T.R | Title | User | Personal Name | Date | Lines |
---|
120.1 | Questions to the PC-ENGINE | KBOMFG::SCHAEDLE | | Wed Aug 24 1988 06:59 | 11 |
| Hallo Hiro
I have some question to the PC-ENGINE from NEC. I hope you get
this information. How many Games gives it now for the PC-ENGINE?
Please make a list with the Names and the price from the Games.
I have no chance here in Germany to informed over the new Games
for the PC-ENGINE.
Thank you very much for the Help ! ! !
Regards
Wolfgang
|
120.2 | Please tell me more! | HIBOB::TAPPAN | Dr.Strangelove | Wed Aug 24 1988 17:29 | 37 |
| Hi Hiro,
I've got a few of questions about your note:
> 1. LSI CPU 6502 :SOFT WARE COMPATIBLE
Is this part from the Mitsubishi 50750 family of single chip
computers?
> 4. FAMICOM'S PIN ASSIGNMENT
Is this for the game cartridge connector? If so the U.S. system is
different in both pin assignment and number of pins(72)! Do you have
this kind of information for the Disk System connector?
> 5. DISK SYSTEM :QUICK DISK (COMPATIBLE)
Is "QD" a standard format of some sort? Do other "toy" makers use
this format/media?
> Disk Game is able to rewrite by DISK WRITER.
> Disk writer is in major toy shops in Japan.
> Rewrite = 500yen
Is this the way you "backup" your copy protected games? Or do you
rent games or get software updates this way?
> The DISK SYSTEM is connect via cartridge that
> contain RAM ,Boot_ROM and FM sound LSI.
This "cartridge" connects to the connector on the bottom of the
game unit, right? Is this RAM loaded(from disk) with the sprites, for the CG, by
the Boot_ROM? What is the "FM sound LSI" for?
Thanks, very much, for your description of the disk system, so far!
Kelly
|
120.3 | JAPANESE NEC-WHOLESALER WANTED | KBOMFG::SCHAEDLE | | Fri Sep 23 1988 03:47 | 15 |
| Hi Hiro,
Thank you for your detailed information about the games for the
PC-Engine! I have anotherone last question to you.
That was be very imported for me.
I need the adress from a Japanese NEC wholesaler and the telephone
+ FAX nummber. I hope you get this information.
Against, Thank you very much for your help ! ! !
Regards
Wolfgang
|
120.4 | TOO LATE..... | TKTV05::SAKAI | | Wed Sep 28 1988 11:12 | 80 |
| -< Please tell me more! >-
--------------------------------------------------------------------------------
> 1. LSI CPU 6502 :SOFT WARE COMPATIBLE
Is this part from the Mitsubishi 50750 family of single chip
computers?
>> It is a custom chip of Nintendo and it works 6502 machin language.
> 4. FAMICOM'S PIN ASSIGNMENT
Is this for the game cartridge connector? If so the U.S. system is
different in both pin assignment and number of pins(72)! Do you have
this kind of information for the Disk System connector?
>> Yes.
>> Famicom Disk configure as follows.
+------------------+
+------|-------+ | ========> Famicom<->Disk cable
|+-----|------+| +-----|-----+
|| disk system|| | | Pin Assi. 1. WRITE GATE 2. 5V VCC
|| cartridge || | | 3. MOTER ON 4. GND
|+------------+| |disk drive | 5. WRITE DATA 6. SENSE VOLTAGE
| | | | 7. WRITE PROTECT 8. MOTOR VCC OUT
| Famicom | | | 9. READ DATA 10. MEDIA SET
+--------------+ +-----------+ 11. READY 12. RESET
| [::::] | | [======][]|
+--------------+ +-----------+
^^^^ ^^^^^^
<exp. connector> <insert diskette>
For Joy Stick,Gun,
3-D_system,key board,
music key board,
motor cycle controller
> 5. DISK SYSTEM :QUICK DISK (COMPATIBLE)
Is "QD" a standard format of some sort? Do other "toy" makers use
this format/media?
>> QD is used 1.SHARP's personal computer "MZ-1500"
>> 2.Famicom Disk (QD compati)
>> 3.Some kinds of MIDI sequencer
> Disk Game is able to rewrite by DISK WRITER.
> Disk writer is in major toy shops in Japan.
> Rewrite = 500yen
Is this the way you "backup" your copy protected games? Or do you
rent games or get software updates this way?
>> Get a new game (update).
> The DISK SYSTEM is connect via cartridge that
> contain RAM ,Boot_ROM and FM sound LSI.
This "cartridge" connects to the connector on the bottom of the
game unit, right? Is this RAM loaded(from disk) with the sprites, for the CG, by
the Boot_ROM? What is the "FM sound LSI" for?
>> Disk cart. connects to the main connector.
>> I think so.
>> Frequency Modulation Voice (Sound) chip. I have no idea in English...
-----------------------------------------------------------------------------
By the way ,Do you know SUPER-FAMICOM?
HIRO
|
120.5 | | BEING::POSTPISCHIL | Always mount a scratch monkey. | Sun Oct 02 1988 23:03 | 9 |
| I just saw a report on a new use of Nintendo systems in Japan --
accessing one's stocks. A Japanese brokerage has made software
available to their customers that allows them to call the brokerage,
receive information, and place orders through the computer. The report
showed parents using the stock service and then a child playing Super
Mario Brothers on the same system.
-- edp
|
120.6 | Well worth the wait! | HIBOB::TAPPAN | Dr.Strangelove | Mon Oct 03 1988 16:01 | 12 |
| Hiro,
Thanks, very much, for the detailed technical information you've
provided! It has cleared up a lot of the misconceptions my friends and
I had.
I know nothing of the "Super-Famicom" unit you've mentioned, but
would love to hear more about it! Is it compatible, what makes it
"Super",etc...
Thanks again,
Kelly (aka Strangelove)
|
120.7 | Super Famicom | TKTV05::SAKAI | | Tue Oct 18 1988 05:45 | 33 |
|
FROM HIROSHI YAMAUCHI president of NINTENDO (summary of interview)
1.SUPER FAMICOM (NEW FAMICOM)
2.SUPER MARIO BRS. 3,4
1.SUPER FAMICOM CPU:65816 (16BIT)
PPU:CUSTOM LSI
SOUND CHIP:CUSTOM LSI (SONY !!)
--IT WILL COME NEXT YEAR.--
2.SUPER MARIO 3 PROGRAM:2Mbit
CG:1Mbit
EXCELLENT GAME.
I HAVE SMB3'S MAP (I THINK IT IS NOT NEED NOW.)
P.S.
SEGA'S "MEGA DRIVE" IS RELEASED WITH 100% ARCADE GAMES. (SPACE HARRIER etc.)
2''floppy,modem,keyboard,10 channels sound (FM*6 + PSG*3 + PCM*1)
CPU 68000+Z80-A (twin cpu)
We will able to get 16bit game machines. (near future)
Hiro.
|
120.8 | P. C. Engine to U. S. ? | RAVEN1::TIMMONS | | Thu Dec 22 1988 16:42 | 7 |
| The Electronic Gaming Monthly, 1989 Annual says that Mattel is
negotiating the marketing of the P. C. Engine in the U.S. It will
be changed so that big games do not require two program cards.
The program cards are only slightly smaller than a credit card.
Expansions available in Japan include 5 player capability and CD ROM.
The most popular game in Japan is "R-Type" which may not make it
to the U.S. since it has only been licensed by Nintendo for Japan.
|
120.9 | RE .8 | TKTV05::SAKAI | | Sun Jan 08 1989 22:00 | 18 |
| RE .8
I think it will be sell though I have not exactly information.
In Japan there are 4 game makers. (game console maker)
1. NINTENDO ;FAMILY COMPUTER (NES)
and this summer SUPER-FAMICOM
(16bit super machine(one CPU)+FAMICOM ADAPTER)
2. SEGA ;MASTER SYSTEM (or MARK III)
MEGA DRIVE (16bit+8bit twin CPU,abailable to use MARK III game)
3. NEC ;PC-Engine (CD-ROM,beaufifull screen,speed=4 times against NES)
I have all game machines(/exclude=SUPER FAMICOM).
P.S. R-TYPE is super shooting game.
regards
|
120.10 | News from Japan | TKTV05::SAKAI | | Thu Jan 19 1989 05:27 | 19 |
| =News from Japan=
SANKEI news 18-JAN says NINTENDO announced "GAME BOY".
This is the portable Famicom.
Its performance is better than Famicom.
The size of GAME BOY is 148 * 90 * 32 (mm).
The weight is only 300g.
The screen is liquid crystal (size virt. 41mm /holiz. 45mm.
It uses 4 dry cells.
There is an adapter for network.
The cost of GAME BOY is 12,500 yen.
The first soft is named "SUPER MARIO LAND".
At this time there are 4 games for it.
The CPU is used 8-bit. (Perhaps 6502)
It will sell in Jul-1989 in U.S..
|
120.11 | On-Sale | TKTV05::SAKAI | | Mon May 08 1989 01:20 | 20 |
| Game Boy On Sale!!
with 4 games;
Mario land
*Base ball
Allay
*Mahjung
* marked game are 2 player's game (same time)
need 2 Game boys and 2 game card and connecting cable.
Game cart is cheap. (2,500 yen)
I will buy it.
Hiro
|