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Conference rusure::nintendo

Title:Nintendo Game Systems
Notice:Please enter Super NES notes in Yuppy::Super_NES.
Moderator:RUSURE::EDP
Created:Tue Oct 20 1987
Last Modified:Mon Feb 03 1997
Last Successful Update:Fri Jun 06 1997
Number of topics:847
Total number of notes:11602

502.0. "Klax" by JARETH::EDP (Always mount a scratch monkey.) Mon Aug 20 1990 09:29

    Klax is a Tetris derivation.  It's produced by Tengen, the same company
    that did the good Tetris for the Nintendo.
    
    Tiles of eight colors flip-flop down a trackway of five rows toward
    your work area.  At the end of the trackway is a device which can be
    moved left and right to catch the tiles.  It can also hold up to five
    tiles and can flip the top (most recently caught) tile over into the
    work area -- which is a five-by-five area where you can stack tiles and
    make patterns.
    
    Whenever three tiles of the same color are placed in a row, column, or
    diagonal, they flash and disappear.  (This is called a Klax.)  It is
    also possible to complete rows or diagonals of four or five or
    combinations of rows, columns, and/or diagonals, and combinations earn
    more points.
    
    Each round has a goal which must be achieved to complete the round --
    get a certain number of Klaxes, of diagonal or horizontal Klaxes, catch
    a certain number of tiles, or get a certain number of points.
    
    The Nintendo version is a good implementation of the arcade game.
    
    
    				-- edp
T.RTitleUserPersonal
Name
DateLines
502.1two players?ASABET::CUNNIFFMon Aug 20 1990 10:375
    Great!
    
    will Klax support simultaneous two-player activity?
    
    jack
502.2BAGELS::MATSISMon Aug 20 1990 11:099
    Yes, two-player (simultaneously) just like Tengen Tetris.  (haven't tried
    either yet but was looking Klax in the rental store yesterday.
    
    This game is not licensed by Nintendo.  Can any software company like
    Tengen, come out with games as long as they are not named the same as
    a Nintendo game (like Tetris) or will Nintendo be bring another suit
    agains Tengen?     
    
    Pam
502.3JARETH::EDPAlways mount a scratch monkey.Mon Aug 20 1990 12:2814
    Re .2:                            
    
    Nintendo already sued Tengen on two separate issues.  One is the
    particular game Tetris, on which Tengen has lost, so far.  The other is
    on the fact that Tengen makes Nintendo games at all, defeating
    Nintendo's lock-out device.  Since Tengen isn't out of business, I
    presume they won or at least are not losing that suit.
    
    Color Dreams is another company that makes games for the Nintendo
    system without Nintendo's permission; I've seen their games in rental
    stores and advertised in magazines.
    
    
    				-- edp
502.4WMOIS::CHAPALONIS_MMon Aug 20 1990 14:452
    I tried Klax this weekend it's great ya gotta try it. I couldn't put it
    down(if your color blind don't try it)
502.5Thumbs up! (and getting sore!)ASABET::CUNNIFFMon Aug 20 1990 22:2625
    I had to do it - I bought Klax today, as soon as I heard about it.
    
    It's fun, and as addictive as Tetris, but as .4 said, you have to see
    the colors well. (I'm color-blind, but was getting to the sixth wave
    by the time my contact lenses were drying out! :-)
    
    Two-player simultaneous play is supported, and the second player seems
    to be able to join the game in progress between rounds.
    
    This is a fun game - it's another one of those "ten minutes to learn,
    a lifetime to master" games... try it!
    
    jack
    
    Spoiler follows: (just for those who aren't sure about buying
    the game):
    
    An added bonus was finding something called "Blob Ball" under the
    "STUFF" menu -  Blob ball is somewhat like a one-player Pong, with two
    twists: No score, and no limit to how long you can play it. (until
    you're bored?) A nice twist to Blob Ball is that the bouncing is
    randomizes both speed and direction of the ball, and hitting the A or B
    button might rescue you if you're not fast enough with the paddle.
    
    
502.6Direct from Tengen for $44.95BOBBIN::DEMON::CHALMERSSki or die...Thu Aug 23 1990 16:112
    FYI, the game can be purchased directly from Tengen for $39.95 plus $5
    shipping & handling. See the Tengen note for more info. 
502.7Bonus WarpSMAUG::SPOONERDon't dream it...Be it.Fri Aug 24 1990 20:2712
	At the start of the game, you can decide whether or not to warp
	ahead to two other rounds, and receive a bonus for completing
	those rounds.  The game tells you that if you make an "X", then
	you will receive a special warp...

	Spoiler on Bonus Warp:

	I was able to make the "X" to advance to the special warp.  I
	was on level 6, and it shot me to level 51 where I had to make
	30 Klaxes before going on!  Ouch!  Not recommended if you like
	to play for a long time.
502.8My slow brain couldn't handle it...ABACUS::SMITHNever say never, I always say.Tue Sep 04 1990 15:0411
    
    	I tried Klax, but decided it wasn't for me.  A bit too frantic,
    	I guess.  Well, Tetris gets hurried, but I think it's simpler.
    	For my under-developed brain, playing Klax was like trying to
    	play Chess effectively with only 5 seconds to contemplate each
    	move.  I also felt the graphics/resolution were/was quite sub-
    	standard for such a new game.  I got it at Electronics Boutique,
    	so I'm going to trade it in for Solstice, probably.
    
    								    Mike
    
502.9It's fast, but not impossible...ASABET::CUNNIFFTue Sep 04 1990 15:549
    re Klax being frantic - I know what you mean... I get really cranked
    up playing it... you hit a hump when you first start playing, when you
    say "I really don't think I'll get any better at it". If you stick
    with it, you might get over the hump. 
    
    Just the same, you should do what makes you happy.
    
    jack
    (who plays on with difficulty=EASY and ramping=OFF)
502.10How can you get a stack "5 high"?ABACUS::SMITHNever say never, I always say.Tue Sep 04 1990 16:159
    
    	Oh, yeah, one other thing.  In the Instruction Booklet they
    	show a vertical stack of 5 blocks is worth x (I forgot the
    	exact amount) amount of points.  How can you get a stack 5
    	high when they disappear at 3 high?  I can see how you could
    	get 4 high, but not 5.
    
    								Mike
    
502.11There is time for KlaxAKOV14::SALLOWAYYou'll See Perpetual ChangeWed Sep 05 1990 10:145
    Re: 5 high - you have to get a Klax somewhere else, and, while its
    flashing, make your stack of 5.  The 2nd stack won't Klax off until the
    first one is done flashing.
    
    -Brian
502.12ASABET::CUNNIFFWed Sep 05 1990 10:314
    Wow! I've gotten 5 diagonal, but not stacked... just not that fast,
    yet.
    
    jack
502.13So, that's how it's done!ABACUS::SMITHNever say never, I always say.Wed Sep 05 1990 12:2218
    	re: .11
    
    	Brian,
    
    	So, for example, after you drop a tile and make a Klax, you
    	have to zip over and drop 3 tiles on a stack of 2 before the
    	other Klax you just made stops flashing?  When I had tried
    	to drop 2 tiles onto another 2 (for a "4-high"), as soon as
    	the first one landed on the pile and made 3, it started flash-
    	ing and the 4th tile landed on top not flashing.  When the
    	Klax vanished, the 4th tile just dropped down.  When I saw
    	that, I said, "Well, so much for 4 and 5-highs".  I guess I
    	should have read the Instruction Booklet more carefully; or
    	did you just figure it out?  Thanks.
    
    								 Mike
    
    	
502.14Hacks stack Klax for Max AttaxAKOV14::SALLOWAYYou'll See Perpetual ChangeWed Sep 05 1990 13:097
    You got it, Mike.  When your Klax is flashing, that is your chance to
    make 4- or 5-high Klaxes.  Or, you have a chance to position to catch
    another tile, since they stop dropping down when a Klax is 'in
    progress'.  Don't admire your handiwork, that pause is in there for you
    to get to work!  The instructions don't make this very clear.
    
    -Brian
502.15Anyone get 13 diagonals yet?OAXTRA::TROTTASomeone stole my personal_name!Wed Sep 05 1990 17:031
    
502.16JARETH::EDPAlways mount a scratch monkey.Thu Sep 06 1990 08:4127
    Re .15:
    
    In one round?  Sure.
    
    
    Re .13, .14:
    
    I think you understand each other, but the wording seemed a bit unclear
    to me, so for the benefit of other readers:
    
    	When one Klax is flashing, you can move elsewhere and form a
    	completely different Klax.
    
    So, to get a vertical Klax of five blocks, do this:
    
    	Put two blocks (say red) in one column.
    	Catch three red blocks and hold them on the catching device.
    	Create a Klax anywhere else.
    	Immediately after dropping the last block of that Klax, go to
    	the column with the two red blocks and drop the three red
    	blocks onto the two while the other Klax is still flashing.
    
    When the flashing is over, the five vertical blocks will be counted as
    a Klax.
    
    
    				-- edp
502.17And then there's always...ASABET::CUNNIFFThu Sep 06 1990 09:5620
    another way to do the five high Klax is to set up something like
    this:               
               b         b=Blue
               b         y=Yellow
             y-y         x=something other than blue or yellow
             xxb         -=Space
             xxb
    
    All you have to do is drop in a yellow. that chain reactions the blue
    stack. So, while the yellow Klax is flashing, drop a blue onto the
    blue stack. The three blues above the yellow won't go until the yellow
    Klax finishes, which will, as I said, chain reaction the blue stack.
    
    Of course, it's easy to say, but harder to set up. :-)
    
    jack
           
    
    
    
502.18JARETH::EDPAlways mount a scratch monkey.Thu Sep 06 1990 14:058
    Re .17:
    
    I don't think that will work, because you cannot drop a sixth piece
    onto the stack, even while part of the stack is flashing and about to
    disappear.
    
    
    				-- edp
502.193, 4, or 5?OAXTRA::TROTTASomeone stole my personal_name!Thu Sep 06 1990 17:3312
    As for my question re: the 13 diagonals:
    
    There is a point (I think it's after "You must catch 55 tiles") where
    you have to make 13 diagonals to move onto the next level.  I was able
    to get down to "3 left" once, but I was lucky at that.  Since you've
    done it, would you let me know what's after the 13 diagonals?
    
    Another question: you can either play with 3, 4, or 5 drops per game. 
    Is there a significance to this other than personal preference?
    
    -- Paul (who is waiting for his own KLAX to arrive UPS)
    
502.20JARETH::EDPAlways mount a scratch monkey.Fri Sep 07 1990 08:3417
    Re .19:
    
    I don't remember what's after 13 diagonals, but I think the rounds go
    in some sort of sequence:  Klax made, tiles caught, diagonal Klax made,
    points scored, horizontal Klax made.  I don't recall the exact order;
    I'll try to remember to watch the next time.
    
    You get 3, 4, or 5 drops depending on what level you choose.  At the
    beginning of the game and at every five levels is a warp level, at
    which you are offered a choice of the next level, five levels beyond
    that, or ten levels beyond -- with permitted drops of 3, 4, or 5,
    respectively.  If you can handle the higher levels, then choosing them
    each time lets you play with 5 drops.  If you aren't fast enough for
    the higher levels yet, then you have to make a lower choice.
    
    
    				-- edp
502.21ASABET::CUNNIFFFri Sep 07 1990 12:236
    re .18
    
    yeah, you might be right... I was forgetting that it only stacks up
    to five...
    
    jack
502.22There's always time to play KLAXMISFIT::GEMMELand now here's Mac and Tosh...Fri Sep 07 1990 13:0912
    This game creates a love/hate relationship.  I've made it to level 80
    something and currently stuck tring to ge a mere 30 Klaxes.  The really
    fun one is a five (yes, a measly five!) diagonals.  I think that's in
    the seventies somewhere.  I hate this game! I love this game! I can't
    live with it, I can't live without it!  Every night we sit and play
    this dumb, frustrating, agravating game.
    
    BTW, I rented Afterburner the other night....neat, fun, really hard
    after about five minutes of play. I don't think I'm going to buy it but
    I will rent it again.
    
    Steve
502.23JARETH::EDPAlways mount a scratch monkey.Mon Sep 10 1990 09:2014
    Re .19:
    
    There are several rounds which require you to make 13 diagonals.  I
    wrote down what comes after one of them:
    
    	13 diagonals,
    	75 tiles,
    	30,000 points,
    	13 horizontals,
    	20 Klax, and                  
    	13 diagonals again.
    
    
    				-- edp
502.24ASABET::CUNNIFFMon Sep 10 1990 12:4110
    Thanks folks. I didn't think getting to level 12 is MUCH of an
    accomplishment, but now I feel really inferior.
    
    
    and so what if you are so good - I'm still having fun, and that's
    what matters to me!
    
    :-)
    
    jack
502.25KLAX or TETRIS?!?!BOBBIN::DEMON::CHALMERSSki or die...Mon Sep 10 1990 14:3012
    KLAX sound pretty addicting...I haven't had the pleasure of playing
    it yet, but I'll keep my eyes open at the rental store. In the
    meantime, can you KLAXers put it in perspective for me:
    
    	If you had to choose between KLAX & Tengen's TETRIS, which would
    	you pick?
    
    Thanks in advance...~/~
    
    Freddie
    
    
502.26My KLAX arrived!OAXTRA::TROTTASomeone stole my personal_name!Mon Sep 10 1990 14:3910
    Re: .23

    Thanks; I finally got the 13 diags.  As you said, the next round is 75
    tiles, however I didn't appreciate the fact that it starts you off
    with 8 tiles already on the board! (which don't even go together very
    well)
    
    AARRGGH!

    -- Paul (who wonders what wave 100 must be like)
502.27toss-up between Klax and TetrisASABET::CUNNIFFTue Sep 11 1990 08:4910
    re .25 - it's a tossup for me between Tengen TETRIS and KLAX.
    I would appreciate a rest between rounds of Klax, the same as
    Tetris provides every 30 lines (love those dancers), but
    I don't need it. And having the ability to change the music
    during each round of Klax is almost as relaxing.
    
    Sorry I don't have a clear winner here, but seeing as how you can
    only purchase KLAX, it's kind of a moot point.
    
    jack
502.28Is there Klax past 100?MISFIT::GEMMELand now here's Mac and Tosh...Tue Sep 11 1990 13:0413
    For your own reference, round 100 (listed as 00) only requires -
    
    		 250,000 points
    
    Even the double 5 block X barely dents that.  I've made it down to
    14,000 left and just got buried.  We've been working on this one for
    about 3 days now.  This has become another family project.  One player
    is the "long term" and the other may be restarted whenever you want. 
    This lets the frustrated person from the "100" actually win one...
    
    Have fun, there's always time for KLAX.
    
    Steve