T.R | Title | User | Personal Name | Date | Lines |
---|
355.1 | coming next year maybe | ESPN::BLAISDELL | And the walls came tumbling down | Tue Nov 21 1989 08:29 | 8 |
|
Nintendo does have a 16-bit system. It won't be released
in the US until maybe around Christmas of next year. Nintendo
probably figures the current 8-bit market will hold them over
for another year. This info comes from the latest issue of
Electronic Gaming Monthly.
-rick
|
355.2 | They just want to surprise me.... | CASPRO::PCMGR | | Tue Nov 21 1989 11:35 | 30 |
|
Rick,
Either I'm getting denial from their representatives, purposely, to
avoid a "drop" in the 8-Bit market because people are "waiting" for the
16-Bit, or, they are telling me straight....I think they are holding
out.
I called a representative again today to talk about it...He gave me
some interesting information....
He says :
1) They right now have no plans to release a 16-Bit in the US. He says
that this is due to the difference in U.S. and Japenese market.
2) Japenese "FAMICOM" uses 4 to 5 megabites memory, where our 8-BIT
uses only 1 to 2.
3) Mario Brothers part 3 scheduled for release in March 1990.
4) Japenese versions of all games are VERY different from ours.
I personally, have been thinking of getting out of Nintendo and picking
up a new Turbo Grafix 16, or new Sega...The only thing I am worried
about is having Nintendo pop out with a 16-Bit.
Is there any note files on the new 16 bit machines?
Ron.
|
355.3 | Yes | BOOKS::ANGELONE | TRASH=PreviouslyEssentialMaterial | Tue Nov 21 1989 11:45 | 10 |
|
RE:.2
Yes there is or was, you will have to check.
KNUTS::SEGA
KBOV05::MEGA.
I do not know about NEC.
Rick A
|
355.4 | KBOV05::MEGA...Talks about both the NEC and the Sega....good evaluations of both | LAMBOG::BENT | Bob Bent...Maynard ISWS | Tue Nov 21 1989 15:12 | 0 |
355.5 | S.F. will next year. | TKTVFS::SAKAI | Hiroyuki Sakai C/S Osaka Japan | Tue Nov 21 1989 20:06 | 14 |
| Hi,
I heard Nintendo already made his new_16bit "Super Famicom".
It will be release in Next Summer in Japan.
The reason (why late) is Nintendo pour his power into GameBoy,Famicom
and NES now and the memory chips(ROM RAM) are very fewer here.
I saw the the pictures of S.F. from magazine are EXCELENT!!
It has many function on the graphics and sounds.
Hiro
|
355.6 | NES biding their time | ESPN::BLAISDELL | And the walls came tumbling down | Wed Nov 22 1989 08:36 | 21 |
|
More info from Electronic Gaming Monthly. NES is concentrating
its marketing efforts toward Gameboy for this Christmas. It is
is still riding the crest of the wave of popularity on its 8-bit
system (in Japan the 8-bit is called Famicom). The 16-bit system
(Super-Famicom in Japan) was shown at a press conference in the
US this past summer. A couple of games written for the system
are "Super Mario Land" and "Link 3" (gee, how original) . Like
Hiro mentioned, Super-Famicom will be out in Japan this coming
summer. Looking forward to some reviews from you Hiro 8^) !
I think NES is playing it smart. It will make a bundle of
money off of the hand-held market(Gameboy) and continue to do
well with it's basic 8-bit system. NEC and Sega will bloody
themselves up fighting for the new 16-bit market and by next year,
when the buying public will be really ready for the newer more powerful
machines, NES will be poised with their new machine and legions of
customers already familiar with their name and products. More comments?
-rick
|
355.7 | No Color on GAMEBOY. | BOOKS::ANGELONE | TRASH=PreviouslyEssentialMaterial | Wed Nov 22 1989 11:43 | 8 |
|
GAMEBOY is in trouble already ????
Say an ad this morning on some new ATAIR that is color.
Oh well, looks like video games are going the way of PCs.
Rick A
|
355.8 | Do not underestimate NEC.!!! | HPSTEK::SCHWARTZ | | Wed Nov 22 1989 12:00 | 15 |
|
Rep .6
A few things wrong with this thinking as I see it. Most Japanese
players usually "field prove" their products for a year to two in
the Japanese market before releasing a product here, that means no 16
bit machine from Nintendo until Xmas time 1991.
By that time, I would think that a company as large as Nec should
have a pretty good grip on the 16 bit market. Their game machine is no
slouch and the kids want'em now not later and parents will bend. Their
only drawback is their price and prices don't usually go down, only up.
Also the games for Nec are Better than anything Nindendo offers now
and that is why it outsells Nintendo two to one in Japan now.
|
355.9 | What to do .... What to do.... | CASPRO::MINEZZI | | Wed Nov 22 1989 12:44 | 14 |
|
I agree that 16-bit is here..and even I (avid Nintendo fan) have been
thinking of coverting from Nintendo (I don't want to wait 2 years for
the new NES). I want more proof that one of these new
16 bit machines are going to "survive" before I invest 2 bills...
Can any NEC or SEGA owners tell me a little about the software for
these game systems...are they good? Lots of adventure games, like
Link...or are they more space 'shoot em up' games??
Which one do you think you would prefer? The Turbo-Grafix...which
already has alot of options...or the SEGA....?
|
355.10 | | ESPN::BLAISDELL | And the walls came tumbling down | Wed Nov 22 1989 13:26 | 24 |
|
re. 8 I was just reiterating what was stated in an article in
EGM . They will be reviewing games for the 16-bit NES in
the next issue. Read into that what you will.
What is disconcerting is a perceived lack of interest in
the 16-bit NEC and SEGA systems in the US . I went to a
Child World last weekend and the Turbo Grafx 16 system
display and demo were virtually ignored as flocks of eager
customers elbowed each other in their quest to look for
NES cartridges. The Genesis wasn't even in the store!
I want a 16-bit system too, but seeing
things like that get me a little nervous. Yea, the
TGX-16 and Genesis systems are great, the graphics and power
unequaled, but they carry a hefty price tag and they are
competing with lots of other video game choices this holiday
season.
re: Ron Check out the KBOV06::MEGA conference for 16-bit
system and game comparisons. Hit keypad 7 or select to
add conference to your notebook.
-rick
|
355.11 | | BEING::POSTPISCHIL | Always mount a scratch monkey. | Wed Nov 22 1989 13:31 | 28 |
| Re .9:
I don't have either machine, but a friend does. The games for the
Turbo-grafix and the Genesis are mostly shoot-em-up games. One,
Dungeon Explorer, is more like Gauntlet than Link or Zelda.
My advice to everybody is wait. Don't buy game systems because the
games availble for them are few and not as interesting as they should
be. Don't buy cartridges except to buy the good games you don't have
yet.
I was in on the Nintendo phenomenon from the beginning, and I can tell
you things were a lot more exciting then. Nintendo was something
really new; there were a number of involving, well-thought-out games on
the market. Now we are seeing poorer quality games reach the market,
so be careful about what you buy.
Cartridges were available for the Nintendo Entertainment System
immediately, and a couple of dozen were available within months,
including some of the better ones -- the system was worth buying
immediately. Cartridges for the Sega Master System were a bit slower
in coming, but the system was also worth buying quickly. The new
16-bit machines don't have as many cartridges available yet, and the
games don't match up to the original novelty of the Nintendo games.
The new machines are not worth buying yet.
-- edp
|
355.12 | Too Late to Turn Back Now | AKOV13::SALLOWAY | You'll See Perpetual Change | Wed Nov 22 1989 15:39 | 9 |
| This may come back to haunt me, but I think its too late for 16-bit
systems. With NES penetrating 30% of the households in the USA, you've
got a defacto standard which will be hard to tear down without
SIGNIFICANT advantages, such as between CD and vinyl. The one chance
for an early retirement of NES is the passage of the software rental
prohibition. If you take away all the rental options for hundreds of
NES games, the NES advantage over superior 16-bit technology withers away.
-Brian
|
355.13 | SOME MORE INFO!!! | HPSTEK::SCHWARTZ | | Mon Nov 27 1989 08:29 | 35 |
| Rep. .11 EDP
You need some more info. I bought the new 16 bit systems to
get away from the poor software the slow downs that occur when the
game gets to busy and the poor graphics. I couldn't stand the flickers
and doing battle in slow motion and squinting to try and figure out
what it was I was up against any longer so I bought both machines
(TGX16 and Genesis).
It is my hope to enjoy some of the best of both systems and enjoy
I do. Although there is still some slow downs, they are few and far
between. I haven't noticed any other problems on other games. The
TGX16 is a lot like the Nintendo because of their variety of games.
Shootem ups, sports, adventure, rpg, action, karate kung fu and they
are all available NOW. The Genesis is new even in Japan and they are
somewhat lacking in variety yet, but they have some of the nicest games
I have ever seen. Anybody that has seen Genesis and played Ghouls N
Ghosts knows it is one of the best ever made for home video gaming.
The public will be slow to join the 16 bit world because of price
and because they have their money tied up in Nintendo software already.
20 million people didn't buy NES's overnight either! They will bend
slowly when their children put pressure on them because they have been
playing at the Jones's.
To wait for more software to come out is not a good reason for not
buying one of these systems. As I said in .8, The games are for the
most part better than anything you have seen on a Nintendo.
Don't just take my word though. Go out and buy some magazines and
start doing some reading about these new systems. you are in for a real
treat. It goes w/out saying that if you can't afford it you shouldn't
even be dreaming because it doesn't take long to drop one to two
thousand dollars on a video game system. Don't believe me? Go home
tonight and add'em up, it'll scare ya.
|
355.14 | Plans for the current 8-bit machine??? | DEMON::CHALMERS | Ski or die... | Mon Nov 27 1989 09:44 | 13 |
| What are Nintendo's plans for the 8-bit machine once the 16-bit machine
hits the market? It would seem to me that a sure-fire way for them to
secure the lion's share of the 16-bit market would be to design it in
such a way that it could accept and play the current 8-bit games as
well as the next generation of 16-bit games. I know I'd be more
inclined to buy a new $200 engine if I didn't have to shelve a couple
of hundred bucks worth of software...
However, if their long range plan calls for them to continue marketing
the 8-bit machine and developing/licensing more games for it, this may
not be a viable option from their point of view.
Any thoughts or comments?
|
355.15 | I think it boils down to profit | BRAT::SMITH | Never say never, I always say. | Thu Nov 30 1989 10:43 | 17 |
| re: -.1
I would think making a "compatible-type" machine would be the way
to go, too. However, it seems to me that the majority of manufac-
tures don't do that. I think it boils down to the ever popular -
PROFIT! For the x amount of people that won't shell-out the bucks
for a newer and higher priced machine, there will still be the y
amount of people that will. And those y-dollars (most of which
will be generated be the new software everyone will have to buy)
will surely exceed the revenue the company would get by doing it
the other way. Most of us will be squawking about how we wish
those #%@#& would have made a compatible machine, as we pull out
our checkbook at the register to buy the new stuff. I guess the
"compatibility" way is good for us, but not for them, in terms of
the "bottom-line", which is $$$ for them!
Mike
|
355.16 | Compatibility offers a built-in market | ACESPS::WALTON | Meat is Dead | Thu Nov 30 1989 12:09 | 18 |
| Re. .14, .15
You're both right! A compatible 16-bit machine would be great for people
who already have a couple hundred dollars in 8-bit NES games, and what
Nintendo wants is a good profit.
But, the way a company makes the big bucks is through VOLUME.
If the 16-bit machine was compatible (or maybe had an optional adapter/
emulator that could run the 8-bit games) then current NES owners would
see an advantage in upgrading rather than jumping ship and going with a
different vendor's game system. I think this is especially true with
a game system where the greatest hardware in the world is worthless unless
the system is popular enough have lats of games available.
If we're lucky it might work out well for both sides.
- Dave
|
355.17 | TOTALY BLOWN AWAY | PENUTS::COLLINS | | Mon Dec 04 1989 13:57 | 5 |
| I have the TGX-16 with the cd player and several cards + 1 cd game.
The price for all this came to about $1,000.00, but I now have a cd
player that plays cd's and cdv's. I think a fair comparison of the
TGX-16 to the NES system would be ATARI'S 2600 system to NES system.
I haven't played nintendo since i got the TGX-16...steve
|
355.18 | Rejoice! TGX16 is here! | HPSTEK::SCHWARTZ | | Tue Dec 05 1989 08:22 | 9 |
| I have the TGX-16 also (w/out CD player) And I and my son haven't
even turned on our Nintendo again Except to laugh at it and rejoice
that I'm no longer at Nintendo's mercy. We were sick of waiting for
game releases and fighting over what few games Nintendo chose to send
to this area. At first I thought it would be nice to have both, but
truth is, once you have played the TGX-16 the Nintendo seems like
nothing, so you never use it except to show people how it used to look.
|
355.19 | CD Player, Link 3, Smb 4 modem? | GSFSWS::JONES | | Fri Dec 08 1989 19:32 | 5 |
| the super fiacom (sp) should have link 3 and smb 4. i have heard
it also has the cd player option but i'm not sure.
-eric
|
355.20 | I think.. | TKTVFS::SAKAI | Hiroyuki Sakai C/S Osaka Japan | Sat Dec 09 1989 22:53 | 5 |
| Hi,
I hard S.Famicom will not support CD-ROM.
Hiro
|
355.21 | PRESSURED PARENT | DELNI::PAPPAS | | Tue Jan 09 1990 12:49 | 15 |
| I, like a lot of you parents out there have been pressured by my three
children to purchase a Nintendo system. I have an IBM PC-AT with a multi-sync
monitor that gives you the best graphics for a PC.
I have access to a wide range of game software for my kids and I try to
encourage them to use the computer for games and wordprocessing for their
schooling.
Not good enough. They want a Nintendo! Why? I have seen Nintendo and don't
see what's better with it compared to our computer. Is it because ALL their
friends have one, is it because the computer is "termed" DAD's????
Signed
Looking to buy a used Nintendo...
|
355.22 | We're all under pressure too. | ARGUS::RICHARD | | Wed Jan 10 1990 12:01 | 36 |
| re. .21
I have both; a Nintendo and a DS320 IBM compatible.
So, why do your kids still want the Nintendo? The reasons are simple.
The best games were written for game type systems. Although there
are clearly thousands of games for PCs, few are quite as good.
Another issue is the games their friends are all playing. None
of these games are available for a PC. Their friends are trading
spoilers and secrets to solutions to these Nintendo games; a social
activity your kids obviously want to be a part of. They can't do
that with your PC.
Do you own a VCR? How would you like all of your friends talking
about the movies they rent, VCR operation, etc., but you can't because
you don't have one; so you're not with it.
Here's another aspect:
Item Cost
---------- -------------
Nintendo Sys. $100 approx.
Game Cartridge $40 typically for most populars
Any PC worth
owning Much greater than $100
Games From free on up
Please don't read me wrong; I'm not picking on you at all. We're
all caught in this web of social injustice as to whether or not
to own a Nintendo. I don't have any really good answers to this,
but those are the facts.
Regards,
Art
|
355.23 | | BOTATA::DRABICKY | Mike DTN 484-6125 (Dallas, TX) | Thu Jan 11 1990 11:30 | 11 |
| You will also find that the sound effects are much better from Nintendo than
from a standard PC speaker. You can, of course, buy a better "sound" system
for your PC but that alone is much more $$$ than a Nintendo.
My kids are "in" when they know more ways to beat a game than the next kid,
something that does much for their social status in the world. We also find
the Nintendo is a great motivator: homework not done and checked by Mom or Dad,
no Nintendo; you've been bad today, no Nintendo; you want another game, do these
chores for this long, I'll pay you for the work, you can then buy the game.
Mike
|
355.24 | Can you predict the future? | CTOAVX::JLAWRENCE | Jim/Hartford A.C.T.,DTN 383-4523 | Mon Jan 29 1990 11:44 | 12 |
|
We, like a ton of other familes, have a Nintendo and a bunch of
games. I have seen the 16 bit machines and they kill the NES in
graphics and sound. My concern is will the 16 bit NES be backward
compatible? I would guess it would be. Then, is it worth waiting?
The TGX-16 is wild, but I have the concern of it becoming a boat
anchor once NES/16 is out.
Any reflections?
Jim
|
355.25 | I'm going to wait for the NES | BRAT::SMITH | Never say never, I always say. | Thu Feb 01 1990 09:15 | 15 |
| re: -.1
Jim,
Personally, I'm going to wait for the Super-Famicom (Japan's
16-bit NES) to come Stateside. With the ?benefit? of seeing
what happens with the Genesis and the TGX-16, and the marked
advantage of using hindsight for technical enhancements, I'm
hoping the 16-bit NES will be superior. If not, at least the
distinction of hardware/software superiority and/or availabil-
ity between the Genesis and the TGX-16 will hopefully be more
pronounced by then.
Mike
|
355.26 | Memory Mapping Chips - MMC3, MMC5, MMC6 | BRAT::SMITH | Never say never, I always say. | Mon May 14 1990 10:06 | 30 |
|
(reprinted in part from Electronic Gaming Monthly w/o permission)
Nintendo appears to be living up to their promises of turning
the NES into a much more powerful system with memory and graphics
capabilities that approach the 16-Bitters! Using a new breed of
Memory Mapping Chip (MMC), the NES will now be able to perform a
wide variety of dazzling tasks! One of the most noticeable limi-
tations of the NES is it's ability to paint a large number of
highly detailed graphic characters on the screen at one time.
Using the Nintendo MMC3 add-on chip, however, both foreground and
backround characters take on a much more life-like shape. The
MMC3 also enhances the Nintendo's ability to scroll and move ob-
jects. The real difference in games that use the MMC3 (like
Batman, Double Dragon II, Super Mario Bros. 3, and Super C) is,
of course, their looks. While the MMC3 is just now starting to
gain support with game developers, and several new softs that
utilize the MMC3 technology are set for release this year, Nin-
tendo has already announced a whole new series of graphic chip
boosters called the MMC5 and MMC6. Both of these chips make it
possible for the Nintendo to enjoy even more powerful functions
such as manipulating over 1,000 characters on the screen simul-
taneously! The MMC5 and MMC6 will also enable developers to
choose from a much larger palette of colors - and allow many more
to be displayed at one time. The result of these advances are
games that can shadow, tone and detail their 16-bit rivals. The
MMC chips may not surpass true 16-Bitters completely (especially
in terms of processing speed), but they do offer new hope for a
great system before it becomes outdated.
|
355.27 | This year - maybe - it's showtime | MISFIT::GEMMEL | and now here's Mac and Tosh... | Tue Jul 10 1990 11:39 | 11 |
| My wife read an article the other day about a recent consumer
electronics show (probably Vegas) and an announcement about a new
system and Super Mario 4. I think the actual announcement was
reversed, SMB4 requires a new machine due out in November....anyone
else hear about a new machine --- just in time for a Christmas rush --
something about a 1 meg memory (I don't know if it was bit or byte).
The price was supposed to be about $175. It does not play the "old"
style games. Any way, if I can find the article and there is any more
info I'll post it, til then, anyone with more tidbits please reply.
Steve
|
355.28 | Nintendo SFX 16-Bit System soon! | CURIE::BERNIER | | Tue Jul 10 1990 22:43 | 54 |
|
Steve,
Pick up the latest issue of Electronic Gaming Monthly #12
this has all the info on Nintendo's new 16 Bit machine.
It will be out in Japan in November and has a US target date
for the the early months of 1991.
It will be called the Super Famicom SFX in Japan and will most
likley be called the NES SFX when it hits our shores.(tentatively
speaking)
Here a just a few of its Specs.
Price.....Unknown at this time (could be around $200.00)
Processor......65816
Colors.........16 colors from a possible 32,768 in the 8 palette
mode and a whopping 256 simultameous hues from the sam spectrum
in the single palette mode.
Resolution.....512x448
Sprites........128
It also has an 8 bit data bus and a 24 Bit address bus, this will
inable you to play existing NES games as well as Super games of up
to 12 Megabytes (100 times larger than the current NES carts)
It also has a built in math function for high speed calculations
and a seperate processor just for sound and music.
Some of the games for this system already completd or near
completion are
Super Mario Brs 4 (Super Mario World)
Zelda 3
Dragonfly (flight simulator/shooter)
Other 3rd party titles include
Gouls and Ghosts 3
Populous
Godula
and a rumored 16 bit version of Teenage Mutant Ninja Turtles
Pick up this mag for more info on the Nintendo 16-bit system
Wayne
|
355.29 | Time Magazine article... | 20986::MINEZZI | | Thu Jul 19 1990 13:50 | 17 |
| Or pick up this months Time Magazine, in the Grapevine section...
Some Highlights....
Approximate cost $165.00
Being released in Japan in November, Expected in early 1991 in US.
Will NOT play old cartridges, because of a new cartridge format...
Cartridges will start around $50.
It's a small article, that is actually about SMB IV (made for Super
NES).
Ron.
|
355.30 | Nintendo OS/2? | DECWET::HELSEL | Legitimate sporting purpose | Thu Jul 19 1990 15:40 | 17 |
| Hmmm....this sort of reminds me of the OS/2 vs. MS/DOS thing. Why buy
OS/2 when all the good applications run on MS/DOS and they won't run on
OS/2? I get DOS for free and they want me to pay $300 for OS/2??
Is it just a coincidence the Microsoft and Nintendo are next door to
each other? We'll have to check and see if Gates is on the board.
So SMB IV is analogous to OS/2 PM. I guess that means that SMB IV
will come out on Nintendo 1 after Nintendo 2 has sluggish sales in a
dieing economy.
/brett
p.s. DECwest played the Nintendo (Luigiville Sluggers) in softball last
night and they killed us. I was thinking that none of them looked like
they would play Nintendo games, however, they are quite good at
softball.
|
355.31 | Super Famicom Update | BRAT::SMITH | Never say never, I always say. | Mon Sep 24 1990 15:45 | 30 |
| Extracted from Nintendo Power (Volume 16) :
The new 16-bit Super FamiCom to be released in Japan this
November will have the ability to twist, rotate, stretch,
zoom in on and miniaturize game images. The maximum screen
resolution is 512x448 pixels, and the maximum sprite size
is a giant 64x64 pixels. Combined with a palette of 32,768
colors to choose from, the Super FamiCom can create the most
amazing 16-bit graphics yet. Nintendo has so far announced
three Super Famicom titles, all of which should come out in
Japan at the same time as the System: Super Mario World
(Mario rides a dinosaur and gains even more power-ups),
Flight Club (a super flight simulator), and F-Zero (a hot
racing game). There's still no word on when a Nintendo
system like the Super FamiCom will come out in the U.S.
Technical Information :
CPU: 16-bit with 1 Meg Custom DRAM
PPU: 16-bit with 2x256K SRAM
Sound Module: Independent 8-bit CPU with 512K SRAM,
16-bit PCM, 8 Voices with sampling
Controllers: Detachable with 8-way control pad and
8 input buttons
Other Features: 28-pin expansion port, "Multi-Out"
port supports Nintendo Mono AV, Stereo
AV, RGB Monitor and Super VHS cables.
Mike
|
355.32 | Coming soon! | TKTVFS::SAKAI | Hiroyuki Sakai C/S Osaka Japan | Tue Oct 09 1990 03:00 | 13 |
| It's coming soon with SUPER MARIO BROS.4 !
I saw a TV CM for SUPERFAMICOM.
The release date is around 21(?)-NOV-90.
The cost is not clear still now.
Let's make new topic for great SUPERFAMICOM!
/Hiro
|
355.33 | Super Famico-16 bit NES | CSS::YEE | | Tue Oct 23 1990 00:43 | 5 |
| Does anybody have information on Nintendo's 16 bit system now on
sale in Japan? I saw a short blurb in Popular Science. It's
supposed to be selling for $168 in Japan and the unit does not
play the current NES 8 bit cassettes. Is it slated to be introduced
in the US and what software might be available?
|
355.34 | Soon! | TKTVFS::SAKAI | Hiroyuki Sakai C/S Osaka Japan | Wed Oct 24 1990 03:00 | 10 |
| Re .-1)
Hi,
> Does anybody have information on Nintendo's 16 bit system now on
> sale in Japan?
SF will come in next month in Japan!
/Hiro
|
355.35 | Super Famicom available NOW! | TKTVFS::SAKAI | Hiroyuki Sakai C/S Osaka Japan | Sun Nov 25 1990 10:34 | 18 |
| Finally, Super Famicom(S.F.) comes here!!
Nintendo says he is making 300,000 units of S.F. per month
but the number of reserved units from cus. are over 1,500,000 !!
At least we must wait almost 6 month to get it!
I hear Dragon Quest V (you know Dragon Worrior in U.S.)
will come for S.F.
I think Almost people who love D.Q. will buy S.F.
Hiro(recently ordered)
|
355.36 | 16-bit Super NES for U.S. in September 1991 | BRAT::SMITH | Never say never, I always say. | Thu Jan 31 1991 08:39 | 11 |
|
During the Las Vegas CES, Nintendo of America Inc. called a
special press conference to announce that the next generation
16-bit Super NES would be introduced in the U.S. in September
of 1991. Due to the huge demand for this system in both Japan
and the U.S., quanities will likely be limited at first. Pro-
duction will be increased in 1992 to fill as much of the demand
as possible. (Source: Nintendo Power - Volume 21)
Mike
|
355.37 | SUPER-FAMICOM IN CANADA | OTOFS::M_KUNKEL | | Fri Feb 01 1991 08:57 | 14 |
| The Japanese Super Famicom is available in Canada now, and has been
available since the new year. However the price is extremely high,
approx. $600 cdn for the deck and $150 cdn for the latest Super Mario
cartridge. An adapter to play the current 8 bit nintendo cartridges
will be available at a later date. The controllers are not compatible
between the decks since the Super Famicom has 2 extra buttons. At a
later date there will also be a CD option available. The colors and
game play are excellent however the graphics still seem to be lacking.
The stores which sell the units also rent out game time a $10/hour
in the store only, currently no in home rental units are available.
Stay tuned for further info when available.
Mike K. who is anxiously awaiting for a reasonable price.
|
355.38 | Is better than the MEGA DRIVE ? | BERN01::KAPPERT | | Sat Feb 02 1991 10:54 | 20 |
| Thanks for the news. Do you know if these machines are officially distributed
by Nintendo or just imported from Japan ?
Do you get a chance to compare Super-Famicom against Sega's Mega Drive ?
I have been hesitating to buy the Mega Drive because I thought that
Super-Famicom would be technically superior. Now, as far as I remember,
resolution and sound seem to be about the same on both machines.
I don't think that the interlace modus (doubling the vertical resolution) on
the Super-Famicom will be of any use due to flickering (just like the Amiga's
interlacing).
So therefore the MEGA DRIVE looks like the better choice (cheaper, lots of games
available, no real problems when using cartridges from different countries like
Japan/US/Europe).
I would like to hear the opinions/facts from people who saw the Super-Famicom.
(Hiro, where are you?)
Beat
|
355.39 | Import from Japan | OTOFS::M_KUNKEL | | Mon Feb 04 1991 11:16 | 8 |
| Re -1.
The deck I played with was an import from Japan.
I am sorry to say but I have not played with the Sega and therfore
cannot comment on how the two compare.
Mike K.
|
355.40 | | SCOVAX::MONOCCHI | | Fri Feb 08 1991 16:12 | 9 |
| re: .36
Your facts are correct because I also heard this fall.
I read in a recently published electronics magazine (can't remember
the name) the U.S. version of the Super Famicom will be released
in September of 91. The price, $199.99 give or take a few dollars.
I also heard rumors about an adapter for 8-bit cartridges for
$100.00.
mike
|
355.41 | U.K. Price | KNUTS::QUICKY::ROGER | ( Roger Goswell @REO - 830-3105 - U.K. ) | Mon Feb 11 1991 10:06 | 4 |
| I saw the price of the FAMINCOM in a magazine yesterday. (Here in the U.K.)
approx 250 pounds Sterling.($500.00)
|
355.42 | LOOKING FOR NEW NINTENDO | 7242::WEST | | Tue Mar 12 1991 09:31 | 18 |
|
My son has money from a paper route burning a hole in his pocket
and wants the new Nintendo yesterday (kids).
Any leads on getting one in the Mass. area prior to Septemeber
(mail order from Canada? / trip over the border/ etc?) I have
a sister in Tokyo, but I assume all she could get wouldbe the
Japanese version, which wouldn't help.
Any leads, feel free to send me mail on MODEL::WEST or post it
here.
Thanks,
Bob West DTN 297-3322 but please don't call.
|
355.43 | For good games we might have to buy it. | SUBSYS::SCHNARE | CHARLIE SCHNARE | Sun Apr 14 1991 18:21 | 9 |
| The companies are sort of forcinc serious players to get this new
nintendo because all the good games that are a hit on the eight bit are
converting to the 16 but machine.
examples- Final Fantasy II and Dragon warrior II will be coming out
only for the 16 bit. Also mega man IIII might come out for it also.
/mike
|
355.44 | Try SEGA. | AKOCOA::MINEZZI | | Tue Aug 13 1991 13:24 | 23 |
|
I know I'm going to get it for saying this, but, what's wrong with
SEGA Genisys ???
Genisys is really catching on, with allot of new games coming out. I
just picked up "SONIC the hedgehog" and I think that it's a great game.
Plus all the other games for Genisys like Alex Kidd, Mickey Mouse in
the Enchanted Castle, Phantasy Star II, and III, etc..
I think that Genisys has allot to offer...Check it out.
Currently if you buy the Genisys for 150.00 it comes with Altered
Beasts in the package, and if you send in a coupon, you get Sonic the
Hedgehog FREE (cost me 45.00).
Games for the Genisys are allot lower priced than current Nintendo games !!
Also, Genisys is just coming out with a CD player, and a internal disk
drive...Plus the Genisys graphics made Nintendo look...like Nintendo made
the Atari 2600 look...
Could I be a sales rep for the Genisys or WHAT !?!?
Ron.
|
355.45 | What is this? Mutiny? | BRAT::SMITH | Never say never, I always say. | Tue Aug 13 1991 13:59 | 7 |
|
re: -.1
Sega Genisys! What? Let's get this guy! ;^)
Mike
|
355.46 | | CSC32::LECOMPTE | MARANATHA! | Tue Aug 13 1991 23:18 | 8 |
|
I had a chance to get this for my Birthday (yesterday).
My mother-in-law told my wife to get me whatever I wanted (you guys
should be so lucky) and she would pay for it. So off my wife went
looking for Monopoly. The only trouble is no one in town had it.
Oh well maybe next year,
_ed-
|
355.47 | SEGA VS NINTENDO | EBBCLU::FALZARANO | | Sun Aug 25 1991 02:56 | 8 |
| REP .44 I agree. Yesterday I was wathing CNN news, they were
showing the new 16 bit Super NES's Mario 4 and to tell you the truth
there was nothing 16 bit about it. I think Sonic could run rings
around this game. Maybe I missed somthing but out of what Ive
seen Nitendo has not impressed me. And with the new cd rom comming
for Genesis Nintendontcomeclose:)
Rene
|
355.48 | | BEING::EDP | Always mount a scratch monkey. | Mon Aug 26 1991 08:37 | 13 |
| I have both the Sega Genesis and the Super Nintendo (I think I bought
the last one in Nashua). Super Mario World is a very nice game -- it
is very promising so far, better than the games I have for the Genesis.
I am still waiting for my copy of Sonic to arrive, but I have seen
Sonic being played on a store demonstration system. While Sonic looks
like a lot of fun, I did not see as much innovation in it as I have
seen in the first few rounds of Super Mario World.
I also know that there are some games coming out for the Super Nintendo
that I definitely want -- I cannot say that about Genesis.
-- edp
|
355.49 | LET THE WAR CONTINUE | EBBCLU::FALZARANO | | Tue Aug 27 1991 23:41 | 9 |
| rep.48 I had a finally got to play the Super Nes.
The only game I played was Mario and I could not stop laughing, and
it was not because Mario was a funny guy. But I was right Sonnic smokes
poor Mario.
And if you mention games comming out I have many games comming on my
christmas list like Streets of Rage wich was rated BETTER than final
fight on Super Nes.
I am looking forward to playing more Super Nes games. I love comparring
and disscussing theese two great systems.
|
355.50 | Mario isn't lost | MORO::MAPPS_RI | No Use For Rumour On Device | Wed Sep 04 1991 12:48 | 5 |
| I also have both the Genisis and Super NES (courtesy of my wife for my
birthday last week - thanks, hon!). Sonic has much better graphics in
terms of detail. I, however think (imho) that Mario has slightly better
'playability' and control feel. So, they're both great, but I can't
rule either out.
|
355.51 | 90% prefered Sonic at CES | EBBV03::FALZARANO | | Wed Sep 04 1991 22:13 | 7 |
| Get real Sonic has perfect playability. Mario has good playability but
not better than Sonic.
Face it Mario is finally beat.
Im not saying Genesis is better than SNES Im just saying Sonic is
better than Mario hands down... Any questions:)
Rene
|
355.52 | Where's the beef? | SPIKED::SWEENEY | | Thu Sep 05 1991 08:29 | 16 |
| > Im not saying Genesis is better than SNES Im just saying Sonic is
> better than Mario hands down... Any questions:)
How so? I'm not trying to start a religious war, but I'm seeing a lot of notes
lateley that make a statement about X game or Y machine being better than
another. Then they don't back up the statement. It's as if the authors are
trying to start a rat hole. Personally, I wish you wouldn't put in a note
like your previous one. Making that kind of statement with out some reasoning
behind it is a waste of space IMHO. It's not even worth hitting the next
unseen for.
So is Sonic faster? Is the gameplay better, the colors? More innovative,
more worlds to look in? What makes it a better game in your opinion? Come
on, you took the first step, now finish the race.
t
|
355.53 | | BAGELS::MATSIS | It aint over till all the snow melts! | Thu Sep 05 1991 10:48 | 9 |
| Sonic and SMW are both EXCELLENT games. Graphics in both are
fantastic. I rented the Genesis with Sonic and completed the game.
The speed in Sonic is unreal. I was getting motion sickness. BUT,
IMHO, SMW is better. There's much more hidden things and areas to
find and explore in SMW. The sound in SMW is much better (like the
echos in the caves). My brother, who doesn't own any system and does
not plan on buying one in the near future, liked SMW more.
Pam
|
355.54 | rep .52 | EBBCLU::FALZARANO | | Thu Sep 05 1991 18:40 | 6 |
| To save alot of writing and explaining Sonic try reading the sonic note
in the Mega file.Also read the last couple of the EGM issues. The
opinions I have given are mine not EGM's or other people Im just saying
those two places are a great place to refer to Sonic.
p.s this is supposed to be somewhat friendly so take it easy.
|
355.55 | I'd like too | SPIKED::SWEENEY | | Fri Sep 06 1991 09:16 | 15 |
| keep it friendly that is. All I'm asking that if some one says X kicks butt
over Y, then they back up their assertion. Some of us don't read every
magazine and notes file out there. So if you could back up your opinions with
your reasons, then that makes it all the better.
The note that Pam put in .53 is great. It says what the writer likes and
dislikes about the games. I'm not asking for a thesis, only a paragraph or
two if you're going to say something like:
"Face it Mario is finally beat."
tom
ps. I think I'll be renting Super Sonic to see for myself....
|
355.56 | Where is our adapters.... | AKOCOA::MINEZZI | | Fri Sep 06 1991 13:10 | 19 |
|
IMHO...It doesn't matter weather Sonic *just* beats Mario or Vice
Versa, because I plan on being able to play both games...I know,
I know, it's gonna cost me $$.
I think that it's a tragedy that we (the players) can'e scream at the
game makers to create adapters to play this game on that machine...etc.
Kinda like the computer world....now that we've run a race, people
(customers) are screaming for compatibility, plug this pc into that
VAX...etc.
I say we stop comparing and start complaining - to the Video game
makers...
Just like the 'game genie' I think an adapter could make it on the
market, after a legal dispute (or two)...
Ron.
|
355.57 | | EBBCLU::FALZARANO | | Fri Sep 06 1991 17:23 | 4 |
| An adapter for what? I dont think I under stand. An adapter to play *
bit nintendo on snes or an adapter to play all games on one system?
Rene
|
355.58 | | BEING::EDP | Always mount a scratch monkey. | Tue Sep 10 1991 17:54 | 28 |
| I rented Sonic so that I could play both Sonic and Super Mario World.
Sonic the Hedgehog is not clearly better than Super Mario World.
One of the most touted features of Sonic is speed -- you can really get
Sonic moving. Well, I'm not so sure that's a feature. I've got games
that can move the player light years in seconds, like Elite. Sonic
goes maybe a few hundred yards in seconds . . . where's the speed?
Sure, there's lots of scenery flashing by, but who has time to see it?
Is not having enough time to see the graphics really a feature? It
does seem like in some places, they have located objects in the game so
that Sonic bounces at top speed and keeps going. (This is even worse,
not only is everything going by too fast to watch, but now Sonic is up
in the air, so most of the landscape is off the bottom of the screen.)
Sonic and Mario both have nice features of game play: new things to
figure out (blocks to ride on, things to climb, . . .), a nice
interface and good play control, entertaining animation, enemies, and
locales, et cetera. Super Mario World has battery back-up; Sonic
nominally makes you repeat the game . . . I am tired of having to hone
repetive sequences to the fraction of a second to get through to the
scenes I want to play. Fortunately, there's a "cheat mode" for Sonic
that apparently lets you skip ahead.
Which one is better? I can't really say yet. They both draw you in
and invite you to play more.
-- edp
|
355.59 | Adapter.. | AKOCOA::MINEZZI | | Fri Sep 13 1991 13:28 | 10 |
|
reply .-2
yea...I would like to see an adapter for NES to SEGA to TGX to What
ever.....
It must be possible to do. Does anyone think that there would be legal
probles?
Ron.
|