T.R | Title | User | Personal Name | Date | Lines |
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117.1 | Across 5 Aprils | POBOX::KAZMIERCZAK | DEC-Making Simple Things Difficult | Tue Feb 15 1994 17:46 | 4 |
| Take a look at Across 5 Aprils from Avalon Hill. It includes
scenerios on Gettysburg, Shiloh, Bentonville and one other that escapes
me.
|
117.2 | Consider Miniatures... | NEMAIL::RASKOB | Mike Raskob at OFO | Wed Feb 16 1994 14:42 | 27 |
| RE .0:
Although I have not played it, I would agree with looking at
"Across Five Aprils". Avalon Hill is pretty good at telling you the
"playing level" of a game - and since the book they took the game title
from is Junior High level, the game is probably on the "easy" end of
simulations.
(The "complex" end of simulations, BTW, can take hours or days to
play, but are very realistic.)
However, for a twelve-year old (and yourself), you might want to
consider military miniatures. There are some reasonably-priced plastic
sets of civil war soldiers available ( the 1/72 size is pretty good ),
and there are books out on playing simulation games with them. My son
and I enjoy both kinds of play, but the miniatures have more of a
"battle" feel abouty them than little military symbols on cardboard
squares. ;^) The plastic ones I've seen come molded in blue or gray,
but if you really get into things you can paint them in detail.
(Of course, IMHO the ultimate civil war simulation board game is
"Terrible Swift Sword", which lets you recreate all three days of
Gettysburg at a _regimental_ level. Have a week handy to play, after
two weeks to learn the rules... :^} )
MikeR
|
117.3 | Medium length is the limits. | 501CLB::GILLEY | Honey, I broke the code. | Wed Feb 16 1994 15:52 | 8 |
| Mike,
I hadn't considered miniatures. How do you handle concealed
movement, etc.? Long playing games are difficult - with six other
brothers and sisters and a dog to boot, the life span of a game setup
is measured in hours.
Charlie
|
117.4 | Gettysburg: very easy & quick | CTHQ::KING | | Wed Feb 16 1994 17:26 | 9 |
| For a real beginner, I have found the GETTYSBURG game to be very simple to
learn and play. It goes hour by hour for the entire Gettysburg battle, with
troops and commanders entering on set schedules. Many of the concepts used in
more involved games, such as troop movement and combat power being affected
by terrain are used here, but it doesn't take days to play. It also has a
hard cardboard playing surface, versus the paper that all lot of the more
sophisticated come with. I don't recall the manufacturer off-hand, but I know
it is one of the major ones. You can get it at a LEARNINGSMITH store in this
area (Chestnut Hill mall, Massachusetts).
|
117.5 | More Thoughts | NEMAIL::RASKOB | Mike Raskob at OFO | Fri Feb 18 1994 09:44 | 33 |
| RE .4:
Gettysburg is a good game. It's made by Avalon Hill. As noted, it
is in the "simpler" class, but would be a good introduction.
RE .3:
There are a variety of techniques for using miniatures. As for
hidden movement, it is _easier_ to do with miniatures than with the
average board game (though still difficult in either case), because the
board game technique either involves multiple boards and players, or a
lot of bookkeeping and players being away from the table. With
miniatures, you can have "real" view blocks which makes the process a
little easier.
Where you play depends on the size figures you choose, and the size
of your armies. 1/72nd scale and smaller figures do pretty well on a
table top, if you're not trying to recreate Waterloo. :^) Often,
people group figures into "units" on a base, so setup and movement are
faster. Since miniatures battles tend to be tactical in scope, they
can be played in a couple of hours (depending on size of armies, of
course). In good weather, you could even use them outdoors on the
driveway. Terrain can be formed from books, blocks, cardboard, or
whatever - some folks get serious enough to build a sand table (which
can get covered with a ping-pong top, or something similar).
I like both board games and miniatures. Since miniatures are more
"visual", I thought they might appeal to younger players, but I started
military board gaming at twelve, and haven't quit yet!
MikeR
|
117.6 | Too many kids != sand table | 501CLB::GILLEY | Honey, I broke the code. | Fri Feb 18 1994 10:25 | 6 |
| Mike,
Many happy hours were spent at the sand tables playing WWII,
Napoleonic and D&D type scenarios. We had the periscopes, etc.
Charlie
|