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Conference turris::decladebug

Title:Digital Ladebug debugger
Moderator:TLE::LUCIA
Created:Fri Feb 28 1992
Last Modified:Fri Jun 06 1997
Last Successful Update:Fri Jun 06 1997
Number of topics:969
Total number of notes:3959

807.0. "Scope stack button should start in your current scope" by CXXC::MJHANS (Matthew Hanselman, DEC C) Mon Feb 03 1997 16:56

As of 4.0-29:

Pressing the scope stack button in dxladebug always starts out by pointing at
scope level 0.  It would be much more convenient to start the pointer in the
current scope.

								- Matt
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807.1TLE::MURRAYWanfang MurrayMon Feb 24 1997 07:319
    
    When you click on the callstack button right now, it shows
    a list of scopes starting from scope 0 no matter where
    you are in the scope.  Are you suggesting to have the current
    scope line up with the callstack label to give you a hint
    where you are now at the stack?
    
    Wanfang
    
807.2DECCXL::OUELLETTEMon Feb 24 1997 13:481
I think that's what Matt expected.  It'd be what I'd like to see.
807.3DECC::MJHANSMatthew Hanselman, DEC CMon Feb 24 1997 14:1320
    Currently, clicking on the scope stack button will start you at level
    0, even if you are actually in level (for example) level 10.
    
    Since jumping around scopes is usually fairly local (e.g. moving from
    scope level 10 to scope level 11), it makes more sense to start the
    mouse at level 10 rather than level 0.  When I want to go down one
    level I'd like to just hit the scope button and move the pointer down one 
    level -- not hit the scope button, start out at 0, figure out where I
    was, and go searching from there.
    
    Like the joke:
    
    Joe took a job painting the lane markers on streets.  The first day he
    did really well: 10 miles.  The next day, not quite as well: only 6
    miles.  Then 4 miles the next day, etc.  His productivity continuously 
    went down, until his boss approached him and asked him why.  Joe's
    answer was simple: "Well, each day, I keep getting further away from
    the can of paint....."
    
    							- Matt