T.R | Title | User | Personal Name | Date | Lines |
---|
467.1 | i vote yes | SANFAN::GRANT_JO | Don't Say 'Shank' | Wed Jun 06 1990 15:13 | 11 |
| Sure - I'd use it, particularly with a new game as an aid
to exploration.
I don't understand Nintendo's position. It seems likely that
such a device would sell more games. As for getting bored, well
just don't use the "Genie."
I could've used one with Legacy of the Wizard in a few spots...
Joel
|
467.3 | This reply is not to be taken seriously! | 25171::NICOLAZZO | We are the donut people. | Wed Jun 06 1990 15:42 | 12 |
| re: .2
Let me see if I've got this right :
You don't understand how anyone would want to use something which
gives a mechanical advantage (even though you use one - but it only
helps a little, right?)
You don't understand how someone would wnat to look up hints in
this notes file (even though you do - but only when you need to, right?)
Robert. :*)
|
467.5 | Oh well! :^) | 25171::NICOLAZZO | We are the donut people. | Wed Jun 06 1990 16:31 | 5 |
| re: .4
Guess I didn't get it right....
Robert.
|
467.6 | | CHFS32::HMONTGO | Frith in a Pond! | Wed Jun 06 1990 16:45 | 6 |
| Has anyone ever seen it, or used it?
Sounds like a Scam to me.
Ben
|
467.7 | Please make it easier !!!!!! | RAYBOK::COOPER | MAD HACKER | Wed Jun 06 1990 19:25 | 7 |
| I won't get one !! I'm to cheap !!!!!
Besides, why not just program the games so that when you turn on
your game deck, the computer plays the game for you and you just
sit there and watch the game play till completion. No muss-no fuss
no lost lives for your character. Neato !!!!!!!!!!!!!!!!!!!!!!!!
Jim C.
|
467.8 | It's all in how you choose to use it. | NYEM1::MCGOWAN | | Thu Jun 07 1990 11:03 | 20 |
|
I think I would try this... but only for certain situations.
If you were able to turn on the Game Genie at different fields, where you
would never have a chance to get past anyway. And, if my girlfriend could
use it while I would not. (She gets killed quick).
I agree that games quickly lose their fun if they are too easy. The
whole point of a game, (for me) is to get better through playing it. I
prefer games that are not always the same ie: baseball, football,
silent service, dessert command, for this reason.
But I can see where the Game Genie could be usefull. Often times I will
rent a game for the night, and not be able to go very far with it. The
GG might help to understand the game better at times.
James
|
467.9 | Don't use that help key on your keyboard, again!!! | MEMV02::BEAUDET | JUNK_YARD_DOG! - - - DTN:232-2383 | Thu Jun 07 1990 11:25 | 24 |
|
Wow, seems like folks sometimes forget that a lot of Nintendo owners
are parents, but players may be kids - some of who are not old enough
to read.
Importance of reading? My 4 & 6 yr olds love to play "adventure" type
games. But some, like Link, give clues which they cannot read.
Needless to say, the game becomes a little more difficult going
"blindly" through the countryside.
While I'm sure games become boring if too easy, they can also become
frustrating if too hard - especially for the little folks. I see no
problem at all in having a device that allows easier game play. It
would also allow "exploring" (as mentioned earlier) which can be a nice
adventure in itself.
As skills develop, such a device could simply be eliminated. As for
its impact on games, I know I would purchase "harder" games for my kids
that they could utilize immediately and later grow into - so I guess I
would vote YES for the device.
Besides, I'd buy anything that would let me compete on an even level
with my 6 yr old!!!
|
467.10 | just don't use 'em | SANFAN::GRANT_JO | Don't Say 'Shank' | Thu Jun 07 1990 12:01 | 17 |
| Well, different people gain enjoyment from NES in different ways.
For those who don't understand why someone might want spoilers
or game genies - why should you care and why should you waste
your time trying to understand? If you don't want game genies
and so on, well, don't get involved. But the issue is choice.
I'd personally like to have a range of options available, and
the more options the better.
Those who like 'em straight, well have fun as you define fun
for yourselves. And everyone else will have fun as they
define fun for themselves.
Sheesh! The wagging finger reaches Nintendo discussions...
Joel
|
467.11 | Kids are a good reason for GG | AKOV11::MINEZZI | | Thu Jun 07 1990 13:39 | 18 |
|
Good point .9
I have a 3 year old who loves to play Super Mario Bros , but , he
doesn't make it past 1-3. If this thing could take a game, and
let my son do a little better than he wouldn't normally
do good, then, I'll take it. He also enjoys SMB II, Metroid,
Adventure Island, Contra, Simon's Quest etc., but again, He doesn't
get too far in them.
I don't like the thought of having to pay 50 dollars for each game
that is easy enough for him, but no good for my wife and me.
I would pay 50 for the genie, and let him use it.
I don't think that I would use it then again I personally hate all the
joy sticks for NES except for the stock ones with the + control pad.
Ron.
|
467.12 | | WMOIS::FULTI | | Thu Jun 07 1990 15:10 | 10 |
| I agree with .2 if your going to buy this super dupper gadget that allows
you to circumvent programmed obstacles and finish games within minutes/hours
then why bother? Why don't you just pay somebody who has already completed
the game to come over to your place and replay the game under your name
and you can spend your time doing something else and in the end say that
you also have beat such and such a game.
(-:
- George
|
467.14 | GIMMEE that GENIE !!! | RAYBOK::COOPER | MAD HACKER | Thu Jun 07 1990 19:34 | 7 |
| Hey Joel,
I got a new bazooka that shoots my golf balls 350 yds down the middle
of every fairway and a putter that is always good from any distance.
THey aren't approved by the USGA but you won't mind if I use them
next time I play do you ?? It makes the game more enjoyable for me
and I will play more because now I can shoot low scores every time !!
Mad Hacker 8^}
|
467.15 | make mine chartreuse | SANFAN::GRANT_JO | Don't Say 'Shank' | Thu Jun 07 1990 21:40 | 10 |
| RE: .14
Bazook away - just don't expect me to wager with you...
Better yet - I'll take two of the bazookas and three of the
putters. We'll play best-ball against Brunelle and slam
his brains.
Joel
|
467.16 | | MPO::ST_ONGE | | Fri Jun 08 1990 08:05 | 18 |
| Re: .13
You're welcome Roy, but those card charts for SMB III you put in
here definitely came in handy while playing :-)
I agree with you about sitting down with the kiddies and helping
them through it. If my daughter gets stuck somewhere I'll show
her how to get through it and then she gets the hang of it after
awhile. In some games, there are parts I have to have her do for
me so I can get through it :-) I never got through SMB I, but she's
done it and she likes to remind me of that.
I don't think I'd buy this device because half the fun is getting
there, but for a three year old it may not be too bad of an idea.
Then maybe later on when they get older they could try it without
it.
John
|
467.17 | art imitates life | SANFAN::GRANT_JO | Don't Say 'Shank' | Fri Jun 08 1990 12:20 | 11 |
| This reminds me of the recent "Doonesbury" where Rick Redfern
is trying to get his son through SMBIII and is so involved
he doesn't notice his son has left the room... and then the
dad, dropping off the boy at daycare is distracted - so much
so that the teacher comments on it. Rick's reply - "Do you
know how to get by the hammer brothers in SMBIII."
:*)
Joel
|
467.18 | bashing the innocents... | QARRY::NED | | Fri Jun 08 1990 12:55 | 13 |
| Look, I don't see the point of all this bashing on the innocents.
It seems that if you like it, great. If not, save your money. Yes, it
could make some games very easy. But it might make others enjoyable
again. How many people would pick up Blaster Master again if you could
continue more than three times? I used and enjoyed the 30 lives to
Contra. And I still love to play the game. Now that I've gotten
through it though, I'm trying to get through on the three alloted
lives. Further more, in some games practice at a higher level than you
can normally achieve often helps in the previous level. There are alot
of reasons why someone might like this thing. I don't think we should
make fun of him just because he likes to do things easier.
Ned
|
467.19 | Genie-me! | BCSE::WEIER | | Fri Jun 08 1990 14:00 | 21 |
| Personally, I'd be interested in at least trying it out. I enjoy
playing the games as they come, but sometimes you get to a point, that
no matter how many times you try, it seems impossible to get by. At
this point, I usually lose interest in the game. If I could somehow
use the GG to just 'get over' that one part, and then continue playing
the rest of the game under 'normal power', it would revive my interest
(and perserverance) in the game. AND having 2 kids (2 and 5), no
matter how many times I sit down with them to explain, there are
certain things in these games that they just don't live through
(probably too young to be playing them) - it would be nice once in a
while to let them explore a game that only Mom or Dad can play. All
part of the 'see I can do what you can do' pyschology.
AND ... I'm getting a little tired of Nintendo stopping everyone from
making 'Video wars' more fun and adventurous. They make more than
enough money off of the cartridges they sell ... why try to stop
someone else from extending the enjoyment?
Patty
|
467.20 | | VMSNET::WOODBURY | | Fri Jun 08 1990 16:33 | 10 |
| Re .19:
> AND ... I'm getting a little tired of Nintendo stopping everyone from
> making 'Video wars' more fun and adventurous. They make more than
> enough money off of the cartridges they sell ... why try to stop
> someone else from extending the enjoyment?
HEAR! HEAR! I couldn't agree more! I liked them when they were the new
kid on the block trying to get into the market, but they have turned into
the biggest bully of the lot!
|
467.21 | Food for thought | HPSTEK::DOUCETTE | | Mon Jun 11 1990 20:48 | 16 |
| I think we are forgetting how SOME people play games.
When I first get a game, I use every tip I can get. When I beat it that way I
re-play the game fair and square.
I'm only a minor "Video-Wiz" but I have 2 other joysticks.
I use Aklaims Remote control (it has auto-fire) but I hit the buttons faster
then it can keep up with me.
I have the Quickshot joystick. Again, only auto-fire. So far I've beaten like 6
or 7 games. This is using the controller given with the NES. Now I have to get
another joystick because I'm wearing mine out!
Just some Food for Thought,
Joey Doucette
|
467.22 | I'll take one | MPGS::GIFFORD | When nature calls you have to answer | Tue Jun 12 1990 13:18 | 9 |
| I would love to have a GG to help finish Link. It gets very frustrating
trying to get to the final castle and I don't have the time to build up
all of the extra lives it takes to get there. If this thing ever hits
the stores in my area I'll be one of the first in line to pick one up.
If it doesn't make it here then Link will probably go unfinished until
I either sell it or throw it out.
Cowboy.
|
467.23 | another good reason | SANFAN::GRANT_JO | Don't Say 'Shank' | Tue Jun 12 1990 15:57 | 8 |
| re: .22
Yeah, that's a good point. Alot of these games require endless
and tedious monster-bashing to build up experience and money.
A little help in this area would make them more fun.
Joel
|
467.24 | Some of us NEED a little help. | SKIVT::L_BURKE | Cherokee Princess, DTN 266-4584 | Thu Jun 14 1990 14:12 | 28 |
| Geez, this almost makes me angry!
I really like playing the various games but I have two problems:
1 - Restricted time, ie work full time and have three children
2 - Dexterity
I would love to see the ending to some of the games I have. So far the
only one I've gotten to is Dragon Warrior and it is not a dexterity
game.
<FLAME ON>
What makes me almost angry is what I consider the "supercilious"
attitude of some that are good at these games and keep pushing for
harder challenges. I'm happy for them but don't put down those that
need help achieving what you consider to be easy. We are not all
created equally, after all.
<FLAME OFF>
Now I will get off of my soap box with the comment that I really enjoy
watching my boys play the games with moves that I cannot even come
close to duplicating.
Linda B
How does SMB end, anyway?
|
467.26 | Who Cares? | PFSVAX::FULTON | See You At The Top! | Fri Jun 15 1990 12:02 | 13 |
|
Well. Who cares? I could care less if someone else uses an aid or
"cheats". Why should I? In the previous reply it states that each of
us should play the game for what we personally want to get out of it.
So be it. If someone wants to use a game genie to finish a game and
that gives them enjoyment, why should anyone else care? To each his own.
MHO.
Ken
|
467.27 | | PCOJCT::MCGOWAN | | Tue Jun 19 1990 13:30 | 27 |
|
This reminds me of my nephew.
He was about four, and playing duckhunt. Except that when he plays
duckhunt he puts the barrel of the light phaser about an inch away from
the screen. I told him that it makes the game too easy and that he
should back-up and aim. But he said no, he was having FUN playing it
his way.
So, (to keep him happy),I played it like that with him. And you know
what... it was fun. Yes, I knocked off every duck, almost every time,
but.. the game suddenly became fresh for me. Now it was a game of pure
reflex, not aiming. As the game went on, it was fun to see how far I
could go with a perfect score, not missing any - and that was fun for
me. A twist, something new for a tired old game.
I can see where you could take the game genie and do this. Say, play
SMB but make it so you must collect all the coins, or some variation
that makes it a new game.
It's like poker. If you were playing five card stud all your life and
someone said you could draw more cards... you say: whats the point?
It's too easy, it's cheating.
Game Genie is new, and I think with some imagination it could be fun.
James
|
467.28 | Kept your machine on for SMB?? | AKOV11::MINEZZI | | Wed Jun 27 1990 13:33 | 18 |
|
re .25
In your reply you said that you left your SMB game turned on to finally
beat it? Is this right? To do that, didn't you have to use the
"continue" code? ;-)
Those secret codes are not part of the game, and usually assist in
winning a game, but no one has objected to using them.
I beat SMB without a "continue" code, or the multiple 1ups (I could
never get the 1ups). But still there are games (like Blaster Master) that
I cannot get through because they take forever, and get very hard. I
wouldn't mind using the Genie to skip through the levels I've already been
through. Also, like I stated in an earlier reply, I think that it
would make all games fun for toddlers.
Ron.
|
467.30 | Genie back in bottle | AKOV14::SALLOWAY | You'll See Perpetual Change | Mon Aug 13 1990 12:27 | 7 |
| Nintendo has gotten an injunction to keep the GALOOB Game Genie off of
the market in the US, citing copyright infringement. The Genie works
by typing in the code of the game you are playing, and attaching the
game to the genie, the genie to the NES. There is a picture in this
month's Video Review. It was to have come on the market this month.
-Brian
|
467.31 | I'm doooooomed! | ASABET::CUNNIFF | | Mon Aug 13 1990 13:27 | 5 |
| Rats!
Now I have to get a 13 year old kid to help me finish SMB III!!!
jack
|
467.32 | on and on it goes | SYOMV::HOOD | DAVE | Mon Sep 24 1990 13:21 | 6 |
| Just heard that GALOOB has asked the courts for a speedy Hearing on
the injunction the NINTENDO has... It is possible to see the Genie on
the shelfs if GALOOB wins, in the near feature.
dave
|
467.33 | | KAOO01::BORDA | Temporary Reds Fan | Fri Oct 19 1990 14:58 | 3 |
|
The Genie is available in Canada,my son just purchased one.
|
467.34 | Wishing for a Genie | MORO::MAPPS_RI | E.I.S. Training - IVO | Mon Oct 22 1990 16:31 | 6 |
| Could one of our Canadian readers provide the name/address of a store
selling game genie who do mail order (to the U.S.) - I want one!!!!!
Thanks
Rich
Rich Mapps
moro::mapps_ri
|
467.35 | owner operator | TROA02::DHODGSON | | Fri Feb 08 1991 19:10 | 8 |
| I've been a g.g. user for 6 mos and would like to ask members if they
have passwords other than what comes with the instruction manual. I
have been experimenting with making up passwords but have not been able
to improve on the custom versions.
thx
Scott
|
467.36 | Need Game genie advice | AKOCOA::SALLOWAY | You'll See Perpetual Change | Mon Mar 25 1991 16:07 | 6 |
| Has anyone tried using a game genie with an American NES? Is there a
difference between American/Canadian NES? I can't seem to get my GG to
work, the instructions are not too clear. Anyone who has used a
Camerica Game Genie please write to me.
-Brian
|
467.37 | | JARETH::EDP | Always mount a scratch monkey. | Tue Apr 23 1991 08:39 | 82 |
| Article 1189 of clari.biz.courts:
Path: shlump.nac.dec.com!rust.zso.dec.com!pa.dec.com!decwrl!apple!lll-winken!looking!clarinews
From: [email protected] (PAMELA A. MacLEAN)
Newsgroups: clari.news.law.civil,clari.biz.courts,clari.biz.misc
Subject: Nintendo, Galoob battle over Game Genie goes to trial
Keywords: civil proceedings, legal, lawyers, court proceedings,
Message-ID: <[email protected]>
Date: 22 Apr 91 23:39:58 GMT
Lines: 61
Approved: [email protected]
Xref: shlump.nac.dec.com clari.news.law.civil:956 clari.biz.courts:1189 clari.biz.misc:761
ACategory: financial
Slugword: nintendo
Priority: regular
Format: regular
X-Supersedes: <[email protected]>
ANPA: Wc: 600; Id: f1237; Sel: nf--f; Adate: 4-22-730ped
Codes: ynlbrxx., yfblrxx., yfcerxx., xxxxxxxx
SAN FRANCISCO (UPI) -- Lewis Galoob Toys and video giant Nintendo of
America squared off Monday in federal court for a legal battle over Game
Genie, a Galoob toy that would allow players to win at Nintendo every
time.
Nintendo, based in Redmond, Wash., likened the Galoob device to
cheating in opening testimony in the video games trial.
Nintendo, which controls 80 percent of the U.S. video game market,
filed suit last May charging Galoob with copyright infringement in the
creation of Game Genie.
Galoob, a South San Francisco toymaker, is battling to crack
Nintendo's grip on the $5 billion video game market.
U.S. District Judge Fern Smith blocked Galoob's sale of Genie last
year but about 100,000 were sold in one 10-month period in Canada.
Nintendo also complains Genie would make the video games boring
because a player could make the on-screen character invincible and
thereby win with each play.
Garry Kitchen, president of Imaginarium Inc. and Absolute
Entertainment Inc., testified for Nintendo as an expert in design and
marketing of games.
Kitchen said if a player used the Game Genie to create an invincible
character ``there would be a tremendous reduction in enjoyment.''
Kitchen, who co-designed the popular game ``A Boy and his Blob,''
said in his opinion it is tantamount to ``cheating'' to use the Galoob
Game Genie because ``it takes all the challenge out of the game.''
``A person who uses it (Genie) is cheating themselves out of
enjoyment, although they may be too young to recognize that,'' Kitchen
said.
Kitchen said, ``The biggest allure of the games is to see what comes
next and they (players) will take they quickest path to that,'' Kitchen
said.
In the case of Super Mario, players try to rescue a princess by
getting Mario safely through 20 levels of eight different worlds with
thousands of obstacles.
Jerome Falk, attorney for Galoob asked Kitchen if he had tested his
theory on any of the 8-to 14-year-old boys who are the target audience
of Nintendo games.
Kitchen admitted he had not talked to any youngsters or studied how
the playing behavior might change with the Game Genie.
Game Genie is a pie-shaped device with a microprocessor. Users plug
Nintendo game cartidges into Game Genie and then plug it and the
cartridge into the Nintendo console, which is attached to a television
set or computer monitor.
Using a Game Genie codebook, players can give characters such as
Super Mario special effects, that can make him immortal or give him huge
jumping ability to escape video demons.
Galoob licensed the technology for Genie from CodeMasters, a British
software company. Game Genie is expected to retail for about $50 if the
June 1990 court order blocking sales is lifted.
Galoob has made 15,000 units and has orders for 500,000 more.
One analyst has estimated Galoob could reap as much as $30 million a
year, almost a quarter of its $127 million revenues last year.
That figure by Paul Vanentine of Standard & Poor's in New York was
based on the Canadian sales of Game Genie.
Nintendo won a key victory against Atari Games of Milpitas, Calif.,
last month when Judge Smith ruled Atari improperly copied Nintendo
software in its effort to develop video games.
Atari wanted to make games for Nintendo system independently of the
Japanese company. Typically, Nintendo licenses games from software
companies, then incorporates them into its own cartridges.
Smith ordered Atari to stop selling unuathorized cartridges.
|
467.38 | Game Genie info here | AKOCOA::SALLOWAY | You'll See Perpetual Change | Fri Jun 21 1991 14:38 | 4 |
| If anyone would like more information regarding using the Game Genie in
the US and elsewhere, please contact me at AKOCOA::SALLOWAY.
-Brian
|
467.39 | Game Genie Legal in United States | JARETH::EDP | Always mount a scratch monkey. | Wed Jul 10 1991 08:43 | 18 |
| Article 1218 of clari.news.law.civil:
Subject: Galoob stock jumps on Nintendo defeat
SOUTH SAN FRANCSICO, Calif. (UPI) -- Stock of Lewis Galoob Toys Inc.
jumped Monday for the second consecutive session as investors reacted to
its court defeat of Nintendo of America Inc. over its Game Genie video
game.
Galoob stock, which had risen 87.5 cents Friday following the
announcement of the court ruling, closed up 75 cents at $5.75 Monday on
the New York Stock Exchange.
The ruling allows Galoob to resume manufacturing and begin U.S. sales
of the Game Genie, which allows players to electronically alter Nintendo
video games to create new rules or special effects.
Analysts have estimated that Game Genie, which plugs into Nintendo
cartirdges and would sell for $50 a copy, could generate $30 million in
annual sales for Galoob. The company lost $29.2 million on sales of
$126.9 million last year.
|
467.40 | I GOT ONE!!!!!!!!!!!!!! | LAVETA::J_WIELAND | | Sun Sep 29 1991 10:41 | 16 |
|
Yes that is right I fianally got one for the NES and I think it is
great! I love having the option to become invincible, have infinite
lives, begin on any level I choose, and have lots of new things to do
with my older games. As far as entering codes go they are simple 8
letter codes.
P.S. This is for the US version.
The Game Boy and Nintendo fanatic
TIM WIELAND
|
467.41 | Documentation | TLE::WALSH | Follicularly challenged | Mon Sep 30 1991 12:16 | 3 |
| How do you know what code to enter?
- Chris
|
467.42 | what about newer games | KSTREL::EFRANK | | Mon Sep 30 1991 16:01 | 7 |
|
I quickly glanced at the book that comes with the game genie and was wondering..
What will they do about newer games. Will they come out with more codes, or will
you have to buy a new version of the game genie.
thanks,
eric
|
467.43 | Betcha Nintendo tries to save our morals! ;-) | TLE::WALSH | Follicularly challenged | Mon Sep 30 1991 17:43 | 9 |
| That's basically the thrust of my message. I wouldn't put it past "Big
Brother Nintendo" to bring out some newer games and/or re-releases of
old games with some kind of checkpointing or other scheme such that
codes are harder to discover.
This would just be to prevent "cheating", you understand - no intention
to drive unlicensed Nintendo accessories from the market...
- Chris
|
467.44 | From what I've read | SPIKED::SWEENEY | | Mon Sep 30 1991 17:53 | 10 |
| With the current Game Genie a book is included with code for a ton of games.
As new games are released, a new book will be published by the folks who
made the Game Genie. So you can keep your old Genie, and will just have to
by the code updates.
Of course this doesn't preclude Big N from throwing something in their carts
that will foil the Genie in the future.
t
|
467.45 | Where | RANCHR::GIFFORD | When nature calls you have to answer | Mon Oct 14 1991 16:29 | 2 |
| Where can these things be found and how much are they?
T.G.
|
467.46 | Electronics Boutique in Nashua, NH has 'em | BRAT::SMITH | Never say never, I always say. | Tue Oct 15 1991 09:13 | 8 |
|
re: -.1
Electronics Boutique in the Pheasant Lane Mall in Nashua, N.H.
had one last week. I think is was about $60.
Mike
|
467.47 | Child World | MPO::HAVILAND | | Tue Oct 15 1991 10:40 | 2 |
| I was just at child world lasted night and they had it for $49.99.
|
467.48 | $42.99 + $5 for Code Updates | HOTWTR::DUX_AL | | Wed Oct 30 1991 12:01 | 14 |
| I just purchased mine at COSTCO, a wholesale and membership discount
store here in Seattle. $42.99 + Washington State sales tax.
Plugged it in and tried it out on "The Immortal" it appears to do what
it was programmed to do, which in the case of The Immortal wasn't all
that beneficial.
You can get updates to the book which comes with purchase of the game.
You can get 4 quarterly "Code Updates" updates for $5.00, allow 8-10
weeks for first delivery. Sounds like a high price to me, after all
how many changes/ updates are there going to be in 3 months.
I was fished ina bought the Genie, may as well spend the additional $5
and see what I get.
|
467.49 | QUICKER UPDATES? | BIGBRO::KORDOSKY | | Tue Dec 17 1991 20:52 | 5 |
| Does anyone know how to get the updates faster than 8-10 weeks? I bought
Ducktales for my 4 year old for Christmas and would like to get the codes
for it (if any exist) in 8-10 days, not 8-10 weeks. He loves to play when
he uses the Genie (Super Mario,Zelda,Metriod) but gets frustrated with it
when he gets killed every 3 feet.
|
467.50 | Pick your code, any code. | NROPST::MPO13::CWHITTALL | Only lefties are in their right mind | Thu Dec 26 1991 08:56 | 13 |
| Hi..
I got GG for Christmas. I tried it out last night, and I'm not sure if
I have a defective cartridge, or just didn't push it in all the way.
I tried to push the cartridge as fas as possible, but it still wasn't
quite up to the line it's suppose to be at.
Anyways, I got the GG screen where to enter the codes, but the screen
was very blurry and wavy.. Is this the normal screen ?
Thanks
Charlie
|
467.51 | Address for Galoob? | CALS::DESELMS | | Thu Dec 26 1991 10:41 | 7 |
| Could someone please give me an address and phone number for Galoob? During a
recent cleaning spree the Game Genie book was thrown away (!).
Thank you!
- Jim
|
467.52 | Keep Tryin' | JECKEL::POLAKOWSKI | One White Duck / O**10 = Nothing at All | Fri Dec 27 1991 07:25 | 14 |
|
Re: 467.50
We bought my daughter a GG for Christmas and we experienced the
same thing when we attempted to use it. What I found was that
you might have to try "moving" or "lifting the Cartridge/GG combo
and push it into the deck with a fair amount of force. The
fit is "tight".
After playing around with it a couple of times, we've been
successful at loading it every time.
Ken
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467.53 | TIGHT FIT.... | SALEM::KUPTON | Pasta Masta | Fri Dec 27 1991 12:51 | 7 |
| I bought my son a GG and found that I had to literally force the
damn thing into the control box. After two or three time of switching
cartridges the GG became much easier to put in and take out. The screen
also seems to improve each time. My son loves it. I want to try it with
Tyson's Punchout.
Ken
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467.54 | | NROPST::MPO13::CWHITTALL | Only lefties are in their right mind | Mon Dec 30 1991 08:31 | 15 |
| Well, I returned it for another one. The second one has
some improvement, not much, but some. At least I'm able
to figure out the letters on the screen without having to
look in the book.
My son used it over the weekend on SM3. Within an hour
he had defeated it. Now I know some will say this is
cheating, but the look on his face when he won was worth
it. Now he is going back to try it with only 1 or two
special features of the GG. Then we'll try it without.
All in all, a very good purchase. I know I'll try some
of the games that I gave up on before GG.
Csw
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467.55 | My $.02 on Game Genie | VISUAL::SCOPA | I'd rather be in Orlando | Mon Dec 30 1991 11:19 | 27 |
| Maybe Nintendo was right in trying to prevent Game Genie from hitting
the shelves.
If you fancy yourself as an above average Nintendo player then I
suggest you think twice before using Game Genie. Why? Well because you
may find your hours of enjoyment being reduced drastically by the codes
which you punch in to give you advantages on certain games.
Case in point. My son received Mega-Man III and Turtles II for XMAS. In
two hours using Game Genie he had finished both games. So much for
getting our money's worth out of the games. Yesterday he polished off
SMB3 and Legendary Wings....two games which we had gotten far on but
had never quite finished.
My point here is that you really have to be slective as to which games
and which codes you punch in when using Game Genie.
A general guideline is to avoid making yourself indestructible but
instead, give yourself extra or unlimited lives. Leave yourself some
challenges.
Game Genie has different codes for different games which means that not
all games can be coded for unlimited lives or for invincibility.
Be selective.
Mike
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467.56 | exit | MEMORY::SOVIE | | Tue Jan 07 1992 12:06 | 9 |
|
re: excessive force to insert game genie, if it take more force than a
regular 'X amount ' to insert anything into anything else it's generally
because tab a is larger than slot b.... something is going to happen to
'a' or 'b' which it was not originally designed in... (spreading or shaving
of surfaces) the net result is when 'c' is inserted into 'b',
'c' doesn't fit reliably any longer.... necessitating the continued use
of 'b' ....
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467.57 | It's challenging when used with discretion | PARITY::WESTBROOK | Eric E. Westbrook | Thu Jan 09 1992 19:34 | 20 |
| Please allow me to point out that the Genie can be used to
make games more challenging if you prefer!
As an example, I'm a big Dr. Mario fan (see note 539.13). The
Genie has some codes that let you increase the number of
blocks required for a match from four-in-a-row to 5, 6, or
even 7. This increases the fundamental difficulty of the game
geometrically, without even mentioning the challenge of
discarding any "tricks" that depend on the four-in-a-row
special case.
When I so choose, the Genie does for me exactly the opposite
of what most noters here seem to fear. Rather than simply
making challenging games trivially easy, the Genie can also
make some games that are already challenging and entertaining
much more so.
Like most things, I guess it's what you make of it.
Eric
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467.58 | Yep | VISUAL::SCOPA | I'd rather be in Orlando | Fri Jan 10 1992 13:09 | 7 |
| Eric makes a good point. YOu can punch up codes that make games more
difficult. An example is that you could punch it a code that gives the
"hero" less time for invincibility when he takes a potion.
Use your own judgement.
M
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467.59 | anyone seen the innards? | HIBOB::KRANTZ | Next window please. | Fri Jan 10 1992 14:43 | 6 |
| Has anyone opened one of these up? And/or do you know how they
work? Do they copy the game rom into ram and patch it? If so, why is
there a limit on the number of things you can control (3 I've heard?)
Joe (who has always had more fun taking things appart and
'improving' them than playing with them as is...)
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467.60 | Game Genie caused problem with NES ?!?! | SAMRA::MCMAHON | Code so clean you can eat off it! | Wed Jan 15 1992 12:51 | 13 |
| Well, we've run into an 'interesting' situation that seems to be
related to Game Genie. One of my son's friends brought over his
new-for-Christmas Game Genie and plugged it into our NES and they
proceeded to play without any problem. They're done and he takes his
Game Genie and goes home. Now we can't use our NES - whenever we put a
cartridge in, all we get is diagonal lines - no sound, no graphics. I
put the Captain Clean in and gave it a few swipes but no change. I'm
going to have to take the whole setup apart and try it one piece at a
time to see what's what. We also have an Atari 2600 hooked up and
that's exhibiting the same symptoms. The television works fine when
used as a television.
Any advice?
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467.61 | | CNTROL::MACNEAL | ruck `n' roll | Wed Jan 15 1992 13:35 | 2 |
| If the Atari is exhibiting the same symptoms, I'd try checking the
connections between the game systems and the TV.
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467.62 | | CERBUS::KARLSON | Only 344 shopping days until Xmas! | Thu Jan 16 1992 17:49 | 2 |
|
Stop cheating ... you're being punished! 8^)
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467.63 | Is there a list of games it works with? | WMOIS::BURNETT_R | RICHIE - And the Rich get Richer | Mon Jan 20 1992 08:14 | 6 |
| Does anyone have a listing of what games the Game Genie works with? I
have heard that 50 games will work with the Genie.
Rich
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467.64 | More than 50... | NROPST::MPO13::CWHITTALL | Only lefties are in their right mind | Mon Jan 20 1992 11:09 | 13 |
| >
> Does anyone have a listing of what games the Game Genie works with? I
>
> have heard that 50 games will work with the Genie.
>
This list is quite extensive.. They've included most any game
(over 50). Certain games don't have any codes, ie Bowling..
If you have specific games in question, drop me a note, and I'll
look in the book.
Thnks
Charlie
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467.65 | Game Genie not the culprit! | SAMRA::MCMAHON | Code so clean you can eat off it! | Mon Jan 20 1992 15:04 | 16 |
| Well, it seems that the Game Genie wasn't the culprit. I took all the
connections apart and put them back together one at a time, testing as
I went along. I also cleaned the NES deck again. No real change, but I
was at least getting audio at this point. I made sure all the switches
were set to the proper channel, etc. As a final checkpoint, I adjusted
the fine tuning knob on the VHF station selector and alakazam! I get
a nice clear Nintendo graphic on the screen. Someone had adjusted
channel 3 so it was now channel 3.5.
Now that I have it working again, I'll have to decide when to tell my
sons that it's fixed. Right now, I have exclusive use! 8-)
P@
re: a couple back, it wasn't our Game Genie and I didn't even get to
try it. 8-(
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467.66 | Can someone post the codes for Festers Quest ? | TLE::LAUKAITIS | Daniel Laukaitis, EVE/TPU Documentation, DTN 381-2414 | Mon Mar 09 1992 13:09 | 12 |
| Hi
I recently bought game genie and I love it! I don't use it for every game.
I don't always use it.
I have ordered the updates for the game genie, but they will take 4-6
weeks to come in. In the meantime, could someone be good enough to
post the codes for the "Fester's Quest" game?
Thanks,
Dan Laukaitis
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467.67 | No Fester's Quest | SWAM2::FORD_DO | | Thu Apr 02 1992 15:38 | 3 |
| I looked in my kid's Game Genie book and could not find any codes for
"Fester's Quest". Not all the games can use this device and I guess
this must be one of 'em.
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467.68 | they are in the updates | TLE::LAUKAITIS | Daniel Laukaitis, EVE/TPU Documentation, DTN 381-2414 | Fri Apr 03 1992 14:53 | 11 |
|
Hi
Actually, Fester came out after game genie.
I have heard that his codes are in the updates.... but I haven't
gotten my updates yet!
Thanks,
Dan
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467.69 | scrambled screen with Game Genie | TOOHOT::LEEDS | From VAXinated to Alphaholic | Tue Oct 27 1992 17:36 | 26 |
| The following note is entered in:
PAGODA::VIDEO
RUSURE::NINTENDO
CSOA1::ELECTRO_HOBBY
('cause I didn't know where I'd get the best answer)
I recently bought one of those Game Genie deals for our Nintendo (NES)
Well, on our "nice" (27" JVC) TV, no problem. On our other sets (a
fairly new 13" Emerson and an older mechanical tuner 19" Sylvania) the
"code" screen is all scrambled.... on the 13" I can get it to sort of
work, but the letters are very jagged and jumpy, on the 19", it's like
the vertical and horiz hold are just barely out of wack.. I can see
1/2 the screen, and it jumps around. Once the game starts, the screens
are fine.
Anyway, the Game Genie hotline said they never heard of this, I traded
it at the store for another one, but same problems. I think the sync
is not quite up to spec for the older sets. Anyone have any ideas on
how to correct it ?? (Other than buying all new sets?)
Thanks
Arlan
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467.70 | | CSC32::J_OPPELT | JANE!!! Stop this crazy thing! | Tue Jan 05 1993 13:33 | 15 |
| I came here hoping to find alot of discussion regarding this
problem, but only a few replies touch upon it.
My son got a GG for NES. A friend cautioned me that his NES
became "addicted" to GG -- that regular cartridges no longer
work by themselves, but must now have the GG interface to work.
He can play anything through GG without enhancements by not
punching in any codes, but you can't play without the GG in
there.
Well, the same thing has appened to my son's Nintendo. It
didn't take long -- maybe a week, and maybe even sooner since
he didn't try a cartridge without the GG for that long.
Anybody else experience this?
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467.71 | | CXCAD::VENNER | | Tue Jan 05 1993 18:09 | 7 |
|
I just noticed the same problem on my nephew's machine. It
looked to me like the male connector of the GG cartridge
may have messed up some mechanism inside the Nintendo box
so that standalone cartridges would no longer fit tightly
against the connectors inside the Nintendo box.
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467.72 | | CSC32::J_OPPELT | JANE!!! Stop this crazy thing! | Wed Jan 06 1993 15:48 | 1 |
| Suggestions? (Other than use the GG as an interface.)
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467.73 | | PATE::MACNEAL | ruck `n' roll | Wed Jan 06 1993 16:13 | 1 |
| Send the base unit back to Nintendo for repair?
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467.74 | There was a note while back. | YNGSTR::KWAK | Heaven + Man + Fire + Earth = Chaos | Wed Jan 06 1993 22:14 | 2 |
|
I'd read note 467.56
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467.75 | Codes needed.. | MILPND::ELDRIDGE | All-Star Wrestling in Billerica | Thu Jan 07 1993 14:01 | 8 |
| RE: Game Genie
Does anyone have the codes for Tiny Toons ??
My sons have been using their game genie almost non-stop since
christmas and no problems (yet...).
Thanks, Paul E
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467.76 | | CSC32::J_OPPELT | JANE!!! Stop this crazy thing! | Fri Jan 08 1993 12:05 | 14 |
| Well, I really got to look at my kid's NES for the first time.
(Up till now it has been his verbal description of the situation.)
Yes, when I put a game cartridge in, all I got was a grey screen.
But all I did was jiggle the cartridge slightly, and the game
started up. I noticed that it seemed to "catch" when I jiggled it
to the right. And to me it really didn't seem to move at all.
Now all games work without jiggle. He has played some games
with the GG and some without, and all works as expected.
I really think it was my midas touch more than aything else.
At least I have convinced my kid that I have a magic touch!
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467.77 | Supreme Court acts | SDSVAX::SWEENEY | Patrick Sweeney in New York | Mon Mar 22 1993 11:28 | 49 |
| Copyright � 1993 Dow Jones & Co. from Dow Jones News Service
High Court - Nintendo -2-: Suit Was Over Game Genie Pdt
WASHINGTON -DJ- The Supreme Court refused to hear an appeal by Nintendo of
America Inc. in its copyright battle with Lewis Galoob Toys Inc. over a Galoob
video game product called Game Genie.
Game Genie is a microprocessor-equipped box that allows players to
electronically alter Nintendo video games to create a variety of new rules or
special effects. Nintendo sued Galoob, claiming the product violated its
copyrighted games. After Nintendo won some preliminary procedural victories in
the litigation, a federal trial judge ruled for Galoob. The U.S. Court of
Appeals for the Ninth Circuit in San Francisco affirmed that decision. The
appeals court said that the altered versions of Nintendo's games weren't
''derivative works'' protected by Nintendo's copyrights on its original games.
In its appeal seeking Supreme Court review, Nintendo said that ''the effect
of this ruling was to confer on Galoob the right to exploit a multi-million
dollar market for peripheral devices that create derivative versions of
Nintendo's copyrighted audiovisual works.''
The Supreme Court declined without comment to consider the case.
(END) DOW JONES NEWS 03-22-93
10:43 AM
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467.78 | | LUDWIG::BING | | Tue Nov 07 1995 07:23 | 8 |
|
For anyone who may be interested (or still reads this conf), K-Mart
in Fitchburg, MA has the GG for Nintendo on sale for $7.50, thats right,
$7.50. I picked one up the other day and it works on all my games. They
also have the GG for 2 other games on sale for 50% off.
Walt
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