T.R | Title | User | Personal Name | Date | Lines |
---|
177.1 | I found it tough for beginners | AIMHI::RAYMOND | | Thu Dec 29 1988 11:34 | 9 |
| I bought my first Nintendo the day after christmas and along with
it I bought Iron Tank. I found it very hard and couldnt get very
far at all. I ended up exchanging it for a advantage joystick.
How does the password feature make it easier?
I only have the Super Mario game it came with and am undecided which
on to get next.
mjr
|
177.2 | Are you using the right tactics? | TRUPUT::JWILLIAMS | Welcome to the Bush League | Fri Dec 30 1988 11:15 | 28 |
| Iron Tank is fairly difficult, but I managed to finish it. The secret
is knowing when and how to use the special weapons. One of the first
big tanks you run into is at the beginning of the game. You receive
a message via communications that there is a huge object ahead.
As soon as you see the big tank, hit select. Choose fast, long,
and armor piercing. Pump shots into the tank, and you can usually
pop it before it gets off a single round.
Another aspect of the game is knowing when to methodically eliminate
enemies or to run. Some enemies will try to corner you, but others
will sit kind of passively while you breeze by them.
When you continue, you get to keep all the weapons you've collected
so far. When you restart with the password, you lose everything.
There are a few screens where you hve to shoot on the fly, particularly
when you're on the train tracks. It will send trains down the tracks
that you have to pop with bombs. The guns require careful timing.
They will send off multiple rounds. The guns at the end, for example,
send off 12 rounds and then sit for a while. You have to time your
attack with these breaks. The turret guns on top of the buildings
can be a particular nuisance. The ones on the left can only be shot
using armor pierce. Normal or bombs don't go any further than the
side of the building.
As I said, I've finished the game, so if anyone needs any specific
spoilers, ask away.
John.
|
177.3 | Programming errors! | DNEAST::DUMAIS_BOB | | Tue Jan 03 1989 14:56 | 28 |
| I got this game a while ago and found that it was fairly easy to
complete if you take the correct route. I have a few problems with the
game and would like to know if anyone else has experienced the same.
The instructions state that the game can be played by two players.
I haven't found out how. I have a sneaky suspicion that whoever planned this
game had wonderful ideas which never evolved but are in some fashion still
incorporated. Things like, when they tell you to use the radio or call, the
information they give you is usually worthless! I think they wanted to do
something like the radio used in Metal Gear but never quite got it into the
game(time to market?). They also tell you to use Radar! How are you supposed
to do that when you haven't got any radar. They tell you to meet a guy named
Ichiban but never tell you when you finally meet up with him. Things like
this continue throughout the complete game concerning the radio or calling.
The next thing I found disturbing was in one of the areas where you
have to destroy the C Think Tank, that's the small one which shoots the large
bombs. If the Tank get's into the lower right corner of the screen, it blows
up and you end up stuck. You can't be destroyed and you can't proceed any
further. This is a real drag because you have to reset the game to continue.
I believe that the Tank is quite a ways along in the game. Has anyone else
found that this is a problem? Maybe I have a bad game pack. To get the
tank to go to the area, move your tank there and then move out before he gets
into the area. Try to stay near the bottom of the screen.
I found that the rest of the game was o.k. I would rate it a 6
and no more. Some of the paths you take are more difficult than others.
I have had some fun with this game.
Bob
|
177.4 | Bug confirmation. | IOENG::JWILLIAMS | Welcome to the Bush League | Mon Jan 16 1989 16:15 | 6 |
| Bob, I tried it from the password you gave me, and I discovered
the same bug. I kind of thought so to begin with, as those kinds
of problems are very rarely the result of defective manufacturing.
I don't know what to suggest except, "Don't do that".
John.
|
177.5 | What will the Company say? | DNEAST::DUMAIS_BOB | | Tue Jan 17 1989 15:34 | 8 |
|
Hey John, thanks for trying that out and letting me know about
your findings! I sent a letter to the SNK company about Iron Tank and
another game they sell. I'll let you know what they have to say about the
hitches in the Iron Tank game.
Thanks again,
Bob
|
177.6 | Spoilers Wanted Iron Tank | KAOA01::BOUGHNER | | Tue Apr 03 1990 13:22 | 8 |
| I bought Iron Tank for my 10 year old.I usually don't have alot
of time to play and figure things out so I'll take any major spoilers
you can give.
RE:177.4 I did find alot of the same problems with radar,messages
ect.Would be interested in what the SNK company has to say.
Regards Dave
|
177.7 | So what is their excuse? | KIMCHI::KWAK | Heaven + Man + Fire + Earth = Chaos | Wed Jul 04 1990 17:58 | 6 |
|
I would also be interested in what SNK has to say about printing the
instructions to read "IRON TANK can be played by one player, or by two
players at the same time." Just how is one suppose to choose two
player option if it never asks you. Please post what the SNK says
regarding this particular bug.
|