T.R | Title | User | Personal Name | Date | Lines |
---|
502.1 | two players? | ASABET::CUNNIFF | | Mon Aug 20 1990 10:37 | 5 |
| Great!
will Klax support simultaneous two-player activity?
jack
|
502.2 | | BAGELS::MATSIS | | Mon Aug 20 1990 11:09 | 9 |
| Yes, two-player (simultaneously) just like Tengen Tetris. (haven't tried
either yet but was looking Klax in the rental store yesterday.
This game is not licensed by Nintendo. Can any software company like
Tengen, come out with games as long as they are not named the same as
a Nintendo game (like Tetris) or will Nintendo be bring another suit
agains Tengen?
Pam
|
502.3 | | JARETH::EDP | Always mount a scratch monkey. | Mon Aug 20 1990 12:28 | 14 |
| Re .2:
Nintendo already sued Tengen on two separate issues. One is the
particular game Tetris, on which Tengen has lost, so far. The other is
on the fact that Tengen makes Nintendo games at all, defeating
Nintendo's lock-out device. Since Tengen isn't out of business, I
presume they won or at least are not losing that suit.
Color Dreams is another company that makes games for the Nintendo
system without Nintendo's permission; I've seen their games in rental
stores and advertised in magazines.
-- edp
|
502.4 | | WMOIS::CHAPALONIS_M | | Mon Aug 20 1990 14:45 | 2 |
| I tried Klax this weekend it's great ya gotta try it. I couldn't put it
down(if your color blind don't try it)
|
502.5 | Thumbs up! (and getting sore!) | ASABET::CUNNIFF | | Mon Aug 20 1990 22:26 | 25 |
| I had to do it - I bought Klax today, as soon as I heard about it.
It's fun, and as addictive as Tetris, but as .4 said, you have to see
the colors well. (I'm color-blind, but was getting to the sixth wave
by the time my contact lenses were drying out! :-)
Two-player simultaneous play is supported, and the second player seems
to be able to join the game in progress between rounds.
This is a fun game - it's another one of those "ten minutes to learn,
a lifetime to master" games... try it!
jack
Spoiler follows: (just for those who aren't sure about buying
the game):
An added bonus was finding something called "Blob Ball" under the
"STUFF" menu - Blob ball is somewhat like a one-player Pong, with two
twists: No score, and no limit to how long you can play it. (until
you're bored?) A nice twist to Blob Ball is that the bouncing is
randomizes both speed and direction of the ball, and hitting the A or B
button might rescue you if you're not fast enough with the paddle.
|
502.6 | Direct from Tengen for $44.95 | BOBBIN::DEMON::CHALMERS | Ski or die... | Thu Aug 23 1990 16:11 | 2 |
| FYI, the game can be purchased directly from Tengen for $39.95 plus $5
shipping & handling. See the Tengen note for more info.
|
502.7 | Bonus Warp | SMAUG::SPOONER | Don't dream it...Be it. | Fri Aug 24 1990 20:27 | 12 |
|
At the start of the game, you can decide whether or not to warp
ahead to two other rounds, and receive a bonus for completing
those rounds. The game tells you that if you make an "X", then
you will receive a special warp...
Spoiler on Bonus Warp:
I was able to make the "X" to advance to the special warp. I
was on level 6, and it shot me to level 51 where I had to make
30 Klaxes before going on! Ouch! Not recommended if you like
to play for a long time.
|
502.8 | My slow brain couldn't handle it... | ABACUS::SMITH | Never say never, I always say. | Tue Sep 04 1990 15:04 | 11 |
|
I tried Klax, but decided it wasn't for me. A bit too frantic,
I guess. Well, Tetris gets hurried, but I think it's simpler.
For my under-developed brain, playing Klax was like trying to
play Chess effectively with only 5 seconds to contemplate each
move. I also felt the graphics/resolution were/was quite sub-
standard for such a new game. I got it at Electronics Boutique,
so I'm going to trade it in for Solstice, probably.
Mike
|
502.9 | It's fast, but not impossible... | ASABET::CUNNIFF | | Tue Sep 04 1990 15:54 | 9 |
| re Klax being frantic - I know what you mean... I get really cranked
up playing it... you hit a hump when you first start playing, when you
say "I really don't think I'll get any better at it". If you stick
with it, you might get over the hump.
Just the same, you should do what makes you happy.
jack
(who plays on with difficulty=EASY and ramping=OFF)
|
502.10 | How can you get a stack "5 high"? | ABACUS::SMITH | Never say never, I always say. | Tue Sep 04 1990 16:15 | 9 |
|
Oh, yeah, one other thing. In the Instruction Booklet they
show a vertical stack of 5 blocks is worth x (I forgot the
exact amount) amount of points. How can you get a stack 5
high when they disappear at 3 high? I can see how you could
get 4 high, but not 5.
Mike
|
502.11 | There is time for Klax | AKOV14::SALLOWAY | You'll See Perpetual Change | Wed Sep 05 1990 10:14 | 5 |
| Re: 5 high - you have to get a Klax somewhere else, and, while its
flashing, make your stack of 5. The 2nd stack won't Klax off until the
first one is done flashing.
-Brian
|
502.12 | | ASABET::CUNNIFF | | Wed Sep 05 1990 10:31 | 4 |
| Wow! I've gotten 5 diagonal, but not stacked... just not that fast,
yet.
jack
|
502.13 | So, that's how it's done! | ABACUS::SMITH | Never say never, I always say. | Wed Sep 05 1990 12:22 | 18 |
| re: .11
Brian,
So, for example, after you drop a tile and make a Klax, you
have to zip over and drop 3 tiles on a stack of 2 before the
other Klax you just made stops flashing? When I had tried
to drop 2 tiles onto another 2 (for a "4-high"), as soon as
the first one landed on the pile and made 3, it started flash-
ing and the 4th tile landed on top not flashing. When the
Klax vanished, the 4th tile just dropped down. When I saw
that, I said, "Well, so much for 4 and 5-highs". I guess I
should have read the Instruction Booklet more carefully; or
did you just figure it out? Thanks.
Mike
|
502.14 | Hacks stack Klax for Max Attax | AKOV14::SALLOWAY | You'll See Perpetual Change | Wed Sep 05 1990 13:09 | 7 |
| You got it, Mike. When your Klax is flashing, that is your chance to
make 4- or 5-high Klaxes. Or, you have a chance to position to catch
another tile, since they stop dropping down when a Klax is 'in
progress'. Don't admire your handiwork, that pause is in there for you
to get to work! The instructions don't make this very clear.
-Brian
|
502.15 | Anyone get 13 diagonals yet? | OAXTRA::TROTTA | Someone stole my personal_name! | Wed Sep 05 1990 17:03 | 1 |
|
|
502.16 | | JARETH::EDP | Always mount a scratch monkey. | Thu Sep 06 1990 08:41 | 27 |
| Re .15:
In one round? Sure.
Re .13, .14:
I think you understand each other, but the wording seemed a bit unclear
to me, so for the benefit of other readers:
When one Klax is flashing, you can move elsewhere and form a
completely different Klax.
So, to get a vertical Klax of five blocks, do this:
Put two blocks (say red) in one column.
Catch three red blocks and hold them on the catching device.
Create a Klax anywhere else.
Immediately after dropping the last block of that Klax, go to
the column with the two red blocks and drop the three red
blocks onto the two while the other Klax is still flashing.
When the flashing is over, the five vertical blocks will be counted as
a Klax.
-- edp
|
502.17 | And then there's always... | ASABET::CUNNIFF | | Thu Sep 06 1990 09:56 | 20 |
| another way to do the five high Klax is to set up something like
this:
b b=Blue
b y=Yellow
y-y x=something other than blue or yellow
xxb -=Space
xxb
All you have to do is drop in a yellow. that chain reactions the blue
stack. So, while the yellow Klax is flashing, drop a blue onto the
blue stack. The three blues above the yellow won't go until the yellow
Klax finishes, which will, as I said, chain reaction the blue stack.
Of course, it's easy to say, but harder to set up. :-)
jack
|
502.18 | | JARETH::EDP | Always mount a scratch monkey. | Thu Sep 06 1990 14:05 | 8 |
| Re .17:
I don't think that will work, because you cannot drop a sixth piece
onto the stack, even while part of the stack is flashing and about to
disappear.
-- edp
|
502.19 | 3, 4, or 5? | OAXTRA::TROTTA | Someone stole my personal_name! | Thu Sep 06 1990 17:33 | 12 |
| As for my question re: the 13 diagonals:
There is a point (I think it's after "You must catch 55 tiles") where
you have to make 13 diagonals to move onto the next level. I was able
to get down to "3 left" once, but I was lucky at that. Since you've
done it, would you let me know what's after the 13 diagonals?
Another question: you can either play with 3, 4, or 5 drops per game.
Is there a significance to this other than personal preference?
-- Paul (who is waiting for his own KLAX to arrive UPS)
|
502.20 | | JARETH::EDP | Always mount a scratch monkey. | Fri Sep 07 1990 08:34 | 17 |
| Re .19:
I don't remember what's after 13 diagonals, but I think the rounds go
in some sort of sequence: Klax made, tiles caught, diagonal Klax made,
points scored, horizontal Klax made. I don't recall the exact order;
I'll try to remember to watch the next time.
You get 3, 4, or 5 drops depending on what level you choose. At the
beginning of the game and at every five levels is a warp level, at
which you are offered a choice of the next level, five levels beyond
that, or ten levels beyond -- with permitted drops of 3, 4, or 5,
respectively. If you can handle the higher levels, then choosing them
each time lets you play with 5 drops. If you aren't fast enough for
the higher levels yet, then you have to make a lower choice.
-- edp
|
502.21 | | ASABET::CUNNIFF | | Fri Sep 07 1990 12:23 | 6 |
| re .18
yeah, you might be right... I was forgetting that it only stacks up
to five...
jack
|
502.22 | There's always time to play KLAX | MISFIT::GEMMEL | and now here's Mac and Tosh... | Fri Sep 07 1990 13:09 | 12 |
| This game creates a love/hate relationship. I've made it to level 80
something and currently stuck tring to ge a mere 30 Klaxes. The really
fun one is a five (yes, a measly five!) diagonals. I think that's in
the seventies somewhere. I hate this game! I love this game! I can't
live with it, I can't live without it! Every night we sit and play
this dumb, frustrating, agravating game.
BTW, I rented Afterburner the other night....neat, fun, really hard
after about five minutes of play. I don't think I'm going to buy it but
I will rent it again.
Steve
|
502.23 | | JARETH::EDP | Always mount a scratch monkey. | Mon Sep 10 1990 09:20 | 14 |
| Re .19:
There are several rounds which require you to make 13 diagonals. I
wrote down what comes after one of them:
13 diagonals,
75 tiles,
30,000 points,
13 horizontals,
20 Klax, and
13 diagonals again.
-- edp
|
502.24 | | ASABET::CUNNIFF | | Mon Sep 10 1990 12:41 | 10 |
| Thanks folks. I didn't think getting to level 12 is MUCH of an
accomplishment, but now I feel really inferior.
and so what if you are so good - I'm still having fun, and that's
what matters to me!
:-)
jack
|
502.25 | KLAX or TETRIS?!?! | BOBBIN::DEMON::CHALMERS | Ski or die... | Mon Sep 10 1990 14:30 | 12 |
| KLAX sound pretty addicting...I haven't had the pleasure of playing
it yet, but I'll keep my eyes open at the rental store. In the
meantime, can you KLAXers put it in perspective for me:
If you had to choose between KLAX & Tengen's TETRIS, which would
you pick?
Thanks in advance...~/~
Freddie
|
502.26 | My KLAX arrived! | OAXTRA::TROTTA | Someone stole my personal_name! | Mon Sep 10 1990 14:39 | 10 |
| Re: .23
Thanks; I finally got the 13 diags. As you said, the next round is 75
tiles, however I didn't appreciate the fact that it starts you off
with 8 tiles already on the board! (which don't even go together very
well)
AARRGGH!
-- Paul (who wonders what wave 100 must be like)
|
502.27 | toss-up between Klax and Tetris | ASABET::CUNNIFF | | Tue Sep 11 1990 08:49 | 10 |
| re .25 - it's a tossup for me between Tengen TETRIS and KLAX.
I would appreciate a rest between rounds of Klax, the same as
Tetris provides every 30 lines (love those dancers), but
I don't need it. And having the ability to change the music
during each round of Klax is almost as relaxing.
Sorry I don't have a clear winner here, but seeing as how you can
only purchase KLAX, it's kind of a moot point.
jack
|
502.28 | Is there Klax past 100? | MISFIT::GEMMEL | and now here's Mac and Tosh... | Tue Sep 11 1990 13:04 | 13 |
| For your own reference, round 100 (listed as 00) only requires -
250,000 points
Even the double 5 block X barely dents that. I've made it down to
14,000 left and just got buried. We've been working on this one for
about 3 days now. This has become another family project. One player
is the "long term" and the other may be restarted whenever you want.
This lets the frustrated person from the "100" actually win one...
Have fun, there's always time for KLAX.
Steve
|