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Conference rusure::nintendo

Title:Nintendo Game Systems
Notice:Please enter Super NES notes in Yuppy::Super_NES.
Moderator:RUSURE::EDP
Created:Tue Oct 20 1987
Last Modified:Mon Feb 03 1997
Last Successful Update:Fri Jun 06 1997
Number of topics:847
Total number of notes:11602

500.0. "Air Fortress" by MEMV01::BEAUDET (JUNK_YARD_DOG! - - - DTN:232-2383) Thu Aug 16 1990 11:58

    
    
    After doing a search, and only finding a mention of the game in
    the "tips" entry, I decided to ask for some information.
    
    I'm looking for an evaluation of the game:  "AIR FORTRESS".
    
    This game is currently getting a lot of comercial play on TV and
    my son looks eager to try it.  The local stores don't have it for
    rent and it is currently one of the games at Toys R US (and maybe
    even Child World) that is on sale for $19.97 - reg $44.97.
    
    Any critiques?
    
    Thanks...
    
    Norm
    
T.RTitleUserPersonal
Name
DateLines
500.1Basically a "shooter-type", but I like it!BRAT::SMITHNever say never, I always say.Fri Aug 17 1990 14:4437
	I like it!  There are 8 stages to complete; each one more
	difficult than the preceeding one, of course.  You (a Spaceman
	who's riding a Spacecycle in this part of the game) start out
	each section by making your way to the entrance of the Air
	Fortress.  You must shoot and/or dodge various projectiles
	and stationary objects along the way, and pickup extra ammo
	and energy (if you can).  The graphics are very good in this
	phase of the game.  If you make it through this "approach
	phase", you automatically enter the Air Fortress.  Once inside
	you are no longer riding the Spacecycle, but have a Jet-Pack
	on your back.  You can walk or fly, now.  Whenever you're
	moving your energy level is depleted.  When you stop, it goes
	back up.  In and out of the Fortress you have unlimited shots,
	although in the Fortress you also can fire a more powerful
	weapon, referred to as bombs.  This is the aforementioned
	ammo that can be replenished.  As you cruise around in the
	Fortress, looking for the Main Generator (or whatever it is)
	that you need to destroy (one in each of the 8 Fortresses),
	your assorted foes shoot at you, unlike the "approach phase".
	Your energy level doesn't go back up after any enemy shot hits
	you (as it does when you stop moving).  Your must find more
	energy to replenish those losses.  Once you destroy the Main
	Generator you have a limited amount of time to find your Space-
	cycle any fly out of the Fortress before it explodes (killing
	you, of course).  The interior of the Fortress is somewhat
	maze-like, with the mazes becoming tougher as you proceed to
	subsequent Fortresses.  In fact, I think the first one isn't
	even a maze, as there is only one path to follow.  Basically,
	I'd say this game is a "shooter-type", as there are no potions,
	magic spells, etc., but there is an element of exploration.  I
	think I saw this one at Toys R Us in Manchester, N.H. last week
	for under (slightly) $20.  I think this game is well worth that
	price, especially if it's your type of game.

								   Mike

500.22nd evaluationMEMV01::BEAUDETJUNK_YARD_DOG! - - - DTN:232-2383Mon Aug 27 1990 10:5548
    While on vacation last week, I bought the game for my son ($19.97).
    As mentioned in previous (-.1) reply - which was a v-good summary
    it combines several features.
    
    Not mentioned, but important, is both a continue (restart in same Air
    Fortress as killed) and password (each Fortress having it's own
    password.
    
    During what was called the "approach" phase, your required to "power
    up" which means collecting 4 different symbols - one for energy, one
    for bombs, one for invincibility (limited time) and one for immediate
    destruction of all on-screen enemies.  These symbols are scattered
    throughout the screen - visible, and defeating attacking enemies will
    also produce additional symbols.
    
    "Powering up" becomes increasingly important in later Fortresses, starting
    in Fortress #5 - (which my son is currently stuck in).
    
    After the approach phase you land on the surface of an Air Fortress and
    must enter to destroy it's reactor.  This is done by using elevators to
    travel throughout the Fortress' many levels and rooms - some pathways
    are guarded by a variety of attackers and others are guarded by small
    sub-reactors.  Several of the attackers and all of the sub-reactors
    including the main reactor can only be destroyed with bombs.  While you
    can power-up with energy and bombs inside the Fortress, you must be
    adequately "supplied" when first entering - especially in later stages.
    
    It is possible, for instance, to succeed in completing the "approach
    phase" for Air Fortress #5 without bombs, but upon entering, you are
    required to destroy a sub-reactor (in 1 pathway) or a guardian robot
    in another pathway - there are often several pathways available to
    reach the main reactor (only 1 escape route).  Unable to destory either
    simply blocks your search and eventually leads to a swarm of attackers
    overwhelming your energy supply.
    
    I thought the game was pretty good - in the approach phase, there are
    a large number of attackers (often several different types) moving and
    shooting at you at the same time.  Later stages produce additional
    types and quantities of attackers.  This phase is fast-paced and does
    require concentration.  Once inside the Fortress, speed is slowed down
    in favor of strategy and agility.
    
    At the $20 price, the game is highly recommended.
    
    If there is anyone with the passwords for all 8 Fortress' I'm sure
    my son would appreciate getting them...
    
    
500.3Fortress #8 passwordCURIE::BERNIERMon Aug 27 1990 21:1816
    
    
    	Hi
    
    	I have a password that will get you to the 8th fortress
    
    	ready?
    
    	
    
    
    
    	the password is............ SUGA
    
    
    	Wayne
500.4Thanks for #8MEMV02::BEAUDETJUNK_YARD_DOG! - - - DTN:232-2383Thu Aug 30 1990 23:406
    
    
    OH BOY!! OH BOY!!
    
    I can see a blister on my son's finger already - Thanks
    
500.5VMSSPT::MARCOUXA bug,naaa,that's a featureFri Aug 31 1990 16:4111
    
         Just some quick info. After 8 the fortresses restart again only
      at a more difficult level. I felt 6 was the toughest, there was just
      enough time to get out. One mistake and its all over. I have the password
      for that level if your interested.
       
                                                      RONM
       P.S. If this type of game is for you checkout IMAGE FIGHT. Finished
      all but the last AREA. No password, but unlimited continues from
      attained level. The penalty round is a killer. 
    
500.6How to gain more energy?TLE::LAUKAITISDaniel Laukaitis, EVE/TPU Documentation, DTN 381-2414Fri Mar 06 1992 11:257
    Hi
    
    I get stuck in the second fortress. I seem to run out of energy 
    and die. Anybody have any tips about gaining more energy?
    (I know about resting in-between moving.)
    
    Dan