.
 
This section briefly describes some of the government regulations under which
model and high power rocketry are practiced.  It also provides a VERY brief
summary of the current regulatory status of our hobby.  Don't take what is
printed here as law.  This is only the FAQ editor's (often misguided :-)
understanding of current regulations.  If there are conflicting statements
elsewhere in the FAQ this section is meant to be the 'authority', such as it is.
 
1.2.1 NFPA, FAA, DOT, ...  Who are all these organizations and how do they
      affect the rocketry hobby?
 
    DOT   (Dept. of Transportation) regulates shipping of rocket motors and
          reloads.
    CPSC  (Consumer Protection Safety Council) regulates what may and not
          be sold as a 'consumer' items at the retail level.
    FAA   (Federal Aviation Administration) is responsible for airspace
          control and regulates flights of rockets that exceed 1 pound and
          enter FAA regulated airspace.
    NFPA  (National Fire Protection Association) makes recommendations for
          use of non-professional rocket motors.  Although the NFPA only
          makes recommendations, most state and local laws concerning the
          use of model rockets are based, in part, on NFPA recommendations;
          especially NFPA 1122.
    BATF  (Bureau of Alcohol, Tobacco  and Firearms) has responsibility for
          regulations concerning storage and use of explosives.  This agency
          has taken a recent interest in looking into how high power rocket
          motors are stored and used.
 
1.2.2 What are some of the pertinent regulations that affect rocketry, both
      model and high power?
 
    FAR 101    The section of the FAA code for which a waiver must be applied
               when desiring to fly rockets weighing in excess of 1 pound.
               The NAR is working with the FAA to try and get these regulations
               changed to allow all MODEL rockets up to 3.3 pounds in launch
               weight to be excluded from the waiver requirement.
 
    NFPA 1122  The current NFPA recommendations concerning model rockets. The
               last adopted recommendations were enacted in 1987 and defined a
               model rocket as being less than 3.3 pounds in launch weight,
               containing less than 125 grams of fuel, with no motor containing
               more than 62.5 grams of fuel.  Since the current guidelines were
               written in 1987 the recommendations are sometimes written as NFPA
               1122-1987.  The NAR is currently working to get reloadable
               motors with less than 62.5 grams of fuel to be included as
               model rocket motors.  The current NAR Model Rocket Sporting Code
               is based on NFPA 1122.  AS IT CURRENTLY STANDS, NO RELOADABLE
               MOTOR, NO MATTER HOW SMALL, IS A 'MODEL ROCKET' MOTOR.  The NFPA
               is ready to accept metallic reloadable motors as soon as federal
               agencies such as the CPSC are ready to.
 
    NFPA 1127  Proposed NFPA recommendations for flying high power rockets.
               The NAR and Tripoli are working to get this set of guidelines
               adopted.  These would cover rockets of over 1500 grams launch
               weight and/or containing at least one motor with more than 62.5
               grams of propellant and/or containing motors with total
               propellant exceeding 125 grams.
 
    16 CFR     Code of Federal Regulations.  The CPSC currently has rocket
    1500,85    motors of greater than 80NS total impulse listed as high
    (a)(8)     power motors under 16 CFR 1500,85(a)(8)(ii).  The NAR is
    (iii)      currently working on convincing the CPSC to change the
               regulations to allow G motors as model rocket motors.  Aerotech
               G motors are currently obtainable due to a stay of enforcement
               granted to Aerotech by the CPSC.
 
    ??????     The Department of Transportation regulations dealing with the
    (cite      shipment of model and high power rocket motors.  Model rocket
    unknown)   motors ship as Class C Toy Propellant Devices.  High Power
               motors ship as Class B Explosives.  High Power reloads are
               currently banned from interstate shipping and commerce as
               'hazardous' materials.  Model rocket motor reloads (i.e., G
               reloads and under) were banned as well, but the DOT reclassified
               Aerotech B-G reloads as Class C in May, 1993.  The NAR and
               Tripoli are working to get the status of high power reloadable
               motor components changed so that we may once again enjoy the
               benefits that reloadable technology has brought to this hobby.
 
1.2.3 Okay, so how do things stand today?  What is and isn't legal?
 
    1. Model rockets may now be up to 3.3 pounds in weight and contain up to
       125 grams of fuel with no motor containing more than 62.5 grams of fuel.
       You can fly models this big without having any sort of high power
       certification.  Two composite G motors (such as Aerotech G40 or G80) or
       3 composite F motors (such as Aerotech F25 or F50) could be used in a
       cluster or staged model and still be classified a model rocket by the
       NFPA 1122 and NAR safety code definitions.  This is from the NFPA
       guidelines and NAR model rocket safety code.
    2. The FAA requires a waiver to the regulations in FAR 101, however, in
       order to legally fly any rocket (model or high power) which weighs over
       one pound gross launch weight (i.e., motor(s), recovery system, and all).
       This means that several of the Aerotech models, and most of the LOC and
       NCR models, along with the some Estes Pro series rockets, require an FAA
       waiver to fly.  Remember that an FAA waiver and high power certification
       are different issues.
    3. Aerotech high 29mm and 38mm high power reloads (the ones sold under the
       'ISP' or 'Aerotech High Power' labels) may be shipped to certified
       flyers, except for the 38mm Black Jack reloads.  Shipment is by UPS as
       Flammable Solids.  If you ship your 54 or 98mm casings to Aerotech,
       they can partially load them with a single reload and return ship the
       loaded casing as a Class B Explosive (FedEx counter to counter, $50
       shipping cost).
    4. The Aerotech 18-29mm 120NS and under reloads may again be sold at
       retail.  However, the NAR and Tripoli both now have policies in place
       that only motors certified by one or both of the organizations may be
       used at launches sanctioned by either organization.  At present, not
       all of the reloads are certified. Remember that only certified motors
       are allowed at NAR and TRA launches.  Check the certification lists in
       the r.m.r archives on sunsite.unc.edu or the periodic postings in Sport
       Rocketry and High Power magazines.  Also, these reloads may only be sold
       to buyers 18 years of age or older, to comply with CPSC restrictions.
    5. G class model rocket motors (80.01-160.00NS total impulse) have been
       classified as high power by the CPSC.  They are considered model rocket
       motors by the NFPA.  To avoid these motors being banned from retail sale
       by the CPSC, these motors are now restricted for sale to buyers 18 years
       of age or older.  This includes the sale of G reloadable motors.
    6. The NAR and Tripoli both have programs for obtaining high power
       certification.  You need to join one or both of these organizations if
       you want to fly high power rockets.
    7. Disposable high power motors have not changed status and are still
       classified as Class B explosive devices.  Properly certified individuals
       may purchase these motors via mail order, but there are severe shipping
       restrictions.
    8. The new designation for Class C motors is now 'UN 1.4c'.  The new
       designation for high power motors, Class B, is now 'UN 1.3c'.
    9. Aerotech reloads of sizes greater than 38mm (i.e., 54 and 98 mm reloads)
       may be shipped as Class B explosives (such as disposable HPR motors),
       BUT ONLY if the propellant slugs are assembled into and shipped with 
       the appropriate reload casing.  In other words, you have to ship your
       54 or 98 mm hardware set to Aerotech to order a single reload for that
       hardware set.
---------------------------------------
 
Section 1.3: Some Commonly Sought Addresses
 
NOTE: The following addresses are being supplied because they have been
      referenced in multiple postings to r.m.r.  Their inclusion here is not
      an endorsement of any particular product or organization.
 
      This list is not complete.  These are just a few of the many suppliers
      of model rocket kits, supplies, components and motors.  Refer to the
      list of suppliers maintained by R.M. Jungclas for a more complete
      set (see Section 1.4.3).
 
1.3.1 What national-level consumer rocketry organizations exist?
 
    Canadian Association of Rocketry          Model rocketry organization
    P.O. Box 1031                               for Canadian aerospace
    Postal Station "B"                          modelers
    Mississauga, Ontario
    L4Y 3W3
    (416) 272-4622
 
    National Association of Rocketry          Model and high power rocketry
    P.O. Box 177                                for aerospace modelers in
    Altoona, WI 54270                           U.S.
    (715) 834-8074                            - sanctions contests
    (800) 262-4872                            - NARAM and NSL yearly national
    Email: [email protected]             competition and sport launches
                                              - model and high power motor
                                                  certification
                                              - Insurance for rocket flying 
                                                  activities (model and high 
                                                  power): $21/year for $1M
                                                   liability insurance coverage
                                              - Sport Rocketry magazine
                                              - High power certification
                                              - Motor certification (model and 
                                                  high power rocket motors)
                                              - Dues: $35/year (senior; 
                                                  includes Sport Rocketry 
                                                  subscription); $20/year for
                                                  those under 18; add $14.75/
                                                  year for First Class postage
                                               - High power certification
                                               - NARTREK continuing education
                                                 program
                              
    Tripoli Rocketry Association, Inc.        High power rocketry enthusiasts
    P.O. Box 339                              - Sanctions & insures high power 
    Kenner, LA 70063-0339                          rocket launches
                                              - High power certification
                                              - Dues: $47/year (includes sub-
                                                          scription to HPR
                                                          magazine)
                                                      $25/year (with no  
                                                          magazine)
                                                      $60/year (with magazine
                                                          sent first class)
                                               - High Power Rocketry magazine 
                                                    (optional, see above)
                                               - Yearly national sport launch 
                                                     (LDRS)
 
 
1.3.2 What are the addresses of some the rocketry manufacturers?  Do
      they offer catalogs?  Refer to Part 2 for information on model
      rocketry and Part 3 for information on high power rocketry.
 
    AAA Model Aviation Fuels                  Large Model Rocket Kits
    Large Scale Rocketry Division             High Power Kits
    122 Summer Ave.                           Distributor - motors and part
    Clarks Summit, PA  18411                  Catalog: $2
 
    Aerotech, Inc.                             Composite motors, reloadables
    1955 South Palm St., Suite 15               (B - M)
    Las Vegas, NV 89104                       Large model rocket kits; high
    (702) 641-2301 or 2302                      power rockets, part, supplies.
                                              Catalog: $2
 
    Aerotech High Power                       Class B motors and high power
    1955 South Palm St., Suite 15                reloads and hardware (G -
    Las Vegas, NV 89104                          M).
    (702) 641-2301 or 2302                    Motor Literature: $5
 
    Cluster R                                 High power rocket kits, parts
    c/o Larry Russell
    604 Lakeview Drive
    East Peoria, IL 61611
    (309) 698-0726
 
    Custom Rockets                            A-D powered model rocket kits
    P.O. Box 2086                               and parts.
    Augusta, ME 04338-2086
    (800) 394-4114
    (207) 623-4114
 
    Dangerous Dave's Products                 See 'MRED Industries' entry
 
    Dynacom Composite Dynamics, Inc.          High power rockets (fiberglass
    P.O. Box 85                                 and composite components).
    Boston, PA 15135                          Catalog: $3
    (412) 751-9515
 
    Energon Motors                            See 'MRED Industries' entry
 
    Estes Industries                          1/2A - E kits; 1/2A - E motors.
    P.O. Box 227                              Model rocket parts, supplies.
    Penrose, CO  81240                        Catalog: $1
    (719 )372-6565
    (719 )372-3419 (fax)
    (800) 525-7561 (toll free)
 
    LOC/Precision                             Large model rocket kits; high
    1042 Iroquois                               power rocket kits; Rocket
    Macedonia, Ohio 44056                       parts and supplies;
    (216) 467-4514                            Catalog: $2
 
    Microbrick Technologies, Inc.             See 'MRED Industries' entry
 
    Model Rectifier Corporation               A-D model rocket kits & motors
    2500 Woodbridge Ave.                      Catalog: ??
    Edison, New Jersey  08817
 
    North Coast Rocketry                      Manufacturer of model and HPR
    4848 South Highland Drive, Suite #424       kits,  parts, and supplies..
    Salt Lake City, Utah 84117                  F & G motors sometime late '93.
    (800) 877-6032 (voice or fax)             Catalog: $3
 
 
    MRED Industries, Inc.                     Merger of Dangerous Dave, 
    P.O. Box 126                                Microbrick, Energon and 
    Petersburg, NY 12138-0126                   Rocketflite product lines.
    (518) 658-9132                              High power kits, parts,
                                                motors (composite and black
                                                powder), phenolic, G10 and
                                                composite parts.
                                              Catalog: $2
 
    Public Missles, Ltd.                      High end model rockets and high
    38300 Long                                  power rocket kits,  parts, and
    Mt. Clemmens, MI 48045                      parts
    (313) 468-1748                            Catalog: $3
 
    Quest Aerospace Education, Inc.            A-C model rocket kits & engines,
    P.O. Box 42390                              launch systems, and supplies
    519 West Lone Cactus Drive                Catalog: free
    Phoenix, Arizona  85989-2390              NOTE: Quest has -2- catalogs,
    (800) 858-7302 (toll free)                  one details retail kits in
    (602) 582-3438 (voice)                      stores and the other one
    (602) 582-3828 (fax)                        details "educational" mail
                                                order sales from Quest
 
    RocketFlite                               See 'MRED Industries' entry
 
    Vaughn Brothers Rocketry                  Model and high power rocket kits
    4575 Ross Drive                             kits and supplies; group launch
    Paso Robles, CA 93446                       systems
    (805) 239-3818                            Catalog: $1
    (805) 239-0292 (fax)
 
    Tiffany Hobbies of Ypsilanti (THOY)       Large model and HPR rocket kits,
    P. O. Box 467                               parts and supplies.
    Ypsilanti, Michigan  48197                Aerotech/ISP motor distributor.
    (313) 741-0847 (voice or fax)             Catalog: $2
 
    U.S. Rockets                              Large model and high power rocket
    P.O. Box 1242                                kits, motors, parts and 
    Claremont, CA 91711                          accessories
                                              Catalog: free
                                              Note: It has been reported in 
                                                 rec.models.rockets that USR
                                                 has filed for bankruptcy.
 
   Note:  Be sure and specify that you want a manufacturer's model rocket or
          high power catalog.  Some manufacturers offer both.
 
1.3.3  What about addresses where I can get electronic timers, stagers,
       video and other advanced payloads?  Refer to Section 4 for information
       on payloads.
 
    Adept Electronics                         Electronic stagers, timers,
    PO Box 846                                  altimeters, flight computers.
    Broomfield, CO 80038-0846                 Catalog: $2
 
    MRED Industries, Inc.                     4-event electronic timer
    (See 1.3.2)
 
    North Coast Rocketry                      Electronic timers and beepers
    (See 1.3.2)
 
    Supercircuits                             Electronic timers and beepers,
    13015 Debarr Drive                          miniature cameras and
    Austin, Texas  78729                        transmitters
    (512) 335-9777
    (512) 335-1925  (fax)
 
    Transolve Corporation                     Timers, altimeters, location
    4060 E. 42nd Street                         beepers, etc.
    Cleveland, Ohio 44105                     Catalog: free
    (216) 341-5970
 
1.3.4  Are there other sources of kits, motors, parts and supplies I should
       know about?
 
    There are a number of businesses that mail order rocketry-related
    kits, parts, supplies, and motors.  Some of these offer substantial
    discounts from retail.  The following companies are not the only
    possibilities, nor are they necessarily the best or cheapest.
    These are sources that have been positively mentioned in postings
    in rec.models.rockets.  For a more complete set of addresses refer
    to R.M. Jungclas' list of manufacturers (posted to r.m.r on about
    a quarterly basis).
 
    Belleville Wholesale Hobby                Estes, MRC, and Custom
    1827 North Charles Street                   model rocket kits,
    Belleville, IL 62221-4025                   supplies, etc., at discount
    (618) 234-5989                              from retail.
    (618) 234-9202 (fax)                      Catalog: $2
 
    Countdown Hobbies                         Model and high power rocket kits,
    3 P.T. Barnum Square                        parts. motors,, and supplies; 
    Bethel, CT 06801-1838                       discontinued kits; space and 
    (203) 790-9010 (voice/fax)                  science items; collectors items
    CompuServe: 74640,3112                    Catalog: $2.50
    Internet: [email protected]  
 
    High Sierra Rocketry                      High power kits, motors
    P.O. Box 343                                and supplies; also
    Orem, UT 84059                              Aerotech Class B & C
    (801) 224-2276                              composite motors.
                                              Catalog: $1.00
 
    Magnum Rockets, Hobbies and More, Inc.    High power kits, motors
    P.O. Box 124                                and supplies; also
    Mechanicsburg, Ohio 43044                   Aerotech Class C
    (513) 834-3306 (voice and fax)              composite motors
                                              Catalog: $2
 
    Rocket Research & Distribution            High power kits, motors
    308 East Elm                                and supplies; also
    Urbana, IL 61801                            Aerotech Class C
    (217) 344-2449 (voice)                      composite motors.
    (217) 344-0327 (fax)                      Catalog: $2
 
1.3.5. Could you please summarize published electronic mail addresses for
       rocketry manufacturers and individuals?
 
     Some useful email addresses follow.  They are all in Internet address
     format.
 
     NAR Headquarters                       [email protected]
     NARTS, NAR Technical Services          [email protected]
     HPR Magazine (Bruce Kelly)             [email protected]
 
     Apogee Components (Ed LaCroix)         [email protected]
     Estes Industries (Michael Hellmund)    [email protected]
     North Coast Rocketry (Chris Pearson)   [email protected]
     MRED Industries (Michael Platt)        [email protected]
     Countdown Hobbies (Kevin Nolan)        [email protected]
 
    Jack Hagerty ([email protected]) has a much more complete list of email
    addresses.  This list is archived in the rmr directories on sunsite.unc.edu.
 
----------------------------------------
 
Section 1.4: Other Sources of Information
 
1.4.1 What are some good books to read to learn more about model and high power
    rocketry?
 
  Handbook of Model Rocketry, Fifth Edition   (out of print)
     G. Harry Stine
     Synopsis:
       THE handbook on model rocketry.  Covers just about everything you need
       to get started.  Good tips for experienced modelers as well.  Rumor has
       it that a 6th edition is under preparation and looking for a publisher.
       It is supposed to cover HPR.
 
  Basics of Model Rocketry, 2nd edition
     Douglas R. Pratt
     Kalmbach Books, 1993
     Synopsis:
       A general introduction to model rocketry.  The first edition is
       available from NARTS for $6.  Also sold at many hobby and craft stores.
       The 2nd edition is highly revised and has become available as of Jan.
       1993.  The first edition is very Estes/Centuri/FSI oriented.  The
       second edition includes sections on composite motors, Aerotech, NCR
       and other more recent manufacturers.
 
  Advanced Model Rocketry
     Michael A. Banks
     Kalmbach Books, 1985
     Synopsis:
       A good introduction to E/F/G level rocketry.  Some good construction
       hints.
 
  Building Plastic Models
     Edited by Harold A. Edmonson
     Kalmbach Books, eighth printing 1991
     Synopsis:
       Very helpful if you plan to do any PMC.  Excellent sections on
       painting, sanding, detailing models.  Good discussion of modeling
       tools.
 
  Famous Spaceships of Fact and Fantasy (and How to Model Them)
     Edited by Harold A. Edmonson
     Kalmbach Books, 1979
     Synopsis:
       This book describes how several modelers built and modified some
       plastic models of rockets from fact and fantasy.  Great hints for PMC
       detailing.  Includes Saturn V, Enterprise (TOS), Gallactica fighters,
       Star Wars Fighters, shuttle Aurora from 2001: A Space Odyssey, and
       others.
 
  The Model Rocketry Handbook
    Stuart Lodge
    Argus Books 1990
    ISBN 1-85486-047-X
    Synopsis:
      British handbook on model rocketry.  Geared towards beginners, but some
      good tips for more experienced rocketeers.  Available from NARTS for
      $15.25 to NAR members.  Soft cover, 128 pages.
 
  Scale Model Rocketry, A Guide for the Historian-Craftsman
    Peter Alway
    Synopsis:
      This was a limited-run, spiral-bound book that Peter published
      himself.  Those that have a copy say it is an excellent source of
      scale data on a number of US rockets.  It is out of production and
      Peter has sold out. Go for his new book (see below).
 
  Rockets of the World
    Peter Alway
    Synopsis:
      The completely new replacement for his "Scale Model Rocketry...",
      "Rockets of the World" is now ready.  This is a must buy for any
      scale modeling fans.  This book contains information on more than 200
      versions of 133 rockets from 14 countries and Europe.  Available
      via mail order fromn Saturn Press, NARTS, or Quest.
      Hard cover:
         $35.00 + $2.50 postage and handling.
      Double-wire bound soft cover:
         $28.00 + $2.50 postage and handling.
         Foreign orders: $4.00 postage and handling.
         Michigan orders add 4% sales tax
      Send check or money order in US Funds to:
         Saturn Press
         P. O. Box 3709
         Ann Arbor, MI 48106-3709
         USA
      Or order via MC/VISA at (313) 677-2321.
 
  Estes Technical Reports
      Estes has several introductory technical reports on rocket stability,
      design, and other topics compiled into a publication called 'The
      Classic Collection'.  These technical reports were first published in
      the 1960's.  Estes also sells several other introductory books on
      model rocketry.
 
  NCR Technical Reports
       North Coast Rocketry has a very extensive set of technical reports
       dealing with advanced rocketry topics.  These include clustering
       (black powder and composite engines), staging composite motors,
       adhesives, finishing techniques, launch systems, electronics,
       supersonic rocketry and 'mile high' rocketry.  A number of these
       are available from NARTS.  High power mail order shops often
       stock these, as well.
 
   NAR Technical Services (NARTS)
   P.O. Box 1482
   Saugus, MA 01906
   Email: [email protected]
   Synopsis:
     Ok.  This is not a book.  It is a GREAT source of technical, scale,
     and other information for NAR members. The 1992 catalog includes
     books, technical reports (including some of the NCR series), and a
     virtual plethora of goodies.
 
1.4.2 Are there any rocketry magazines available?
 
  "Sport Rocketry"
      Journal of the National Association of Rocketry
      Published 6 times/year; subscription: $24/year (free w/NAR membership)
      Subscription:   Sport Rocketry
                      c/o National Association of Rocketry Headquarters
                      P.O. Box 177
                      Altoona, WI 54270
                      (800) 262-4872
 
  "High Power Rocketry Magazine"
      An independent consumer rocketry magazine.  Formerly the journal of
      the Tripoli Rocket Society.
      Published 6 times/yr.; subscription $25/year (free w/Tripoli membership)
      Subscription:  High Power Rocketry
                     PO Box 96
                     Orem, Utah 84059-0096
 
  "Liftoff Magazine"
    P.O. Box 9331
    Grand Rapids, MI 49509-0331
    Subscription:  $25/year (4 issues)
    Synopsis:
      Liftoff is a ~40-page DTP-produced quarterly journal dealing with the
      history of space flight.  It is published by Glen E. Swanson.
 
  "Model Rocket News"
      Estes Industries newsletter
      Published twice or three times a year (Fall, Winter, Spring??).
      Free to recent mail-order purchasers and Estes Space Club members
      Subscription: ????
 
  "Estes Educator News"
      Estes Industries newsletter.
      Synopsis:
       A newsletter oriented to the needs of educators (teachers, rocketry
       classes at YMCA/summer camps, etc.).  Also useful for adult super-
       visors in model rocketry clubs.
 
1.4.3 Are there any other on-line sources of rocketry related information,
     especially model and high power rocketry related?
 
    There are several lists of information maintained by readers of r.m.r.
    You can email them directly to get the latest copy of each list.
    These lists are also posted on a somewhat regular basis to this newsgroup.
 
    Description
 
    Rec.Models.Rockets Frequently Asked Questions (FAQ)
    Maintained by:  Buzz [email protected]
    Synopsis:
      A set of five text files plus a table of contents file.  These make
      up the FAQ which is posted to rec.models.rockets approximately once
      per month.
 
    List of Manufacturers, suppliers, mail order houses, etc., where
     you can get rocketry and rocketry related engines, parts,
     kits, data, etc.  Very extensive.
    Maintained by:  R. Michael Jungclas
    Email:          [email protected]
    From the introduction to the list:
      Below is a list of current model rocket and high power manufacturers,
      organizations and specialty companies.  It is posted at irregular
      intervals to r.m.r.
    Note: Check the r.m.r archive at SunSite.UNC.EDU for this list.
 
    List of sources for scale model data.
    Maintained by:  Kevin W. McKiou
    Email:          [email protected]
    Synopsis:  A compilation of sources to get information for scale modeling
      projects.  This list does not include any scale data in itself.  It does
      point to places to look for scale data.  It is posted at irregular
      intervals to r.m.r.
    Note: Check the r.m.r archive at SunSite.UNC.EDU for this list.
 
    Glossary of Model and High Power Rocketry Terms
    Maintained by:  Jack Hagerty
    Email:          [email protected]
    Synopsis:  An excellent assimilation of definitions for common, and
       uncommon, terms and acronyms used in consumer rocketry.  This list
       is posted at irregular intervals to r.m.r.
    Note: Check the r.m.r archive at SunSite.UNC.EDU for this list.
 
    Model Rocketry Materials Density Table
    Maintained by: Jack Hagerty
    Email:         [email protected] (Jack Hagerty)
    From the introduction to the list:
      The following is an informal (but hopefully fairly accurate) table of
      the densities of common materials used in model rocket construction.
      It is a running list meaning that new items will be added and existing
      items will be updated as I use more of them. Many of the items are
      commercially available, and for these I obtained values by measuring
      the actual purchased items, not their catalog values.
    Note: Check the r.m.r archive at SunSite.UNC.EDU for this list.
 
    NAR/Tripoli Joint Summary of Certified Motors
    Maintained by:  Al Jackson
    Email:          [email protected]
    Summary:
      The joint list of all motors currently certified by either the NAR and/
      or Tripoli Rocketry associations.  NAR contest certified motors are
      also noted.
 
    Model rocketry archive at SunSite.UNC.EDU
    Coordinated by:  Robert B. Sisk 
    Email:           [email protected]
    Synopsis:   This is the 'official' archive site for rocketry related
      materials submitted by r.m.r contributors.  The archive site has a number
      of useful files.  It contains rocketry related programs for IBM PC
      compatible and Macintosh computers.  Most of the regularly published
      lists put out to r.m.r are also archived at this site.  There are also
      a number of rocket designs, graphics, and images.  See the next section
      for information on accessing this archive.
 
1.4.4 How do I access the r.m.r archive site?  How do I submit files to be
      archived?
    To access the archive:
      The r.m.r archive is available via anonymous FTP to SunSite.UNC.EDU.
      Login as 'anonymous' and specify your email address as password.
      Rocketry files are located in one of two places:
       ftp/uploads/rockets               (where files are initially uploaded)
       pub/archives/rec.models.rockets   (the final resting place for
                                          archived files).
    The archive system is a Sun system running SunOS version of Unix.
 
    The procedure for submitting material is:
 
      1) Ftp to sunsite.unc.edu and place the files to be archived into the
         ../ftp/uploads/rockets directory.
      2) Send email to the r.m.r archive coordinator ([email protected].
         Virginia.EDU) explaining what you have uploaded (file names, brief
         description, etc.).
      3) Post notice to r.m.r specifying what you have uploaded to the
         archive.
 
    The archive coordinator (Bob Sisk) will see to it that the files are
    migrated from ftp/uploads/rockets to the pub/archives/rec.models.rockets
    area.
 
1.4.5 Are there any other on-line discussion groups relevant to model and high
    power rocketry?
 
    There are several other newsgroups within Usenet that might be of interest
    to readers of r.m.r..  These include:
 
    - sci.aeronautics
    - sci.astro
    - sci.space.news
    - sci.space.shuttle
 
    None of the above are directly related to rocketry in any way.  You can
    often get information on scale model sources, history of particular
    vehicles, etc., from the NASA and aeronautics industry people who read
    these newsgroups.
 
    There is a model rocketry discussion group on CompuServe.  It is part of
    the modelnet discussion groups. Type 'go modelnet' at any '!' prompt.
    You must have a CompuServe account to access this list.  The 'Sport
    Rocketry' Special Interest Group (SIG) of modelnet is analogous to the
    Usenet r.m.r group.  Also, Internet users can mail CompuServe users if
    the CompuServe id is known by using the address form:
    [email protected], where the correct CompuServe account number
    is substituted for "123456,1234" (note that a period separates the two
    numbers rather than a comma).
 
    If you are attempting to build or fly remote controlled B/G or R/G then
    rec.models.rc might have some answers for you.
 
    Finally, check with your local rocket club (NAR section, Tripoli prefect).
    These groups often run local BBS (bulletin boards) for the benefit of
    their members.
 
33.11FAQ Part 2 of 5VERGA::KLAESQuo vadimus?Wed Mar 02 1994 12:35907
Article: 15950
Newsgroups: rec.models.rockets
From: [email protected] (Buzz McDermott)
Subject: Frequently Asked Questions - Part 2 of 5
Organization: NETCOM On-line Communication Services (408 241-9760 guest)
Date: Wed, 2 Mar 1994 04:32:25 GMT
 
Rec.Models.Rockets FAQ (Frequently Asked Questions): Part 2 of 5
 
Last Modified:  1 March 1993
 
*** PART 2: MODEL ROCKETRY
 
Section 2.1: Model Rocketry Questions
 
2.1.1 Is the proper term rocket 'engine' or rocket 'motor'?
 
    I don't know.  I don't really care.  And neither should you!  In this
    document 'motor' and 'engine' are taken to mean the same thing and both
    refer to "the thing in the rocket which makes it go 'whoosh!!' (or 'roar',
    if flying high power :-)".  If you want a sure way to start a fight with
    a fellow rocketeer, just argue that whatever term he/she uses is the wrong
    one.
 
2.1.2 Are there any local or national organizations to which I could/should
      belong?
 
    There are two major national organizations serving the needs of non-
    professional rocketry in the United States.  The NAR is the largest and
    oldest, having been formed over 30 years ago.  The Tripoli Rocketry
    Association was formed in 1985 specifically to serve the needs of the high
    power rocketry community. See the section 'On to High Power' for details
    on Tripoli.  The addresses for both are in the section 'Some Commonly
    Sought Addresses'.  The address for the Canadian Association of Rocketry,
    that country's equivalent to the NAR, may also be found in the addresses
    section.
 
2.1.3 What do the letters and numbers on a model rocket motor mean?
 
    The NAR has developed a motors classification scheme which has been
    mandated by NFPA 1122 and most state regulations.  This system
    specifies the motors total impulse class, average thrust, and ejection
    charge delay.  This is printed on any motors certified by the NAR.
    the pieces are as follows, given the example:
 
        E15-10W
 
    The 'E' stands for the total impulse class of the motor.  This does not
    mean that the motor has that much power.  Motor classes indicate that a
    a motor's total impulse falls within a given range.  All motors with total
    impulse anywhere in that range will be in the same motor class.  The
    smallest letter classification is 'A' power.  Motors smaller than that may
    be classified as '1/2A' (1/2 the power of an A motor) or 1/4A (1/4 the
    power of an A motor).
 
    The first number after the letter (15) is the AVERAGE thrust of the
    motor, in Newtons (where 4.45n = 1 pound).  The second number (after
    the dash, '10') specifies the time delay before the ejection charge fires,
    in seconds.  The delay time begins AFTER the motor has expended its fuel,
    not when the motor ignites.
 
    Any letter after the delay is manufacturer dependent.  It typically
    indicates a fuel formulation.
 
        Letter    Range (NtSec)       Comments
        1/4A        0.00 -     0.62   Model rocket motors
        1/2A        0.63 -     1.25     "      "     "
          A         1.26 -     2.50     "      "     "
          B         2.51 -     5.00     "      "     "
          C         5.01 -    10.00     "      "     "
          D        10.01 -    20.00     "      "     "
          E        20.01 -    40.00     "      "     "
          F        40.01 -    80.00     "      "     "
          G        80.01 -   160.00     "      "     "
          H       160.01 -   320.00   High power rocket motors
          I       320.01 -   640.00     "    "     "      "
          J       640.01 -  1280.00     "    "     "      "
          K      1280.01 -  2560.00     "    "     "      "
          L      2560.01 -  5120.00     "    "     "      "
          M      5120.01 - 10240.00     "    "     "      "
          N     10240.01 - 20480.00     "    "     "      "
          O     20480.00 - 40960.00     "    "     "      "
 
    Engines of type 'G' or less, and having less than 62.5 grams (2.2 ounces)
    of propellant are classified as DOT Class C Toy Propellant Devices and are
    'model rocket' motors.  Anything larger is a Class B, 'high power' motor
    and their use falls under much stricter regulation.  Refer to Section 1.2
    for an overview of regulatory issues concerning rocketry and rocket
    motors.
 
2.1.4 Can I legally fly model rockets in my state?  What are the restrictions?
 
    Several states still require some type of permit to fly model rockets.
    The requirements vary greatly between the states.  Also, local
    municipalities are free to impose additional restrictions beyond those
    defined in NFPA 1122 and any state laws.  Check with your local fire
    marshal for restrictions in your area.  For example, the states
    of Rhode Island, and California have stricter regulations than NFPA 1122.
 
2.1.5 I have a son/daughter that is (6 - 9) years old.  Is this too young for
        model rocketry?  If not, are there any tips for helping to keep their
        interest in the hobby?
 
    Model rocket manufacturers all recommend adult supervision for young
    children (usually, those under 12).  Many parents have had great success
    introducing these children to model rocketry.  Here are a few of the tips
    and suggestions posted to r.m.r:
 
    From [email protected] (C. D. Tavares):
      Children under 10 or 11 do best in the hobby when a parent participates
      actively with them.  Introduce them to simple, skill-level-1 kits with
      plastic fin units.  Build yourself a rocket at the same time, then go
      out and fly them together.
 
    From [email protected] (Jack Hagerty):
      My own experience with my son (now 5 1/2, we've been flying since he
      turned 4) is not to expect too much sustained interest at a time. Even
      though my son has a longer-than-normal attention span for his age
      (he'll watch a whole two hour movie!) and loves the whole idea of
      building and flying rockets, after 4 or 5 flights (approx. 1/2 hour)
      he'd rather go play on the monkey bars at the adjacent school.
      This is magnified if there are any kids his own age around (such as his
      cousins that sometimes come with us).
 
    From [email protected]:
      Watching they should enjoy.  Pressing the button they should enjoy.
      Prepping with serious supervision.  Building simple kits with some
      supervision and a pre-launch check.  There's a huge difference in
      responsibility between kids.  One thing to stress is that a lot of very
      careful kids will get bored or get pressured by bored friends to do
      stupid things when you're not around.  I might not let kids have any
      access to motors when unsupervised -- and there's no real reason why
      that should cause them any trouble.  It is possible to make safety fun,
      you know.  I think that's something that a lot of people miss -- if you
      present things that way, it seems to work out.  I don't have kids, but
      I've got rocket launching friends who do.
 
    From [email protected] (Jim Cook):
      I've successfully built an Athena and an America with a 7 year old.
      The body tube is pre-painted, the decals are self-adhesive, and they
      like the gold or silver chrome nose cone.  You can build it in an hour
      or two - just let them run around and call them over to help periodic-
      ally - "glue here", "cut here", "hold this".  They feel it's still
      their rocket and that they helped.  Estes new E2X series may also be
      similarly suitable, but I haven't tried, yet [ed. note:  the E2X
      series go together with plastic model cement, such as Testors, not
      white glue].
 
      Estes' new E2X series is similar in construction to the Athena and
      America - they can be built in an hour or two with kids.
 
      Demo a range of motors.  Go from 1/2A to A to B with a model to
      show kids the difference.
 
      Kids will invariably talk about launching them out of sight or
      sticking a fireworks in them.  Answer with, "yeah, but I wouldn't
      want to wreck my model that I spent so much time building."  Making
      the kid answer forces him [or her] to think and teaches him [her]
      to value his [her] possessions.
 
    From [email protected] (Buzz McDermott):
      When my 10 year old son and I started building rockets together about
      2 1/2 years ago, we started with some of the level 1 Estes kits with
      plastic fin units and nose cones, such as the Athena and Alpha III.
      He has also built a couple of the Estes E2X series, which requires use of
      plastic cement.  He also likes the Quest Falcon (plastic fins) and Estes
      Big Bertha (balsa fins) because they are both big enough to use C
      motors and not loose the models.
 
      My 7 year old daughter and I started building rockets about a year ago.
      She prefers the Quest models with the colored parts.  She also finds the
      Quest parachutes, with their large adhesive connections for shroud
      lines, easier to build.  The Quest Falcon is a large, easy to build
      model.  Now she likes building some of the Level 1 kits with balsa fins.
      She has built the Estes Alpha and Quest Sprint.
 
    From [email protected] (John Stewart):
      My daughter loves rocketry. She started when she was 3. Get colorful
      rockets, build them yourself (e.g. the plastic Alpha III), and don't
      fly them too high. (50-100' is more than fine) Let the child count to 5
      (or try to!!) and push the button. Let them recover the rockets.  Have
      say, 5 to 10 rockets loaded, ready to go when heading out. Launch them,
      and untangle/fix them either at the field, or at home later, depending
      on the child's mood.  My 4-3/4 year old daughter is looking forward to
      launching, possibly this weekend. We spent a year in New Zealand, but
      she still knew all about the rockets, the parachutes, the streamers...
 
    From [email protected] (Robert Sisk):
      People interested in easy to build model rocket kits for the younger
      crowd should check out QUEST models.  Some of the parts are color
      coded (centering rings, engine blocks, engine mount tube) and the fins
      of some models are plastic.  Some of the fins are supplied as a single
      unit that you glue into place.  Fast, easy, and with little or no
      sanding!
 
2.1.6 Is there any way I can buy model rocket kits, parts and engines at less
      than full retail?
 
    Two mail order houses have been recommended several times by posters to
    r.m.r.  They are Belleville Wholesale Hobby and Magnum Rockets Hobbies and 
    More.  Belleville sells MRC at 40% off list, Custom Rockets at 35% off list
    and Estes at 30% off list.  There is a minimum order requirement.  Magnum
    sells most all of the major model and high power rocket lines, including
    Estes, Custom, Vaughn Brothers, NCR, Aerotech, LOC and others.  Both 
    Estes and Aerotech model rocket motors and reloads are sold.
 
    Refer to the 'Addresses' section of Part 1 of this FAQ for their addresses.
 
    The following individual has been mentioned as a source for cheap 18, 24,
    and 33mm Estes-style body tubes (BT-20, -50, and -55, respectively), if
    you are will to buy by the dozen (or more):
 
        Lou Scavone
        41312 Memphis Drive
        Sterling Heights, Michigan
        (313)739-3058
 
    Another potential source of less expensive body tubes is:
 
        Fred Shecter
        20505 E. Clear Spring Court
        Walnut CA 91789
 
    Fred is with the LA Rocket Society.  He is purported to have craft paper
    tubes in lengths up to 34-36 inches.
 
    In Canada:
 
        OAS (Orleans Automation Systems) Rocketry Division
        Suite 606, 116 Albert St.
        Ottawa, Ont.
        K1P 5G3
        (613) 233-1159
        (613) 830-5811 (fax)
 
    If you do a fair amount of flying, Estes sells a 24-pack of engines called
    the Flight Pack.  It comes with 6 A8-3, 6 B6-4, 6 C6-5, 6 C6-7, recovery
    wadding and igniters.  It generally retails between $25-28, which is less
    than the list price of the materials included.  This can also be purchased
    at an additional discount from some mail order houses.
 
    Quest motors have been recommended by several r.m.r posters.  At the
    present time, they retail at less than the Estes equivalents.  They can
    also be purchased direct from Quest 'bagged' in quantities of 10 or more.
    'A' motors can get to less than $1 ea. when bought 50 or more at a time.
    'C' motors get down to around $1.25.
 
    You might also investigate your local NAR section, if one is located
    convenient to you.  Clubs such as NAR sections often arrange discounts
    with local hobby merchants.  Several of the clubs also have at least
    one member selling parts and supplies at discount, mostly to the
    club members.
 
2.1.7 I've had a large number of motors CATO recently.  The engines are only
      about 2 years old.  I've had them stored in my (attic/garage/basement).
 
    From [email protected] (Jim Cook):
      Black powder motors tend to suffer catos when they are temperature
      cycled.  If you expose them to heat, be it storing them in the attic,
      on your car's dashboard, or in your metal range box in the hot sun on
      the launch field, you may have problems.  The engine expands with the
      heat, but when it cools, the propellant separates from the casing
      inside This causes the propellant to burn faster due to burning on the
      side generating more pressure than was designed for, and ...boom...
 
      Storing black powder motors in a damp basement can cause the compressed
      clay nozzles to soften and also blow out.  If you must store your motors
      in a damp/humid area, put them in a zip lock plastic bag.
 
      [Note: There is an excellent article by Mat Steele in the May/June 1992
             issue of Sport Rocketry.  This article goes into the
             theoretical reasons why black powder model rocket motors fail]
 
2.1.8 Is it safe to use my old rocket engines from <nn> years ago?
 
    From [email protected] (Jim Cook):
      I've had properly stored engines from 1972 and 1975 work just fine.
      If you suspect a motor, fire it by burying it in the ground with just
      the nozzle showing, pointing up and use your launch system to ignite it
      as usual. [Note: be sure and stand at least 15-20 feet away from the
      motor when you fire it: Buzz]
 
2.1.9 What's a good way to find other rocket enthusiasts in my area?  How
      can I found out about local rocket clubs?
 
    The NAR sends a complete list of its local sections (NAR sanctioned
    clubs) with each new member's information packet.  If there isn't
    a sanction near you they have a service to send you a list of
    other NAR members in your area, so that you can form your own
    section.
 
2.1.10 Are the Aerotech composite motors the same size as Estes/MRC/Quest
       motors?
 
    Aerotech makes the following 'standard' retail motors in -4, -7 and -10
    second delays.  The first two motors are the same size as Estes A-C motors.
    The second two are the same size as Estes D motors.  There are some other
    24mm motors that may still be available from Aerotech that are longer than
    Estes D motors.  There are/were a couple of F's and a 90NS baby G (the G42).
    These are not considered 'standard' motors by Aerotech and are relatively
    expensive for their power.  Of the non-standard motors, the G42 may be the
    easiest to find.
 
      Motor         Size           Power            Same Size As
      D21           18x70 mm       20NS             Estes/Quest/MRC A-C
      E25           18x70mm        22NS             Estes/Quest/MRC A-C
      E15           24x70mm        40NS             Estes D motor
      E30           24x70          40NS             Estes D motor
 
      Aerotech makes and sells reloadable motor casings and reloads in 18,
      24 and 29 mm sizes.  The 18mm is the size of an Estes C motor.  The
      24mm is the size of an Estes D or Aerotech E motor.  The 29mm is the
      size of an Aerotech G motor.  Aerotech High Power, formerly ISP Consumer
      Rocketry division, makes a 60NS F and 100NS G casing.
 
2.1.11 Can I use Aerotech or other composite motors in my Estes rockets?
 
    Yes and no.  They are the same size.  Composite motors have 2 to 3 times
    the power of comparably size BP motors.  Balsa-finned 18mm powered models
    tend to loose body parts in quantity when launched with a D21 or E25.
    The ejection charges seem to be hotter, as well (IMHO).  The same holds
    true for Aerotech 24mm motors.  Care should be taken before launching a
    24mm-based model on an E15, let alone an E30.  I have an old MegaSiz that
    I fly on E15-10's.  Works great.  The Estes Saturn V flies well on E15's,
    too.  E30's tend to shred all but the strongest D models, though.  E30's
    also tend to relocate motor mounts to someplace OUTSIDE of the rockets, as
    well.  If I plan to use E's in an Estes model I make it a point to reinforce
    the motor mount, especially for EM-2060 or EM-2070 mounts.  You also want
    to use an engine block (a 2050 adapter ring works great) in addition to
    the metal clip.  IMO, I would also reinforce fin/body tube joints.  Five
    minute epoxy fillets work great.  Generous cyano fillets also seem to work
    well.  White glued fins don't seem to survive E15/E30 launches with any
    consistent success (i.e., the failure rate tends to be > 50% :-).  Many
    modelers also recommend that stronger 24mm motor tubing, such as that from
    LOC or Aerotech, be used for models flying with composite motors.  The
    stronger tubing holds up better to the ejection charges of the composites.
 
2.1.12 I've seen a new E motor from Estes.  Is it the same as the Aerotech E 
       motors?
 
    The Estes E motor is black powder based.  It is the same diameter as Estes
    D motors and Aerotech E motors (24mm).  However, it is 3/4" longer than
    either (i.e., 3.5").  The Estes E15 motor has been NAR certified and
    is available as E15-4, E15-6, E15-8 and E15-P (plugged).  The NAR certified
    total impulse for the Estes E15 is around 30NS, compared to 17NS for an
    Estes D12 motor and 40NS for an Aerotech composite E15.  Be warned of two
    things...(1) the E15 from Estes is an end-burning motor and has a very
    flat thrust curve, meaning it can't lift a model a D12 won't lift; and
    (2) these motors have a HOT ejection charge, so use extra wadding and
    a longer shock cord.  The Estes E15 would be more accurately labeled an
    E12.
 
    WARNING: Estes E15 motors manufacturerd prior to 15 Dec 1993 have been
             reported as having an extremely high failure (CATO) rate.  These
             motors may be identified by their date codes.  Any Estes E15 motor
             with a date code of 15X12 or earlier is suspect.  The easy way to
             remember this is to treat any motor with a date letter code of 'X'
             as potentially suspect.  Motors manufactured in 1994 will have a
             date letter code of 'Y' and have been reported by Estes as having
             the problem fixed.
 
2.1.13  Will my Estes launch system work with Aerotech composite motors.
 
    The classic Estes or Quest or MRC 6 volt launch system will not reliably
    ignite the Copperhead (TM) igniters that come with Aerotech motors, and
    Estes Solar Igniters (TM) will not ignite a composite.  These motors need
    12 volt systems for reliable ignition.
 
2.1.14 Can I use Aerotech composite motors as boosters in my multi-stage
       rockets?
 
    Basically, NO.  Black powder booster motors will not ignite composite
    motors.  Therefore, you cannot use a composite upper stage in a traditional
    multi-stage, black powder rocket.  Also, there are no composite booster
    motors currently in production.  They all have delays (4 seconds being
    the shortest current delay from Aerotech, for example) or are plugged.
    Typically, you cannot (and should not) use these as boosters in standard
    black-powder multi-staged rockets.
 
    If you want to use composite motors in multi-stage models then you have to
    use other methods of igniting the upper stage (whether black powder or
    composite) than are used with black-powder-only rockets.  One method is
    to electronically ignite the upper stage motor using a mercury switch to
    complete an electrical connection to a capacitor at first stage burn-out.
    This, in turn, sets off a flash bulb/thermalite fuse combo which ignites
    the upper stage motor.  Another method is to ignite lengths of thermalite
    fuse at the time the booster is ignited.  The length of fuse determines
    the delay before the upper stage is ignited.  Refer to the 'Other Sources
    of Information' section in Part 1 of the FAQ.  The NCR High Power technical
    reports on staging composite motors is applicable to multi-staged,
    composite motor powered model rockets as well.
 
2.1.15 How can I tell the age of my Estes motors?
 
    Estes uses a date code on their rocket motors.  It's of the form XXYZZ
    (example, 25T9) where the first number is the day of the month of
    manufacture, the letter is a code indicating year of manufacture, and the
    last number is the month (1 = January, 12 = December).  Date codes
    run progressively through the alphabet, as follows:
 
           T    1989
           U    1990
           V    1991
           W    1992
           X    1993
           and so on ...
 
    In the early 70's, Estes motors had the actual date stamped on them.
 
2.1.16 I've heard about reloadable motor technology for model rocket sized
       motors.  I've also heard they have been banned.  What is their current
       status?
 
    In 1992, the DOT banned all rocket motor reload kits, from all manufac-
    turers, from interstate commerce.  This meant that they could still be
    sold at retail, but manufacturers, mail order houses, etc., could not
    mail them to customers.  Aerotech has recently obtained Class C
    equivalent certification for many of there model rocket class reload
    systems.  Essentially, Aerotech may now ship all of its 18mm, 24mm, 29mm,
    33mm and 38mm reloads via UPS. Two caveats:  To keep the CPSC happy,
    sales of Aerotech reload hardware and reloads is restricted to those
    18 years of age or older.  Also, not all of the reloads have been 
    certified by NAR or Tripoli.  This does make them illegal.  It does 
    mean that you are in violation of NAR and Tripoli safety codes if you
    fly uncertified motors or reloads.
 
2.1.17 My flying field is so small I keep losing my rockets.  What can I do?
 
    DON'T GET DISCOURAGED.  Everyone loses rockets.  It's part of the hobby.
    There are ways to minimize this when you're forced to fly in smaller
    fields, though.  The following is a consolidation of tips posted to r.m.r
    by numerous individuals:
 
    Recovery Modifications:
    1. For smaller rockets, use a streamer instead of a parachute.  This
       can be done with rockets of up to BT-50 body tube size and up to
       18" long.  Be sure and check rocket weight, though.  If the model uses
       heavy plastic fins you might still want to use a parachute.
    2. Reef the chute lines to reduce the effective surface area.  Tie or tape
       the shroud lines together 1/3 of the way from their end.  This reduces
       the shroud lines to 2/3 of their original length and prevents the chute
       from fully opening.  The rocket will come down faster and drift less.
    3. Cut out the Estes or Quest logo from the center of the chute.  This lets
       more air spill through the chute and reduces its drag.  Be careful to cut
       out the whole logo.  Cutting only a small whole (say, less than 2" in
       diameter) can improve the chute's stability and actually make it lift
       better and drift further.
    4. Use a smaller chute.  Try cutting down an 18" chute to a 15" chute, or a
       12" chute to a 10" chute.
    5. Use longer ejection delays.  If a B6-4 ejects the parachute right at
       apogee, use a B6-6 to let the rocket come down a little before popping
       the chute.  Less time chute is open equals less drift.  Take care in
       making the chutes and recovery attachments extra strong, though, as
       the descending model will put more strain on the recovery system than
       if it were to deploy at apogee.
 
    Other Suggestions:
    1. Find a different field.  If you fly alone, try and find a local rocket
       club.  The odds are the club will have found a better field in which
       to fly.
    2. Fly larger rockets.  A Big Bertha on a B6-2 will drift a lot less
       than a Sky Hook or other small model on a B6-4 or B6-6.  Larger models
       have more impressive lift-offs, as well.  Larger diameter rockets
       don't fly as high and come down faster than the really small ones.  The
       big ones are also easier to spot in high grass, weeds, trees, etc.
    3. Use smaller motors.  If the recommended motors for a rocket are, for
       example, A8-3, B6-4 and C6-5 or C6-7, try it on A8-3's first.  If
       the model lands well within the recovery area you can then decide if
       the larger motors will allow the model to be retrieved.
    4. Launch rockets at a slight angle into the wind.  The rockets will
       weathercock and deploy recovery systems upwind.  If all goes well, they
       will land closer to the launch site.
 
2.1.18 Are Jetex engines still available?  Where can I get them?
 
    Although, technically, jetex type products are NOT model rocket motors and
    do not fall under NAR/NFPA guidelines and safety codes, a number of
    questions do pop up about these on r.m.r.  The following sources have been
    quoted on r.m.r as selling Jetex products:
 
      Peck Polymers
      P.O. Box 2498
      La Mesa, CA 92041
 
      Doylejet
      P.O. Box 60311
      Houston, Texas 77205
      (713) 443-3409
 
 
----------------------------------------
 
Section 2.2: Born-again Rocketeers
 
I have been out of model rockets for many (i.e. <nn>+) years now.
All I ever used were Estes/Centuri/FSI kits. I never knew of anything
else. I would appreciate it if someone could tell me more about
what is going on in the sport/hobby currently.
 
2.2.1 Who's Left, Who's Not & Who's New
 
    Basically, it's all pretty much the same, or totally different,
    depending on your interests.  Estes is still Estes.  Most of their kits
    are still the same materials, etc.  The trend for the last 10 years has
    been for Estes to sell simpler and simpler kits.  There are lots of
    plastic nose cones and fin units (already around when you were active
    before).  There are now kits with pre-slotted body tubes and plastic
    fins (as in the Estes E2X series).  Lot's of good stuff for beginners
    and kids.  Estes still makes engines in the 1/2A - D range, all black
    powder.
 
    Flight Systems is still here, selling kits and black powder engines in the
    A-G range.
 
    Centuri, sadly, 'went away' in 1980.  Daemon Industries bought both Estes
    and Centuri in the 1970's.  They operated both companies as independent
    units for several years.  Finally, Centuri was dissolved and its products
    absorbed into Estes.  Every now and then an old Centuri kit surfaces
    under the Estes banner.
 
    Now for 'who is new'.  First, in model rocketry there is a new kid
    on the block: Quest.  This is Bill Stine, some ex-Centuri people
    and others.  They are a direct competitor to Estes.  They have a line
    of kits and engines (A-C).  Good quality.  Cheaper than Estes.  Some
    other companies making and selling model rocket kits include Vaughn
    Brothers and Custom Rockets.  See Section 1 for addresses.
 
    Aerotech, Thoy, LOC/Precision, and North Coast Rocketry are all relatively
    new names in the business.  These companies cater to both larger model
    rocket and high power rocket markets.  A couple of outfits make kits
    using newer technology materials, including phenolics, fiberglass, and
    composites.  These include MRED Industries, Public Missiles and Dynacom.
    Be prepared to pay more dollars for the more advanced materials.
 
    If you were into competing you might have been familiar with Competition
    Model Rockets (CMR).  They are now defunct but there are constant rumors
    of a rebirth 'sometime in the near future'.  Other companies have stepped
    in to fill the space left by the exit of CMR.  See the section
    'Competition' for some names and addresses.
 
    A lot of the 'neat' Estes kits of the 60's and 70's are no longer
    available.  However, Estes is bringing them back (one by one) in so-
    called, 'limited run collector series'.  The original 'Mars Snooper' and
    'Maxi Honest John' kits have been re-issued, so far.  More releases are
    supposed to be forth- coming.  WARNING:  Be prepared to pay a much higher
    price for these re-released kits.  Remember that inflation has led to
    some items having much higher prices now than in the mid 60's and 70's.  No
    doubt Estes will take advantage of the demand for the re-released kits,
    as well, and charge an additional premium.
 
2.2.2 Changes in Motor Technology
 
    The big changes have come in motors.  Expendable composite fuel motors
    are now available in D-G range for model rockets These motors
    use ammonium perchlorate for fuel, similar to the rocket boosters on
    the space shuttle, allowing them to pack two to three times the power
    in the same space as a black powder motor. The D motors are the
    same size as Estes A-C motors (18x70mm).  This D is also a full
    D power rating of 20 Newton-seconds, versus the Estes 24x70mm D of about
    17 Newton-seconds.  There are a couple of  E motors the same size as
    Estes D motors.  All of the motors give Estes kits an incredible ride,
    if the models hold together.  The E-G power ranges are now sometimes
    referred to as 'medium power'.  These are usually still model rockets
    (i.e., under 1500 gram launch weight).  These kits require stronger
    construction methods and materials than typical model rockets.  Put an
    Aerotech D21 or E25 in your old Big Bertha at your own risk!! You're
    likely to end up with a model with no fins (i.e., a complete 'shred').
 
    Another new trend is 'reloadable' motor technology.  With reloadables
    you have a metal motor casing that you manually reload with solid fuel
    pellets, delay and ejection charge for each flight.  The casing is
    reusable.  Reloadable motors are available in everything from 18x70 mm
    (with B - E power), 24mm, (with D - F power), 29mm, 38mm, and much
    larger.  Again, you can get all the way up to 40,000+ Newton-seconds of
    total impulse.  
 
2.2.3 High Power Rocketry
 
    Now there is also HIGH power rocketry (HPR).  These are rockets with
    motors up to type O (with greater than 40,000 Newton seconds of impulse).
    There has been a lot of discussion about high power recently.  You have to
    be a member of either the NAR or Tripoli to fly rockets with H motors or
    above.  To fly with H or above both organizations require that you be
    'certified' by safely demonstrating a successful flight with a high power
    model in the presence of one or more 'qualified' members of the
    organization.  There is now a HPR safety code as well as the original
    model rocketry safety code.  There are expendable and reloadable
    (discussed below) HPR motors available.  They are increasingly
    expensive as the power goes up ( $10 for a G up to hundreds of dollars
    for a really big (O) motor).  High power rockets start where model
    rockets leave off (i.e., > 1500 grams).  High power models weighing
    more than 50 pounds are not uncommon.
 
    Oh, yes, HPR requires a duly authorized, signed-in-blood (in triplicate,
    etc.) FAA waiver for each day you wish to fly.  It is ILLEGAL to fly
    high power rockets without a proper waiver. See section 3.1.7 for more
    information on FAA waivers.
 
2.2.4 Electronics Advancements
 
    Advances in electronics technology have created many opportunities for
    new ideas in consumer rocketry.  Electronic ignition of upper stages of
    multi-staged rockets is now common.  Several altimeters more recording
    maximum altitude are available.  Electronic deployment of recovery
    devices, as well as deployment based on altitude, is now practical.
    The FAQ sections on High Power Rocketry and Payloads have more to say
    about this.  See Section 1.3.3 for addresses of some companies selling
    rocketry electronics.
 
2.2.5 Regulations, Regulations, Regulations
 
    There is some good news and some bad news concerning rules and
    regulations relating to consumer rocketry.  On the positive side, you
    can now buy up to G power motors in most states.  Also, some states, such
    as New Jersey, have recently relaxed restrictions on model rockets.
    There is a menacing down side as well, though.  Read the current
    regulatory summary in Part 1 of the FAQ.  All of this has been a little
    confused and unsettled over the past two years.
 
 
----------------------------------------
 
 
Section 2.3: Model Rocket Construction, Finishing  and Flying Tips
 
    This section includes tips and suggestions on various topics having to do
    with construction and finishing techniques.  These have been posted to
    r.m.r or mailed to the moderator by way of r.m.r request.  Refer to this
    same section in Part 3 of the FAQ (High Power) for additional tips,
    oriented towards high power and advanced rocketry requirements.  Even more
    tips can be found in the Scale Modeling section of Part 5.
 
2.3.1 Cutting, Sealing, Attaching Fins
 
    From [email protected] (Jim Cook):
      Skip using glue W/ balsa dust, dope, or any other junk for filling the
      grain in balsa fins or nose cones.  Use Elmer's "Fill 'n Finish" diluted
      with water to a thick paint (like white glue is) and paint it on.
      Non-toxic and a coat or two will do.  Use Elmer's "Carpenter's Wood
      Filler" thinned similarly to fill the spiral in body tube.  Both come
      in a white plastic tub with an orange lid.  Note - the latter is
      harder to sand, so don't make the mistake of using it on balsa as it
      will require a lot of sanding.
 
    From [email protected] (C. D. Tavares):
      Fill your fins BEFORE attaching them.  (Don't fill the root edge).
 
    From: [email protected] (David M.V. Utidjian):
      [To hold fins in place and aligned while drying I bought an Estes
      fin alignment kit].  At 15-16 bucks it seems a bit
      expensive but is well worth the aggravation and time it saves.  You
      can even make your own if you are handy.  I just set up my body tube
      in the jig and then check the alignment of all of the fins to the body
      tube. Then I use a thin bead of 5-min. epoxy. and in ten minutes I am
      done.  When I do the fillets I can do them all at once but don't have
      to worry about the softening the glued on fins so they droop.  You
      still have to lay the model on its side though but only for 5 minutes.
 
2.3.2 Body Tubes (Cutting, Joining, Filling)
 
    From [email protected] (C. D. Tavares):
      [On cutting Estes-style body tubes]
      The simplest and best I ever used was Howard Kuhn's jig from the old CMR.
      It's a simple piece of wood L-angle molding, with a notch for a razor
      blade cut into one side (from the wing toward the elbow) at one end.
      The only other parts are a wood block and a large black spring clip (the
      kind you hold really thick reports together with).  If you want, say, a
      6" piece of tubing, you set the block 6" away from the razor notch and
      clamp it there with the spring clip.  Now lay the tube down the L-angle,
      butting it up against the wood block.  Insert the razor blade, press
      lightly, and turn the tube.  (Put a dead engine into it if the tube is
      the right size to fit one.)  Three to six turns, and you have an edge
      that looks factory-cut.
 
                       ----
                      (    )  <- spring clip            | <- razor (edge on,
                       /  \                             |    sharp edge down)
        ____________---------___________________________|_______
       |          /_|       |__/|                       |       |
       |          | |_______|  ||  angle molding       |       |
       |          | wood block ||                               |
       |----------|____________|/-------------------------------j
      /                           lay tube here and spin it    /
     /________________________________________________________/
 
    From: [email protected] (Tim Harincar)
      [On cutting Estes-style body tubes]
      When I cut tubes, I always wrap the tube with about two
      layers of drafting tape with the edge of the tape along
      the cut line. This accomplishes two things: First the
      thick tape edge providing a excellent knife guide. Second,
      you can assure a straight cut. If the tape wrinkles when
      you wrap the tube, you know it is not on straight; simply
      remove the tape and try again until you know its down flat.
 
      Drafting tape is better than regular masking tape because it
      has almost the same thickness but is made to be removed.
 
      This method is in addition to reinforcing the inside with
      a stage coupler or spent motor. Also, always use a new
      x-acto blade for the best cut.
 
    From Jim Bandy (NAR member not on net):
      Use a piece of aluminum 'angle iron' for joining body tubes.  Place one
      tube in the angle, insert and glue the joiner, then insert and glue the
      other tube.  It give very straight joins.  The angle can also be used
      for marking fin lines on body tubes, etc.
 
2.3.3 Parachutes
 
    From: [email protected] (Tim Harincar)
      Making your own parachutes is pretty easy. Start with the desired
      material (usually mylar or a light plastic). Make a cutting pattern out
      of cardboard by first drawing a circle that will be the maximum size
      of the chute (i.e. 16"). Take a compass [or] something that will give
      you an accurate radius of the circle. Pick a point anywhere on the
      circle and using the radius as a length draw an arc that crosses the
      circle. At the point where the arc crosses, reposition the compass on
      that point and draw another arc.  Keep doing that all the way around
      the circle - you will end up with six points including the starting
      point on the circle. Connect these points with a straight edge and
      Presto! a hexagon. Cut out the hex from the cardboard (I use artists
      matboard...) and this is your cutting template. Lay the template on
      the material and using an EXTREMELY SHARP XACTO KNIFE cut along the
      outside of the template.  Make shrouds from a heavy gauge thread -
      cut three equal lengths twice as long as the diameter of the chute and
      connect the ends to corner points adjacent to each other.
 
    From: [email protected]
      I usually build 12-24 line round chutes out of Estes material (just cut
      around the outside of the red and white circle and attach at the red
      /white boundaries) because they look more like real parachutes.  I use
      embroidery floss for shroud lines and separate the 6 strands (for 12
      lines - use two lengths for a 24 line).  This makes a strong chute.
      With out crossing the lines over the top of the canopy, I've only had
      one failure of a 12 line chute (an EL that tipped off dramatically -
      i.e. cruise missile) and never had a 24 line fail.  In the 10 years
      I've been back in the hobby and using this technique, my shroud lines
      have always come out the same length (within a couple of percent
      tolerance).
 
    From: [email protected] (Hal Wadleigh)
      1. Use fisherman's snap swivels for your attachments.  It lets you
         store 'chutes separate from rockets and helps prevent fouling due
         to spin at deployment.[Note...modelers have always reported mixed
         results with snap swivels; they have been known to fail...Buzz]
      2. Use nylon coat thread for shroud lines on homemade 'chutes (and
         plastic bread wrappers are the best cheap 'chute material).
      3. Pay special attention to the security of the attachment points.
         Those standard stickers often look secure, but are actually not
         attached.  A small knot in the part of the shroud line under the
         sticker serves as a good anchor point (with the rest of that part
         looped around the knot, as per standard practice).
      4. Very small 'chutes should be crossform type.  Cut about a 5" square,
         then take out about 1.25" squares from each corner.  Attach 4 lobes
         of shroud across the flat ends and secure as above.  Be careful to
         use small stickers for the corner attachments.  These make good
         substitutes for streamers in .5" body tubes and can also be used as
         drogues to help in the deployment of large 'chutes [A note from
         [email protected] (C. D. Tavares): Either round off the inside
         corner of that 1.25" square or reinforce the angle with something.
         Otherwise, it's a really handy place for the parachute to rip
         during a fast deployment.]
 
    From: [email protected] (Greg Smith)
      Nylon coat thread is very good for small, lightweight competition
      parachutes, but it's not real strong and does have a tendency to melt if
      it encounters a bit too much ejection charge heat.  For sport and
      payload models with 12" - 24" plastic 'chutes, I use 15 lb. *braided*
      nylon fishing line.  It's thicker than the coat thread, similar in
      diameter to the Estes cotton stuff, but tremendously stronger.  In the
      last fifteen years, of the plastic parachutes I have built using this
      line (and always crossed over the top of the 'chute for reinforcement),
      I have had *zero* shroud line or attachment failures.  The braided line
      has a hard, smooth surface that doesn't encourage tangling, and it
      doesn't unravel where cut.
 
    From: [email protected] (Rusty Whitman)
      I've tried about everything to keep shroud lines from pulling off of
      plastic or mylar parachutes.  Those little tape disks are just about
      worthless.  Tying knots and cyano'ing the ends helps but you still
      have problems.  I don't know why I never thought of this before but I
      ran across a roll of duct tape in my closet and knew immediately that
      was the answer.  I cut out some little squares of duct tape and
      attached some lines to a parachute and they won't pull free without
      ripping the plastic.  I don't know who invented duct tape but they
      deserve some kind of statue, its got more uses than a paper clip.
 
2.3.4 Launcher and Launching Tips
 
    From: [email protected] (Tim Harincar)
      [concerning an ongoing conversation about piston ejection systems]
      Ed LaCroix's piston used a piece of kevlar and a stage coupler. Take
      a piece of heavy cardboard or wood and glue it over one end of the stage
      coupler. Drill a small hole in the center of the wood large enough for
      the kevlar to pass. Sand the wood/couple smooth so it has a good slide
      through the tube. Drill four or five 1/8 - 1/4" holes in the side of
      the coupler just under the piece of wood. Attach one end of the kevlar
      line to the motor mount, and run the other end through the hole in the
      coupler. Align the coupler so the holes extend just beyond the end of the
      tube and tie a knot in the kevlar. The idea is to let the coupler
      slide along the kevlar until the holes are exposed to the outside, then
      the knot stops the slide. Because the kevlar doesn't contact the tube
      wall, it won't slice it.
 
    From: [email protected] C.D. Tavares
      [concerning an ongoing discussion about blast deflectors]
      I've had first hand experiences with several types of metals.  I've never
      found a piece of aluminum that was worth dog-doo as a deflector.  In the
      higher engine ranges, even steel will give you problems, especially with
      maintenance.  Stainless isn't much help, since it still cruds up.
 
      What we use are discarded grinding wheels.  Fireproof, non-conductive,
      free, plentiful, large, and pre-drilled.  The only negative on these is
      that when an engine catos they tend to lose large chunks or crack in
      half.  This happens to us maybe three times per year, but as I say,
      they're free and they're plentiful.
 
2.3.5 Alternatives to Recovery Wadding
 
    From [email protected] (Jack Hagerty):
      Just go down to your local building supply store and get a bale of
      cellulose wall insulation. This is just shredded newspaper treated in
      the same fire suppressant [as Estes recovery wadding]. A $5 bag will give
      you enough wadding to last years!
 
    From [email protected] (Warren Massey):
      I have found crepe paper to be a must more cost effective alternative.
      It comes in either sheets or rolls (I prefer the sheets) in a variety of
      colors and is every bit as flame retardant at a fraction of the price. I
      can even get several flights off a single ball of wadding. It is somewhat
      stiffer than the tissue but I've never found that to be a drawback.
 
    Unattributed:
      A piston ejection system works well on rockets of BT-60 size or greater.
      Pistons eliminate the need for recovery wadding of any type.  Plans
      for a D powered rocket using piston ejection may be found on sunsite.unc.edu
      in the file 'pub/archives/rec.models.rockets/PLANS/dust-devil.ps'.
      The rocket was designed and drawn by [email protected] (Joe Pfeiffer).
 
2.3.6 Nose Cones
 
    From Chris Jennison
      To keep nose cones from wobbling and coming out asymmetrical when using
      an electric hand drill as a lathe...
      Use a blank (dowel, broom stick or balsa block) 1/8 inch larger
      (diameter) than the nose cone that you need. Drill a 1/4 in. diameter hole
      as close to dead center as you can and push in a 1/4 in dowel. Dowel
      length should allow the nose cone end to seat against the face of the
      drill chuck. Find dead center by running the drill clamped in a vise at
      moderate speed & slowly move a soft pencil toward the end at what
      appears to be the center of rotation. After a couple of tries you will
      find the center because your misses will draw concentric circles like
      a bullseye. Now remove the dowel from the drill, clamp the shoulder end
      in the vise and rough shape the nose cone with a file or rasp using the
      marked center as a guide. Final contouring and finishing is done in the
      drill with progressively finer sand paper.
 
2.3.7 Clustering Model Rocket Motors
 
    The advent of composite model rocket motors in 'standard' black power
    sizes (18 and 24mm) has led to an increase in the use of composite motors
    in cluster rockets.  Mixed black powder/composite clusters are also
    becoming popular.  In particular, clusters of 3 or 4 composite
    motors, or a composite core motor with outboard black powder motors,
    are being seen more.  These offer special ignition challenges.  The old
    black powder techniques don't work when composite motors are
    involved.  The most common method for clustering Estes type black
    powder motors is to use multiple Solar igniters and clip whips.  Flash
    bulb to sheathed thermalite is the most common composite ignition
    method.  Although flash bulb ignition has been used for years, there
    have been safety concerns over its use.  Here are some suggestions from
    rmr posters:
 
    From [email protected] (Peter Alway):
      I cluster black powder motors with Solar igniters wired
      in parallel and a car battery for power.  I stuff igniters
      with little balls of tissue paper wadding to insure they
      stay in place.  My general rule is only to cluster with
      a technique I use regularly for single-engine models,
      as reliability has more to do with experience and my
      current state of skill than with the particular technique.
 
    From: [email protected] (Glenn Newell)
      My technique for clustering composite motors is to use equal length
      pieces of thermalite with 1/16" heat shrink tubing as a sleeve. I
      leave about a 1/2" unsheathed in the motor and about one inch unsheathed
      on the other end (I don't shrink the heat shrink, it just happened to be
      around and the right size). I tape all the ends together around a single
      solar igniter. No flashbulb problems here!
 
    From: [email protected] (Bill Nelson)
      I prefer to use a short section of Thermalite, with igniter wires,
      inserted into each motor - the wires are taped to the motor for security.
      There is no need for an igniter for the Thermalite.  Simply remove the 
      cloth wrap, and all but one of the spiral metal wires.  Wrap the end of 
      one wire to one end of the thermalite and the end of the other wire to 
      the other end.  You can use anything from about 22 gauge wire (if it will
      fit in the grain slot) to about 28 gauge.  The free ends connect to the 
      controller ignition wires. When the relay closes, the Thermalite wire 
      wrap is essentially vaporized instantly.  I have never seen the 
      Thermalite fail to ignite.
 
    Readers are also directed to check out the NCR Technical Reports #1 &
    #2, on black powder and composite clustering, respectively.  Although
    they are a few years old, they still contain valuable information.
 
33.12FAQ Part 3 of 5VERGA::KLAESQuo vadimus?Wed Mar 02 1994 12:36993
Article: 15951
Newsgroups: rec.models.rockets
From: [email protected] (Buzz McDermott)
Subject: (FAQ) Frequently Asked Questions - Part 3 of 5
Organization: NETCOM On-line Communication Services (408 241-9760 guest)
Date: Wed, 2 Mar 1994 04:33:35 GMT
 
Rec.Models.Rockets FAQ (Frequently Asked Questions): Part 3 of 5
 
Last Modified:  1 March 1994
 
*** PART 3: HIGH POWER ROCKETRY
 
Section 3.1: On To High Power
 
Review:  A High Power rocket is a model weighing more than 1500 grams (3.3 lb)
         or containing more than 125 grams of propellant or containing any
         motor with more than 62.5 grams of propellant or containing motors
         totaling more than 320NS total impulse.
 
         Several issues dealing with high power rockets are under regulatory
         review at present.  Refer to Section 1.2 for a summary of current
         regulatory  issues.
 
3.1.1 I'm a successful model rocketeer.  What do I need to get into HPR?
 
    When this question was posted to r.m.r a while back, these were the pre-
    dominant suggestions and tips:
 
    - Start with E/F/G kits with 29mm motor mounts from NCR, LOC or Aerotech.
      These should be the easiest to build.
    - Read and become familiar with the NAR and/or Tripoli High Power Safety
      Code(s)
    - Get familiar with and use expendable motors before jumping into
      reloadable technology.
    - Join a high power club if possible (local NAR section or Tripoli
      prefect).
    - Be very careful of the construction differences between model and high
      power rockets.  You HAVE to build higher power rockets to be more sturdy
      than model rockets (see the next question).
    - If not already a member, join both the NAR and Tripoli (if you can
      afford high power rocketry, you can afford to join and support both
      these organizations).
 
3.1.2 What are the major differences between model and high power rockets,
    besides size and engines?  Are they built differently?
 
    Above and beyond all else, high power rockets are built much stronger
    than standard model rockets.  This is due to the higher speeds and
    acceleration achieved by these models.  Some of the construction
    differences are:
 
    - High power rockets have stronger, thicker body tubes
    - They have MUCH stronger engine mounts, bonded using epoxy rather
      than white or yellow glue
    - Engine mount rings, adapter rings, etc., are typically made from
      1/8" or thicker aircraft plywood, rather than paper or balsa
    - Fins are typically made from plywood or waferglass, not balsa;  (thick)
      balsa fins have been used on E and F powered models, but they have to
      be heavily reinforced
    - Fins are often mounted into slots in the body tube (TTW mounting); some
      are epoxied TTW and directly onto the motor tube (motor tube butt mount)
    - Parachutes are larger and typically made from some type of fabric
      (plastic chutes are not strong enough, usually)
    - Heavy elastic shock cords with steel braid or Kevlar shock line
      are used rather than rubber for shock cords, and these are typically
      epoxied to the motor mount or a bulkhead
 
3.1.3 Are there any national organizations to which I could join?
 
    There are two national organizations associated with high power rocketry.
    The first is the NAR.  It supports both model and high power rocketry.
    The second is the Tripoli Rocketry Association, which was formed by NAR
    members who felt the NAR was taking too much time getting a high power
    program together.  Tripoli is oriented more towards high power
    rocketry.  Both organizations offer certification programs for individuals
    wishing to purchase high power engines.  Anyone wanting to get involved
    with HPR is encouraged to join one or both organizations.   The addresses
    for both are in the section 'Some Commonly Sought Addresses'.
 
3.1.4 What is a 'reloadable' motor.  Are they worth the price?  Are they legal?
 
    A reloadable rocket motor is a metal cylinder with screw-on end pieces.
    Solid propellant and time delay are purchased separately from the motor
    casing, in 'reload kits'.  These kits contain all of the expendable,
    non-reusable materials for a single flight.  The cost of the reload is
    significantly less than the cost of an expendable motor (when talking
    about F sizes and up).  Reloadable rocket motors are not currently
    banned by the NAR.  They are prohibited from competition at this time,
    though.  The DOT has ruled that many high power and some model rocket
    reloads are banned from interstate commerce.  Legally shippable reloads
    are summarized in two places, 3.1.5, below, and 2.1.16 in Part 1.
    You should also read all of Section 1.2.
 
    YOU MUST BE A CERTIFIED MEMBER OF A QUALIFIED ORGANIZATION TO PURCHASE OR
    USE RELOADABLE HIGH POWER MOTORS.  See section 3.1.9, below, for
    information on becoming certified to use high power reloadable motors.
 
    WARNING: IT IS HIGHLY RECOMMENDED BY r.m.r CONSENSUS THAT YOU DO NOT
             ASSEMBLE AND/OR PREP A RELOADABLE-TYPE MOTOR UNTIL JUST PRIOR
             TO ITS USE (I.E., ON THE FLYING FIELD). *** UNDER NO
             CIRCUMSTANCES SHOULD ASSEMBLED RELOADABLE MOTORS BE STORED WITH
             IGNITERS INSTALLED ***
 
3.1.5 What is the current legal status of HPR motors?  I've heard the DOT has
    banned them.  Is that true?
 
    FIRST, YOU MUST BE A CERTIFIED MEMBER OF A QUALIFIED ORGANIZATION TO
    PURCHASE OR USE CLASS B MOTORS OF ANY TYPE.  See section 3.1.9, below, for
    information on becoming certified to use Class B motors.
 
    The DOT has NOT banned high power motors.  Class B *disposable* motors
    are available to certified individuals and organizations.  Class B
    explosives do have severe shipping restrictions, though, and high power
    motors are subject to these same restrictions.  High power reloadable
    motors are not currently banned for use by certified individuals, but
    many of the reload kits have been banned from transportation by the DOT.
    According to Aerotech, Class C equivalent shipping classification has been
    obtained for the following 'High Power' reloadable motors:
 
        Motor        Total Impulse      Fits Casing/Motor System
        G75J-S,M         159NS                RMS 29/180
        H128W-S,M,L      180NS                RMS 29/180
        H238T-S,M,L      162NS                RMS 29/180
        H97J-S,M         169NS                RMS 29/240
        H180W-S,M,L      240NS                RMS 29/240
        H123W-S,M,L      214NS                RMS 38/240
        H242T-S.M.L      235NS                RMS 38/240
        I161W-S,M,L      329NS                RMS 38/360
        I357T-S,M,L      343NS                RMS 38/360
        I211W-S,M,L      436NS                RMS 38/480
        I284W-S,M,L      600NS                RMS 38/600
 
    Note that NO 38mm BlackJack reloads are included in this list.
 
    See section 1.2 for a regulatory summary.
 
    38mm BlackJack reloads, and all larger reloads, may now be shipped, but
    they must be shipped partially loaded in their casings.  They are then
    shippable as Class B devices (i.e., via Federal Express, airport-to-
    airport).
 
3.1.6 What are these different 'types' of composite motors I hear about (White
    Lightning, Black Jack, Smokey Sam, etc.)?
 
    These are all manufacturers' names for various formulations of 'stuff'
    they have added to the propellants to get specific pyrotechnic effects.
 
    Black Jack (Aerotech): low(er) average thrust engine which produces a
      dense, dark exhaust to aid in tracking.  Also has a distinctive roar.
    Blue Thunder (Aerotech):  high level average thrust engines with a bright
      violet-blue flame and very little visible exhaust.  Designed for high
      thrust, high acceleration lift-offs.
    Firestarter (US Rockets): low impulse composite formulation which produces
      large numbers of sparks.
    Hellfire (Vulcan): a high thrust motor which produces a bright red
      flame.
    Smokey Sam (Vulcan): produces a dark exhaust to aid in tracking.
    Silver Streak (Rocketflite/MRED): produces a fine shower of white sparks 
      during boost (these are actually black powder motors).
    White Lightning (Aerotech): medium average thrust engine producing a
      bright white flame and distinctive roar.
 
3.1.7 What's an FAA waiver? Which rocket flights require one?
 
    An FAA waiver is official permission by the Federal Aviation Administra-
    tion allowing the launching of rockets exceeding a certain size.
    A waiver is required for all rockets weighing more than one pound,
    containing more than 160NS total impulse in its engines, having more than
    4 total ounces of fuel, or having any motor with more than 2.2 ounces of
    fuel, into FAA controlled airspace.  This airspace begins at 1200 feet for
    many metropolitan areas, but can be as low as 600 feet around airports.
    It is NOT legal to fly high power rockets without this waiver.  You do not
    need a waiver for model rockets weighing less than 1 pound and containing
    less than 160NS total impulse.  Also, be careful about the 'FAA controlled
    airspace' wording.  For all practical purposes, it is not legal to fly
    rockets greater than 1 pound without a waiver, even if they do not enter
    the actual FAA controlled airspace.  If you're flying rockets weighing
    over 1 pound, get a waiver!!
 
    The Tripoli Rocketry Association publishes information on obtaining an
    FAA waiver in their `Members Handbook'.  Several high power manufacturers
    also publish this information.
 
    The FAA is currently considering a proposal by the NAR to exempt all
    models meeting the NAR definition of a model rocket (i.e., 1500 grams...)
    from requiring a waiver.  This is still just under consideration.
 
3.1.8 Is high power rocketry legal in every state, if the proper forms are
    obtained?
 
    No.  Even with an FAA waiver, HPR is NOT legal in every state.  Check
    with your local fire marshal for requirements/restrictions in your area.
    The NAR and Tripoli  are actively working to get state restrictions on
    model and HPR removed.
 
3.1.9 I've heard that NAR and Tripoli both have a certification process for
    using/launching HPR.  How do I get certified?  Am I required to be
    certified if I want to fly HPR?
 
    First, you have to join either the NAR or Tripoli.  In the NAR program,
    you first successfully fly a G powered rocket in the presence of two
    NAR HPR certified members who witness your flight.  You fill in and
    mail a certificate (along with $5) to the NAR, which places your name
    in its computerized list and mails you a new license stating your new
    certification level.  You are then qualified to fly H rockets.  By
    doing the same thing with an H rocket you may qualify to fly I motors,
    and so forth.  You need to be certified for each new engine type.
    You can qualify for multiple NAR HPR levels at a single event if that
    event is a sanctioned regional or national NAR launch (such as Regional
    Sport Launches, NARAM and the NSL).  You may then pay only a
    single $5 processing fee.  Also, as of August, 1992, the NAR allows
    clusters of motors to qualify for a particular impulse level (for
    example, you might cluster 2 'F' motors for your 'G' flight, or
    cluster 4 G40 motors (480NS total impulse) to get your 'J' certification).
 
    With Tripoli's 'Consumer Confirmation Program', you must successfully
    launch and deploy the recovery system (you don't actually have to
    recover) an H powered rocket in the presence of an Authorized
    Person (who these are is spelled out in the Members Handbook).  This is
    your 'confirmation flight'.  Your consumer card is filled out at the
    launch and one part of it is returned to Tripoli.  You are then said to
    have been 'High Power Certified'.
 
    Both organizations have 'grandfather' clauses to allow 'known HPR flyers'
    or members certified by the other organization to be certified without
    a confirmation or certification flight.  If you are Tripoli certified,
    (and an NAR member) you may send in your Consumer Confirmation card to
    the NAR (along with $5) and you would become NAR 'K' certified.
 
    Finally, both organizations are continually reviewing their respective
    certification processes.  The description listed here might differ from
    the actual certification process at the time you attempt to certify.
 
3.1.10 Where do I find out the proper way to use HPR rockets and motors?  I'm
     familiar with the NAR Model Rocketry Sporting Code.  Is there an HPR
     equivalent?
 
    Both the NAR and Tripoli have HPR safety codes.  The two organizations
    are working together to produce a consistent safety code to be presented
    to the NFPA.  These codes specify minimum launch field sizes, minimum
    distance to keep from launchers, etc.  The NAR Interim High Power Rocket
    Safety Code has been published in Sport Rocketry.  The Tripoli safety code
    is published in their Members handbook, which is sent to all new Tripoli
    members.  EVERYONE WANTING TO GET INVOLVED IN HPR IS STRONGLY URGED TO
    JOIN ONE OR BOTH OF THESE ORGANIZATIONS.  There are legal restrictions
    to buying high power motors.  Only certified members of 'legally
    qualified' organizations may purchase them.  If you want to fly high
    power you need to be a member of either the NAR or Tripoli.
 
3.1.11 What are some good kits to build when first getting into high power
     rocketry (assuming I have all of the basic model rocketry skills)?
 
    From [email protected] (C. D. Tavares):
    From [email protected] ((Rusty Whitman):
      NCR Big Brute
 
    From [email protected] (C. D. Tavares):
      AAA Penn. Crude
 
    From [email protected]:
      I REALLY like the Aerotech line.  Easy to build, well constructed,
      (Great nylon chutes, through-the-wall-construction, all that good stuff)
      and pretty reasonably prices.  They're all E-G.  ISP has a similar line
      (the parent company).
 
    From [email protected] (Jim Cook):
      LOC kits are a good introduction into high power - they are strong
      (banging it several times for emphasis on the table).
 
    From [email protected] (Buzz McDermott)
      If you have never flown anything bigger than an Estes or FSI D
      motor, I would recommend building one or more E-G kits before
      tackling H power and up.  When you go for your NAR or TRA
      certification, choose a rocket where G and H motors are the low
      end or mid-range power options.  Going with a rocket where your
      chosen motor is at the high end or above the rockets recommended 
      power range is more likely to fail by over-stressing the design.
      Bigger, slower high power rockets are less stressed and more likely to
      succeed.  In the case of NAR certification, this gets you a rocket 
      good for multiple certification levels.  I like the following (either
      is a good NAR or TRA certification rocket):
        MRED (Microbrick) Summit     (F-I motors)
        LOC Mini Magg                (G-I motors)
 
 
----------------------------------------
 
Section 3.2: High Power Construction and Finishing Tips
 
    This section includes tips and suggestions on various topics having to do
    with construction and finishing techniques.  These have been posted to
    r.m.r or mailed to the moderator by way of r.m.r request.  Refer to this
    same section in Part 2 of the FAQ (Model Rockets) for additional tips
    oriented towards model rocketry requirements.  Readers are also encouraged
    to read the North Coast Rocketry technical reports on HPR construction
    and finishing techniques (available from NARTS and other sources).  Refer
    to section 1.4).
 
3.2.1 Cutting, Sealing, Attaching Fins
 
    From: [email protected] (David M.V. Utidjian):
      To fill the grain in balsa fins and fill in the spirals in body tubes
      use epoxy. I use HOBBYPOXY "Smooth 'n' Easy" Epoxy finishing resin.
      For fins it does the trick in one coat... and sands easily... and
      adds strength to the fins.  I use those disposable brushes with the
      metal handles and brush on a single coat after a preliminary sanding.
      I then use auto body primer filler in gray and red-brown from spray
      cans for the entire model.  This gives very thin and even coats. I
      alternate the colors of the coats to show where the low and high spots
      are.  My last sanding before paint is done with 400 grit wet/dry paper
      and I do this wet... being careful not to get any inside the body tube.
      [Another good coating-type epoxy is PIC 'Coating Poxy'...Buzz]
      [NOTE:  This is not for kids or the inexperienced!! This technique is
      used in HPR where the added weight is not a penalty: Buzz]
 
    From Bob Turner (NAR member, not on net):
      Bob Turner (the DARS NAR section advisor) suggests using alcohol in
      smoothing 'coating' type epoxies.  The PIC 'Coating Poxy' instructions
      suggest using your fingers to 'burnish' any surfaces (i.e., fins) filled
      with the coating poxy.  Bob suggests using a VERY soft cloth which has
      been dipped in alcohol to rub the fins after about 30 minutes (or
      whenever the epoxy starts to set and is just slightly sticky to the
      touch). [I followed Bob's suggestion and got MUCH smoother fins over
      the hand/finger burnishing method...Buzz]
 
    From: [email protected] (Jack Hagerty):
      When sanding fins, or any other balsa part that you want to be all
      uniform, stack the parts together, even them up the best you can
      (you'll be surprised at how uneven those die-cut pieces are!) on
      the root edge and drive a couple of straight pins through them to
      hold the stack in registration while sanding. For larger fins,
      anything over about 2 sq in, use three pins. I find that the pins
      that come in shirts are just about the right size. The small holes
      that are left when you remove the pins are easily filled during the
      sealing/filling step.
 
    From: [email protected] (Bob Kaplow)
      I've found two handy tools for sanding big rockets. 3M makes these
      sponge-like sanding pads. They are great for conforming to the
      curves of tubes, nose cones, fillets, etc., and make quick work of
      fillers. The second is a palm sander, just like Norm uses on TV. Big
      rockets call for heavy duty solutions. Save the belt sander for
      airfoiling the fins during construction.
 
    Condensed thread on filleting fins; many contributors:
      First, ALWAYS fillet high power fin joints, even fins mounted TTW to
      the motor mount.  This will add strength and improve the aerodynamics
      of the model.  The suggestions for filleting material include:
        * 5 - 30 minute thick epoxies
        * 30 minute (or longer) thin epoxy mixed with micro-balloons
          until it has a thick, paste-like consistency; let it thicken
          some prior to using it
        * SIG Epoxilite (warning: this got very mixed reviews)
 
      Always keep a bottle of rubbing alcohol handy when working with epoxy.
      Dip your finger in the alcohol and run it along the fillet to smooth
      out the bumps.  It was mentioned that a pure epoxy 'topcoat' was
      necessary on top of the epoxy/micro balloon mixture, although using
      an alcohol-soaked finger to smooth the micro-balloons might eliminate
      the topcoat requirement.
 
      Use 30 minute epoxy with microballoons added. Let it sit for a few
      minutes in the pot so it thickens, and then apply it. The microballoons
      make it much less runny, so you don't have to keep watching the fillet
      to make sure it's not dripping or running around the edges. Also do one
      side of two fins at a time:
              \          /
               \        /     f = fillet, ^ = really bad version of body tube
                \f    f/      / and \ = fins
                 ^^^^^^
 
3.2.2 High Power Motor Hooks
 
    From: [email protected] (Bill Nelson)
      I make a clip similar to the ones used on model rockets - however, I do
      not pierce the motor mount tube - I place the front end of the retainer
      over the front of the tube. It is epoxied/taped in place, just like with
      a model rocket.  I do not rely on spring pressure to hold the clip over
      the end of the engine. I use several turns of strapping tape - wrapped
      around the engine or motor mount and the retainer clip. So far, I have
      never had a problem with an ejected engine.
 
    From: [email protected] (Jim Cook)
      Some folks at NARAM 33 suggested drilling a small hole in the side of
      the flange of the rear nozzle retaining ring [of an ISP reloadable motor
      casing] to tie the casing to the model.  Some might claim this to be
      "modification of rocket motors not approved by the mfg."  I had though I
      heard Aerotech was going to start doing this themselves, but I haven't
      seen anything yet.
 
    From: [email protected] (Neil Pyke)
      I've built #8-32 "t-nuts" into my last couple of rockets and then made
      sheet metal brackets to hold the motor in.  I drill two holes, 180
      degrees apart, in the aft centering ring and then press and glue the
      t-nut into the hole.  The screw holds the bracket to the centering ring
      and I bend the bracket so it hooks over the end of the motor.  The t-nut
      works great but I've made my brackets too wimpy.  Those that saw
      me wandering  around just past the flight line at LDRS a couple weeks
      ago, looking for my ejected motor, will know that I have not perfected
      my application of this design.
 
    From: [email protected] (A. Roger Wilfong)
      I've used a similar technique with t-nuts and had no problems - yet.
      I've also tried a coarse thread sheet metal type screw (I'm not sure
      what they're really called - the threading is about twice as coarse as
      a regular sheet metal screw) screwed into the rear centering ring at
      three locations.  The centering ring needs to be plywood and you need to
      carefully drill the correct sized pilot hole for the screw.  After
      'tapping' the screw into the hole, I took it out and ran a small amount
      of thin CA into the hole for reinforcement - let the CA set before you
      put the screw back in the hole or you won't get it out again.  This has
      worked on RMS-29 and while it is not as strong as the T-nuts, so far it
      has been more reliable than masking tape.
 
    From: [email protected] (robert.e.wiersbe)
      [Bob] Kaplow uses special metal hooks that he bolts to the bottom
      centering ring.  The hooks look like this:
 
                |\
                | \
                |  \
                |   \
                |
                |
                |
                |
         _______|
 
      He epoxies the nut to the inside of the centering ring, and the bolts
      need an allen wrench to tighten (you could use any kind). He also has
      different length hooks for different size motors. I think the hooks are
      made out of brass.
 
3.2.3 Custom Decals for High Power Rockets
 
    The techniques described here could also be used for model rockets.  The
    decals made this way tend to be large and `thick', so this info has been
    included in the High Power section.
 
    From [email protected] (Tim Harincar):
      As a computer graphics person, I have done quite a bit of experimenting
      with laser printers and making my own rocket art. I mostly stick with
      clear sticky-back type stocks, they are the cheapest and most available.
 
      I use Fasson brand, and I think its 1.5 or 2 mil. thick. It works good for
      large models but is a little thick for small scale stuff. It curls right
      out of the laser while it cools. Don't worry, though. It doesn't distort.
      This stuff is typically available at most quick print shops.  Typically
      its called Crack 'N Peel.
 
      Toner chips very easily off of the smooth finish, so be careful and as
      soon as you can, spray on an over coat of clear flat enamel or lacquer.
      I tape the sheet down to cardboard then spray, Leave it for a day or so.
      This also makes it lie flat.
 
      I know that blank water transfer stock is available, but its about $3 for
      an 8.5 x 11 sheet. Use same method as above to preserve the image. This
      is usually available at model railroad shops.
 
      I have never seen the dry-transfer stuff, but I know its pretty popular
      with the railroad folks. (that is, the pre-printed stuff).
 
      One other option that I have wanted to try is the heat-transfer colors.
      Once you have a laser image, you lay a piece of special colored film
      over the image and heat either with an iron or re-run the sheet through
      the laser and let the fuser do the work. The color then attaches to the
      toner.
 
      Most of these colors are metallic, but there are some standard, non-
      metallic colors as well. Letraset was the first company to market
      the color transfer stuff.
 
3.2.4 Getting Paint to Stick to LOC and Aerotech Nose Cones
 
    From: [email protected]  (Roger Wilfong)
      I have had success painting nose cones from both companies using Krylon
      and Walmart paints.  The technique I use is to wash the nose cone with
      a Brillo pad followed by a thorough rinse.  Fill the mold parting mark
      with auto body putty and sand it smooth.  I next use a coat of primer
      (I've use Krylon's grey sandable, Walmart's grey and Black Baron - the
      Black Baron was the best, but also the most expensive and took the
      longest to cure).  This is followed by a light sanding and another
      coat of primer, followed by sanding.  After the primer cures (a week, if
      I'm in the mood to paint, a year if I'm not), paint it with some paint
      that's compatible with the primer.
 
      This technique works fine on the LOC nose cones, the only problem I've
      had with the Aerotech nose cones is that the very tip tends to get
      chipped off.
 
      I have a LOC PNC-3.00 that has lawn darted into hard ground twice.  The
      original paint is scratched, but it shows no signs of flaking off.
 
    From: [email protected] (Greg Smith)
      I rough up the surface of plastic nose cones with 60 grit paper, then
      use my basic epoxy painting regimen as I've described earlier.  After
      the first coat of primer, the surface is *really* fuzzy; the paint
      reinforces and thickens all the little plastic strands that are raised
      by the sandpaper, and the surface feels like rough concrete.  But a
      little sanding knocks off most of it, and after the third primer coat or
      so, the surface is as smooth as anything else on the model.  I don't
      believe there are any chemical changes taking place in the polyethylene
      (and yes, I'm quite sure that's the plastic used since the same
      facilities are used to blow-mold nose cones as for all those plastic
      bottles in your pantry, and they're all PE), which is normally quite
      impervious to everyday solvents.  Rather, you're just creating a rough
      surface that the paint can fill in and grab onto, then sanding off the
      worst of the fuzzies with much finer paper later, after the paint has
      made them stiff enough to sand.
 
      The only time I've ever damaged the finish on one of these nose cones
      happened when a model fell off the workbench and onto the concrete floor
      in my basement, which chipped the tip of the cone a bit.  Normal flying
      (including one or two landings on concrete) hasn't affected them at all.
 
3.2.5 Eliminating 'zippered' body tubes.
 
    Many of us have recovered our rockets only to find that shock line has
    slit ('zippered') the body tube.  This happens most often when a very
    thin shock line is used or when the rocket is traveling very fast when the
    tubes separate.  The following suggestions have been offered to prevent
    this from happening:
 
    From: [email protected] (Stu Barrett)
      I built a LOC Caliber a year or so ago.  I installed a LOC ejection
      baffel at the top of the motor mount tube and that worked great.
      However, I'm in the process of enhancing my model so that it uses the
      "anti-zipper" technique that is described in the Mar/Apr [1993] issue
      of HPRM.  It combines a fool proof mechanism to eliminate the dredded
      "zipper effect" and also has a nice effect that no wadding is needed.
 
 
3.2.6 Recovery Wadding for High Power Rockets
 
    From: [email protected] (Jack Hagerty)
      Just go down to your local building supply store and get a bale of
      cellulose wall insulation. This is just shredded newspaper treated in
      the same fire supressant [as Estes recovery wadding]. A $5 bag will give
      you enough wadding to last years!
 
    From: [email protected] (J A Stephen Viggiano)
      I use cellulose insulation. I bought a "lifetime supply" (a bale) at
      a home improvement, DIY, place. Just fluff it in (it comes in compressed
      form) and stuff a handfull or two in the tube.
 
      In order to avoid fallout, you might want to put the engine in
      *before* the wadding, or, for smaller rockets, a sheet or two of regular
      wadding underneath the fluffy stuff.
 
      Wayne Anthony uses cabbage leaves (you get more leaves per head [than
      lettuce], and they seem to be a little tougher than lettuce), and I've
      heard of people using grass.
 
    From: [email protected] (Buzz McDermott)
      I use acoustic speaker insulation.  I costs #3 - $5 per bag at Radio
      Shack.  It's reusable, and one bag generally lasts me for dozens of
      flights.
 
-----------------------------------------
 
Section 3.3: Ignition and Launch System Tips
 
The following are topics dealing with HPR that have been asked and/or discussed
in r.m.r postings.  North Coast Rocketry has a series of technical reports,
several of which deal with HPR ignition, clustering and staging (especially
with composite motors).  These are available from NARTS and other sources
(refer to Section 1.4).
 
3.3.1 Copperhead, squib, electric match, thermalite, flash bulb.  What are
      all these types of igniters, how much current do they require, and
      when are they used?
 
    Copperhead   see 3.3.2       used to ignite single composite motors; not
                                   good for clustering.  They will light most
                                   black powder motors.  Requires strong 12V
                                   current source.
 
    Electric Match              a type of electric igniter requiring VERY
                                   little current to ignite.  As little as 20ma
                                   of current will set them off.  Used for
                                   igniting high power motors and motor
                                   clusters.
 
    Thermalite                   a type of fuse used extensively in pyrotech-
                                   nic applications.  May be ignited by nichrome
                                   wire or flash bulb.  Plain thermalite ignited
                                   by nichrome wire is often used in black
                                   powder clusters.
 
    Flashbulb/thermalite         some types of camera flashbulbs ignite
                                   with very little current (typically as
                                   little as 50ma) and burn very hot.  These
                                   are used to ignite a piece of thermalite fuse
                                   running into the motor.  Used for igniting
                                   high power motors and all forms of clusters.
 
    Magnelite                    medium to high current requirements.  Sold
                                   by Rocketflite to ignite Silver Streak
                                   motors.  Work well to ignite single high
                                   power motors.  These are magnesium tipped
                                   igniters that burn at a very high 
                                   temperature.
 
In general, almost any current source from a 1.5V 'C' battery up might ignite
a flash bulb or electric match.  For the other igniters, a 12V system capable
of delivering several amps of current to the igniter is required.
 
3.3.2 How do those 'Copperhead' igniters work?  They only have one wire?
 
    Copperhead igniters are actually two strips of copper wire with a
    thin mylar insulating layer between them.  To use these with regular
    alligator clips you need to use masking tape to insulate opposite sides
    of the igniter from each clip.
 
           'Thin' (side) view of copperhead igniter:
                      |      |
                      |______| < Motor with Copperhead inserted
                         ||
             Masking   > ||
             tape      > ||
                         ||
                         ||<  Masking
                         ||<  tape
                         ||
 
    Attach one alligator clip at each masking tape point, so that each clip
    only makes contact with one (opposite) side of the igniter.
 
    The Quest 'Tiger Tail' igniters are the same type of igniters as
    Copperheads.  They come with a special 'wrapper' with openings for
    alligator clips.
 
    NOTE: Copperhead igniters require a 12 volt ignition system.
 
3.3.3 Do you have any specific suggestions or tips for an ignition power
    sources? Can I use my old Estes ignition system with composite models?
 
    The Estes, Quest and other model rocket launch systems are fine for most
    model rockets.  If you do a lot of flying there have been some suggestions
    posted to the net.  If you are trying to launch cluster models with solar
    igniters you will need more 'juice' than 4 AA batteries can provide.  This
    is also true of clustered Copperhead type igniters.
 
    From: [email protected] (C. D. Tavares)
      A motorcycle gel cell, however, will last a long, long time.
      Our club uses a gel-cell the size of three VHS tapes to launch 120
      rockets over six hours, and it comes home at about 80% charge.
 
    From: [email protected] (Bill Nelson)
      I bought a 12 volt motorcycle battery for about $20. I only need to
      recharge it 3 or 4 times a year. I have adapted all my launch
      controllers to allow usage of the battery.
 
3.3.4 WARNING:  BE VERY CAREFUL USING ANY IGNITION SYSTEM WITH 'FLASHBULB' TYPE
               IGNITERS.
 
    Many (most?) launch ignition systems are not 'flashbulb safe'.  Just
    arming the circuit (i.e., doing a continuity check) will fire the
    flashbulbs and ignite the motor.  If you plan to use flashbulb ignition
    often, you might consider investing in a 'flashbulb safe' ignition system.
 
    From [email protected] (Jim Cook):
      A lot of launch systems use a light bulb to do a continuity check.
      The current through the light bulb is enough to set off flash bulbs
      (They require only milliamps to fire).
 
3.3.5 THE IGNITION OF ROCKETS BY OTHER THAN ELECTRICAL MEANS IS BANNED BY BOTH
     THE NAR AND TRIPOLI SAFETY CODES AND SHOULD NOT BE USED.
 
    There was a fairly lengthy discussion in r.m.r about the use of hand-lit
    fuse to launch rockets.  Although there was an advocate of this method the
    consensus opinion of the net was that the NAR and Tripoli safety codes
    made good sense, hand-lit fuse igniters were unsafe, and electrical
    ignition (even if igniting fuse by electrical means) should be used for
    all activities.  Hand-lit fuses are also against most state laws.
 
3.3.6 What is thermalite fuse and how is it involved in igniting rocket
     motors?
 
    Thermalite is a type of fuse that has been used in the pyrotechnics
    industry for a number of years.  It comes in three burn rates, identi-
    flyable by the color of the fuse wrapping:
 
      Color      Type     Burn Rate       Usage
      Pink       Slow     20 sec/foot     Flashbulb ignition
      Green      Medium   10/sec/foot     Ignition enhancer
      White      Fast      5 sec/foot     Not used much in rocketry
 
     The burn rates are approximate and vary with humidity, temperature, age
     of fuse, etc.  The numbers also correspond to burn rates of exposed
     thermalite.  When enclosed in heat-shrink or teflon tubing, all three
     types burn at an equally fast rate.  A typical usage for thermalite is
     in a flash bulb igniter:
 
                         |    <  1/2 to 3/4 inch of thermalite exposed out
                         |    <  end of sheathing
                        |||
                        |||   <  thermalite fuse in teflon or heat-shrink
                        |||   <  tubing (fuse should *just* fit into tubing)
                        |||
                        |||
                       + |
                      + +|    <  1/2 to 3/4 inch thermalite exposed out end
        flash bulb >  + +|    <  of sheathing and taped to flash bub using
                      + +     <  CELLOPHANE tape (NOT masking tape).
                       +
                      / \
                     /   \    <  electrical leads to ignition system
 
     The fuse is sheathed except for about 3/4" at each end.  The sheathed fuse
     is inserted into the motor and must be long enough for the exposed end to
     go all the way up through the core and out the bottom of the motor.
     Composite motors are ignited at the top of the core (nearest the delay
     charge).  The sheathing on the fuse is to keep from igniting the motor
     anywhere but the correct location.  The other end of the fuse is tape to
     a hot-burning flash bulb.  The flash is then attached to the ignition
     system and ignited in the normal fashion.  This lights the thermalite
     fuse, which then ignites the motor.
 
     This is the ignition method of choice for clustered composite motors (in
     any number above 1) and large clusters of black powder motors.
 
     WARNING:  Flash bulbs require VERY LITTLE current to set them off.  Read
               the warnings in 3.3.4, above.
 
3.3.7 How do you ignite second stage composite motors?  Can I use a black
     powder booster for the first stage to ignite the second (as I do
     with multi-state A-D rockets)?
 
    Upper stages of composite powered models may be ignited by
    electrical means or thermalite fuse.  North Coast Rocketry has
    a Technical Report covering this subject.  Excellent articles have
    also appeared in Sport Rocktetry/AmSpam and HPRM magazines.
 
    You cannot use a black powder booster to ignite a composite upper
    stage.  The gasses from a BP booster will not properly ignite a
    composite.  There are composite boosters on the market.  These boosters
    are all 'plugged' and so cannot ignite any type of upper stage motor.
    Composite motors are mostly 'core burners' with the core running the
    entire length of the fuel grain. A composite core burner set up like a
    BP booster would ignite a BP upper stage too soon.
 
    There are several issues involved in igniting upper stage composite
    motors.  (1) A timing method must be provided to delay ignition until
    the appropriate time, (2) power source for the igniter is required and (3)
    the igniter itself must be provided and be capable of igniting high power
    motors.  Whatever method of ignition is chosen, all 3 criteria must be
    met.
 
    Timing Methods ....
 
    Several methods of timing have been developed and used.  The earliest and
    cheapest timing method is to use a length of unsheathed thermalite fuse.
    The fuse is typically ignited by the exhaust from the first stage motor.
    The fuse is long enough to allow for the first stage motor burn time and
    any desired post-burnout coast.  The last portion of the fuse is sheathed
    and inserted into the upper stage motor to act as the igniter.  The problem
    with this method is that not all thermalite burns at the same rate.  Also,
    the same batch of thermalite will burn at different rates depending on the
    altitude, temperature and humidity at the time and place of launch.
 
    Mercury switches were another early method of 'timing' upper stage
    ignition.  A mercury switch is a small glass bulb with an enclosed drop
    of mercury.  Two wires run out the top of the bulb.  When the switch
    is tilted or decelerated the mercury rolls forward to make contact with
    the two wires and close the circuit.  This results in a closed circuit when
    the booster motor stops firing and the rocket begins to decelerate. The
    ignition circuit would be set up so that power is provided to the igniter
    when the mercury switch closes.	EXTREME care must be exercised when using
    mercury switches.  Titling the rocket closes the switch, so provisions for
    disarming the circuit must be included.  After the rocket is placed on the
    pad and the circuit armed, any sudden movement of the rocket could set of
    the second stage.
 
    The next generation of upper stage ignition systems were based on
    electronic timers of various types, both analog and digital.  The timer
    was set for the appropriate time (first stage burn time + inter-stage
    delay, if any).  A contact switch, usually kept open by the launch rod,
    would often be used to initiate the timer.  As the rocket leaves the
    launch rod the timer is started.  After the preset time interval the timer
    closes the circuit allowing power to the igniter.  Again, great care must
    be taken with these devices.  If the contact switch is allowed to close
    prior to the rocket lifting off the 2nd stage could ignite while the
    rocket is still on the pad and there are people around.
 
    Another form of early timing device was based on photo-electric sensors.
    A sensor would be placed in a position such that light could get through
    the booster motor tube after all of the fuel was spent.  When the sensor
    detects light the power circuit is closed.
 
    Remote control has been used to initiate firing sequence in mutli-stage
    rockets.  This method has the advantage that the 2nd stage isn't ignited
    unless a human being takes positive action, while the rocket is in the air.
    It also requires an R/C transmitter, receiver, etc.
 
    Some newer devices are out based on acceleration detection.  These are
    sometimes combined with timers.  Liftoff acceleration is detected.  This
    either starts a timer or enables a deceleration sensor.  At the specified
    time interval, or when deceleration is detected, the power circuit is
    closed.
 
    Power Sources ...
 
    Two forms of electric power are commonly used, capacitors and batteries.
    A capacitor is typically charged from an external source just before
    liftoff.  The timing device then closes the circuit at the proper time
    and the capacitor discharges, firing the igniter.  One disadvantage of
    this method is that the capacitor charge slowly bleeds off, meaning that
    the rocket may not sit on the pad a long time after preping and still
    reliably ignite the upper stage(s).
 
    All forms of small batteries have been used, depending on the power
    requirements.  Common batteries for igniting a single, low power igniter
    are 9V transistor and 12V alkaline lighter batteries.
 
    Timed thermalite fuse ignited by exhaust from the booster requires no
    power.
 
    Igniters ...
 
    Multi-stage rockets generally have a limited current source for igniting
    upper stages, so very low power igniters are used.  Two common igeiters
    are electric matches and flash bulb/thermalite fuse.  Both of these
    igniters are described elsewhere in this document.
 
    Readers are encouraged to review the NCR technical reports and rocketry
    magazine articles on composite multi-staging.
 
3.3.8 Other Ignition Tips:
 
    From: [email protected] (Doug Wade)
      [concerning adapting launch controllers to 12V car batteries ...]
      Speaking of which, I took my Aerotech launch setup, lopped off the
      igniter attachment, and the place where it attaches to the battery, put
      amp plugs on either end, put a plug on the battery, and made some
      alligator clips in various configurations for launching Estes stuff.
      This means that I can switch batteries and igniter style in basically
      no time at all.  It's not a lot of work, and it makes life easier.  If
      you have the urge to do this kind of thing, make sure that you get
      plugs that can handle it.  A 12V motorcycle battery (Mine was about
      $40 but it's pretty nice) can put out something like 15A for a short
      period of time...
 
 
----------------------------------------
 
Section 3.4: R/C Rocket Glider Construction Tips
 
The D-G powered R/C rocket gliders now available are presenting some new
problems to ModRoc'ers, who are more used to making balsa wings, fins, etc.,
then built-up wings.  Here is a set of tips submitted by Iskandar Taib, a long
time model plane enthusiast, and others.  There is an excellent FAQ in the
rec.models,rc news group.  It includes very good information on how to get
started into R/C flying, tips on where to buy equipment, etc.
 
3.4.1 Construction Reviews
 
     Aerotech Phoenix:     August, 1992, "Model Builder Magazine"
     Estes Astroblaster:   September, 1992, "Model Builder Magazine"
 
     Both articles are written from the perspective of experienced R/C
     aircraft modelers.  They both contain good construction and flying
     tips.
 
3.4.2 I'm building the 'XXX' R/C Rocket Glider and it uses foam core wings.
     Are there any  things I should know about working with foam?
 
     The first thing to know is that certain paints and glues dissolve
     foam. Both the stuff made out of white beads (referred to as "bead-
     board") and the blue (Dow Styrofoam (tm) ) or pink (DuPont Foamular)
     extruded foam will behave in the same way. Once sheeted a foam wing
     can sometimes be finished in a paint that ordinarily dissolves foam
     if one is careful about not putting too much on at a time. Here is
     a list of what will dissolve styrofoam and what won't:
 
     Will dissolve foam:
 
        Nitrate and butyrate dope
        Ambroid
        "Model Airplane Cement" (you know what I mean)
        Polyester resin (sold as "fiberglass resin" at K-Mart)
        Thick and thin cyanoacrylates (excepting UFO)
        Paints from spray cans
        Dope and paint thinners
        Gasoline
        Dope thinner, acetone
        Solvent-based contact cements
 
     Won't dissolve foam:
 
        Polyurethane paints and varnishes (inc. Rustoleum)
        White or aliphatic glues (Elmer's, Titebond)
        Epoxies
        Ethanol or methanol (sometimes used to thin epoxies)
        UFO superglues
        Water-based contact cements (eg. Southern Sorghum)
 
     Follow the instructions provided and you won't go wrong. Most struc-
     tural building is done with white glue and epoxy is used for sheeting
     the wing and/or putting down fiberglass, graphite or kevlar cloth.
 
3.4.3 Any tips for sheeting the wings on my Aerotech Phoenix?
 
     The Phoenix kit requires that you sheet the wing with balsa using epoxy
     as the glue. Aerotech also recommends that you vacuum-bag the wing for
     the lightest wings possible. Vacuum bagging is a fairly new technique
     that I will describe later.
 
     The process involves preparing the wing skins, mixing the epoxy (need-
     less to say, the 24 hour laminating variety, spreading it on the skins
     with a squeegee, scraping most of it off, applying the skins to the
     core, then assembling everything together in the core beds (the pieces
     left over after the core is cut), and putting lots of weight on top
     of the whole thing. Oh yeah.. the wing has to be kept straight so
     you'd have to do this on a very flat surface. The more pressure you
     can put on this, the better glue joint you'll have, and the less glue
     you'll have to use, which makes for a lighter wing.
 
     VACUUM BAGGING
 
     This is where the vacuum bagging comes in. The core bed/sheeting/core
     assembly is put into a large bag which is sealed on all sides. Then the
     air is pumped out of the bag. This is supposedly the equivalent of pi-
     ling hundreds of pounds of weights on the core. In fact they tell you
     to limit the vacuum to so many inches Hg otherwise the cores will crush.
 
     Vacuum bagging is also useful if you are going to lay up fiberglass
     on top of the balsa wing skins. Fiberglass cloth is now available in
     very light weights and people often use it in lieu of a covering film
     or fabric.
 
     The way it used to be done was that the cloth was laid down and a thin-
     ned (with alcohol) epoxy brushed into it. Then excess epoxy was removed
     using rolls of toilet paper (discarding layers as they became saturated).
 
     With vacuum bagging one lays down a sheet of drafting mylar on top of
     the wet glass cloth, then puts the assembly in core beds. The assembly
     is then vacuum-bagged. After curing the mylar sheets are removed and
     you end up with a glass-like finish that is extremely light since all
     excess epoxy has been squeezed out. This also obviates the need for
     lots of the filling and sanding usually necessary before painting.
 
3.4.4 How about help with my Estes Astroblaster wings?
 
     The Astro Blaster kit uses contact cement for sheeting the wings. The
     cement is of the water based variety. It is applied to both skin and core
     and is allowed to dry. After this has occurred, the skins and core can
     then be brought together. This is a little trickier, since you don't get
     a second chance.. Once the core touches the skin you can't separate them
     without breaking something. The skins are just 1/32" thick so one
     has to be gentle with them.
 
3.4.5 How do you repair damaged foam wings?
 
     Repairing foam is fairly easy. One simply hacks out the damaged piece,
     glues in a block of foam and carves and sands to shape. Carving is best
     done with a brand new utility knife (the kind that has break-off points)
     and sanding can be done with a sanding block. Sheeting is replaced in
     the same manner - cut out the damaged piece and glue on a replacement.
     A little glass cloth or carbon fiber matte over the break helps too.
 
3.4.6 Some more uses of foam in rocketry...
 
     Foam is interesting stuff to play with. You can cut wing cores using a
     hot wire and 1/16" ply or formica templates. Parts for rockets can be
     made by simple carving and sanding.
 
     Even more interesting is making lightweight wings and other parts using
     foam, silkspan and thinned white glue. Someone called Ron St. Jean built
     lots of competition free flight models in this manner. The silkspan is
     applied wet over the foam, and thinned white glue is brushed on. When
     the silkspan dries it shrinks, and the result is an incredibly strong and
     stiff structures. One could conceivably use this method for nose cones
     or complex scale models. In England, foam and brown wrapping paper is
     used for complex ducted fan models (someone actually flies a seven foot
     long scale Concorde constructed like this).
 
     If one uses heavier paper (eg. grocery sacks) perhaps one can dissolve
     the foam once the white glue is set (use acetone or dope thinner for
     this).  For rockets imagine something shaped like a V2 made like this.
     Once the foam was dissolved you'd end up with a light weight craft paper
     tube of the proper shape, boat tail and all.
 
3.4.7 I need to cut the piano wire control rods.  Bolt cutters don't work well,
     as the metal is too hard.  Any ideas?
 
     From: [email protected] (Iskandar Taib)
     What you want to do is get your hands on a reinforced cutting wheel
     like the House of Balsa Tuf-Grind. The Dremel ones tend to shatter and
     throw pieces at high speed. If you use them harden them with thin
     superglue.
 
33.13FAQ Part 4 of 5VERGA::KLAESQuo vadimus?Wed Mar 02 1994 12:371069
Article: 15952
Newsgroups: rec.models.rockets
From: [email protected] (Buzz McDermott)
Subject: (FAQ) Frequently Asked Questions - Part 4 of 5
Organization: NETCOM On-line Communication Services (408 241-9760 guest)
Date: Wed, 2 Mar 1994 04:34:50 GMT
 
Rec.Models.Rockets FAQ (Frequently Asked Questions): Part 4 of 5
 
Last Modified:  14 January 1993
 
*** PART 4: Payloads 
 
[Note: This part of the FAQ is maintained by Jack Hagerty ([email protected])  
Any additions or corrections should be sent to that address]
 
Updates
-------------
Apr '93: Minor updates to Astrocam "tips" section and recorded video section. 
   Added the "Rosenfield Hack" to Cineroc section.
May '93: Added more "ejecting" payload references at the very end.
July '93: Added references to articles in HPRM on homebrew still cameras and a
   transmit video system.
Nov '93: More updates on camera projects, Added "Guidance System" Section.
                                             >>>WHOLE NEW SECTION!<<<
Jan '93: Minor addition to camera introduction
-------------
 
Introduction - Flying sport rockets is fun. Flying competition rockets can 
be exciting in the heat of battle. Scale models (my favorite) can be as much 
of a challenge to research and build as they are to fly.  But if you want to 
do something "real" with your rocket, you've got to fly a payload. This also 
provides you with a good response to the perpetual question from the great 
unwashed masses when they ask "so, what's it do?"
 
I've  organized this section into the following topics (suggestions for 
expansion into other topics gladly accepted):
 
4.1 Camera Payloads 
   4.1.1 Commercial Cameras 
   4.1.2 Homebrew cameras 
   4.1.3 Video 
 
4.2 Data Gathering Payloads
   4.2.1 Transmitter
   4.2.2 Data logging
   4.2.3 Sample collection
 
4.3 Bio-payloads
 
4.4 Guidance Systems
 
4.5 Novelty Payloads
   4.5.1 Contest payloads
   4.5.2 Ejecting payloads
 
----------------------------
 
4.1 Camera Payloads 
   
   Cameras are the most often flown payloads (after eggs and bugs :-) because 
   they hit us where we live. No other payload lets us see the flight from our 
   rocket's point of view. The intensity of interest in camera payloads can be 
   seen by how early they were flown: Goddard flew them, the VfR (the German 
   rocket society which gave Von Braun his start) flew them and, of course, 
   dozens of post war sounding rockets carried camera payloads. In fact, the
   very first operational (as opposed to experimental) rocket system was Alfred
   Maul's photoreconnaissance rocket built for the German Army which was used
   from 1912 until airplanes became more reliable.
 
   Some of the products and techniques that have been tried and/or are still 
   available are:
 
4.1.1 Commercial Cameras (chronological order):
	
Camroc - The first purpose-designed rocket camera. Designed by Estes and 
   sold from 1965 to 1974. A marvel of simplicity, it was patterned after 
   several homebrew cameras of the early '60s (see 4.1.2). It was simply a 
   cylindrical body that held the film topped by a hemispherical nose that 
   was flattened off to accept the optical window which the forward facing 
   lens looked through. One shot per flight on "Astropan 400" (Kodak Tri-X) 
   cut into a 1 1/2" dia. round negative. Easy to process at home. The film 
   had to be push processed to 1200 ASA (officially, though most home 
   developers went to 1600). Extremely valuable on the collector market.
   [Note: Don't write me asking how much your old Camroc's worth. Bob
   Sanford ([email protected]) tracks those sorts of things - JH]
 
   Greg Smith ([email protected]) describes some of the various hacks 
   of the Camroc: "At one time there were quite a few homebrew modifications to 
   the Camroc floating around. Most popular was substituting a 3-element glass 
   lens from Edmund Scientific for the standard plastic lens; it gave much 
   sharper and better color-corrected results. I have also seen a wide-angle 
   variation with yet another Edmund lens that required cutting the forward body
   section of the Camroc down to a much shorter length. As someone pointed out 
   at the time, the Camroc lens was a short telephoto relative to its film 
   format. It doesn't make sense to send a rocket up as high as possible and 
   then use a telephoto lens to get a SMALLER angle of view; it's a wide angle 
   you really want, so you can get more in the picture from a lower, easier-to-
   aim flight with a smaller motor and less risk of losing the camera. Several
   people flew color slide film in the Camroc, but high-speed color films were 
   pretty terrible at the time; the ASA 1600 print films available today would 
   probably work very well in it."   
 
Cineroc - Estes' second foray into camera payloads, the Cineroc was *much*
   more sophisticated than the Camroc. This was a full bore 8mm movie camera 
   crammed into a package not much bigger than it's predecessor (although more 
   aerodynamic). Introduced with much fanfare in 1969, it lasted only 5 years 
   before its plug was pulled in 1974. The lens looked aft via a hooded mirror 
   and it shot ~15 sec worth of flight time at 2X speed (30 sec projection 
   time). At least that's what the spec says. In reality, most Cinerocs ran in 
   the 18 - 20 fps range which is more-or-less normal speed. The film was a 
   Kodak ASA 160 instrumentation film on a polyester base which was probably 
   adopted because it was the only daylight-balanced Super 8 film available.  
   The Cineroc used a custom film cartridge meaning that you either used the 
   Estes processing service or went to a custom lab.  It could be developed 
   at home using a Kodak E-4 developing kit, but this was *much* more trouble 
   than most modelers would want to go.
 
   Gary Rosenfield, now president of Aerotech/ISP, made a name for himself
   by coming up with a significant hack on the Cineroc that both reduced its 
   diameter and increased the film capacity. As detailed (somewhat sketchily) 
   in the V 14, N 1 (July 1974) issue of the _Model Rocket News_, Gary took 
   the basic guts of the camera (lens/film gate/geneva transport plus motor 
   and batteries) and put them in a BT-55 tube with the mirror hood outside 
   as usual. He extended the tube fore and aft enough to hold 50' of film (a 
   full cassette worth) in random storage, i.e. no spools. The film simply ran 
   from one compartment, through the gate and into the other compartment. 
   While this made the system much more difficult to reload in the field, you 
   could now have the film developed anywhere, provided you bothered to 
   rewind it back into the standard cassette afterwards. The photo of "Wild 
   Man Rosenfield" that accompanies the article is probably suitable for 
   blackmail :-)
 
   The official reason for its early demise, still lamented to this day, was 
   that the small electric motor it used went out of production. However, 
   in a conversation with Mike Dorffler (the designer) he revealed that the 
   product was killed by a combination of events that occurred over a very
   short (2 month) period in early '74: the motor went out of production,
   Eveready stopped making the tiny "N" batteries, Kodak changed the formula 
   of the film which couldn't be accommodated by the custom lab doing their 
   processing and, the coup de' gras, a technician dropped the mold for 
   making the custom lens.
 
   Some Cinerocs are still flown today nearly 20 years later. The size "N" 
   alkaline batteries, much better than the original carbon-zinc ones that 
   Estes supplied, are widely available now; and the new film stock (which 
   is available off the shelf, not special order like the one Estes originally 
   chose) is sharper and less grainy than the old stuff. Both of these 
   actually make for easier and better Cineroc results today than when it was 
   first introduced.  You do still need a custom film lab to deal with the 
   nonstandard lengths of 8mm film, however.
 
Astrocam 110 - Another Estes product and something of a combination of the 
   previous two. Reverting to the still format, the Astrocam was designed 
   around a stock 110 cartridge. It took multiple shots per roll of 400 speed 
   color print film, but still only one frame per flight. The lens looked out 
   through a hooded mirror (like the Cineroc) but this time looking forward 
   (like the Camroc). Image quality was marginal due to the plastic lens and 
   small format, but the film can be developed anywhere (although the prints are
   reversed). A very long lived product, it lasted from it's 1979 introduction 
   until early 1992 when, for reasons known only to themselves, Estes canceled 
   it. Public demand was great enough that they re-introduced an "improved" 
   version in early 1993. Said improvements consisted of a better lens for a 
   sharper image, a one stop increase in aperture (so it can use the much more 
   available 200 speed film) and pre-assembly of the lens and sprocket. Perhaps 
   the biggest improvement of all was that they dropped the price by $10 :-)
   
   The Astrocam is the source of continual threads on r.m.r. so the following 
   is a distillation of nearly half a megabyte worth of Astrocam discussions 
   I've archived:
 
GENERAL TIPS
 
   Jim Cook ([email protected]):
   Some observations from myself and C.D.Tavares:
 
* The film is quite grainy, hence a lot of people move on to 35mm cameras.
 
* Underexposure is a problem - the pictures are lousy if you launch in 
    anything other than bright sun.  Of course, there's also the usual problem 
    of forgetting to open the safety shutter before launch.
 
* Overexposure is a problem several ways: 
   - The shutter cord can get tangled in the shroud lines, taking multiple 
     exposures or one long exposure.
   - A hard impact can take another shot.  At the least, landing impact will 
     close the safety shutter making you wonder if you forgot to open it 
     before launch.
   - Problems with sun and heat on the pad make some folks drape it with 
     aluminum foil until final countdown.
   - Adjustments on the pad are always a source of causing the shutter
     to go off on the pad.
 
*  Chris suggests advancing the film before take off and advancing it after 
    landing. Yes, it wastes film, but you tend to not use all the shots anyway. 
    I believe that Kodak only makes 24 shot rolls of ASA 400 110 size film.  
    
SOME THOUGHTS ON FILM
 
John Viggiano ([email protected]):
   Modern C-41 stocks have a 2-step under / 3-step over exposure latitude. The 
   material has so low a contrast that little information is lost; the effect 
   is primarily a density shift which can be removed during printing.
 
Jack Hagerty ([email protected]):
   K-Mart 200 speed print film (which is made by 3M, and sold under many 
   different "house" brands) makes an acceptable medium. It's cheap, comes in 
   12 exposure rolls, and has enough latitude to give acceptable exposure.
 
ENGINE COMBOS
 
Jim Cook ([email protected]):
   Given a well constructed Astrocam, a C6-7 will produce a good shot.  
   However, an Estes D12-7 will produce a horizon shot or blurry shot as it 
   is still in motion (this was reported in the Model Rocketeer about 10 years 
   ago).  A little weight will cure this without negating the effect of the D 
   motor.  I've also used AeroTech D21-10 or E25-10 can work well, though I 
   wonder if a 10 second delay tends to produce horizon shots with an E-powered 
   launch.  Dan Wolman tried an F-based launch which resulted in a blurry image 
   (again, probably too short a delay), so he tried an F25-10 and lost it to 
   wind/thermals.  
 
Harry C. Pulley ([email protected]):
   With C6-7 engines, I have found that vertical flights range from 550-650 ft 
   in altitude.  For horizon shots with C6-5 engines, the altitude was a little 
   better (photo taken earlier in descent) maybe 600-700 feet.  
 
Jack Hagerty ([email protected]) [talking about small field flying]:
   Estes B6-4's give horizon shots 
   Quest B6-4's give sky shots
   Estes B4-6's give ground shots from ~30' up (real heart stoppers!)
   Estes B8-5's give reasonable ground shots
 
Bob Wiersbe ([email protected]):
   A B6-4 will work, but it's hit or miss whether you'll get a ground or 
   sky shot. D21-10's are superb, though expensive. A C6-5 will give you a 
   horizon shot (if you're lucky).  The C6-7 is almost guaranteed to give 
   you a shot of the ground.
 
 
REVERSING THE CAMERA
 
Chris Tavares ([email protected]):
   The original article [on reversing the Astrocam] was "Retrospective Rocketry"
   in a 1980(?) issue of Model Rocketeer.  It's since been reprinted by Estes in
   one of their Model Rocket Newses, which you should be able to get.  It may 
   also be available from NARTS.
 
[Moderator's Note: the book _Advanced Model Rocketry_ by Michael Banks shows a 
   couple of reverse-Astrocam hacks including a "stereo" version incorporating
   two cameras hanging on either side of a large body tube.  This, IMHO, would 
   not produce any stereo effect at altitudes above 50' due to the minuscule 
   baseline (the OD of the body), but would double your chances of getting 
   a shot. Additionally, Tom Beach ([email protected]) has a dual, 
   rear-facing Astrocam (tandem) which he flew at NARAM 34, a photo from 
   which was published in the Sept/Oct '92 AmSpam - JH]
 
CLEANING THE CAMERA
 
Jim Cook ([email protected]):
   There is one hint that I don't think has been mentioned: Bring a few Q-tips 
   to the launch field in your range box.  Use them to clean the lens before 
   launch.
 
Jack Hagerty ([email protected]):
   I believe a #1 Camel's hair brush is a better cleaning tool than a Q-tip 
   for the mirror. Since the Q-tip doesn't bend like the brush bristles do, 
   the surface pressures on that front-surfaced mirror can be quite high. I'm 
   not sure what material is used for the "cotton" tip (rayon?) but some 
   synthetic fibers can be very abrasive.
 
   To prevent dust from collecting on the mirror, I store my Astrocam/Delta 
   horizontally from a string with half a paper clip at each end hooked into 
   the launch lugs. Some people bag the camera in a plastic produce bag.
 
GETTING THE PHOTOS PRINTED "RIGHT"
 
Jack Hagerty ([email protected]):
   Find a 1 hr photo place that does 110 film then have the film processed
   normally. This means, of course, that the images will be reversed. If any 
   of the flight (or ground photos for that matter) came out well, then hand 
   the negatives back to the service droid and ask him/her to make some 
   reprints with the negative flipped. The key is that you're talking to the 
   person who'll be pushing the buttons so you can watch them do it.
 
   If there's no one else ahead of you in the processing queue, they can do 
   this while you wait (it only takes abt 5 minutes) and if they screw it up, 
   you can refuse the print and they'll try again.
 
======================================
 
Other commercial camera payloads - California Consumer Aeronautics (San 
   Diego, CA) sells a very small Super 8 movie camera suitable for HPR 
   payloads, but it's not a ready-to-fly system. Cotriss Technology (San 
   Jose, CA) specializes in rocket photography, and sells a complete HPR 
   still camera system (including rocket) called the Observer. 
 
4.1.2 Homebrew cameras and techniques:
 
Still Cameras 
 
Historic - The earliest hobby type rocket with a camera was reported on 
   in the March 1983 issue of _The Model Rocketeer_ (the predecessor to 
   AmSpam) in the article "King George VI's Rocketeers." As Chris Tavares 
   ([email protected]) reports: "A school group in Scotland formed what 
   is possibly the first model rocketry club [in the late '40s - JH]. Of 
   course, there were no commercial model rocket motors available, but they 
   used pennywhistle fireworks motors. The group's advisor designed and flew 
   a camera-bearing rocket with which he took several photos of a nearby 
   loch. The motors were pre-manufactured by professionals, used once, and 
   thrown away.  The airframes were designed by the modelers, and made out 
   of paper and light woods.  It's as valid an implementation of 'model 
   rocketry' as what goes on today in eastern Europe."
 
   According to Stine (Handbook, 2nd Edition) the first true "model rocket" 
   (in the NAR Safety Code defined sense) camera payload was flown by Lewis 
   Dewart in 1961. Lewis simply strapped a tiny Japanese novelty camera to 
   the side of a model.  The shutter was tripped by the nose cone separating.  
   Shortly after that, Dennis Guill upped the sophistication by taking the 
   shutter and lens of a similar camera and mounting it on a plastic tube 
   that just fit inside a rocket body tube with the lens facing forward. It 
   used sheet film cut into a circular negative and the cocked shutter was 
   released by a lanyard (a shoelace!) at ejection (sound familiar?). It was 
   an aerodynamic nightmare, but Estes saw enough promise to develop the
   concept into the Camroc.
 
Current - The present wealth of lightweight, autowind cameras on the market 
   makes it relatively easy to design a sequence camera that shoots a whole 
   roll of film on a flight. A crude-but-effective setup was developed by 
   Peter Alway and described in Vol 3, No 2 issue of _T-5_ (the HUVARS 
   newsletter). Peter took a cheap autowind 110 camera and came up with a 
   simple arrangement of a motor, a stick and some bits of wire to repeatedly 
   trip the shutter.  This setup was flown on an "E" motor.
 
   A similar, but more sophisticated, system was detailed in the March/April
   1992 issue of AmSpam. Steve Roberson designed his system around HPR to give 
   him power to boost a high quality 35mm camera to significant altitudes. He 
   took a relatively expensive Olympus autowind camera and triggered it with a 
   very solid (but simple) cam-and-lever mechanism. A nice feature of this 
   camera is that it automatically rewinds the film into the can at the end of 
   the roll which would enhance its survivability in the event of a crash. A 
   tribute to Steve's design and flying skills is that the camera and rocket 
   were retired, intact, after 22 High Power flights (H & I motors). Some more 
   photos of/by Steve are in the March/April 1993 HPRM. The same issue has some 
   killer aerial photos by Steve Lubecki as part of the "Danville 8" article.
   A follow-up article in the August, 1993 AmSpam details the next generation
   of this project which increased the size and sophistication significantly.
 
   A recent variation on this theme was flown by Bob (I forget the last name)
   at NARAM 34 in August, 1992. He had found a brand of compact 35mm camera 
   which comes equipped with "sequence" mode (i.e. it keeps shooting at ~1 fps 
   as long as the shutter is pressed). Additionally, the shutter is electronic 
   so that all it takes is a contact closure to activate (no more moving parts).
   Bob had switches at several places on the rocket to trigger the camera 
   either as it cleared the launch rod, or at payload separation. He also used 
   a recovery harness to keep the lens pointed at the ground during descent.  
   
   Roger Wilfong ([email protected]) has isolated at least one make 
   and model of camera that fits the above criteria: "My favorite is a RICOH 
   Shotmaster AF Super.  It has an electric switch remote shutter release and 
   a 'continuous' program mode.  You set this mode and the camera shoots a 
   whole roll of film when the shutter release is held down (or the remote 
   contacts are shorted).  The camera fits in an LOC 3" tube and even rewinds 
   the film at the end of the roll."
 
   A very involved HPR camera project was covered in five parts by HPRM over 
   the 5 issues of 1992, but is too involved to summarize here.  Parts 1 and 2 
   were reprinted in the March/April and May/June 1993 issues, respectively, so 
   that folks buying it off the rack could catch up (HPRM didn't "go public"
   until halfway through the series).
 
   Several r.m.r readers have announced projects to convert cheap film-box
   cameras into payloads, but none have posted their results yet. One
   ambitious soul (name please!) is even attempting to add film advance/shutter 
   trip mechanism to make a sequence system. We'll keep you posted.
 
Movie Cameras - The first model rocket movie camera was flown by Charles & Paul 
   Hans and Don Scott in 1962. A heavy spring-wound Bosley 8mm camera was 
   crammed into a payload section and lofted by an early "F" motor. The story 
   is still recounted by Stine in the most current edition of the Handbook. 
   (Note: Paul Hans currently works for ISP/Aerotech).
 
   Due to the greater difficulty of adapting a movie camera, and relatively
   easy access of Cinerocs, not too many homebrew movie cameras have been 
   flown, compared to still cameras. I'd be happy to include documented 
   examples here, if you send me the references.
 
4.1.3 Video 
 
   This is a new area with much work going on, and some early successes to 
   report. There are two ways of returning video from a rocket: record and 
   transmit. 
   
Record - Following the lead of film cameras, attempts have been made to 
   fly stripped camcorders (using HPR, obviously!) to record the flight 
   while on board. Video tape recording, however, is a very delicate 
   technology and the accelerations encountered in rocket flight jiggle, 
   dislodge and otherwise move the tape all over the recording heads in 
   a disruptive manner. To date, I have only one report of someone making 
   this work. Stu Barrett ([email protected]) reports: "At a recent San 
   Antonio Prefecture launch, Randy Reimers (an expert video technician) had 
   a Sony camcorder with the camera separated from the transport via a wire 
   harness. He had the transport installed so that the tape was vertical to 
   the ground.  That seemed to keep the tape on the tape heads.  He did say 
   that under the acceleration of a K550, there was a slight herringbone 
   pattern on the tape during the boost that he attributes to vibrating tape 
   due to high G's.  The J415 did not have this phenomena."
 
   [Moderator's note: Both Stu and I agree that this sounds sideways. One 
   would think that the tape transport should be positioned so the tape runs 
   horizontal (WRT the acceleration) over the heads. The explanation seems to
   be that the grooved pulleys and tape guides have no problem keeping the tape 
   tracking correctly, even at 10 or 20 gees (tape's pretty light!), but if 
   you place the cassette with its spools vertical (i.e. the tape horizontal)
   the tape tends to pull freely out of the cassette under acceleration and
   tension is lost. No tension, no picture - JH]
 
 
Transmit - Transmitted video has had more frequent success, but complicates the 
   process by adding a whole new technology. While the components that ride 
   in the rocket have no moving parts, you must add transmitters and antennae 
   to your vehicle, plus receivers and recorders to your GSE.  License-less 
   video transmitting is allowed by the FCC, but the power limitations raise 
   more problems. Omni directional transmit antennae are easy to track, but 
   the signal strength drops off *fast* (inverse square law).  Directional 
   antennas concentrate the signal, but require that you track the rocket, or 
   hope that it doesn't go too far off course! 
 
   A good, but somewhat superficial, article on transmitted video appeared 
   in the July '92 issue of _73 Amateur Radio Today._ Being a radio hobby 
   magazine, it concentrated on that aspect (and assumed you know a bit 
   about it) and left the rocket parts at sort of the gee-whiz level. The 
   system transmitted with 6 Watts (the developer was a licensed ham) and 
   returned a good, clear picture to an altitude of 1,200 ft. The rocket 
   was an HPR (no details given) but this was just the checkout vehicle for 
   the transmitter hardware which is slated to go into an LOX/Kerosene amateur 
   rocket with a design altitude of 200,000 ft.
 
   The Jan/Feb '93 issue of HPRM had two articles on broadcast video systems;
   both, coincidentally, being homebrew reworkings of the Lionel "railscope"
   miniature CCD camera. While being admittedly low-res, the systems can be 
   made quite light. The version by Dan Green had a fight ready weight of only 
   3 oz which makes it capable of being flown by a "C" motor!
 
   The May/June '93 HPRM has a fairly lightweight article on a video transmitter
   project called the "ICU2" (get it?)
 
Commercial - If you feel like dropping a kilobuck on the hardware, Hans 
   Schneider (Plainsboro, NJ) runs a much improved ad (compared to his previous 
   one) in HPRM offering an HPR based color/sound video broadcast system 
   (including rocket) for a staggering $975 (but you get free shipping :-)
 
   Jim Cook ([email protected])informs us that Supercircuits in Austin, TX
   is a good contact for miniature video cameras (B&W and color), transmitters, 
   and receivers.  Note that the operation of this transmitter requires a ham 
   radio license.  See Part 1 of this FAQ for the address.
----------------------------
 
4.2 Data Gathering Payloads 
   
   The payloads covered in this section come the closest to the "real" kind in 
   purpose. The whole reason for launching professional rockets is to return 
   information from a place that is difficult, dangerous or even impossible 
   to visit first hand.
 
   The earliest data gathering payloads in model rockets were pretty crude. The
   only way of returning the data was to send the recording media up with it.
   Thus we had peak-reading accelerometers consisting of a spring mounted weight
   scratching a line on some graph paper, peak-reading dial or mercury tube
   thermometers, peak-reading manometers and...well, you get the idea :-)
 
   It wasn't long before advances in electronics, namely small and cheap
   transistors, made it possible to launch radio transmitters to return data
   from the whole flight (not just the peaks) to the ground for later analysis.
   Now only the sensors had to fly while the recording and analysis equipment
   could stay on the ground (again, much like the "real" thing).
 
   The astounding recent advances in electronics and computer science have 
   brought us full circle. The absolutely unforeseeable (at the beginning of 
   the hobby) degree of miniaturization in electronics has once again allowed 
   us to launch the recording media, but now it's in the form of a full blown 
   computer system small enough for even modest model rockets to loft. Rather 
   than getting one crude data point per flight, we can get hundreds or even 
   thousands while doing the analysis right on board!
 
4.2.1 Transmitter
 
Historic -  According to the Stine Handbook, the first purpose-designed 
   model rocket telemetry transmitter was designed by Bill Robson and John 
   Roe. The unit broadcast on the Citizen's Band and was first publicly 
   flown at NARAM 2 in 1960.  It was a simple multivibrator that put out a 
   continuous tone which could be modulated by a sensor, but what to do with 
   the wavering tone it sent back was left as an exercise for the reader :-) 
   Stine still includes the schematic for this device in the current edition 
   of the Handbook, although he finally admits to it being "a very old design." 
   
Foxmitter - Using the same basic encoding principle (and still broadcasting on
   the Citizens' Band), Richard Fox designed the "Foxmitter" which was described
   in the May thru December '69 issues of the old _Model Rocketry_ magazine. An
   improved version, the "Foxmitter-2" was detailed in the June '70 thru Jan '71
   issues of that same journal. The thing that made it an advance over the Roe/
   Robson design (and the reason it took so many issues to describe) is that the
   Foxmitter used a basic transmitter module into which multiple sensor modules 
   could be plugged (one at a time).  The sensors covered included a basic tone 
   module (for tracking purposes), temperature, humidity, acceleration and even 
   a microphone! A smaller/lighter Foxmitter III was described in the Sept '71
   issue.
   
   In a couple of related articles in the Aug/Sept '70 MRM, Alan Stolzenberg 
   used the Foxmitter as the basis for his "Bio-1" design which involved a 
   very clever respiration sensor to monitor the flight subject from order 
   Rodentia (see Section 4.3 below). This was, of course, before launching 
   mammals and other higher orders fell into disfavor in the hobby.
   
Transroc - In a case of deja-vu all over again, Estes took a well developed
   homebrew design, in this case the Foxmitter, and turned it into a commercial 
   product.  This time, they also borrowed a page from the Heathkit notebook 
   and let the customer do the assembly (it was also available pre-assembled). 
   Like the Foxmitter, the Transroc used sensor modules to let you mix 'n match 
   the parameters you wanted to measure.  Available were the basic beeping tone 
   module (aka "Rocketfinder" mode), a temperature module, spin rate module and 
   a microphone module.
 
   The Transroc announced the beginning of the Estes "Rocketronics" line with
   its introduction in 1971. It also quietly marked the end when it disappeared
   with the 1977 catalog. Note: The current "Transroc II" sold by Estes is NOT 
   an RF transmitter! It is an audio beeper designed to help you find your model
   after landing. It can be heard by the "naked ear" several hundred feet, but 
   that can be extended by using the ground unit which is a highly directional
   microphone with a narrow pass filter on an amplifier.
 
Current - Adept Rocketry in Broomfield, CO sells a large range of electronic 
   products including both transmitters and data loggers. I've grouped them 
   together in the next section.
 
4.2.2 Data Logging
 
Historic - The rise of the microprocessor coincided almost perfectly with
   my hiatus from the hobby. If anyone out there has documented examples
   of the first micro-p to be flown in a model or HPR, send it to me and
   I'll include it here.
 
Homebrew - The October 1990 issue of _Radio-Electronics_ magazine had a very 
   long and detailed article by John Fleischer on an altimeter payload based 
   on a solid state pressure sensor. The system consists of three parts: an 
   analog board with the sensor and signal conditioning, a CPU board and a 
   display module. The latter stays on the ground and can read out the data 
   in either selected peaks (shades of the beginning!) or do a 1/4 speed "slo-
   mo" playback of the entire flight. The article contains schematics, parts 
   lists and even board masks for etching your own. For more info on this
   device, see "Transolve Corp." below.
 
Commercial - Along with all other aspects of the computer industry, small
   "garage" type companies dominate the computer rocket payload industry.
   Following are a few data logging payloads that I have information on. 
   As usual, caveat emptor:
 
   Flight Control Systems of Camp Hill, PA sells a very sophisticated system 
   called the FP1 (Flight Pack One) Data Logger. This consists of a complete 
   computer system on a 1.6" wide x 11" long board into which the sensor board 
   plugs. The system not only logs data from the sensors, but comes with a 
   development system so that you can write your own programs to start/stop 
   data logging based on time or other flight events (e.g. staging). The ground 
   support software (all PC based) is quite extensive consisting of archiving 
   software (to upload data from the FP1 to your PC) and data analysis software 
   to crunch numbers once it's there. The standard sensor board has altitude, 
   velocity and temperature sensors on it, but they also provide a prototype 
   board for designing your own. The sensor board can be remote mounted from 
   the CPU board. Price for the FP1, sensor board and software is a rather 
   substantial $300.
 
   Transolve Corp, Cleveland, OH - Sells the "A2 Micro Altimeter" which sounds
   suspiciously like a production version of the _Radio-Electronics_ system 
   described above.  John Viggiano ([email protected]) clarifies: "Many of the 
   articles in _Radio-Electronics_ are thinly veiled advertisements.  In this 
   case, it would appear that the author was writing on behalf of Transolve, in 
   order to sell the kit. Transolve is listed in the article as the source for 
   a pre-etched PC board, or the same board with all the necessary components. 
   In addition, the Transolve logo appears in the photo on the issue's cover."
 
   Adept Rocketry, Broomfield, CO - Has quite a line of electronic products
   including peak reading & continuous altimeters and on-board computers. A 
   few of these are reviewed by Tom Beach ([email protected]): "Entry 
   level is a $49 altimeter.  Relatively small (BT-50?..I don't have the specs)
   you launch it into the air, and when it returns it will be beeping out the 
   maximum altitude  (beep-beep-beep...beep-beep...beep = 321 feet).  A $79 
   version will log the altitude data into EPROM for later recovery and 
   downloading. [They also have] on-board computers (four models, most with 
   built-in altimeters). Coming in the future there are transmitters in the 
   $10-$20 range. 
 
   Finally, we have from the r.m.r address list the following entries on which 
   I have no info outside of the tag line in their list entry:
 
   Langley Autosystems in Sunnyvale, CA  is listed with "Datastick on-board 
   computer" 
   
   High Technology Flight in Ypsilanti, MI sells "Electronic Payloads".
 
[Moderator's note: There are quite a few electronic timers, beepers and even
sophisticated micro-p based flight controllers sold by several companies. 
These are usually used to control staging, recovery deployment and aid in the 
recovery itself. While of the same general nature as the electronic payloads 
just described, they are not technically payloads, but rather part of the 
carrier rocket itself. I have not included them for the same reason I haven't
included mercury switches and tempura paint, i.e., they're not payloads.]
 
4.2.3 Sample collection 
 
   This final type of data collection is practiced only rarely by 
   professionals.  True, some satellites are designed to be returned for 
   study (the LDEF is a notable example), but outside of Earth orbit, the 
   only unmanned "sample return" missions have been some moon rocks brought 
   back by the Soviet "Luna" series.
 
   I have only one documented example of sample collection by model rocket. 
   In the anthology "Advanced Model Rocketry" complied by Michael Banks, 
   there is an entry by Eric Nelson describing a system used to collect 
   atmospheric pollen and spore samples. It used an Estes Omega to loft a 
   sampler consisting of a hollow nose with a clever arrangement of springs 
   and marbles acting as check valves.
 
----------------------------
 
4.3 Bio-payloads 
 
   The official position on biological payloads can be summed up in one word: 
 
   Don't. 
 
   The perfectly reasonable rationale here is that this is an educational 
   hobby and you really aren't going to learn anything new by torturing your 
   pet gerbil or lizard to see if he'll survive (and if he doesn't, how will 
   you know what killed him? Launch shock? Burnout deceleration? Recovery 
   deployment? Impact?)
 
   With that disclaimer out of the way, though, we must admit that there 
   are other reasons for launching living things, as any 10 year old can 
   tell you.  If you have to do it, though, try to stay outside your own 
   Phylum :-) No one's going to get too upset if you launch a few plant 
   leaves (Some HPR guys even use lettuce as recovery wadding) and few 
   are going to risk the hypocrisy of objecting to a gastropod-naut after 
   killing hundreds of them with snail pellets the week before. 
   
   Be careful if you start venturing into the Chordates, though. While I'm 
   sure there have been more rocket riders from Class Insecta than all other 
   bio-payloads combined, stay out of Vertibrata. Anything with a backbone 
   is a definite no-no.
 
----------------------------
 
4.4 Guidance Systems
   
   I am about to violate my own rule established in the "Data Logging" section
   above which draws the line between equipment lofted as a payload and similar
   equipment lofted as a part of the rocket structure (e.g. electronic timers).
 
   The only universally accepted method of model/HPR guidance is the static
   fin. While these take on an enormous variation in shape, size and location,
   they all do the same thing: move the CP back so that the rocket is statically
   stable. Since the beginning of the hobby, folks have been experimenting with 
   more sophisticated ways of guiding their rockets for lots of different 
   reasons. While it can be argued that these systems are part of the rocket 
   proper and not a payload, every one of them so far has been an experiment; 
   the rocket's raison d'etre. The rockets carried no other payload and would 
   not have existed otherwise. None of the systems have been so successful that
   the technique has been incorporated into a "regular" rocket to carry some 
   other type of payload.
 
   With that waffling out of the way, here is an overview of different 
   techniques attempted over the years. First though a little discussion on 
   guidance in general. [See "Pendulum" below for a reference to an excellent
   article on the dynamics of active control]
 
  4.4.1 Guidance, Active vs Passive - All hobby rockets, with the exception 
   of the experimental ones described later, are passively stable. They achieve 
   this by the simple expedient of placing the CP behind the CG, which is 
   almost always done with fins. Static fins are placed at the back of a rocket 
   because that's where they are needed to provide negative feedback. As much 
   as this sounds bad to the touchie-feelie crowd, negative feedback is simply 
   an engineering term which means that any disturbing forces are fed back into 
   the system in the opposite direction. Thus any force which causes, say, a 
   positive pitch will make the fins generate a negative pitch force to help 
   put it back right. Positive feedback, conversely, causes continued motion 
   in the *same* direction, exemplified by the tight spirals of an unstable 
   rocket where the fins push it further in the direction of the error. 
  
   I say that static fins 'help' put it back right because, being a passive 
   system, it has no way of knowing which way 'right' is. If you launch 
   vertically with a side wind, then static fins will steer the rocket to a 
   direction which is a combination of the side wind and the apparent wind 
   caused by the rocket's own motion (this is known as vector addition and will 
   come up again further down). We all know this as 'weathercocking.'
 
   Active fins are a whole 'nother story (we'll continue using fins in this 
   discussion even though there are many different ways to affect a rocket's
   flight path as we will see later in the 'Gyro' section; fins are just the 
   most common). Active fins are usually pivoted on their root edge like the 
   rudder on an airplane. The biggest debate on active fins is which end of 
   the rocket to place them. Both front and rear have their trade-offs.
 
  Rear Mounted Fins: Rear mounted fins seem more "right" because that's where 
   we're expecting to see them. They also have a legitimate benefit in that 
   should the guidance system fail, the fins will add to the static stability, 
   just like always. One consequence of rear mounted fins to keep in mind is 
   that the control inputs must be reversed. Just as an airplane rudder must 
   push the tail left in order for the plane to turn right, rear mounted fins 
   must turn in the direction of the error to correct the rocket's path. This 
   leads to them being very effective since you get to add the fin's angle-of-
   attack (alpha) to the rocket's. 
  
   For example: If the rocket develops a 5 degree alpha with respect to the 
   vertical, then the fins, since they're pivoted the same direction, will 
   add another 5 degrees thus doubling the amount of corrective lift generated 
   (assuming of course that the angles are small enough that the fin doesn't 
   stall). The down side of this is that the fins might prove *too* effective 
   and could cause the rocket to overshoot its desired path and head the other 
   way. This could lead to an unstable oscillation if not damped out. One 
   way to lessen their impact is to make the fins small, which has the usual 
   benefits of less weight, less drag and (if this is a scale model of a 
   finless missile) less visual impact.
 
   Other problems with rear mounted fins is that the back end of a rocket is 
   already a pretty crowded place. There's that massive heat generator (the
   motor) taking up most of the airframe, and the last thing you need is more
   mass from fin actuators, bellcranks, bearings, etc. at the "wrong" end 
   detracting from the rocket's static stability.
 
  Front Mounted Fins: For front mounted fins, one is tempted to say "take 
   everything in the previous section and reverse it" :-)  It's not quite that 
   simple as they have their own subtleties. The visual response from seasoned 
   rocket designers is usually a shudder since front fins are what everyone is 
   always trying to avoid. Indeed, should the guidance system fail they will 
   pull the CP forward enough to make the rocket statically unstable. For this 
   reason, forward mounted fins are almost never used by themselves, but rather 
   in conjunction with static rear-mounted fins to provide "trim."
 
   Front mounted fins are not very effective; the reason being that when 
   they're up front, the fins *subtract* their angle of attack from the 
   rocket's. Think of it this way: While the rocket is ascending vertically, 
   the fins are also vertical, of course. If a gust of wind induces, say, a 
   positive pitch then the control system will command the fins to a negative 
   pitch position. This puts the fins nearly vertical again with almost *no* 
   angle of attack WRT the relative wind to generate corrective lift. It's not 
   until the rocket starts developing some horizontal velocity (since the motor 
   is no longer pointing completely vertically -- vector addition again) that 
   the fins start generating some lift to put the rocket on course.
 
   While this makes front mounted fins less desirable as a primary guidance
   solution, it actually enhances their use as guidance trim. By adding active
   forward mounted trim fins to a basically stable rocket (with static rear
   fins) you can "fly it all over the sky." Since the fins are less effective,
   your steering inputs don't have to be so subtle and the risk of overshoot is
   greatly diminished. As speeds increase you really don't want a control system
   that's too "touchy." This is, in fact, why supersonic missiles like the
   Sidewinder and AMRAAM use exactly this control scheme.
 
   Finally, front mounted fins can have all the benefits that rear mounted fins
   lack: system comptactness (since the control system, fins and actuators are
   all at the same end), static balance (all the system mass is at the front),
   avoiding the heat and space restrictions around the motor, ability to be
   recovered separately in their own payload compartment, etc.
 
   Well, with that "ground school" out of the way, let's get on to some 
   specific examples:
 
4.4.2 Historic -  Ram Air. The old _Model Rocketry Magazine_ carried a two part 
   article by Forrest Mims in the February and March 1970 issues on Ram Air 
   guidance. In this system, air entering through a hole cut through the 
   central axis of the nose cone was redirected out side ports by a rotating 
   duct. The idea was that under normal flight, the air would "puff" out the 
   four side ports (along the pitch and yaw axes) in rapid succession causing 
   no more than a wobble in the flight path. When you wanted to change course, 
   the duct would be quickly stopped in front of the appropriate side port to 
   let air effect the change then it would go back to spinning. The problem 
   (which should have been obvious, IMHO) is that a flying rocket is a classic 
   free body and that the torque necessary to start and stop the spinning duct 
   would cause the rocket itself to spin the opposite direction. This means 
   that the port you were lining the duct up with was no longer aimed in the 
   "right" direction. The system used a sun-seeking sensor which looked out the 
   central ram air inlet.
 
   An equally creative (and unworkable) guidance method by the same author was
   detailed in the Nov '70 MRM. This one started out the same with a central
   ram air inlet and a side port (but only one). Inside the side port was a
   pair of electrical contacts connected to an enormous capacitor. The air
   entering the top spun a small propeller connected to a screw. The screw 
   closed the contacts discharging the capacitor and causing an acoustic wave 
   to exit out the side port. The idea was that this acoustic wave could be 
   used to influence the rocket's path. Of course, this setup was just used to 
   see if any course change was detectable at all (it wasn't). How to recharge 
   the capacitor and time/aim the discharges was left as a project for future 
   generations :-)  Gotta give this guy an "A" for lateral thinking!
 
4.4.3 Sun/Horizon (target) seeking - The Ram-Air system described above was
   a sun seeker, albeit a very crude one. The sun is a marvelous target for
   experimental guidance systems. It's massively bright, so it's easy to 
   detect (in fact, it's hard to miss :-). It's always "up" in the sky [if
   you're not launching too close to sunrise or sunset] so you don't have to
   worry about violating the safety code WRT flight path angle. Finally, it's
   out at infinity, so you don't have to worry about actually reaching it (i.e.
   a constant target).
 
   Perhaps the most in depth sun guidance system yet built was done by the
   Zunofark team of George Gassaway, Matt Steele, et. al. and covered in mind
   numbing detail in the May/June and July/August 1992 issues of HPRM. The
   articles are a reprint of the research paper that took first place in the 
   Senior division at NARAM 30. It covers all phases of the project from basic 
   theory and construction details through experiment design and execution. 
   The research vehicle used the static rear fins/forward trim fins control 
   scheme. Control input was by a quadrature style sun sensor looking through 
   either a transparent or translucent nosecone. Fin actuation by RC airplane 
   type servos.  The articles include appendicies.
 
4.4.4 Pendulum - An article of similar depth to the "Sun Seeker" above, but all 
   theory, was presented in the July/August 1993 HPRM. Author David Ketchledge 
   starts with the basics by revisiting the famous Barrowman Equations for 
   determining the CP of a rocket. He then continues on to explore the dynamics
   of rocket flight. My only problem with the article is that the equations are
   presented in FORTRAN or BASIC style arithmetic statements rather than using
   standard mathematical notation which makes it difficult to follow. At the 
   end of the article, Mr. Ketchledge proposes a guidance system design based 
   on a free hanging pendulum to use as the vertical reference. He provides 
   multiple computer simulations to show the effectiveness of this sensor 
   compared to several others (including the Zunofark sensor described above).
   
   While an interesting concept, I would like to see one built before buying
   into the effectiveness of this sensor. Any force, such as a strong gust of
   wind, that produces a linear side motion will cause the pendulum to swing, 
   erroneously detecting an off-vertical condition. Conversely, a translation/
   rotation motion (such as the "coordinated turn" so prized by airline pilots)
   might fool the sensor into not detecting an off-vertical condition or, at
   least, detecting it incorrectly. The bottom line is that a pendulum doesn't 
   simply hang "down", but rather in the direction that is the combination of 
   gravity and the rocket's acceleration (vector addition yet again!).
 
4.4.5 Gyroscopes - This one's going to need a little more ground school.
 
   Gyros fascinate us because they violate our common sense perceptions of 
   mass and force. Everyone who has played with a toy gyroscope marvels at how 
   it "resists" the twisting and turning of your hand. Eventually, most rocket 
   hobbiests come up with the idea that if you put a gyro on board a rocket 
   then it would "resist" all of the external disturbing forces and cause the 
   rocket to fly straight without any fins.
 
   Sorry, it doesn't work that way.
 
   Gyroscopes work on the principle of rotational inertia. Just like with linear
   inertia (where a mass moving along a line will continue along that line 
   unless disturbed by an outside force) a mass set spinning on an axis will
   continue to spin around the same axis unless forced to change. If you do 
   force it to change, however, the results are not what you'd expect. 
   
   The reason the passive gyro won't work is due to the physics of rotation. The
   basic gyro "law" is as follows. Gyroscopes have three axes: the spin axis, 
   the input axis and the output axis; all at 90 deg to each other. Twisting 
   the gyro about the input axis will cause a torque about the output axis. 
   Putting this in rocketry coordinates, if the gyro rotor is spinning on the 
   long (roll) axis of the rocket, then anything that causes a rotation about 
   the yaw axis will torque the rocket in pitch and visa-versa. This means that 
   if you launch your finless rocket with a gyro spinning vertically, then a 
   gust of wind from the North will cause it to veer East or West (depending on 
   which way the rotor is spinning).
 
   "Well," some folks argue, "then all I have to do is put another gyro with its
   rotor spinning along the yaw axis and maybe a third spinning on the pitch
   axis. That should 'resist' torque from any direction." Sorry again. Just as
   weathercocking is an example of linear vector addition, the angular momentum 
   of spinning gyro rotors add up in the same manner. Three rotors all placed 
   orthogonally will cancel each other out (vectorially adding up to zero) and 
   act as if they weren't even there (except that you'll be lifting a *lot* of 
   useless mass :-).
 
   The correct way to use gyroscopes in a guidance system is as a REFERENCE
   PLATFORM. What that mean? Well, remember how a spinning rotor will continue
   to spin on its initial axis unless disturbed by an outside force? Rather
   than lashing the gyro to your payload section and forcing it to twist with 
   your rocket, it should be mounted in a gimbal (a two axis bearing originally
   invented to keep ships' lanterns vertical in heavy seas). In this way, no 
   matter how much your rocket pitches and yaws, the rotor will continue to spin
   about the same axis it started with on the pad. With this constant "up"
   reference, you can build control systems to keep the rocket heading in that
   direction. There are several ways to do this:
 
4.4.5.2 Fins, Mechanical - This is probably the closest thing to the ideal
   passive gyro that everyone thinks of since it's all-mechanical. With a 
   fairly massive gyro rotor spinning in a gimbal, belcranks can be run from 
   the gimbal axes down to the fin pivots. The only tricky parts are remembering
   to cross the belcrank rods to get the reversed action required (See "Rear 
   Mounted Fins" above). Also, some means of providing recovery that doesn't 
   blast the gyro and linkages with ejection gas is needed.
 
   I've heard of such an all-mechanical design by word-of-mouth, but was unable
   to find any references in either AmSpam or HPRM (but my collection only goes
   back to late '91 for the former and mid '92 for the latter) so I decided to
   design my own. It uses RC airplane components for all the movable pieces
   (cheap and reliable) with a homebrew gyro and gimbal. It will be about the
   size and shape of a LOC Onyx, since that will give me a baseline comparison.
 
4.4.5.3 Fins, Electronic - The more sophisticated approach to gyro control is
   to use a "real" electronic control system combined with the reference
   platform. While I haven't found any reference to such a system actually
   being built, an excellent source to draw from would be the Zunofark design
   described above. If one were to replace the 4-direction Sun sensor with
   rotational position sensors on the gimbal axes (along with the appropriate
   signal conditioning), you would have a very workable setup. A setup, one 
   might add, that could be programmed to head in any direction, not just 
   towards an external signal source (can you say "Inertial Guidance"? I knew 
   you could :-)
 
   Historical note: This is exactly how the German V2 guidance system worked,
   the only differences were in the details: It had fixed rear fins for basic
   stability but rather than use forward mounted fins for trim (since it had
   to travel outside the atmosphere) it used graphite vanes to vector the
   exhaust slightly. Plus, of course, it didn't have modern digital electronics
   but used very similar analog predecessors. Also, the gyro platform had a
   three axis gimbal so that roll was controlled as well as pitch and yaw. 
   
   The gyro platform was set up to keep the rocket absolutely vertical WRT its 
   launch site. To hit a target, the launch pad was aligned with the rocket's 
   pitch axis aimed towards the target.  After liftoff, an actuator pushed 
   on the pitch axis of the gyro forcing it off center. The guidance system 
   interpreted this as an error and "corrected" it by pitching the rocket the 
   other direction (towards the target). As the actuator continued to push, 
   the rocket continued to pitch over until it ran out of fuel; at witch time 
   it was (theoretically) directly over the target and heading straight down. 
   Range was controlled simply by controlling the rate of the pitch actuator 
   and how long into the flight the pitch program started.
 
4.4.5.4 Gimbaled Motor - The only example of hobby rocket guidance done the
   way the "big boys" do it, was covered (somewhat sketchily) in the May/June
   1993 issue of HPRM. Richard Speck designed a gimbaled motor system consisting
   of a two axis gyro reference platform combined with a two axis motor gimbal. 
   This was an all analog system which even included phase comparitor circuitry 
   to prevent over correction. The first version of the test vehicle hedged its 
   bets and included fins, but the second one had none; a true finless missile! 
 
   The design was used as a basis for an eight foot "high fidelity" Saturn V 
   model with five engines in the first stage; the central one being fixed and 
   the outer four each being on a one axis gimbal along the pitch and yaw axes, 
   just like the real thing! A "progress report" photo appeared in the Sept/
   Oct 1993 issue of HPRM.
 
4.4.5.5 2nd Gyro torquing - Finally, there is a technique for controlling 
   rocket attitude without fins, gimballed motors or any outher external 
   affectations (look it up). In fact, it's very close to the presumed ideal
   of a gyro that "resists" external forces all by itself. The technique was 
   originally used to stabilize ocean liners along their roll axis but is now
   used in some spacecraft to do attitude control without the use of gas jets. 
 
   The first thing you need is a reference platform to tell you which way is 
   "up". This can be a small mechanical gyro with encoders on the gimbal axes 
   like we've been discussing, or even a non-gyro system like horizon sensors 
   (this is the way satellites do it) or a "target" sensor like sun guidance.
 
   The second part is the control gyro. It must be fairly massive and positioned
   somewhere around the rocket's CG. Actuators are placed on the gimbal axes so 
   that when the reference platform detects an error, say on the yaw axis, the 
   actuator twists the gyro's pitch axis which forces it to precess in yaw. If 
   you've got the signs hooked up right, this will counter the disturbing yaw 
   and put you back on track.
 
   While the theory is good and has been proven out on real spacecraft (such as
   the "Magellan" Venus orbiter) it all seems quite involved for a hobby rocket.
   I'm sure someone out there will try it for just that reason :^)
 
----------------------------
 
4.5 Novelty Payloads 
   
   This section is the catch-all for everything else your rocket might carry 
   outside of its own structure. If you can think of a broader category for 
   some of these things, let me know and I'll consider re-arranging it.
 
4.5.1 Contest Payloads.
 
NAR standard payload - It wasn't long after the founders of the hobby had 
   the propulsion and airframe parts of the system sorted out that they 
   wanted to do "something else" during contests. Thus was the idea of 
   lofting a "dead" weight born. The first NAR standard payload was a slug 
   of lead 3/4" in diameter weighing 1 oz. Later, this was changed to being 
   a cylinder filled with sand. The official description (from the Pink book) 
   reads: "The standard NAR model rocket payload is a non-metallic cylinder 
   filled with fine sand, with a mass of no less than 28 grams [1 oz]. This 
   cylinder shall be 19.1mm [3/4"] in diameter and 70mm in length."
 
Tripoli water payload - As with everything else in HPR, their standard contest 
   payload is larger than life :-)  They figured that if the standard NAR 
   payload is one ounce, then the standard Tripoli contest payload should 
   be one pound.  Rather than using lead or sand, though, they upped the 
   difficulty by using water. Also, there is no standard container for the 
   water, just a requirement that the airframe be at least 2.25" diameter at 
   some point and be able to hold 16 fl oz of water. The payload compartment 
   is weighed both before and after flight to make sure that you didn't leave 
   any "vapor trails" during flight. One added wrinkle is that everyone must 
   use the same 36" chute, one of which is provided to each contestant.
 
Eggs - According to Stine, the idea of flying raw eggs is attributed to 
   Captain David Barr of the USAF Academy in 1962. Originally, this was used 
   as a qualification test to see if you had the skills to launch a biological 
   payload with a good chance of getting it back alive. It quickly took on a 
   life of its own, so to speak, as a competition. The "official" raw egg is 
   described in the Pink Book as: "a raw, USDA Large hen's egg with a mass of 
   no less than 57 grams and no more than 63 grams, and measuring no more than 
   45mm in diameter." Credit for the first successful eggloft is given to the
   same Hans/Scott team that flew the first movie camera (q.v.)
 
4.5.2 Ejecting payloads 
 
   Generally speaking, the hobby discourages ejecting things out of your 
   rocket (other than the recovery system, of course!) so as to not appeal too 
   much to the "warhead" mentality that we run into all too often. However, 
   there is great crowd pleasing effect to be had in dropping a bunch of 
   colorful "ejecta" for everyone to chase.
 
   Versions of this type of rocket have been around for some time.  Plans 
   for a "concept" rocket called "The Purple People Eater" by Ken Brown were 
   published in the December, 1980 issue of _Model Rocketry_ magazine. The 
   model drops various types of streamers and "flutterers" at ejection. A 
   larger version of this model was flown by Chris Tavares off of NARAM 34's 
   sport range in August, 1992. 
 
   Expanding on the concept, the "ZIA Spacemodelers Sport Design Notebook" 
   compiled by Tom Beach ([email protected]) contains a design by John 
   Pratt called "Bombardment." Capitalizing on various novelty toys available 
   on the market, this model carries three foam gliders (Guillow Co. "Delta 
   Streak") as parasites and has a modified egg capsule crammed with all sorts 
   of goodies. Included are three "Pooper Trooper" parachuting army figures, 
   six "Re-entry Vehicles" made from strips of trash bag taped to rubber washers
   and a hand full of "Penetration Aids" (black confetti) thrown in for good 
   measure.
 
   Once again Estes came along and formalized the idea with a production
   version they call "Bailout". This is nothing more than a wide diameter
   rocket with a body tube big enough to hold an action figure (e.g. GI Joe).
   The kit includes an extra parachute for the figure, but you have to supply
   Joe. Despite the appearance, the figure does *NOT* leave via the "hatch"
   on the side. That's just a decal. He ejects out the top with the regular
   recovery system. Reports on r.m.r of success with this model have been 
   mixed, mostly because the recommended "B" motors are awfully wimpy to loft a 
   100+ gram model (Joe usually prangs before his chute unfurls), and the 
   recommended "C" motor is the "CATO-master" C5-3.
 
   Speaking of CATOs, Estes also has a model of the same name which sort of
   fits in this category. While it technically doesn't eject anything, it
   does break apart in the air and comes down in pieces. Estes is supposedly
   dropping this from their lineup due to poor sales (it goes against the
   grain of most rocketeers who do everything in their power to keep their
   rockets *together* :-) but having witnessed one, I can say they're
   great crowd pleasers!
 
   Back on the ejection front, John Viggiano ([email protected]) reports: At 
   a November, 1992 Tripoli launch the announcer said, "This one's going to 
   eject a roll of toilet paper." Sure enough, an extremely long yellow 
   streamer was seen coming down. It actually turned out to be a roll of that 
   yellow polyethylene "CAUTION" streamer that you can get at hardware stores 
   for cordoning off excavation sites. He had about a ten minute winding-up job.
 
   Finally Buzz McDermott ([email protected]) fills us in on some eccentrics
   down in the southland: "A DARS member, Jimmy Cleek, has built a 3" diameter 
   rocket he calls 'Tomato Rain'.  True to its name, he launches several small 
   tomatoes and ejects them as part of its regular flight plan.  He has also 
   ejected candy at an Easter launch.  Jack Sprague, also of DARS, has a model 
   in which he ejects up to 1/2 dozen MIRV's at apogee.  The MIRV's are the 
   little Nerf-darts you can get at toy stores.  Another favorite payload to 
   eject at DARS demo launches is a number of pennies, each taped to the end 
   of a 6" x 1 1/2" crepe paper streamer.  Makes for a great demo flight.  All 
   variations on the same theme....

33.14FAQ Part 5 of 5VERGA::KLAESQuo vadimus?Wed Mar 02 1994 12:381053
Article: 15946
Newsgroups: rec.models.rockets
From: [email protected] (Buzz McDermott)
Subject: Frequently Asked Questions - Part 5 of 5
Organization: NETCOM On-line Communication Services (408 241-9760 guest)
Date: Wed, 2 Mar 1994 04:36:29 GMT
 
Rec.Models.Rockets FAQ (Frequently Asked Questions): Part 5 of 5
 
Last Modified:  1 March 1994
 
*** PART 5: SCALE MODELING AND COMPETITION
 
Section 5.1: Scale Modeling
 
NOTE:  This section was originally edited for the FAQ by Bob Biedron, the 
       current FAI World Champion scale spacemodeler.  It has since been
       edited by others, including Buzz McDermott and Peter Alway.  
       Opinions expressed in this section should not be taken as those of
       Bob, and should be considered a composite work of submitters to this 
       section in general, and not endorsements by any one of the editors/
       submitters.
 
5.1.1 I would like to make a scale model of the <??> rocket.  Where do I
      start looking for technical data, dimensions, flight substantiation
      data, etc.?
 
    A great place to start looking would be Peter Alway's book of scale data,
    "Rockets of the World: A Modeler's Guide".  This book was published in
    1993.  See Part 1 of the FAQ for address information.  Peter also has
    and older book, no longer in print, "Scale Model Rocketry, A Guide for 
    the Historian-Craftsman".  Either book is an excellent starting point.
 
    Those wanting to construct detailed models may need additional data.
    This usually presents something of a problem. Back issues of 
    "Sport Rocketry" and "American Spacemodeling" are a source of scale 
    information and detailed data. The old "Model Rocketry" and "Model 
    Rocketeer" also had a number of articles over the years.  The last 
    three magazines are no longer in print. With the exception of articles 
    in AmSpam and SRM after 1990, all photos in the above mentioned magazines 
    are black and white.
 
    If none of the above sources contain data on the prototype that you
    want to build, or if you require more data than is found in these
    sources, then two routes are open.  First, ask around - someone may
    already have data on the prototype that you seek.  Many (most?) people
    collect data without actually ever building a model.  Others never get
    around to publishing their data.  NASA and the National Air and Space
    Museum can be good sources of data (see addresses below).  If you still
    have no luck in finding the data you need, try writing the manufacturer
    directly.  The response you get from the manufacturer depends on a couple
    of factors.  First, your letter must end up on someone's desk who is
    sympathetic to your cause and is willing to do some digging in the
    archives.  Second, the data you request must still exist! - often,
    blueprints, photos etc. are thrown away after the manufacturer ceases
    to produce the prototype.  When writing a manufacturer, be as specific
    as possible about the type of data you require, and explain why you
    want the material.  Peter Alway has further tips for tracking down
    data in his book.
 
    There is a surprising amount of scale data out there, from simple
    overall configuration drawings to those showing screw/bolt dimensions.
    The following list is derived almost entirely from the one Kevin McKiou
    submitted to this newsgroup in February of 1992.  It contains the
    majority of the scale data that has been published in the model rocket
    literature to date, as well as listings of the "private stashes" of a
    few individuals.
 
                   Sources of Model Rocket Scale Data
           ------------------------------------------------------
 
    Available from NARTS (price below + 10% standard postage ($1.50 min)):
 
       NARTS
       P.O. Box 1482
       Saugus, MA  01906
 
    Aerobee  350-Full  substantiation data with  plans,  three  color
    slides, and one b & W slide.
    SP-1                                      $3.50
 
    Aerobee Photos-Four 8 x 10 color photographs of the same  Aerobee
    350  flight  as SP-1. These photos are slightly  different  views
    than those in the SP-1 packets
    SP-1A                                    $10.50
 
    ISQY Tomahawk-This packet contains plans, an 8 x 10 B & W  photo,
    and  a  history of this single stage sounding  rocket  which  was
    developed for the International Year of the Quiet Sun.
    SP-2                                      $4.00
 
    Super Loki Dart-This packet contains complete data including  two
    8  1/2 x 11 drawings, a label detail sheet,  background  informa-
    tion, color documentation, and four 8 x 10 B & W photos.
    SP-3                                      $4.00
 
    Sandhawk-This  packet consists of a set of plans, history on  the
    vehicle,  and  an 8 x 10 color photograph of the vehicle  on  its
    launcher.
    SP-4                                     $5.00
 
    Scale  Data Reduction Sheets-Handy sheets for  competition  scale
    packets. Includes spaces for scale factor, prototype  dimensions,
    and model dimensions. Set of 10.
    SDRS                                     $1.00
 
                       ---------------------------
 
     "Sport Rocketry Magazine" is the official publication of the National
     Association of Rocketry (NAR). The address of the NAR is given else-
     where in the FAQ.  Prior to October 1993, the journal was titled 
     "American Spacemodeling".
 
     Scale Data Published:
 
      Vanguard (B&W photo)                  Semi-scale   Jan/Feb 1993
      D-Region Tomahawk (color photos)      Scale        Jan/Feb 1992
      Corporal                              Sport Scale  Sep/Oct 1991
      SCUD-B                                Sport Scale  Jul/Aug 1991
      Little Joe II-Part 2 (color photos)   Scale        Jul/Aug 1991
      Little Joe II-Part 1 (color photos)   Scale        May/Jun 1991
      Saturn V-Part IV-Apollo Spacecraft    Scale        Mar/Apr 1991
      The Delta Family Album-Pictorial
        Guide                                            Sep/Oct 1990
 
                    ------------------------
 
      "Rockets of the World:  A Modeler's Guide"
      by Peter Alway. 384 pages, hardcover or wire bound softcover.
 
      THE DEFINITIVE SCALE MODELERS' GUIDE.  Currently in print.  See Part
      1 of this FAQ for addess.
 
      Included in Peter's book:
 
      1. Dimensioned drawings, color-keyed drawings, B&W photographs, and
      brief histories of selected rockets:
      Germany:
         - Maul Photo Rocket - Winkler's HW-2    - A-3
         - V-2 (A-4)         - OTRAG 1
      The USSR, Russia and Ukraine:
         - V-2-A             - V-5-V Vertikal 1  - V-11-A
         - M-100B            - MR-12             - MMR-06
         - MR-20             - Sputnik           - Vostok/Luna
         - Soyuz             - Small Cosmos B-1  - Large Cosmos C-1
         - V-3-A Vertikal    - Proton            - Tsyklon
         - N-1 moon rocket   - Zenit             - Energiya-Buran
      United States:
         - Goddard's March 16, 1926 Rocket       - Goddard's L-16
         - American Rocket Society ARS-2         - Wac Corporal
         - Bumper  90        - Aerobee           - Aerobee-Hi/150
         - Aerobee 300       - Aerobee 150A      - Aerobee 350
         - Viking            - Deacon            - Deacon Rockoon
         - Terrapin          - Asp               - Loki Rockoon
         - Loki HASP         - Super Loki Dart   - Arcas
         - Sparrow-HV Arcas  - IRIS              - IQSY Tomahawk
         - D-Region Tomahawk - Sandia Tomahawk   - Sandhawk
         - Terrier-Sandhawk  - Nike-Deacon       - Nike-Cajun
         - Nike-Asp          - Nike-Apache       - Nike-Tomahawk
         - Nike-Smoke        - Argo D-4 Javelin  - Trailblazer I
         - Taurus-Tomahawk   - Hermes RV-A-10    - X-17
         - Ram B             - Shotput           - Little Joe I
         - Trailblazer II    - Astrobee 500      - Astrobee 1500
         - Astrobee D        - Aries             - Vanguard
         - Juno 1/Jupiter C  - Mercury-Redstone  - Sparta-Wresat
         - Jupiter           - Juno II           - Thor-Able
         - Thor-Agena A      - Delta B           - Delta E
         - Delta M           - Delta II          - MX-774
         - Atlas-Score       - Mercury-Atlas     - Atlas-Agena D
         - Atlas-Centaur     - Scout             - Little Joe II
         - Apollo Pad Abort Test                 - Gemini-Titan II
         - Titan IIIC        - Titan IIIB        - Titan IIIE
         - Titan IV          - Saturn I          - Saturn IB
         - Saturn V          - Space Shuttle     - Pegasus
      France:
         - Veronique         - Vesta             - Dragon III
         - Diamant A         - Diamant B         - Diamant B-P4
      Japan:
         - Kappa 6           - Kappa 7           - Kappa 9
         - Lambda 4S         - Mu 4S             - Mu 3S-II
      China:
         - Long March 3
      United Kingdom:
         - Skylark           -  Black Knight     - Black Arrow
      India:
         - Rohini RH-75      - SLV-3
      Argentina:
         - Orion II
      Australia:
         - HAD               - Aero-High
      Brazil:
         - Sonda 1           - Sonda 2
      Canada:
         - Black Brant II    - Black Brant III   - Black Brant IV
         - Black Brant V     - Black Brant X
      Poland:
         - Meteor 1          - Meteor 2K         - Meteor 3
         - RP-3              - Rasko 2
      Spain:
         - INTA-255
      Europe:
         - Europa            - Ariane 1          - Ariane 4
 
      2. Mail order Resources:  Addresses for companies and institutions
      selling scale drawings or photographs.
      Each drawing also provides sources for more data in case you desire
      more detail.
 
                       --------------------------
 
     "Scale Model Rocketry, A Guide for the Historian-Craftsman"
      by Peter Alway. 160 pages, spiral bound.
 
      NO LONGER IN PRINT
 
      Included in Peter's book:
 
      1. Construction, Finishing, and Flying scale models
      2. Researching Scale Data
      3. Histories, Drawings & Photographs of selected Rockets
         - Wac Corporal     - V-2               - Aerobee (Standard)
         - Viking           - Deacon Rockoon    - Nike-Deacon
         - Aerobee Hi & 150 - Asp
         - Nike-Asp         - Aerobee 300       - Aerobee 150A
         - Arcas            - Javelin           - Iris
         - Trailblazer 1    - Nike-Apache       - Astrobee 1500
         - RAM B            - Nike-Tomahawk     - D-Region Tomahawk
         - Astrobee D       - Vanguard          - Juno 1
         - Atlas B/Score    - Delta             - Scout
         - Titan III C      - Thor-Able         - Juno 2
         - Atlas-Agena      - Atlas-Centaur     - Titan III E
         - Little Joe 1     - Mercury-Redstone  - Mercury-Atlas
         - Gemini-Titan II  - Saturn 1          - Little Joe II
         - Saturn 1B       - Saturn 5
      4. Plans for Scale Models
         - D-Region Tomahawk (skill level 1)
         - V-2 (skill level 2)
         - Aerobee 150A (skill level 4)
 
      There is a brief history of each rocket along with each drawing/photo.
      Peter also provides sources for more data in case you desire more
      detail
                    ------------------------
 
      "T minus 5" is the bi-monthly newsletter of the Huron Valley Rocket
      Society (HUVARS) NAR Section #463.  HUVARS is the NAR section with
      which Peter Alway is associated.  In the past it has been rich with
      scale data and plans.   Peter Alway has been a big contributor to
      this and hopefully this tradition will continue now that Peter has
      published his book.
 
      Non-member subscriptions to "T minus 5" are $8.00 (U.S. and Canada)
      and $11.00 elsewhere.  Send correspondence to:
 
         Huron Valley Rocket Society
         2742 Beacon Hill
         Ann Arbor, MI 48104
 
      Scale Data Published:
      Sparrow-HV Arcas                  Sport Scale  Nov/Dec 1991
      RP-3 (Polish Experimental Roc)    Scale        Nov/Dec 1991
      M100B Soviet Meteorological Roc   Scale        Sep/Oct 1991
      Cosmos Launch Vehicle             Scale        Jul/Aug 1991
      Vostok Launch Vehicle             Scale        May/Jun 1991
      Sputnik                           Scale        Mar/Apr 1991
      Vertikal Geophysical Rocket       Scale        Jan/Feb 1991
      Hermes RV-A-10                    Scale        Jul/Aug 1990
      A-3 Early German Research Roc     Scale        Mar/Apr 1990
      Standard Missile 1 and 2          Scale        Jan/Feb 1990
      Nike-Deacon                       Scale        Nov/Dec 1989
      V-2 (White Sands)                 Scale        Jul/Aug 1989
      IRIS                              Scale        May     1989
      Block 1 Saturn                    Scale        May/Jun 1988
      Atlas (various - incl plans)      Sport Scale  May/Jun 1987
      Block 2 Saturn                    Scale        Nov/Dec 1986
      Saturn 1 construction plans       Scale        Mar/Apr 1986
      Argo D-4 Javelin                  Scale        Mar/Apr 1986
      Asp                               Scale        May     1969
 
                 -------------------------------
 
      "Model Rocketry" was published by George Flynn in the late 60's
      and early 70's.
 
      Scale Data Published:
 
      Asp                               Scale        May      1969
      Nike-Smoke                        Scale        Oct      1969
      Nike-Apache                       Scale        Nov      1969
      HAD                               Scale        Apr      1970
      Vostok                            Scale        Jul/Aug  1970
      Falcon (AIM-4E)                   Scale        Sept     1970
      Astrobee-D                        Scale        Nov      1970
      Aero-High                         Scale        Oct      1971
      D-Region Tomahawk                 Scale        Jun      1971
      Black Brant II                    Scale        Dec      1971
 
        ---------------------------------------------------------------------
        Aerospace Industry/U.S. Government Contacts:
        ---------------------------------------------------------------------
 
        A very good source of photographs of NASA launch vehicles is the NASA
        Photography Index which you can get for free by sending a request to:
 
                            NASA
                            Audio Visual Section, LFD-10
                            Public Affairs Division
                            400 Maryland Ave, S.W.
                            Washington D.C. 20546
                            (202) 453-8375
 
        Photos can be ordered from the Index for a very reasonable cost.
 
                      -------------------------
 
        National Aeronautics and Space Administration
        History Office
        NASA HQ LH-14
        Washington, DC 20546
 
        This source was recommended by a museum technician at the Smithsonian
        Institution at the National Air and Space Museum (see following).
 
                     ---------------------------
 
        National Air and Space Museum
        Archives (Bldg 12)
        3904 Old Silver Hill Rd
        Suitland, MD 20746-3190
 
        Received prompt service (2 weeks) from Paul Silbermann, Museum
        Technician.  This is a part of the Smithsonian Institution.
 
                    ---------------------------
 
        Aerojet-General Corp.
        1051 La Jolla Rancho Rd.
        La Jolla, CA 92037
 
        Builders of the Aerobee and Astrobee series of sounding rockets
 
        ---------------------------------------------------------------------
         Display Locations
        ---------------------------------------------------------------------
 
        On display at the Goddard Space Flight Center Visitor's Center:
 
            IRIs, Nike-Tomahawk,Javelin,Nike-Black Brant,
            Delta-B (bulbous fairing)
 
        ---------------------------------------------------------------------
        Individuals:  Please contact individuals directly to arrange for the
        transfer of data and reimbursement of expenses.
        ---------------------------------------------------------------------
 
        Mark Johnson
        [email protected]
 
        Army/Brunswick Percheron A   Scale data, hard-copy
 
                        ------------------------
 
        Kevin McKiou
        [email protected] or att!ihlpy!kwm
        6 S. 211 Cohasset Rd.
        Naperville, IL  60540
        (708) 717-5830
        (708) 979-2577 (work)
 
         Aerobee 170         Sport Scale data, hard-copy,
                              postscript, EasyCad, EXF, DXF
 
                        ------------------------
 
        Rusty Whitman
        [email protected]
        (this is 128.183.92.58 and another machine 128.183.92.59)
        The best way for people to contact me is via e-mail over the net.
 
        Scale Drawings -
 
        Standard ARCAS           ARCAS-Robin
        ARCAS (outline)          WAC Corporal
        AEROBEE (RTV-N-10A)      AEROBEE-HI (RV-N-13A)
        Nike-Cajun (ARGO B-1)    HASP (outline)
        Convair HIROC RTV-A-2    H.A.P. A4 test vehicle (outline)
 
        Engineering Drawings -
 
        DELTA-B (DSV-3B)
        DELTA-E (DSV-3E)
        DELTA 2914 (DSV-3P)
 
        The scale drawings I got from the Smithsonian and were done by
        Harry Stine.  They are copyrighted so I need to see if I can make
        copies.  The engineering drawings should not present a problem.
        All of these are on oversized paper so making copies presents some
        difficulties.  At the moment I'm mostly interested in trading scale
        data with other folks, but if someone just wants a copy of something
        I have I'll be glad to provide it at whatever my cost is.
 
                        ------------------------
 
        Bob Biedron
        [email protected]
        9 Raintree Dr.
        Hampton, VA 23666 (804) 825-1497
 
        I have many old issues of "Model Rocketry" and "Model Rocketeer",
        and I am willing to make photocopies. I am also willing to make
        the data below available at cost, but bear in mind that
        large blueprints/drawings can be expensive to copy.  Please bear
        in mind that I am notorious for taking eons to respond :).
 
        Javelin         My own drawings, based on J. Randolph's data,
                        certified as accurate by an engineer at
                        Atlantic Research Corp. (manufacturer)
                        2 color photos. Blueprints of fins and interstage
                        adapters.
 
        Astrobee-D      Some large blueprints and color photos.
                        Most of this data can be found in more
                        compact form in the Nov 1970 "Model Rocketry"
                        article by G.H. Stine. Note: Stine's drawing
                        gives an incorrect dimension for the fin tip
                        chord
 
        Athena-H        Copies of John Langford's drawings, certified
                        as accurate by an engineer at Brunswick Corp.
                        (manufacturer). A number of b/w photos showing
                        details, but no overall view.
 
        Ariane 1,3,4    Various and sundry drawings and photos, esp. of
                        the Ariane 3, including my 1:50 scale drawing
                        for FAI competition. I also have a Polish 1:55
                        scale drawing of the Ariane 1 for FAI.
 
        Soyuz, Proton   Russian data,  1:50 drawings for FAI (incredibly
                        detailed drawings). A few Soyuz color photos.
 
5.1.2 I've never built any scale models.  Are there any recommended kits for
      first timers?
 
    The following recommendations have been made by posters to r.m.r:
 
    For A-D powered rockets:
      Estes IRIS (A-C power, sport/semi scale)
      Estes Black Brant II (D power, sport/semi scale)
 
    Larger models:
      North Coast Rocketry Patriot (E-G power, sport scale)
      Aerotech ISQY Tomahawk (E-G power, scale)
      Estes Terrier-Sandhawk (D-E power, scale, sport scale)
 
5.1.3 O.K., I've done all my research, collected all the data I can.
      I've even built a couple of scale kits a a warm up.  Now I'm ready
      to build a model I can be proud of.  How do I...?
 
    Get rid of body tube seams:
      Use silkspan, applied with clear dope, or .5oz. - .75 oz. fiberglass
      cloth applied with epoxy.  Silkspan will require a number of
      subsequent coats of dope or primer to seal the surface and fill in
      the fibers of the material, while the fiberglass should only require
      a few coats of primer to fill in the weave.  Really deep seams in the
      tube should filled with your favorite putty beforehand.  Tubes covered
      with silkspan/fiberglass will be less likely to have the seams pop
      later on.
 
    Sand sharp break lines in fins with diamond cross sections, like those
    used on Nike motors:
      You can't...use a built-up fin instead.  Use 1/64 ply or thin plastic.
      Cut out mirror images of the fin pattern, then score the breakline
      with the back of an Xacto knife, being careful not to cut all the way
      through. Gently bend at the break line. Use a spar under the breakline
      to provide support and give the proper root to tip thickness
      distribution.  Glue the three pieces (two fin halves and spar)
      together, and fill the open ends with wood and/or putty.
 
    Form sharp edges on nose cone, transitions, etc. (when turning your own):
      The most common material to turn these items, wood (balsa, bass)
      just won't take a very sharp edge. Try forming the piece slightly
      undersize, then apply several coats of epoxy (try to get the coats
      as even as possible). Then use a sanding block to sand the surface
      smooth, but don't sand all the way down to the wood.  These steps
      should be done without removing the part from the lathe.  The epoxy
      will hold a better edge than wood, and the resulting surface will
      have a plastic-like feel.  Make sure the epoxy you use will cure to
      a hard surface in thin films...5 minute epoxy often remains somewhat
      rubbery.
 
    Simulate weld lines:
      Thread can be used, but something with a flatter cross-section
      usually looks  more realistic. Try cutting very narrow strips
      of thin plastic using two X-acto or razor blades glued together (may
      need a plastic spacer between the blades to get the desired width).
      The width and thickness of the strip will of course depend on the
      size of the weld to be simulated, but a 2:1 or 3:1 width:thickness
      ratio is about right.  Paint the model body tube with primer
      let dry and apply the plastic strip with a _small_ amount of liquid
      cement.  Use a strip of frisk film or masking tape to provide an edge
      to insure the plastic strip gets applied straight. Then apply several
      coats of primer to fair in the edges, sanding between coats.  If
      AmSpam ever gets around to publishing it, a future "Art of Scale"
      will cover this in more detail.
 
    Simulate screws, bolts, and rivets:
      For large-scale models, you may be able to find small screws in sizes
      0-80 or 00-90 that will do the job that will do the job (Small Parts,
      Inc, P.O. Box 4650, Miami Lakes, FL 33014-0650 is one source).  On
      smaller models you can simulate screws by embossing slots into Sig
      "scale rivets" with an X-acto blade. Sig scale rivets are available in
      both round and flat-head varieties (Sig Manufacturing Co., Inc., 401-7
      South Front St., Montezuma, IA 50171). To simulate really tiny screws,
      emboss the shafts of the scale rivets. Socket head screws can also be
      simulated using scale rivets by drilling or punching a hole in the
      center of the head. Rivets can be simulated in a variety of ways. On
      large scale models, Sig scale rivets may be appropriate.  For small
      models, the best (and most difficult) way is to emboss thin sheet
      material (aluminum or plastic) using a punch and die.  This method gives
      very sharp definition to the rivet heads.  An easier way that produces
      less definition of the rivet head is to simply punch from one side of
      the sheet only - no matching die is used.  This allows the use of a
      small spur gear (e.g. a watch gear or pounce wheel) as the punch,
      thereby allowing a whole row of rivets to be punched very easily.
      A sewing machine can also be used to punch a whole row in short order -
      just grind down a needle to produce the correct size rivet head.  Model
      airplane types often use tiny drops of glue to simulate the rivet
      (RC56 glue supposedly works well).
 
    Make multiple copies of parts:
      Often, an number of identical parts appear on a prototype, and it is
      usually tedious to make just one of them.  RTV rubber is a two-part
      rubber compound that cures at room temperature.  Space does not allow
      a detailed discussion of the method here, but basically a high-quality
      master pattern is made, over which the RTV is poured. When cured,
      the rubber mold is removed.  Epoxy or urethane resin can then be
      poured into the cavity to make as many copies as desired at a small
      fraction of the work needed to make the master. Fiberglass parts can
      also be laid up in RTV molds (another yet-to-be published AmSpam/SRM
      article).  Check out back issues of "Fine Scale Modeler" magazine
      for a number or articles on casting parts in RTV molds.  This is an
      _extremely_ valuable technique for the serious modeler.
 
5.1.4 What tools do I need:
 
    Well, that's kind of up to you....and your checkbook. With lots of
    ingenuity and perseverance, many things can be done with simple tools.
    For example, nose cones and transitions can be turned with just an
    electric drill (small sized ones at any rate), but it's sure a lot
    easier with a lathe (see Alway's book for details on turning with a
    drill).  An airbrush is almost a must to have, since even the cheapest
    spray gun will (with practice) give a much better finish than a spray
    can.  Cans of propellant to operate an airbrush are available, but are
    expensive in the long run; a portable air tank (found in many hardware
    stores) could provide a refillable, cheap (free from service stations)
    source of air for under $30. However, having a compressor is by far the
    most convenient (if you live in a humid clime, you will also need a
    moisture trap).  Any precision scale work will require some measuring
    tools, typically a steel ruler with 1/100 inch graduations and a
    caliper are sufficient. Enco Mfg., a large machine tool supplier, offers
    a line of low cost rulers and calipers. Their number is 1-800-873-3626.
    Those who are really serious about scale modeling and have the $$$ to
    spend may want to consider a small milling machine in addition to a
    lathe (small lathes like the Sherline or Unimat offer an optional
    milling column). With a lathe and mill, almost anything can be
    fabricated, subject only to the skill of the operator and the size
    of the machine.
 
5.1.5 Where can I get more information on modeling techniques:
 
    Since scale modeling is such a small segment of model rocketry, there's
    not much "how-to" info in the model rocket literature.  Peter Alway gives
    some basic, low-tech tips in his book.  For more advanced techniques,
    look in magazines for the plastic model enthusiast: "Scale Modeler" and
    "Fine Scale Modeler" are two examples.  Useful techniques also appear
    occasionally in the model airplane model ship magazines.
 
----------------------------------------
Section 5.2: Competition
 
5.2.1 I would like to get into competition.  I would prefer to start with kits
    rather than designing and building my own.  Are there any manufacturers
    making kits specifically designed for competition?
 
    There are several sources of kits designed primarily for competition.
    Some of the manufacturers are:
 
      Apogee Components                    1/2A-F: SD, PD, superroc, eggloft;
      19828 N. 43rd Drive                  specialized competition motors
      Glendale, AZ 85308                   Catalog: $2
      (602) 780-2WIN
 
      North Coast Rocketry                 Helicopter, B/G, R/G,
      4848 South Highland Dr, Suite #424    piston launcher
      Salt Lake City, Utah 84117           Catalog: $3
      (800)877-6032 (voice or Fax)
 
      Qualified Competition Rockets        A number of competition designs and
      c/o Kenneth Brown                    kits for model rocketry
      7021 Forest View Drive               Catalog: SASE
      Springfield, VA 22150
 
    The manufacturers list described in 'Other Sources of Information'
    contains many additional addresses.
 
5.2.2 What are the major categories of competition model rocketry?
 
    The NAR sanctions model rocketry contests throughout the USA, and
    throughout the year.  The contest year runs from July 1 - June 30.
    The final contest for a given contest year is NARAM, usually held
    in August, after the end of the contest year.  The complete list
    of event and rules for model rocketry may be found in the NAR 'Pink Book',
    available free to NAR members and may be ordered from NARTS.
    Some of the event types are:
 
    - Altitude (1/4A - G)
      The purpose is to get the maximum altitude from a model using a
      specified class of engine.
    - Streamer Duration (1/4A - G)
      The purpose is to get the maximum flight duration from a model with a
      specified engine type using streamer recover.
    - Parachute Duration (1/4A - C)
      The purpose is to get the maximum flight duration from a model using
      a specified motor type.
    - Eggloft Altitude/Duration (B - C, D - G)
      In this event the competitor must launch either one to two large raw
      hen's eggs, depending on engine type and specific event, and recover
      it/them, intact, crack free. The goal is either to reach the highest
      altitude or have the longest duration flight, depending on the event.
    - Rocket Glider and Boost Glider Duration (1/4A - G)
      In these events the competitor launches a glider using a rocket engine
      and tries to achieve the longest flight duration of the glider.  In
      boost glider the pod containing the motor may be ejected and recovered
      separately.  In rocket glider all parts, including the expended engine,
      must stay with the model (1/4A - G).  There are categories for single
      wing, flex/swing wing, and multi-wing gliders.  Rocket glider is
      generally considered the more difficult event because the model must be
      both a rocket and a glider without loosing any parts.  The CG and CP
      requirements for the two phases of flight are very different.  There
      is also an R/C rocket glider event.
    - Helicopter Duration (1/4A - G)
      In these events the model ascends as a rocket.  Rotor arms then extend
      by some mechanism and the rocket slowly descends like a helicopter which
      has lost power.
    - Payload Altitude (A - G)
      In these events the competitor must launch one or more standard NAR pay-
      loads (1 ounce each of fine sand) and recover the model.  The number
      of payloads increases with larger engine sizes.
    - SuperRoc Altitude/Duration (1/2A - G)
      These events require VERY LONG rockets (7-8 feet and more).  There are
      both altitude and duration variations.  The trick to these events is
      that the model must be recovered and the body tubes MAY NOT BEND OR
      CRIMP.
    - Scale Events
      These are craftsmanship events where competitors build scale models of
      real military or commercial rockets.
      * Scale: exact replicas of space vehicles, with measurements and scale
        checked VERY carefully
      * Sport Scale: craftsmanship is judged, but less strict scale measure-
        ment checking
      * Peanut Scale: Sport Scale for small (<30cm long, <2cm dia.)
      * Giant Scale: Sport Scale for large models (>100cm long, >10cm dia.)
      * Super Scale: must include a scale launcher as well as model of
        rocket; judged same as scale
      * Space Systems: must include launcher, model of rocket, and launch
        a flight with payload, predict altitude, launch within a time window,
        and land within a target zone. Judged same as Sport Scale (launcher
        is optional but gets bonus points).
    - Plastic Model Conversion (PMC)
      This event is either loved or hated.  Competitors enter plastic models
      of rockets or other aero-vehicles that have been converted to fly as
      model rockets.  The models are judged on craftsmanship, degree of diffi-
      culty, and flight characteristics.
    - Precision Events
      These include spot landing, random duration, predicted duration,
      precision duration, and predicted altitude.  The competitor is given a
      flight duration or altitude to try and match as closely as possible,
      or must predict the altitude or duration, depending on the event.  In
      spot landing the goal is for the model to land as closely as possible
      to a marked spot on the ground.
    - Drag Race
      Multi-round, elimination tournament where contestants gets points
      for:
      * FIRST lift off
      * LOWEST altitude
      * LAST to land
    - Research and Development
      A non-flying event where contestants enter results of research projects.
      Entries on judged on completeness, contribution to rocketry knowledge,
      degree of difficulty, etc.
 
    The Tripoli "Member's Handbook" currently lists two competitive events for
    high power models:
 
    - G Motor Waterloft Duration/Altitude
      The purpose of this event is to either get the maximum altitude or max
      duration from a G powered rocket lifting 16 fluid ounces of water as
      a payload.
    - H Motor Streamer Duration
 
----------------------------------------
 
Section 5.3: Competition Tips and Strategies
 
5.3.1 What are some good events to try when first getting into competition?  Any
    'sage' advice?
 
    From [email protected] (Buzz McDermott):
    I just started competition this year.  I must have asked 30 experienced
    competitors where to start.  I got 30 COMPLETELY DIFFERENT ANSWERS!!
    They ranged from 'keep it REAL simple' to 'try everything'.  Here is
    a summary of the most prevalent advice.  It seems to have worked for me.
 
    - Competition requires a large stable of rockets, given all the
      possible events and engine categories; start with some of the
      simpler ones where a single model might be competitive in more
      than one event (for example, the same model might be used for 1/2A-A
      streamer or parachute duration, another model might be competitive in
      any of A - C streamer or chute duration)
    - Try single eggloft (B-C, duration or altitude) before trying the
      multi-egg categories (such as D or E dual egg).
    - Go for a good, qualified flight first; then decide if 'going for
      broke' is appropriate on your second flight (this is for multi-
      flight events).
    - Get a teammate and enter as a team.  There are too many models you
      need to compete to be able to build all of them your first year.
      Entering as a team let's you pool time, talent, experience, and
      models.
    - Don't get discouraged if you aren't immediately competitive.
      Remember, the main goal is to enjoy yourself and HAVE SOME FUN.
    - KEEP A LOG OF ALL FLIGHTS.  RECORD WHAT WORKS AND WHAT DOESN'T.
      NOTE YOUR FLIGHT TIMES, ALTITUDES, ETC.  Your biggest weapon
      in many events is in being able to predict how your models
      will perform.
    - Make a model preparation checklist for each event (i.e., a detailed,
      step-by-step list of everything necessary to prep the model).  Use this
      list for your first few competitions.  Comp models are often prepared
      a little differently from sport models.  The difference between winning
      and losing is often just attention to detail, or lack of it, in the
      heat of competition.
 
    From [email protected] (Mark Bundick)
    Note: This is a condensed version of some competition strategies for
    individual and team competitors, written by Mark 'Bunny' Bundick and
    posted to r.m.r.  Check the r.m.r archive server for the complete posting.
    The full posting points out that there are many ways to win, and the
    following is just what has worked for some individuals.
 
    Some Individual Competition Strategies:
 
    (a) Read the Pink Book.  If you don't know the rules for the event,
    you can't know how to win and how to improve.  Figure out the
    scoring for each event, how many flights are allowed, required
    number of returned flights, the reasons for disqualifications, etc.
    Reading the rules will also give you some insights into how the
    contest will be run.  Start with the general rules then review the
    event specific rules.
 
    (b) Practice for all events where your experience is low.  If you
    already know how to fly parachute duration  (PD), don't waste time
    practicing that at your club's sport launch..  Instead, suppose you
    don't do well in streamer duration (SD).  Build a couple different SD
    models with different streamers, and fly each of them at least a
    couple of times BEFORE the contest.  Take a notebook to the field
    and write down what happened, or at least write it down after you
    get back home.  Such notebooks can be the lifeblood of your
    competition model and strategy development.
 
    (c) Improve one event a year.  At the start of the season, it helps if
    you pick one of your weak events for special attention during the
    year.  Review the existing models and strategies for the event, look
    over the competition carefully during the contest year, and practice
    this key event each and every sport launch or test flying session
    you attend.
 
    (d) Strive for consistent flights.  Rob Justis, my old teammate from
    the 70's, always reviewed our DQ's after the meet and separated
    them into "DQ's for the right reason" i.e no return, and "DQ's for the
    wrong reason", i.e. separation.  We strove to avoid the latter
    obviously.  This made us terribly consistent, and with today's "two
    flights count" rule, this is even more important.
 
    (e) Fly all the events.  Sounds simple, but many people don't do
    this. You don't have to win the event, but if you don't fly it, you're
    sure to get behind because you're conceding flight points right off
    the bat to your competition.   Over the course of a contest year,
    you can concede 10% of your yearly total this way.
 
    (f) Concentrate on events with high individual event weighing
    factors (WF).  If you have to choose events to fly, or are short of
    preparation time for some of the scheduled events, prepare for and
    fly the highest WF events first.  Simple again right?  But how many
    people go to a contest and fly PD first thing in the AM cause the
    wind is calm, and ignore BG which has a WF two to three times that
    of PD?
 
    (g) Refine, don't abandon, your models and strategies.  Rarely do
    you get super performance improvements from forgetting all you
    know to adopt a totally different strategy.  I've seen so many people
    hop onto a design when it didn't fit their flying style and then get
    burned. They switch because some guy had a super performance
    at  a contest, so he must have the "Holy Grail" of models.  Right
    after Tom Beach placed highly at a NARAM with a flexie RG, I saw
    lots of folks try them, and crash.  Tom had lots of flexie experience
    that helped, and when regular BG flyers tried to adopt his style
    without the background, BOOM!  If you're serious about switching
    to a completely different model, say from swing wings to slide wing
    rocket gliders, then take the time to practice, practice, practice and
    build up the background in the new method.  There are no quick
    fixes to the winner's circle.
 
    (h) Pick your contests carefully.  If you can't fly helicopter duration
    (HD) all that well, and the next regional you plan to attend has two
    HD events, find another contest! Sometimes, this isn't possible. But
    if two contests  compete for your participation at the same time,
    take the one that has more of your "strong" events.
 
    (i) Casting Your Bread:  Share what you've learned with others.  A
    three time national champion who shall remain nameless positively
    stomped every challenger in his sight.  But his desire for keeping
    secrets and his unwillingness to share left him with few friends, and
    after a brief time, he left our hobby,  poorer himself and leaving our
    hobby poorer for failing to let us learn from him.  The benefits of
    making new friends and sharing far outweigh any short term
    competitive advantage you might think you have from being
    secretive.  As a quotation I once read went  "We have all drunk
    from wells we did not dig and been warmed by fires we did not
    build."  So go ahead.  Cast your bread on the waters.  You won't be
    sorry.
 
    Hope this provides you competition types some food for thought.
    I'd love to hear from anyone with comments, questions, brickbats,
    etc. at  [email protected].
 
----------------------------------------
 
Section 5.4: Some Model and High Power Rocketry Records
 
[Note: This section will contain summaries of current national and
       international records for model and high power rocketry.  I will
       add to it as I can determine what the records are...Buzz]
 
5.4.1  High Power Altitude Attempts
 
Some of the high power records come by way of a posting from Chip Wuerz
([email protected]).  Chip is part of the University of Central Florida's high
altitude rocketry project.  Additional information has been taken from
several issues of _Tripolitan_/_High Power Rocketry_ magazine.
 
    * * Some current records for NON-METALLIC NON-PROFESSIONAL Rockets: * *
 
    ---Top altitude holders:
 
    Note:  It has been reported that a 2 stage rocket at BALLS 2, August
           1992, set a new altitude record by achieving over 53,000 feet
           AGL.  I have not been able to get details or confirmation...
           [Buzz McDermott]
 
       Altitude:  27,576 (altitude by Adept altimeter)
       Set by:    Pius Morozumi
       Event:     Black Rock V, Black Rock Dry Lakebed
       Date:      July 16-18, 1993
     
       Altitude:  24,771 feet  (11.7% tracking error)
       Set by:    Chuck Rogers and Corey Kline
       Event:     Lucerne Dry Lake Bed, Lucerne, Ca.
       Date:      June 1989, USXRL-89
 
       Altitude:  24,662  (tracking error unknown)
       Set by:    Tom Binford
       Event:     LDRS XI, Black Rock Dry Lake Bed, Nevada
       Date:      August 16, 1992
 
       Altitude:  22,211 feet   (5.3% tracking error)
       Set by:    University of Central Florida
       Event:     LDRS X, Black Rock Dry Lake Bed, Gerlach, Nv.
       Date:      August 1991
 
 
    * Notes on Pius Morozumi flight (copied from November, 1993, issue of 
    _High Power Rocketry_ magazine (Black Rock V, July 1993) -
    
    Pius Morozumi flew a two-stage, K550 to K250 flight with the upper 
    stage configured as a boosted dart.  After a five second delay, the
    second stage was ignited.  Redundant Adept timers were used to ignite
    the second stage after the delay following first stage burn-out.  The
    first stage was recovered at Black Rock Five.  However, the upper 
    stage was not recovered.  Approximately seven weeks after the flight
    the upper stage was found and the recording altimeter was still 
    readable.  It registered an altitude of 27, 576.  The prior record of 
    24,771 had stood for over three years.
    
    * Published notes on Chuck Rogers / Corey Kline Flight:
    (Lucerne Test Range Tracking Results, November 1988 - May 1989) -
 
    New unofficial altitude record for nonmetal, amateur high power/experimental
    type rockets.  Possibly highest tracked flight of an amateur rocket
    (metal or fiberglass construction) yet in the United States.  Korey
    Kline and Charles Rogers became the first recipients of the Rocket
    Newsletter perpetual altitude trophy for the first flight to exceed
    the previous record of 22,080 feet set with a metal rocket by the Fort
    Team in May 1984.  The trophy will be awarded to the next team to
    exceed the current record.  Record is unofficial because of some
    uncertainty on the exact track.  The cloud of red carpenters chalk
    ejected by the rocket was barely visible (because of a background of
    white clouds at higher altitudes) and high wind speeds at 25,000 feet
    dispersed the tracking cloud in only 3 - 4 seconds.  Trackers only
    got a track on the general vicinity of the red carpenters chalk
    in front of a cloud.  Before they could zero in the track, the red
    cloud had disappeared.  The angles from the last position of the tracker
    heads was used for the track, the error was only 11.7%.  The tracked
    altitude was within 3.2% of the postflight prediction (25,567 feet)
    using the Rogers Alt4 altitude prediction program with the actual
    liftoff weight of the rocket, and a preflight CD estimation from
    program CD2.  Undoubtedly a valid track, but because of circumstances
    considered an unofficial record only.  The Rocket Newsletter considers
    this track an official record.  This rocket used a single, custom-manufac-
    tured L500-25, made by the Rogers/Kline team.
 
    *** Note: unofficial means Tripoli unofficial.  Tripoli only recognizes
        tracks with less than 10% error.  (Chip Wuerz) ***
 
 
    * Published notes on Tom Binford's 'Cloudbuster' flight at LDRS XI
      (derived from text in Nov/Dec/, 1992 issue of _High Power
      Rocketry_ magazine.
 
    This rocket was launched on Sunday, 16 August 1992, at LDRS XI in the
    Black Rock Desert.  The 'Cloudbuster' was a single stage rocket built
    by Tom Binford. It was powered by a single Vulcan O-3000 motor with
    30,000 newton seconds of total impulse.  The flight was tracked to 24,662
    feet AGL, but suffered an ejection failure and was destroyed on impact.
 
 
    * Published notes on University of Central Florida's Flight:
    (_Tripolitan...America's High Power Rocketry Magazine_, Oct/Nov 1991)
 
    Highest tracked flight at LDRS-X / BALLS 1.
    Second all-time highest track of a non-metallic high power rocket.
    University of Central Florida's research project and altitude attempt
    to break the current high-power rocketry altitude record of 24,771 feet
    set by the KLINE/ROGERS team in 1989.  Altitude attempt had been based on
    3850 NS L-engine, new Vulcan L-750 engines deliver 3,000 (now known to be
    less from motor testing results) newton seconds.  In an attempt to make
    up power loss and to provide margin on the goal altitude of 25,000 feet,
    the upper stage was delay-staged by several seconds.  Altitude predictions
    computer simulation program predicted 28,500 feet.  Upper stage flew
    substantial trajectory, reaching apogee nearly 2 miles downrange.
    Rocket used microprocessors / timer-controlled staging and ejection,
    on-board flight data measurement package, and a radio beacon system to
    locate upper stage.  Track was accomplished using red carpenters chalk.
    Both stages were recovered.
 
5.4.2  Biggest Non-metallic Rockets
 
    1) Rocket:      Down Right Ignorant
       Weight:      800 pounds +
       Set by:      Dennis Lamonthe, Chuck Sackett, and Mike Ward
                    BlackRock Dry Lake Bed, Gerlach, Nv.
                    August 17, 1992, FireBALLS experimental launch
       Description: Super scale based on Esoteric rocket designed by Ron Schultz
       Height:      34' 7"
       Diameter:    24"
       Power:       1 O-class custom motor
                    5 Energon L1100 motors
                    8 ISP K1100 motors
                    (around 76,000 NS total impulse)
       Materials:   24" fiberglass tubes for main body tube
                    1/8" aluminum plates for coupler bases and fin
                      mounting boxes
                    1/2" aluminum plate for motor thrust plate
                    2x5" oak boards for tube coupler assemblies
                    2x5" pine boards for body tube strengthening
                    plywood centering rings
                    3/4" birch fins
                    14" paper tubing for upper body tube hard resin/fiberglass
                     nose cone (originally a sounding rocket nose cone shroud)
       Note:        The definition of 'non-metallic' traditionally has meant
                    'no substantial metal components' as well as no structural
                    components being metal.  DRI appears to push that definition
                    to its absolute limit, or a little beyond.
 
5.4.3 Other Non-professional Flights of Note
 
    1) Rocket:      Frank Kosdon metal rocket
       Date:        LDRS XII
                    Argonia, Kansas
                    15 August 1993
       Power:       Kosdon non-certified O10000 (that's O-10,000)
       Materials:   All metal rocket with custom manufactured motor
       Altitude:    35,407 feet AGL; closed optical track
       Notes:       This is a special-case flight.  The rocket does not
                    follow the rules for high power because metallic rockets
                    are expressly prohibitted by both the NAR and Tripoli.
                    It also uses a custom made motor.  The motor was made
                    by a manufacturer with other high power motors certified
                    by Tripoli.  It was pre-manufactured and solid propellant,
                    within the total NS limits of high power consumer rockets.
 
                    Tripoli does not recognize this flight, or any other flight,
                    for altitude record purposes unless a successful deployment
                    of the recovery system is observed or the rocket can be 
                    recovered to show successful recovery system deployment.
    
5.4.4 Some Model Rocketry Records
 
    The following has been extracted from the list of NAR model rocketry
    records which may be found on the r.m.r archive, sunsite.unc.edu.  These
    are U.S. records for *model rockets*.
 
    Category             Record       Date     Holder          Division
    1/4A Altitude       (unclaimed)
    1/2A Altitude        219m          9/88    Neutrom Tm      Sr.
       A Altitude        414m          5/86    Odd Couple Tm   Sr.
       B Altitude        535m          8/81    A. Rose         Sr.
       C Altitude        756m          8/90    J. Sexton       Sr.
       D Altitude        860m          8/81    Lou Dick Tm     Sr.
       E Altitude       1387m          5/85    Lou Dick Tm     Sr.
       F Altitude       1820m          9/81    F. Craven       Jr.
       G Altitude       (unclaimed)
 
       A Payload Alt.    130m          8/91    Imploding White Sr.
                                                 Mice Tm
       B Payload Alt.    199m          5/81    R. Kaplow       Sr.
       C Payload Alt.    553m          8/89    Spaceman Spiff  Sr.
                                                 Tm
       D Payload Alt.    983m         11/89    D. Lucas        Sr.
       E Payload Alt.   (unclaimed)
       F Payload Alt.   (unclaimed)
       G Payload Alt.   (unclaimed)
 
       B Eggloft Alt.    133m          6/86    J. Warnock      Sr.
       C Eggloft Alt.    363m          8/92    A. Miller       Jr.
       D Eggloft Alt.    526m          5/86    Alpha Omega Tm  Sr.
       E Eggloft Alt.    932m          8/83    J. Zingler      Sr.
       F Eggloft Alt.   (unclaimed)
       G Eggloft Alt.   (unclaimed)
 
    As with the High Power altitude attempts, the problem is as often getting
    a closed track rather than getting a model higher.  A higher flight does
    not count unless the trackers can spot it!  Sometimes the model must be
    retrieved, as well.  For example, the 'Ace Disaster Recovery' team got a
    closed track of 603m for D Eggloft altitude at the TEX REGIONAL 93 meet
    (Dallas, Texas) in June, 1993.  They were unable to find the rocket after
    it landed so the flight was disqualified and the current record of 526m
    stands.  Likewise, many high flights have been disqualified because the
    trackers were unable to follow the rocket or the trackers spotted on
    the ejection charge, which may have occurred prior to or after apogee.
 
*===========================================================================*
*                  END OF REC.MODELS.ROCKETS FAQ                            *
*===========================================================================*

33.15Glossary A-LVERGA::KLAESQuo vadimus?Wed Mar 02 1994 12:39652
Article: 15835
From: [email protected] (jack hagerty)
Newsgroups: rec.models.rockets
Subject: Glossary, A thru L
Date: 26 Feb 94 09:10:26 GMT
Organization: Robotic Midwives, Ltd., Livermore, CA
 
Here is the monthly Glossary posting. You'll notice that it now
comes in two parts since it's grown enough that it's crossed
one of the magic size limits, and is starting to be truncated
by some systems.
 
Part of this is due to the help I've been getting. Larry Curico, in
particular is to be [thankedblamed] for a great deal of this month's
increase. He provided both suggestions and raw material for about 80% 
of the new and updated entries this month. The recently returned Bob 
Kaplow helped with another 10%, including the provocative "Davis Douche."
 
- Jack
 
================================
 
Following is a fairly complete overview of hobby rocketry terms, both technical 
and slang. After it outgrew its slot in the FAQ, Buzz and I decided that it 
should be posted as a stand-alone document while he keeps a skeleton version 
in the FAQ itself.
 
Please note that this is a copyrighted document. Anyone is free to distribute 
it in rocket club newsletters or other educational materials provided that 
you 1) Ask me first, and 2) Indicate on the material where you got it (i.e. a 
credit notice).
 
- Jack
 
===================================================
Changes February 1994:
 
Updated entries: Apogee, Kitbash, Krushnic Effect, Optimum Mass, Phenolic
 
New entries: Composite Material, Composite Motor, Composite Propellant,
	   Davis Douche, Double Base Propellant, Drop Staging, Hyperterminal 
	   Velocity, Landis Loop, Single Base Propellant, Terminal Velocity, 
	   Triple Base Propellant
 
Deleted entries: Composite
 
---------------------------------------------
Glossary of Hobby Rocketry Terms compiled by Jack Hagerty and Buzz McDermott
Thanks to all of the r.m.r readers who have contributed.
 
Any corrections, improvements, updates, or suggestions should be sent to
Jack Hagerty at [email protected].
 
Copyright (C) 1994, ARA Reprint Services
All rights reserved
---------------------------------------------
January, 1994
 
 
Advanced       see 'High Power Rocket'
Rocket
 
AERO-PAC       The Association of Experimental ROcketry of the PACific, a 
	       prefecture of Tripoli in Northern California which hosts NXRL 
	       (q.v.) each year in the Nevada Desert. Despite the name, this 
	       is an HPR club and does not fly liquid fueled or other amateur 
	       rocketry vehicles. It's main purpose is education through 
	       experimentation with rocketry while following the NAR and 
	       Tripoli safety codes.
 
Air Start      Any motor that is started after first motion of the vehicle. 
	       Upper stage ignition of a multi stage rocket is a special case 
	       of air starting. Usually it is outboard boosters started after 
	       a central motor has lifted the vehicle, or visa versa. This can 
	       be done by a flashbulb/motion switch, timer, or simply a piece 
	       of fuse started by the exhaust of the pad start motor.
 
AmSpac         Deprecating but affectionate abbreviations for *American 
AmSpam         Spacemodeling* (q.v.)
 
American       The journal of the National Association of Rocketry. Previously 
Spacemodeling  known as *The Model Rocketeer* (q.v.), it underwent yet another 
               name change and became *Sport Rocketry* (q.v.) starting with 
	       the Sept/Oct 1993 issue.
 
Amateur Rocket The class of non-professional rocket beyond HPR. Amateur 
or             rockets use structural metal parts and very often the motor 
Experimental   casing doubles as the airframe (as with professional rockets). 
Rocket         These rockets can be very large and powerful, capable of placing 
 	       payloads many miles up. Activities in this field (one can 
	       scarcely call it a hobby) include formulation and manufacture 
	       of propellants and thus can be EXTREMELY hazardous.  This is 
	       the main reason that amateur rocketry is not to be attempted 
	       alone. Another is expense as these vehicles can run many hundreds
	       or thousands of dollars and take months to build.  The equipment 
	       necessary to safely pursue amateur rocketry (sandbagged bunkers, 
	       loading pits, standby fire truck, etc.) are quite beyond the 
	       resources of most individuals.  
 
               Not all amateur rockets are so large. Many of the "beginner" 
               vehicles would qualify as HPR or even model rockets in terms 
               of liftoff weight and total impulse, but fail the NAR/Tripoli 
               codes due to their metal airframes and user-compounded propel-
               lants. Note: There is a fine, but significant, difference 
               between using a metal cased reloadable motor with pre-manufact-
	       ured fuel slugs and packing a pipe with zinc/sulfur (a common 
	       amateur beginner fuel).
 
	       Liquid fueled vehicles are becoming more popular among amateur
	       groups. These can produce up to 1,000 lbs of thrust for up to
	       a minute from a LOX/Kerosene engine which can propel the vehicle 
	       to altitudes of over 40 miles. Some hobby!
 
	       Neither Tripoli nor the NAR sanction amateur rocket activities.
 
	       See also the "Black Rock Society", the "Pacific Rocket Society" 
	       and the "Reaction Research Society"
 
AP             Ammonium Perchlorate, the oxidizer used in composite rocket 
	       motors.  Other components are Aluminum powder (fuel) and
	       polybutediene rubber (the binder holding it all together).
	       This is the propellant mixture that the Shuttle SRB's use.
 
Apogee         The highest point of a rocket's flight path. (More literally, 
	       the point farthest on the flight path from Earth.)
   
AR	       American Rocketeer - Centuri's attempt to produce an MRN 
               (q.v.) clone in the late '60s. While the contents were 
               fairly typical (product announcements, club news, rocket 
	       plans, reports on "real" aerospace events, etc.) it had 
	       a curiously over-produced look to it and ran very heavy 
	       on the advertising. Someone looking beneath the surface 
	       would notice that there was no reader input (e.g. rocket 
	       designs or "Idea Box" style tips); that all the rocket 
	       plans came from the Centuri design department and the "tips" 
	       were for problems that could be solved by items straight 
	       from the catalog! While each issue carried a Volume/Number 
	       identification, there was only one "Number" for each "Volume." 
	       V1, N1 was in 1966 and continued for at least four years.
 
B/G            Boost Glider. A glider which is boosted to altitude by a rocket
               motor.  The pod containing the expended motor may separate 
               from the glider at ejection to be returned by streamer or 
               parachute (this is typical but is not required).  The more
               aerodynamically clean glider section is then free to glide 
               more slowly.
 
Baffle         See 'Ejection Baffle'
 
BAR            Born Again Rocketeer.  An individual who has re-discovered the
               hobby/sport after an absence of several years.
 
Base Drag      A component of aerodynamic drag caused by a partial vacuum in 
               the rocket's tail area. The vacuum is the hole created by your 
	       rocket's passage through the air.  Base drag changes during 
	       flight. While the motor is firing, the drag is minimal since 
	       the tremendous volume of gas generated by the motor fills this
	       void. The drag takes a sharp jump at burnout when this gas 
	       disappears (note: tracking smoke has very little effect on base 
	       drag due to its low density). Base drag can be reduced by the 
	       use of a boattail to transition the main body diameter down to 
	       the motor diameter which helps direct air into the evacuated 
	       area. When properly designed, a boattail can reduce base drag 
	       below zero (i.e. actually generate a small amount of forward 
	       thrust) by making use of the "pumpkin seed" effect.
 
Bernoulli      A phenomenon first described by the 18th century Swiss scientist 
Effect         Daniel Bernoulli who studied the pressures in moving fluid 
	       streams. The effect states that moving air will have a lower 
	       pressure than the still air around it. This is the principle
	       behind how airplane wings generate lift and why beach balls stay 
	       "balanced" on top of fans in those hardware store displays :-) 
	       
	       The effect is significant in rocketry when using altimeters 
	       or any other kind of payload that senses the ambient pressure 
	       around the rocket. The air moving by the payload section could 
	       cause the payload to indicate a lower pressure than the ambient 
	       still air, thus giving a false altitude reading. The effect
	       drops to zero at apogee when your rocket stops moving, but the
	       altitude vs. time curve will be wrong.
 
Bernoulli      A phenomenon similar to the "Krushnic Effect" (q.v.) where the
Lock	       rocket seems to be "glued" to the pad at liftoff. This afflicts 
               larger, flat-bottomed rockets launched too close to pads with 
               flat blast deflectors. The exhaust gasses escape at great speed 
	       through the small annular space between the rocket and the pad 
	       creating a venturi which generates a low pressure region at 
	       the base. This pressure deficit can be significant, and if it 
	       is greater than the thrust being generated by the motor, the 
	       rocket won't go anywhere! This is quite possible as a 2" dia.
	       rocket has, potentially, over 45 lbs (200 N) of "suction" 
	       available to hold it back, while a 3" rocket has over 100 lbs 
	       (460 N)! The old Centuri "Point" was an infamous Bernoulli 
	       locker when launched from an Estes Porta-Pad with its perfectly 
	       matching round blast deflector. 
	       
Black Powder   Basically, gunpowder. The 'traditional' model rocket motor fuel. 
	       Used by Estes and most other model rocket companies through E 
	       range. FSI and Rocketflight have black powder motors through 
	       the F range. See also "AP" and "Composite Motor"
 
Black Rock     An amateur rocketry organization founded by Tom Blazanin to cater
Society        to those who find HPR confining :-) It is a serious organization 
	       for those dedicated individuals who wish to explore rocketry in 
	       a semiprofessional vein. It is open to all forms of reactive 
	       propulsion: solid, liquid and hybrid.
 
Boattail       A transition section at the tail of the rocket which gradually
               narrows the body down to the motor diameter. Used to reduce 
	       base drag (q.v.).
 
Boosted Dart   A method of maximizing altitude for any given impulse motor. A 
	       sub-minimum diameter, unpowered "dart" section weighted for 
	       Optimum Mass (q.v.) is placed on top of the powered section. 
	       At burnout (maximum velocity) the dart is released and coasts 
	       higher than even a minimum diameter rocket could due to its small
	       cross sectional area. This technique is used in professional 
	       sounding rockets (e.g. Super Loki) as well as hobby rocketry.
 
Booster        On a multi stage rocket this refers to the sections (stages)
               which drop off in mid-flight.  On single stage payload rockets,
	       the term  is used for the lower powered portion to distinguish 
	       it from the payload section. See also "Air Start"
 
Burn Out       The velocity the rocket is traveling when the motor runs out of 
Velocity       fuel. Usually the highest speed achieved by the rocket. See also
               "Hyperterminal Velocity"
 
CA             Cyanoacrylate ('super glue').  A very strong adhesive popular
               for use in competition and high power rockets, as well as 
               'on the field' repairs.  The three most common forms of CA are
               often referred to as 'hot', 'gap filling' and 'slow'.  Hot CA
               is very thin and has strong wicking properties.  It dries in
               only a few seconds.  Gap filling CA is a little thicker and
               generally comes in 15 - 30 second bond times.  Slow CA forms
               the strongest bond but its bond times are also much longer.
               Hot or gap filling CA is often used to tack parts into place
               prior to applying a stronger adhesive with a much longer 
               bonding time (such as an epoxy).
 
Capacitive     A type of launch controller which uses a large capacitor to 
Discharge      store electrical energy from a battery. When commanded by the
	       launch controller, the capacitor discharges a large current 
	       into the igniter.  These controllers are often used with large 
	       cluster rockets to ensure all motors ignite simultaneously.             
CATO           A motor failure, generally explosive, where all the propellant 
	       is burned in a much shorter time than planned.  This can be 
	       a nozzle blow-out (loud, but basically harmless), an end-cap 
	       blow-out (where all of the pyrotechnic force blows FORWARD 
	       which usually does a pretty good job of removing any internal 
	       structure including the recovery system) or a casing rupture 
	       which has unpredictable, but usually devastating, effects.  
	       Another form of CATO is an ejection failure caused by either 
	       the delay train failing to burn or the ejection charge not 
	       firing, but the result is the same: the model prangs.
 
               A CATO does not necessarily burn all of the fuel in a rocket 
               motor (especially true for composite fuels, which do not burn 
	       well when not under pressure).  For this reason you should be 
	       especially careful when approaching a CATO.
 
	    Origin:
               Opinions on the meaning of the acronym range widely. Some 
	       say it's not an acronym at all, but simply a contraction of 
	       'catastrophic' and should be pronounced 'Cat-o' (which sounds 
	       better than 'cata' over PA systems :-). Others maintain that 
	       it is an acronym but disagree on the meaning, offering a 
	       broad spectrum of 'CAtastrophic Take Off,' 'Catastrophically 
	       Aborted Take Off,' 'Catastrophe At Take Off' and the self 
	       referential 'CATO At Take Off.' All of these are pronounced 
	       'Kay-Tow', like the Green Hornet's side kick. It has been 
	       pointed out, though, that all of the above are 'post-hoc' 
	       definitions since LCO's were using the term over range PA 
	       systems long before any formal acronym was established.
 
               Opinions on the origins say that it is either from the military 
	       rocket programs of WW II, the post war development era, or even 
	       a modroc-only term which originated with the MESS (Malfunctioning
	       Engine Statistical Survey) performed by NAR's Standards and 
	       Testing committee. There is also a claim that it started with the
	       Boston Rocket Club and that the spelling has evolved over the 
	       years. It supposedly started out as 'KATO' which, of course, 
	       stood for KABOOM At Take Off!
 
CHAD           Acronym for CHeap And Dirty.  Used to refer to a quick and 
               inexpensive (but usually inelegant) way to solve a particular 
	       problem or produce some end result.  
 
CHAD Staging   A simple technique used to make a multi-stage rocket out of a 
	       single stage vehicle.  A booster motor is taped to the end of 
	       the standard, single stage motor in the rocket.  The booster is 
	       totally external to the rocket. The booster is then ignited in 
	       the usual manner.  This technique only works with black powder 
	       motors. It will only work with models that are VERY over-stable 
	       to begin with. When CHAD staging does work, however, it is the
	       most efficient staging method because it minimizes increased 
	       drag and mass associated with an added stage. (See Optimum 
	       Mass)
 
Chuff          A form of unstable combustion marked by brief bursts of thrust
	       separated by periods of no thrust. Typically, the bursts come 
	       faster and become longer as burning proceeds, until stable
	       burning results. The sound of chuffing is similar to that of a 
	       steam locomotive starting up. It generally occurs in a composite
	       motor that is ignited too low in the grain.
 
	       Chuffing can be dangerous, since a short burst of thrust can
	       launch the rocket off the launch rod, and a lull immediately 
	       following the burst can put the rocket on the ground. When
	       stable burning ensues, such a rocket will be flying 
	       horizontally. See "Land Shark"
 
CG             Center of Gravity. The point about which a free body will 
	       rotate when disturbed by an outside force. For a model rocket, 
	       this is the point where the effects the masses of the individual 
	       components cancel out and the model will balance on a knife 
	       edge. As with a see-saw, a mass further from the CG will have a 
	       greater effect than the same mass closer in.
 
Cluster        A rocket that fires more than one motor simultaneously. See 
	       also "Davis Douche"
 
Composite      Hi-Tech materials, other than paper, wood or metal, used in 
Material       the construction of rockets (see also "Phenolic"). 
 
Composite      The term used broadly to cover solid fuel rocket motors using 
Motor          propellants other than black powder.  Composite motors require 
	       different igniters and igniter systems from black powder motors. 
	       
Composite      In Hobby Rocketry, any propellant other than black powder. In
Propellant     military parlance (where the term originated) the term is used 
	       to denote propellants that are mixtures of oxidizers and fuels 
	       and to distinguish them from Single, Double, and Triple base 
	       propellants (which are either monopropellants or mixtures of 
	       monopropellants). Note that by the military definition, black 
	       powder is itself a composite propellant because it consists 
	       of separate oxidizers (KNO3 and sulfur) and fuel (charcoal). 
	       Further note that by the hobby definition, single/double/triple 
	       base propellants are composites because they are not black 
	       powder.  No ambiguity arises, however, since the military 
	       doesn't use black powder (in rockets, anyway), and no hobby 
	       rocket motors use single, double or triple base propellants. 
	       See also "Single Base Propellants", "Double Base Propellants" and
	       "Triple Base Propellants"
 
Confirmation   The process whereby a member of Tripoli or the NAR becomes 
Certification  certified as eligible to purchase high power (H and up) motors.  
 
Continuity     A group of electrical techniques for checking the firing
Check          circuit through the igniter to ensure that the circuit is 
	       functional.  This usually involves some type of light or audio 
	       tone activated by a push-button.  The techniques range from a 
	       simple current limiting light bulb or buzzer placed in series 
	       with nichrome igniters, to sophisticated bridge circuits for 
	       sensitive, low current flashbulbs and electric matches.
 
Copperhead(tm) The trademark name for an igniter produced by AeroTech, Inc. 
	       It is a laminated assembly consisting of a two copper foil
	       strips separated by an insulator, with a quantity of pyrogenic 
	       compound on one end. It normally requires a special clip for
	       electrical connections, but some rocketeers have mastered
	       the "Z-Fold" which allows use of normal alligator clips.
 
Core Sample    Synonyms describing a failure mode where the model comes down
Tent Peg       fast and hard (nose first) and ends up tail-high in the ground
Lawn Dart      (this is where large, colorful fins come in handy :-).  Often
Yard Dart      the nose cone has separated (taking the recovery device with
Ballistic      it) and the body tube ends up containing a nice 'core sample' 
Auger In       of mud/dirt when pulled out of the ground.
 
CP             Center of (Aerodynamic) Pressure.  The point on a rocket 
               where stability-restoring forces due to airflow against the
               back part of the rocket (fins, etc.) exactly equal the disturbing
	       forces against the part of the rocket ahead of that point. 
                
               The location of this point depends on the rocket's orientation 
	       at the time of measurement.  If it is at a very small angle to 
	       the "local wind" (line of flight), the fins' restoring contri-
	       bution will be large, while the nose's disturbing contribution 
	       will be small, resulting in a CP that is way back. The CP in 
	       this case can be located using the Barrowman Equations.  If the 
	       rocket is nearly sideways, the CP will be much more forward.  
	       The CP in this case can be located by balancing a cardboard 
	       silhouette of the rocket.
 
               Since all free bodies can rotate only on their center of mass, 
               stability is usually a simple matter of placing your CG ahead 
	       of your CP, which ensures that the restoring forces of airflow 
	       on the rear of the model will always overcome the disturbing 
	       forces on the front.
 
               A good rule of thumb for sport models (both high and low power)
               is to design the rocket with the CP one or two body diameters
               behind the CG.
 
CPSC           Consumer Product Safety Commission.  The government agency 
               which has the task of deciding whether or not a given product
               is safe for 'general consumer' use. 
 
Cruise         A rocket which has failed in such a way that it ends up 
Missile        flying horizontally while still under power.  A common
               example would be a multi-stage rocket which stages "dirty"
               (due to stability or structural problems) causing the upper 
               stage to bend to near horizontal at ignition. Severe launch 
	       rod tip off or high winds have also been know to cause a
	       cruise missile attitude.
 
Davis Douche   A method of igniting clustered motors by using a piece of fuse 
	       in each motor with all fuses dropping into a pie plate that has 
	       been dusted with black powder and taped to the bottom of the 
	       model. A single ignitor in the black powder "flashes the pan" 
               igniting all the fuses at once. Developed in the early '60s by 
               Joel Davis and detailed in an early Model Rocketry Magazine 
               [late 1968 or early 1969, before they went to color covers]. 
 
Delay Train    Pyrotechnic material in the rocket motor which burns slowly 
Delay Charge   between the propellant charge and the firing of the ejection 
	       charge. This allows the rocket to coast towards apogee and 
	       slow down to deploy the recovery system at low speed.   
 
Double Base    A solid propellant consisting of two monopropellants (usually
Propellant     nitroglycerin and nitrocellulose) and various additives. 
	       Double base propellants are used as smokeless powders in 
	       ammunition. They are also used in smaller military rockets but 
	       have been largely replaced by composites in larger vehicles. 
	       Double base propellants are not used in hobby rocketry. See also 
	       "Composite Propellant"
 
DQ             Disqualified flight. See also "Midwest Qualified"
 
Drag           A dimensionless number used in aerodynamics to describe the drag
Coefficient    of a shape. This number is independent of the size of the object
(Cd)           and is usually determined in a wind tunnel. It is part of the
	       basic drag equation F=.5*rho*V^2*Cd*A where F is the drag force,
	       rho is the air density, V is the air velocity and A is the cross
	       sectional area. All of these, except Cd, are directly measurable
	       in a wind tunnel so Cd can be thought of the "fudge factor" that
	       accounts for all of the aerodynamic peculiarities of a shape. The
	       Cd for most sport type hobby rockets is in the range of .4 to .5.
 
Drag Form     The drag coefficient (q.v.) of an object multiplied by its cross
Factor        sectional area. This is used to scale the drag value for a 
(CdA)         particular object from the dimensionless Cd. Theoretically, every
	      object of a similar shape will have the same Cd regardless of its
	      size meaning that both a grain of rice and a Zeppelin would be the
	      same. Multiplying by the area allows comparisons of the true drag 
	      between dissimilar objects. For example, the original Honda Civic
	      had a horrible Cd, and makers of large luxury cars, with a little
	      edge rounding, were easily able to beat it and proclaim "Lower
	      drag than a Honda Civic!" in their ads. This is patently absurd 
	      as the Honda had such a tiny cross section, thus much lower 
	      *actual* drag. See also "Optimum Mass"
 
Drop Staging   See 'CHAD Staging'
 
Effective      See Impulse (Relative)
Exhaust Velocity
 
Ejection       A device used in some rockets to eliminate the need to use 
Baffle         wadding to protect the recovery system. Usually composed of
	       some type of metal wool or mesh to absorb the heat of the 
	       ejection gases before they reach the recovery compartment.  
 
Ejection       A small quantity of black powder used to generate gas pressure 
Charge         within the rocket to deploy the recovery system.  This is 
	       activated when the delay train (q.v.) burns through. On rockets 
	       with electronic ejection  timers, this may be a separate small 
	       container of black powder which is triggered by a signal from 
	       a timer or other control unit.  
 
Electric       A type of igniter originally designed to set off fuse-type
Match          blasting caps (i.e. a match that can be set off from a great
	       distance electrically). It requires a very low electrical 
	       current (~10 mA range) to activate.   
 
Engine         A machine that converts energy into mechanical motion. Such 
               a machine distinguished from an electric, spring-driven or
               hydraulic motor by its consumption of a fuel (from *American
               Heritage Dictionary*). See discussion at the end.
 
Estes Dent     A semicircular deformation of the leading edge of the body tube
	       cause by the nose cone snapping back and striking the body at
	       ejection. The problem is intensified by short shock cords which
	       don't absorb as much energy before reversing and give the nose a
	       closer target with better aim :-) So named due to that company's 
	       policy of providing very short shock cords in their kits.
 
Fillet         A reinforcement of the joint between the fin and the body tube 
	       of the rocket to improve the rocket's aerodynamics and to 
	       strengthen the fin mount.  
 
FIREBALLS      An experimental rocketry/HPR launch hosted by AERO-PAC (q.v.) 
	       which has since been superseded by NXRL (q.v.). The emphasis was
	       on VERY LARGE advanced rockets of "K" impulse or higher. The idea
	       originated with Steve Buck and the first launch was sponsored by 
	       Bill Lewis of AERO-PAC. The name came from jokes surrounding the
	       event (e.g. "It takes BALLS to launch a rocket that big"). Steve 
	       claims that it was never intended to mean "Big Ass Load Lifting 
	       Suckers" as implied in early advertisements. Against the wishes 
	       of its founder, "Fire" was placed in front of "BALLS" to placate 
	       those few who had a problem with the name.
	       
	       Fireballs was traditionally held the Monday after LDRS (q.v.),
	       but it was never formally a Tripoli launch. The 1992 FIREBALLS 
	       (where 'Down Right Ignorant' was launched) was sponsored by 
	       Tripoli for the purposes of insurance coverage, and after that 
	       they decided to "adopt" the event with a name change.
 
Hang Fire      Terms which refer to abnormal ignition. With hang fire, the motor
Misfire        usually ignites after a considerable delay.  Misfires never
	       ignite. Hang fires often appears as a misfire until the motor 
	       ignites some time later. This is the main reason the safety code
	       advises not to approach a misfired rocket for one minute.  
 
High Power     a non-professional rocket weighing more than 1500 grams
Rocket(ry)     at liftoff, containing more than 133 grams of propellant, or 
(HPR)	       containing any combinations of motors with more than 160NS of 
	       total impulse.  High power motors go all the way to class 'O', 
	       with over 40,000NS of total impulse.  High power rockets require 
	       an FAA waiver to launch.  Tripoli defines a high power rocket 
	       as those with over 40NS of total impulse (i.e., 'F' power and 
	       above) and advanced rockets as those with more than 160NS total 
	       impulse (i.e., 'H' power and above).
 
Hobby Rocket   A general, collective term used to describe both model and HPR
	       rockets to differentiate them from amateur/experimental rockets. 
	       The latter, while also non-professional, might better be called 
	       "Obsession Rockets" :-)
 
HPR Lite       A fairly new term used to describe rockets using motors in the
               'E', 'F', and 'G' power classes. Formerly called "Medium Power
	       Rocket" (a term nobody used), it describes rockets which fall 
	       between the current NFPA 1122 weight limit of 1 lb (~454 grams) 
	       and the new proposed model rocket weight limit of 1500 grams.  
	       Rockets in the 'E' through 'G' class aren't normally considered 
	       high power rockets but, to be successful, must be built using 
	       many of the same construction techniques as the larger rockets.
	       Also, any rocket over 1 lb requires an FAA waiver to fly legally.
 
HPRM           High Power Rocketry Magazine - formerly *Tripolitan* (q.v.).
               An independent magazine dealing with all aspects of consumer 
	       rocketry, but with a definite emphasis on high power, advanced 
	       and experimental consumer rocketry. Published six times a year.
	       A subscription is included with membership in Tripoli, but 
	       can be had separately.  Also available on newsracks in larger 
	       hobby stores. Current editor: Bruce Kelley.
 
Hyperterminal  A situation where a rocket is traveling faster than terminal
Velocity       velocity (q.v.) for a given motor. This is possible, for example,
	       with a staged model with grossly mismatched motor combinations 
	       such as an F-100 staged to a B6. At staging, the upper stage 
	       will already be beyond its terminal velocity for the "B" motor. 
	       In this case, the upper stage will actually *decelerate* during 
	       thrust and approaches terminal velocity from above.
 
Igniter        An expendable device used to ignite a rocket motor.  
 
Impulse        A measure of the efficiency of a rocket engine. Similar to
(Relative)     Specific Impulse, it is defined as the Total Impulse (q.v.) 
               divided by the mass of the propellants. A little dimensional
	       juggling shows that this gives the same units as velocity
	       (ft/sec or m/sec) hence is sometimes called "Effective Exhaust
	       Velocity." How quickly the reaction mass leaves the nozzle is 
	       a good measure of efficiency.
 
Impulse        A measure of the efficiency of a motor/propellant system. 
(Specific)     It is determined by taking the Total Impulse (q.v.) and dividing 
	       by the weight of propellants. This carries the potentially
	       confusing units of "seconds" (as if it had something to do with
	       the burn duration) but is due to weight and thrust both being
	       force parameters hence canceling out (e.g. lb-sec/lb or N-sec/N).
	       This is actually very handy since it makes the term independent
	       of the units system (metric or English) since they both use
	       "seconds" for time.
 
Impulse        A measure of the total momentum imparted to the rocket by the
(Total)	       motor. It is defined (for those who know calculus) as the 
	       integrated area under the thrust-time curve. For the rest of us,
	       it can be thought of as the motor's average thrust times the 
	       duration of the burn. Measured in N-sec or Lb-sec.
 
Kato           See "Cato"
 
Kicked         A term used to describe a motor which is ejected from the 
	       rocket while in flight.  This often results in the failure of 
	       the recovery system. It is usually caused by not fitting the 
	       motor into the motor mount properly. See also "Prang"
 
Kitbash        Taking two (or more) kits and combining ("bashing") them into
               a new design. Often used as a contest event (Team Kitbash, where
               teams compete, Kitbash Duration, Scale Kitbash, etc) where the
               idea is to be creative in a limited amount of time.
 
	    Origin:
	       The term appears to have come from the model railroading hobby
	       where kits for buildings and other diorama items have, for 
	       decades, been modified from their original intent to suit the 
	       needs of a particular layout.
 
Krushnic       A very dramatic phenomenon where your rocket makes a tremendous
Effect         amount of noise and smoke but doesn't go anywhere! This happens 
	       when the motor is recessed into the body tube by more than one 
	       tube diameter. If so recessed, the cylindrical volume below the 
	       motor forms a secondary expansion chamber which allows the 
	       exhaust gasses to expand below atmospheric pressure before 
	       leaving the rocket. Surrounding air aspirated into the exhaust 
	       stream causes turbulence which negates much of the thrust, along 
	       with creating the characteristic roar. A multi-stage model that 
	       ejects its booster motor, but not the airframe, is a perfect 
	       example. Very damaging; it almost always destroys the lower body 
	       tube beyond use. Named for Richard Krushnic, the rocketeer who 
	       characterized the effect in the late '60s. Not to be confused 
	       with "Suction Lock" (q.v.).
 
Land Shark     A rocket which has failed in such a way that it ends up on
Worm Burner    the ground while still under power.  Upper stages of unstable
               multi-stage rockets often end up like this, as do some (too)
               heavy HPR rockets with long-burning, low thrust motors.
 
Landis Loop    A ring used in a tower launcher to keep the back end of a 
	       egglofter centered during launch. Invented by Geoff Landis 
	       and named for him by Bob Kaplow (Mr. "Dual Eggloft Forever")
 
LCO            Launch Control Officer: the individual responsible for safe 
	       operation of the launch range.  
 
LDRS           The annual national high power sport launch sanctioned by 
               Tripoli.  LDRS stands for 'Large Dangerous Rocket Ships,' the 
	       derivation of which is best left to others. Note: LDRS has NEVER 
	       stood for 'Lets Do Rocketry Safely', despite what you hear from 
	       historical revisionists trying to mollify public officials :-) 
 
Lovelace       A phenomenon where the nose cone is apparently "sucked" out of 
Effect         the body right at motor burnout. It is more prevalent on para-
	       bola, ogive and other low drag nose shapes. The theory (as yet 
	       unproven) is that since the nose cone has much less drag than 
	       the body, its momentum tends to carry it forward faster (or, 
	       more correctly, the body's drag decelerates *it* more quickly) 
	       putting tension on the nose-body joint. The condition is 
	       exacerbated by any nose weights added for stability (which 
               also raise the momentum of the nose) and/or a loose fit of 
               the nose in the body.
 
               Another possible contributing factor could be the denser air 
	       (trapped in the body tube from ground level) exerting pressure 
	       on the nose cone once the rocket reaches a higher altitude.
 
               The term is named after an early 1970s movie actress 
               who, ahh, um...well, go ask your dad :-)
 
                             ===[End of Part 1]===

33.16Glossary M-ZVERGA::KLAESQuo vadimus?Wed Mar 02 1994 12:40597
Article: 15836
From: [email protected] (jack hagerty)
Newsgroups: rec.models.rockets
Subject: Glossary, M thru Z
Date: 26 Feb 94 09:25:02 GMT
Organization: Robotic Midwives, Ltd., Livermore, CA
 
Magnelite (tm) An ignitor made by Rocketflite used mainly to start composite 
               motors. A medium power device (2-3 amps at 12 volts), it requires
	       significantly more than an electric match (q.v.), but not as much
	       as a Copperhead (q.v.). It consists of a nichrome bridgewire 
	       dipped in a magnesium based pyrogen which burns *very* hot 
	       (~6000F), aiding in the ignition of stubborn composites, such 
	       as a "Blue Thunder". They come both single and double dipped,
	       depending on how much "oomph" you need. The head is quite large
	       so they work best in 29mm and larger motors.
 
Medium Power   See "HPR Lite"
Rocket         
 
Midwest        During the 1970's, NAR contest flyers circulated a persistent 
Qualified      rumor that meets held on the East Coast were held to a much  
               higher standard of flight qualification than those flown in the 
	       Midwest. The Contest Board steadfastly maintained that contest 
	       rules were uniformly enforced. The differences in flight 
	       qualification occasionally surfaced at NARAM. If an RSO qualified
	       a flight that many people felt should not have been, his or the 
	       flyer's geographical location came under scrutiny. While no rule 
	       changes or procedures were modified, flyers continue to refer to 
	       those marginal flights squeak through as "Midwest Qualified." 
	       
	       The term also gained popularity when a group of competitors from 
	       the SNOAR section in Cleveland began offering at NARAM the 
	       "Best Midwest Qualified Flight" award. A collection of wreckage 
	       of NARAM's prangs, large and small, were attached to a large 
	       sheet of cardboard, along with local flora, fauna, tourist 
	       brochures, food wrappers, etc. SNOAR members then decided who 
	       had the best prang of NARAM, and presented the "trophy" to the 
	       "winner" at the  awards banquet. Nomination was cause for pain 
	       enough, but winning made one a legend in his own time.
 
Minimum        A rocket built with the smallest possible diameter body tube for
Diameter       the size of motor casing. Usually done to reduce drag in sport or
	       competition models even though it can increase the difficulty of
	       attaching fins and recovery systems. See also "Boosted Dart"
 
Model Rocket   An aero-vehicle that ascends into the air by means of a 
 	       reaction motor, but without the use of aerodynamic lifting 
	       surfaces.  The gross launch weight, including motor(s), 
	       will not exceed 1500 grams. Motor(s) for said vehicle will 
	       not exceed 160 Newton seconds of impulse and/or contain more 
	       than 62.5 grams of propellant each, and no more than a total 
	       of 125 grams of propellant in multiple motor situations.  
	       
	       All components of said vehicle will be of wood, paper, rubber, 
	       breakable plastic or similar material and without substantial 
	       metal parts.
 
               Note:  Current NFPA recommendations (NFPA 1122) limit model
                      rockets to ~454 grams (1 pound) gross launch weight,
                      115 grams total propellant, and no motor with more
                      than 160NS of total impulse.  The FAA requires a waiver
                      application and approval for any model over 1 pound.
                      The FAA is considering amending its FAR 101 to allow
                      models up to the current NAR model rocket definition
                      (1500 grams weight , 125 grams fuel...) to fly without a
                      waiver.
 
                      Model rockets in Canada are limited to 1 pound total
                      launch weight and 80NS of total impulse.  The same 
                      rules apply for construction materials as with US NFPA
                      guidelines.
 
Model          The original NAR newsletter. Published as an insert to MRM 
Rocketeer      (q.v.) while it lasted and thus available to non NAR members 
               for a while. After MRM folded, it was again published stand-alone
	       and gradually expanded to a magazine style format.  It became 
	       *American Spacemodeling* (q.v.) in July 1984, although there 
	       continued to be a section called "The Model Rocketeer" for the 
	       NAR president's column and other association news (just like in 
	       MRM!) which became the "President's Corner" in 1992.
 
Modroc         Model Rocket.  Also seen as 'modrocer', or similar spelling,
               to mean 'model rocketry enthusiast'.
 
Monopropellant See "Single Base Propellant"
 
Motor          Something that imparts or produces motion, such as a machine
               or engine. A device that converts any form of energy into
               mechanical energy (from *American Heritage Dictionary*).
	       See discussion at the end.
 
MRM            Model Rocketry Magazine - An early attempt at a "newsrack" 
               style rocketry magazine. It attempted to do for rocketry
	       what *Model Railroading* did for that hobby or *RC Modeler*
	       did for model airplanes, namely create a forum where the whole
	       industry could talk directly to the hobbyist without limiting
	       him to a single company (e.g. the MRN or AR) or making him 
	       join an organization (e.g. the NAR). What it actually proved
	       was how tiny the hobby was back then as it only lasted a bit 
	       over three years from 10/68 through 1/72 then quietly folded. 
	       Notable on the staff was a young Jay Apt, who went on to join 
	       the astronaut corps and has made several Space Shuttle flights.
 
	       Despite the crude graphics and generally marginal production
	       values, the magazine was treasured by its small band of 
	       followers and copies are in great demand today. Photocopies
	       are circulated by an "old boy network" at meetings and swaps.
 
	       While it lasted, it also incorporated *The Model Rocketeer* 
	       the NAR newsletter which later became *American Spacemodeling*
	       and still later *Sport Rocketry* (available off the rack in 
	       larger hobby shops).  *HPR Magazine* (q.v.), the Tripoli journal,
	       likewise started as a captive publication for TRA which was later
	       taken private by its current editor. Thus we now have TWO
	       rocket hobby magazines on the newsracks today!
 
MRN            The Model Rocket News - The oldest continuously published
               rocketry periodical. Started by Vern Estes and his small
	       crew in 1960, it is still sent to all of Estes's active mail 
	       order customers. Somewhat sophomoric in style, it contains a 
	       great deal of practical information, especially for beginners. 
	       It has survived a bewildering array of changes in format over
	       the years, but is still published three or four times annually. 
	       Current editor: Mike Hellmund.
 
NAR            National Association of Rocketry. A national hobby organization
               promoting model and high power rocketry in the United States.
               The NAR promotes rocketry related sport flying, competitions,
               and education. 
 
NARAM          National Association of Rocketry Annual Meet.  The NAR 
               national championships competition, held in August of
               each year.
 
NARCON         National Association of Rocketry Annual Convention.  An annual
               event sanctioned by the NAR oriented towards non-competitive
               (i.e., sport) model and high power rocketry. It includes
               seminars, R&D presentations and lots of sport flying.
 
NARTS          National Association of Rocketry Technical Services.  A service
               provided by the NAR for both members and non-members.  NARTS
               stocks rocket plans, technical reports, and other items of
               interest to rocketry enthusiasts.  NARTS may be reached at
                    NAR Technical Services (NARTS)
                    P.O. Box 1482
                    Saugus, MA 01906
                    CompuServe account: 73320,1253
 
Newton &       Metric units used to measure thrust and total impulse (q.v.)
Newton-second  respectively. One pound = 4.445 newtons. 
 
NSL            National Sport Launch.  An annual, national sport fly
               sanctioned by the NAR.  It is currently held in February
               of each year so that it is midway between NARAM national
               meets.
 
NFPA           National Fire Protection Association.  A private for-profit
               organization responsible for crafting rules and regulations 
               dealing with fire safety issues which are beyond the expertise 
	       of local agencies. The NFPA is NOT a government agency and has 
	       no enforcement power of its own. It gathers experts in various 
	       fields to write safety regulations for adoption by local fire 
	       agencies (at the discretion of the Fire Marshal). The current 
	       NAR Model Rocket Sporting Code was developed by the NAR and NFPA.
	       Both the NAR and Tripoli are members of the NFPA.  G. Harry 
	       Stine ('the old rocketeer') is currently the chairman of the 
	       pyrotechnics committee of the NFPA.  
 
NFPA 1122      The current NFPA regulation concerning model rocketry. The last
               adopted regulations were enacted in 1987 and defined a model
               rocket as being less than 1 pound in launch weight, containing 
               less than 4 ounces (~114 grams) of fuel, with no more than 160NS 
               total impulse in all motors, and no motor over 80NS of total 
               impulse.  The NAR is currently working with the NFPA to update 
               the definition of 'model rocket' to agree with the current NAR 
               definition (see 'model rocket').
 
NFPA 1127      The current NFPA regulation concerning High Power rocketry. 
	       [The remainder of this definition under construction]
 
NXRL           The National Experimental Rocket Launch. An annual launch 
	       sponsored by Tripoli and hosted by AERO-PAC (q.v.) for the 
	       purposes of launching very large (K and above) HPR birds. An 
	       outgrowth of FIREBALLS (q.v.), Tripoli "adopted" the concept to 
	       provide insurance and continuity on an annual basis. The main
	       difference between NXRL and other Tripoli launches (e.g. LDRS,
	       Danville) are that no rockets *below* K power are permitted 
	       (which holds down the crowd) and that home made motors are 
	       allowed as long as they conform to the basic HPR safety code.
 
Ogive          A shape defined by the intersection of two circles. It is not 
	       the same as a parabola (q.v.). Both ogives and parabolas produce 
	       low drag sub-sonic nose shapes. They can be told apart since a 
	       parabola always has a rounded nose while an ogive comes to a 
	       point.
 
Optimum Mass   For any given motor and Drag Form Factor (q.v.) the liftoff 
	       mass for which a rocket will reach maximum altitude in dense 
	       atmosphere. At first this might seem to be just the lowest 
	       possible mass, but there is a two edged nature to mass covering 
	       both powered flight and coasting. Lower mass will give higher 
	       burnout velocity, but will dissipate its momentum to drag faster 
	       (think of a feather). Conversely, a heavier rocket will have 
	       more momentum at burnout to coast farther, but too much mass 
	       will hold down both burnout altitude and velocity. Hence, there 
	       is a "knee" on the liftoff mass vs. altitude graph.
 
	       For very low impulse motors (say "B" and below) this "knee" is
	       right around the mass of the motor itself, so the rule of thumb 
	       is "the lighter the better." The higher impulses, though, have
	       more leeway, and careful calculations should be made to determine
	       the optimum mass for altitude attempts. 
 
	       In a multi-stage rocket with no staging delays, only the dead
	       mass in the upper stage participates in coasting. Extra dead 
	       mass in lower stages cannot enhance coast distance, and so 
	       lower stages should be as light as possible. Strictly speaking, 
	       an undelayed staged rocket has no optimum liftoff mass, but 
	       the mass of the last stage may be optimized with respect to the
	       (sub-optimal) lower stages. In dense atmosphere, the best single
	       stage configuration is more efficient than the best multi stage 
	       configuration, provided all the propellant can be contained in 
	       one stage. Indeed, there are many instances when cluster rockets 
	       out perform staged rockets.
	       
	       The opposite is true for rockets operating in the thin atmosphere
	       of high altitudes. In that environment, staged rockets are more 
	       efficient (propellant-wise) than single-staged rockets, and 
	       lighter rockets always perform better. There is no optimum mass 
	       in a complete vacuum.
	       
Pacific        An experimental rocket organization which experiments with
Rocket         amateur rockets both solid and liquid fueled, although mostly the
Society        latter. It is a very old organization by hobby standards with 
(PRS)          roots dating back to the '50s thus predating hobby rocketry in 
	       its current form. They launch in the Mojave Desert from facili-
	       ties leased from the Reaction Research Society (q.v.).
 
Parabola       A shape produced by the formula y=x^2. Used to produce low
	       drag nosecones. See also "Ogive"
 
Payload        Anything carried aloft by the rocket that is not part of the 
	       rocket itself. Common payloads include altimeters, computers,
	       cameras, and radio transmitters.  The Safety Code specifically 
	       prohibit the launching of live payloads.  
 
Phenolic       A heat-resistant plastic most familiar as the material from which
               plastic ashtrays are made. It is made by a reaction of phenol 
	       and formaldehyde. When mixed with carbon black, it is used to 
	       make casings for composite propellant rocket motors. It is also 
	       used to reinforce the cardboard in body tubes for competition 
	       rockets (e.g. "Blackshaft" tubing sold by Apogee). Phenolic body 
	       tubes are stiffer than ordinary tubes, but are also more brittle                so that extra care must be taken to avoid damage during 
	       construction, transportation and recovery.
 
PMC            Plastic Model Conversion.  The term used to describe a plastic,
               static model of some type (typically an aircraft, rocket or
               spaceship) that has been converted to fly as a model or
               high power rocket.  This term is also used as an abbreviation
               for an NAR-sanctioned competition using converted models.
 
Prang          Term describing a failure mode whereby a rocket comes down 
               aerodynamically stable, in other words, 'streamlines in'.  This 
	       is almost always caused by some sort of recovery system failure, 
	       usually the result of a too-tight nose cone, too-tightly packed 
	       parachute or a too-loose motor that ejects out the back.  Multi
	       stage models with upper stage ignition failures also result 
	       in a prang. 
 
               The results of a prang range from no damage at all (other
               than a few grass stains) on lightweight sport models to
               the total destruction of the rocket (usually a payloader 
               with a VERY expensive payload on board :-(.
 
               A prang that occurs while the motor is still burning (e.g.
               a marginally unstable rocket that performs one very large 
	       half loop) is called a 'Power Prang'.  
	       
	    Origin:
	       If you insist on it being an acronym, the postwar military 
	       sounding rocket program had a quasi-official failure mode
	       category "Parachute Recovery Apparatus No Good." However, like 
	       CATO (q.v.), this is another "Post Hoc" definition. The term was
	       in widespread use during WW II in aviation circles to describe
	       aircraft crashes, especially experimental or military ones. Prior
	       to use in the U.S., it was popular in Britain since at least the 
	       '30s where the expression "Prang his Kite" was equivalent to our
	       "Auger in" or "Buy the Farm."
 
RASP	       The Rocket Altitude Simulation Program. Originally written by
	       G. Harry Stine in BASIC in the late '70s (and included as an 
	       appendix in the later editions of the Handbook), it performs a 
	       simulation of rocket flight using small time interval approxima-
	       tions. The original was relatively primitive assuming constant 
	       Cd, vertical flight and other simplifications. There have been 
	       several rewrites into "C" and other languages to both broaden 
	       its appeal and increase its sophistication.
 
Reaction       One of the oldest amateur rocketry organizations. Founded in
Research       1943, members of this Southern California group investigate all
Society        forms of reaction based vehicles: solid/liquid/hybrid. Their cur-
(RRS)	       rent very ambitious plans include orbiting the first *completely*
	       amateur satellite with a vehicle based on the "10K" (10,000 lb 
	       thrust) LOX/Kerosene motor now in development. 
	       
	       They have the decided advantage of *owning* their Mojave desert 
	       launch site which is adjacent to Edwards Air Force Base and thus 
	       protected by their "infinite" restricted airspace.  They lease 
	       the use of their launch facilities to the Pacific Rocket Society 
	       (q.v.) and welcome HPR fliers to come down and fly anything as 
	       big and high as they want as long as it's 1) prearranged and 
	       2) you play by *their* safety procedures. For more info there is 
	       a message on the Pacific Energy voice mail system which can be 
	       accessed after 6 PM (Pacific time) on weekdays and any time on 
	       weekends (213) 725-1139, ex 777. PR co-ordinator: Niels Anderson.
 
Red Baron      A boost glider which has tangled with the streamer or 
               parachute of the booster pod.  The entire model tends to 
               nose dive into the ground, like a WWI airplane which has 
               just been shot down.
 
Reef           A series of techniques used to gather the shroud lines of a 
               parachute together to prevent it from fully opening. This is 
	       usually done on rockets that reach extreme altitudes or launched 
	       on windy days which need higher sink rates to help them land 
	       near the launcher. There is also a "traveling reef" technique 
	       of placing a soda straw or metal washer on the shroud lines and
	       sliding it all the way up to the chute canopy during prep. At
	       deployment, the parachute is prevented from opening until the
	       chute is fully deployed and the rocket stabilized beneath it. The
	       straw/washer then slides down the shrouds allowing the canopy to 
	       open gradually. This is used mostly on large rockets which might 
	       have very high speed or high altitude recovery deployment since 
	       it allows the rocket to slow and drop considerably before chute 
	       opening. 
 
Reynolds       A dimensionless number used by fluid flow engineers to character-
Number (Rn)    ise the way a fluid (gas or liquid) will behave when passing
	       over a solid surface. The number combines the fluid's density,
	       viscosity and velocity with the length it's traveled along the
	       surface. No matter what the fluid is or what size the surface, 
	       the flow conditions (laminar, turbulent, detached, etc.) should 
	       be the same at the same Rn. Discovered by Osborne Reynolds in
	       the 19th Century while studying the flow of water in pipes and
	       channels, it has proven most useful to aerodynamic engineers and
	       naval architects in scaling up wind/water tunnel test results to
	       full size.  
	       
	       Carl Dowd, a model aviator and NASA engineer, found it helpful 
	       to think of Rn as the "coarseness" of the air seen by a body. 
	       Move the body faster, and more particles will pass over it in 
	       a given unit of time, increasing Rn. Make the body larger, and 
	       there will be more particles over the body at any instant, 
	       increasing Rn. 
 
R/G            Rocket glider. A glider which is boosted to altitude by a 
               rocket.  The entire model glides down together.  No part of the
               model separates, as in a boost glider.  Technically, an R/G is
               a particular form of B/G.
 
RMS(tm)        Reloadable Motor System.  The trademarked name of the AeroTech/
               ISP reloadable motors.  Often used (incorrectly) as a generic
               name for all reloadable technology.
 
Roman Candle   A failure of the motor restraint (thrust ring or engine hook)
	       where the rocket stays on the pad while the engine flies out of
	       the body (pushing the nose cone and recovery system ahead of
	       it). Sometimes mistaken for a CATO (q.v.).
 
RSO            The Range Safety Officer, the individual responsible for 
	       ensuring that rockets presented for launch are properly 
	       constructed, prepped and balanced for stability.  
 
Shred          A model which has lost one or more fins due to aero loads 
 	       and/or acceleration.  Also used to refer to a model which has 
	       completely come apart during takeoff. Can be used as either a
	       verb or noun. See also "Strip"
 
Silver         A black powder motor, made by Rocketflite, Inc., which produces 
Streak(tm)     a large plume of sparkling exhaust when ignited.  
 
Single Base    A solid propellant based on a single monopropellant. In 
Propellant     practice usually nitrocellulose in a mixture with stabilizers 
	       and plasticizers. Single base propellants are used as smokeless 
	       powders in ammunition. In rockets, such propellants have been 
	       largely replaced by composites. Single base propellants are not 
	       used in hobby rocketry. See also "Composite Propellant"
 
Solar          Estes Industries brand of Igniter.  Made from two wire 
Igniter(tm)    conductors with a piece of Nichrome wire connecting them at 
	       one end.  The nichrome wire tip of the igniter is dipped in 
	       a pyrogenic compound which flares to ignite the rocket motor. 
 
Spill Hole     An opening cut in the top of a parachute to increase the 
	       sink rate (thus decrease drift distance) and aid recovery 
	       on windy days.
 
Sport          The journal of the National Association of Rocketry. 
Rocketry       Previously known as *American Spacemodeling* (q.v.). Published 
               six times per year. Distributed as part of membership to 
               all active NAR members but also available off the rack in 
               larger hobby shops. It has no connection with the CompuServe
	       discussion group of the same name. Current editor: Steve Weaver.
 
Squib          A small explosive device used to detonate larger explosive 
	       charges. While the term is sometimes used to describe igniters 
	       used in hobby rocketry, especially HPR igniters such as electric 
	       matches (q.v.), true squibs are almost *never* used as igniters 
	       since their purpose is to set up a detonation pressure wave to 
	       set off pressure sensitive explosives (e.g. plastic explosive), 
	       while an igniter must start a (relatively) low speed flame front 
	       so that the motor burns, rather than explodes.
 
String Test    A simple method for testing the stability of a model.  A string 
               approximately 10ft long is tied to the center of gravity of a
	       fully prepped rocket which is then twirled overhead in a circle. 
	       If the nose points in the direction of the spin and the rocket 
	       does not wobble then it is very likely a stable design.  
	       
	       The string test is not very reliable IMHO since it introduces 
	       another component, namely radial acceleration, that is completely
	       absent in normal flight. When you tie the string to the rocket 
	       at the CG, it's not really at the CG but attached to the outer 
	       surface of the body tube *above* the CG (which is actually inside
	       along the center of the tube). In order for the rocket not to 
	       twirl, the projection of the string has to pass through the CG. 
	       This is fine as long as the rocket is moving in a linear fashion.
	       But when you start swinging it, it's no longer moving linearly, 
	       but being constrained to a circle. This forces the rocket (if 
	       it's stable) to assume an angle of attack in order to keep 
	       pointing into the "relative wind". This angle means that the 
	       projection of the string no longer passes through the CG, but 
	       slightly behind it. You have to move the string slightly forward 
	       for the string to point through the CG while you swing it.
 
Strip          Terms describing a parachute that has had one or more shroud
Stripped       lines pull free due to opening shock. Usual cause is recovery
	       deployment at too high a speed, but can also be due to age (of
	       the tape disks on a plastic chute) or poor construction. Can
	       be used as a verb or noun. See also "Shred" and "Reef"
 
Suction Lock   The Mother of all Base Drag. See "Bernoulli Lock"
 
Terminal       In the powered phase, the speed where the motor thrust equals 
Velocity       the combined forces of gravity and aero drag. Theoretically, the 
	       rocket would continue ascending at a constant speed (i.e. no 
	       acceleration) with these forces in balance. This doesn't actually
	       happen since motor thrust varies with time and aero drag with 
	       altitude. A second meaning is, when descending, where aero drag 
	       balances the weight of the descending model. If under a 'chute 
	       or other high drag recovery aid, this is quite slow. If in core
	       sample (q.v.) mode this speed can be several hundred feet/sec.
	       See also "Hyperterminal"
 
Thermalite     A material, originally used to detonate plastic explosive, which 
	       burns at a controlled rate and high temperature. Used with rocket
	       motors as an ignition enhancement. It can be ignited by electric 
	       (nichrome) means, flash bulbs or the exhaust of a previously 
	       started motor. It comes in three burning speeds color coded as 
	       pink (slow), green (medium) and white (fast). For a rough order 
	       of magnitude, slow is around 1/2 in/sec and fast is 2 1/2 in/sec 
	       in free air, but this can be affected by temperature, humidity, 
	       pressure and whether or not the fuse is sheathed in a tube.
 
Tiger Tail(tm) An igniter sold by Quest Aerospace consisting of two very 
	       thin copper foil leads separated by and even thinner plastic 
	       insulator with the pyrogenic compound at the tip. Essentially
	       a mini Copperhead (q.v.), its name comes from the orange and
	       black striped tape strip provided to allow it to be used with
	       ordinary alligator clip ignition systems.
 
Time Delay     See "Delay Train"
 
Triple Base    A solid propellant based on three monopropellants and additives.
Propellant     In practice, the monopropellants are usually nitroglycerin,
	       nitrocellulose, and nitroguanidine. In military rockets, 
	       such propellants have been largely replaced by composites. 
	       Triple base propellants are not used in hobby rocketry. See 
	       also "Composite Propellant"
 
Tripoli        Tripoli Rocketry Association.  A consumer rocketry organization
(TRA)          founded to promote the interests of high power and advanced 
               rocketry enthusiasts.  
 
Tripolitan     *The Tripolitan...America's High Power Rocketry Magazine*
               The bimonthly journal of the Tripoli Rocketry Association,
               published until July/August 1992. It became *HPR Magazine*
	       (q.v.) with the Sept/Oct 1992 issue).
 
Through The    An HPR fin attachment technique which provides much greater 
Wall (TTW)     strength than the typical surface mount used in model rocketry. 
 	       To use TTW, slots are cut in the body tube where the fins mount 
	       and the fins are built with extended tabs on the root edge which 
	       fit through these slots. In one form of TTW, the tabs are 
	       short and just provide a surface to build up epoxy fillets on 
	       the inside as well as the outside. In a stronger version of TTW, 
	       the tabs reach all the way to the motor tube where they are 
	       glued forming a very rigid box structure.
 
Wadding        Any flame retardent material used to prevent the scorching of 
	       the recovery system do to the heat of the ejection charge.  
	       The material (usually a boron treated paper tissue) is placed 
	       in the body tube between the engine and the recovery system.
	       See also "Ejection Baffle"
 
Waiver         The term used to describe the official permission given by the 
	       FAA allowing rockets with more than 4 ounces of fuel or weighing 
	       more than 1 pound to be flown into FAA controlled airspace.  
 
Woosh          The humorous, genderless, politically correct way to refer to 
Generator      the propulsion device in a hobby rocket; thus avoiding the
               great motor/engine debate (see discussion at the end).
 
YABAR          Yet Another Born Again Rocketeer.
 
Zipper         A devastating side effect of mounting the shock cord to the motor
Effect         mount (which is often done for strength or to anchor a piston 
	       ejection system). If strong and thin cord is used (e.g. Kevlar) 
	       and the recovery system opens at too high a speed and/or the 
	       piston comes all the way out of the body, then the line can "zip"
	       open the body tube all the way down to the motor mount :-(   A 
	       sufficiently strong top mounted shock cord can partially zip a 
	       body tube if opened at a high enough speed.
 
--------------------------------
 
And the final burning question: Is the proper term rocket 'engine' or rocket 
'motor'? Some thoughts from Buzz McDermott:
 
    I don't know.  I don't really care.  And neither should you!  In this 
    hobby 'motor' and 'engine' are taken to mean the same thing and both
    refer to "the thing in the rocket which makes it go 'whoosh!!' (or 'roar',
    if flying high power :-)".  If you want a sure way to start a fight with 
    a fellow rocketeer, just argue that whatever term he/she uses is the wrong 
    one!
 
While I think Buzz's response reflects the correct attitude to the question, 
the subject comes up often enough that a real definition is required. The 
difficulty comes since there are several "real" interpretations of the terms 
involved. The following discussion is intended for the purposes of education 
only to clear up some of the rampant misunderstandings seen periodically. It 
should not be used to start flame wars :-) I think that by the end, you'll see 
that the subject is complicated enough that *either* term is perfectly 
acceptable. And, no, I'm not weaseling out on this one.
 
From a mechanical engineering standpoint, "motor" is the more general term. 
It is defined as anything that imparts mechanical motion (hence the name). 
"Engine" is more specific and despite its Roman origins (where it meant 
mechanical weapons of war and "Engineer" was a military rank) the commonly 
accepted definition today is "A device which creates mechanical force (rotary 
or linear) by means of a mechanism converting stored chemical energy through a 
thermal process." In other words, a heat engine. Look up Carnot.
 
Thus we have internal combustion engines (gasoline, diesel, etc) which do 
the thermal conversion right in the mechanism itself; external combustion 
engines (steam, Stirling, etc) where the thermal conversion takes place 
outside the mechanism and the heat is transferred by a working fluid; and 
continuous combustion engines (gas turbines) where the various cycle phases 
(mixing, compression, combustion and expansion) are separated by distance 
along the engine rather than by time.
 
Electric motors are called such because even though they do an energy conversion
by means of a mechanism and have a mechanical (rotary or linear) output, there 
is no consumption of fuel and no thermal component to the conversion.
 
Jets and rockets get into a gray area, though. Turbojets, such as used on 
airliners, helicopters, etc., are clearly engines. While they don't use a 
mechanical device for the thermal expansion (e.g. a piston) they do have 
mechanical compressors and power take-offs in major support roles. However, it 
is possible to make a jet with no moving parts, e.g. a ram jet. 
 
Likewise, the "whoosh generators" we use in the hobby are clearly motors. While 
they do consume a chemical fuel and produce thrust by a thermal conversion, 
there is no mechanism, no moving parts at all except the exhaust itself. Liquid
fueled rocket "engines" are less clear.  True they have propellant pumps, valves
and lots of other moving bits, but their support roles are much less central 
than the compressors on a turbojet. You can build a liquid fueled rocket without
pumps at all, as Goddard and many amateurs have shown (see "Hyper for Hypergols"
in the Jul/Aug 93 HPRM for an example). This limits you to comparatively low 
propellant flow rates, however, and pumps are used to enhance the process. 
Generally, the sheer volume and complexity of the mechanism on a modern rocket 
(e.g. a Titan or the Space Shuttle) award it the term "engine."
 
The above discussion, though, is rooted in the past. In our modern, information
society we have "compute engines" and "graphics engines" to reflect the 
expanded role these devices play in our daily lives. Accordingly, the term 
"engine" has been broadened considerably and a current definition is "a device
to effect a desired outcome" which pretty much covers everything. From this
point of view, "engine" is the superior of the term "motor." If you consider
that the "desired outcome" of flying our rockets is to put them high in the
air then a "rocket engine" is the device to effect it.
 
I think that you should find enough information here to defend either position!
 
========================
 
33.17Sending a ten-pound payload fifty miles upMTWAIN::KLAESKeep Looking UpMon May 23 1994 18:2476
Article: 1929
From: [email protected] (Brian Reynolds)
Newsgroups: sci.space.tech,rec.models.rockets
Subject: Re: Amateur rocketry
Date: 20 May 1994 13:58:34 -0400
Organization: PANIX Public Access Internet and Unix, NYC
 
In article <[email protected]>,
Ryan Pehrson <[email protected]> wrote:

>I have been involved in model rocketry for a long time.  I got into
>some more advanced stuff about a year ago.
>
>I recently built my first rocket by myself...It ended up being about
>six feet tall.  I made it out of high-strength carbon-fiber material.
>The motor system was a dual stage system, using high power, short
>duration solids on the bottom stage to get it really going (I used a
>system that is reusable - metal casings that you fill with your own
>solid propellant [which is dangerous, don't do it if you don't know
>how!]  I used composite-based rather than gunpowder-type solids.)  The
>class rating was H [a measure of pounds of thrust] for the two-motor
>first stage.  The four-motor second stage was rated at G, but the
>power was distributed more evenly over a longer period, rather than
>right at the beginning.
>
>Anyway, it was quite an event.  I had a basic telemetry system aboard.
>I alerted the nearby Air Traffic Control center and everything.  The
>_Endeavor_ (my rocket) achieved at least Mach 1 on the way up, very
>possibly more.  Unfortunately it disintegrated and the pieces went
>everywhere sometime during the second-stage burn.  I estimate it got
>to a little short of 20,000 feet.
>
>My question is, how possible is it, if I built it stronger, added more
>power, made it bigger, to achieve LEO? Which is what, fifty miles?
>Would it be possible (and legal) for me to do so?  With the basic
>materials I use for constructing a six-foot rocket?
>
>[Mod Note: LEO is 7.2 km/sec away, which is a neat trick with a one
>stage solid fuel rocket.  Delta V = g * Isp * ln(Mr) ...
>Space is 100km, somewhat easier.  Note that you start to run afoul of
>various government agencies getting into rockets that size range,
>including the BATF (that _is_ a destructive device, my friend, warhead
>or no...).  Tread lightly into big rockets and talk much to those
>already doing them. -gwh]
 
I just happen to have a copy of the April 1994 issue of High Power
Rocketry here.  One of the articles is "The World's First Amateur
Space Shot" by Duncan Cumming and George Morgan.  It is the first of a
four part series.  They describe a project to fly a ten pound payload
to an altitude of at least 50 miles.  The Pacific Rocketry Society is
building the rocket (SPACE-FARER X80) with financing from the National
Space Society.  The payload includes a Rockwell GPS receiver, a
fluxgate magnetometer, an accelerometer, an altimeter, pressure and
temperature sensors, a video camera with an amateur TV transmitter and
an 8mm movie camera.  Two different rockets (one described as a
"sort-of mini Saturn S4B stage" using liquid oxygen and alchol and the
other a tandem tank design using nitric acid and turpentine with a
solid fuel booster) are being built to ensure that one of them will
achieve the project goals.  The first article describes the payload.
The other articles will describe the design of each of the rockets,
and a post-flight report. 
 
The previous issue of HPR had an article by Dave Crisalli describing
PRS's work with liquid rocket engines.  Propulsion Research Laboratory
and Pacific Rocketry Society advertise videos and technical reports on
these engines and the rockets they've flown.
 
You might want to talk to the folks over in rec.models.rockets (note
crossposting) for more information.
 
-- 
Brian Reynolds     | "But in the new approach, as you know, the important
[email protected] |  thing is to understand what you're doing rather than
NAR# 54438         |  to get the right answer."
IPMS# 30162        |   -- Tom Lehrer

33.18SKYLAB::FISHERCarp Diem : Fish the DayTue May 24 1994 13:155
Geez, I wish I knew where this guy lived so I could be sure not to live near him
(or at least his launch site).  Note he does not say anything about how we
planned to recover this beast had it not disintegrated?

Burns