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Conference rusure::nintendo

Title:Nintendo Game Systems
Notice:Please enter Super NES notes in Yuppy::Super_NES.
Moderator:RUSURE::EDP
Created:Tue Oct 20 1987
Last Modified:Mon Feb 03 1997
Last Successful Update:Fri Jun 06 1997
Number of topics:847
Total number of notes:11602

120.0. "FAMICOM!" by TKTV05::SAKAI () Wed Aug 24 1988 04:02

I'll explain about FAMICOM's Hard Ware.

I bought a Nintendo System five or six years ago.
The number of FAMICOM is over 12,000,000 in Japan. 

FAMICOM's  SUMMARY

 0. PRICE    	FAMICOM			:14800 YEN
		DISK SYSTEM	  	:15000 YEN
		ROM GAME 		:3800 <-> 6500 YEN
 		DISK GAME		:2500 <-> 4000 YEN

 1. LSI  CPU 6502 :SOFT WARE COMPATIBLE
	           8 bit 
		   CRYSTAL 21.47727 MHz

         PPU      :VIDEO CONTROLLER (H/W SCROLL SUPPORT)

	 RAM	  :2KB STATIC RAM(2016) X 2

	 ROM (CARTRIDGE)        :PROGRAM 32KB  
         	                :CG	  8KB  

 2. GRAPHIC	COLOR 		:52
		RESOLUTION 	:256 X 240

 3. POWER	DC10V 850mA

 4. FAMICOM'S PIN ASSIGNMENT 

	1:GND		!		31:VCC
	2:A11		!		32:N.C.
	3:A10		!		33:A12
	4:A9		!		34:A13
	5:A8		!		35:A14
	6:A7		!		36:D7
	7:A6	  PROGRAM ROM'S LINE	37:D6
	8:A5		!		38:D5
	9:A4		!		39:D4
	10:A3		!		40:D3
	11:A2		!		41:D2
	12:A1		! 		42:D1
	13:A0		! 		43:D0
	14:N.C.	    	!		44:OE
	15:N.C.	 ==================	45:---I    SHORT
	16:GND				46:---I	   SHORT
	17:OE		!		47:N.C.
   	18:C.G. CHANGE (SW. A10,A11)	48:---I    SHORT
	19:A6		!		49:---I    SHORT
	20:A5		!		50:A7
	21:A4		!		51:A8	
	22:A3	 	!		52:A9
	23:A2		!		53:A10
	24:A1		!		54:A11
	25:A0	   C.G. ROM'S LINE	55:A12
	26:D0		!		56:CE
	27:D1		!		57:D7
	28:D2		!		58:D6
	29:D3		!		59:D5
	30:VCC		!		60:D4

 5. DISK SYSTEM		:QUICK DISK (COMPATIBLE)
			 QUICK DISK is a 3" disk drive. (FLOPPY)
			  The diskette has two sides. 
			  But it has only one head.
			  So, it can two games in a diskette.

			  ex. Side A:SUPER MARIO BRS.
			      Side B:VOLLEYBALL

			 NINTENDO's Diskette is different from normal 
			  QD standard. (price is high,case is big..)
			  So, I use Normal QD by special way!

			 So many many kinds of game are selling.
			 Disk Game is able to rewrite by DISK WRITER.
			 Disk writer is in major toy shops in Japan.
			 
			  Rewrite = 500yen  
			 
 			 The DISK SYSTEM is connect via cartridge that
			  contain RAM ,Boot_ROM and FM sound LSI.
			 

      I'll inform you any question about Famicom! (as I can)

	   
 
	H  H III RRR   OO
	H  H  I  R  R O  O
	HHHH  I  RRR  O  O   
	H  H  I  R  R O  O   
	H  H III R  R  OO   !!         

       
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120.1Questions to the PC-ENGINEKBOMFG::SCHAEDLEWed Aug 24 1988 06:5911
    Hallo Hiro
    
    I have some question to the PC-ENGINE from NEC. I hope you get 
    this information. How many Games gives it now for the PC-ENGINE?
    Please make a list with the Names and the price from the Games.
    I have no chance here in Germany to informed over the new Games
    for the PC-ENGINE.
    Thank you very much for the Help ! ! !
    
    Regards 
    Wolfgang
120.2Please tell me more!HIBOB::TAPPANDr.StrangeloveWed Aug 24 1988 17:2937
	Hi Hiro,

	I've got a few of questions about your note:

>	1. LSI  CPU 6502 :SOFT WARE COMPATIBLE

	Is this part from the Mitsubishi 50750 family of single chip
    computers?

>	4. FAMICOM'S PIN ASSIGNMENT 

	Is this for the game cartridge connector? If so the U.S. system is
    different in both pin assignment and number of pins(72)! Do you have
    this kind of information for the Disk System connector?

>	5. DISK SYSTEM		:QUICK DISK (COMPATIBLE)

	Is "QD" a standard format of some sort? Do other "toy" makers use
    this format/media?

>	Disk Game is able to rewrite by DISK WRITER.
>	Disk writer is in major toy shops in Japan.
>	Rewrite = 500yen  

	Is this the way you "backup" your copy protected games? Or do you
    rent games or get software updates this way?

>	The DISK SYSTEM is connect via cartridge that
> 	contain RAM ,Boot_ROM and FM sound LSI.

	This "cartridge" connects to the connector on the bottom of the
    game unit, right? Is this RAM loaded(from disk) with the sprites, for the CG, by
    the Boot_ROM? What is the "FM sound LSI" for?

	Thanks, very much, for your description of the disk system, so far!

	Kelly
120.3JAPANESE NEC-WHOLESALER WANTEDKBOMFG::SCHAEDLEFri Sep 23 1988 03:4715
    Hi Hiro,
    
    Thank you for your detailed information about the games for the
    PC-Engine! I have anotherone last question to you. 
    That was be very imported for me.
    I need the adress from a Japanese NEC wholesaler and the telephone
    + FAX nummber. I hope you get this information.
    Against, Thank you very much for your help ! ! !
    
    Regards 
    Wolfgang
     
    
    
    
120.4TOO LATE.....TKTV05::SAKAIWed Sep 28 1988 11:1280
                           -< Please tell me more! >-
--------------------------------------------------------------------------------


>	1. LSI  CPU 6502 :SOFT WARE COMPATIBLE

	Is this part from the Mitsubishi 50750 family of single chip
    computers?

>>      It is a custom chip of Nintendo and it works 6502 machin language.


>	4. FAMICOM'S PIN ASSIGNMENT 

	Is this for the game cartridge connector? If so the U.S. system is
    different in both pin assignment and number of pins(72)! Do you have
    this kind of information for the Disk System connector?

>>      Yes.
>>	Famicom Disk configure as follows.

        +------------------+
 +------|-------+          | ========>  Famicom<->Disk cable
 |+-----|------+|    +-----|-----+      
 || disk system||    |           | Pin Assi. 1. WRITE GATE    2. 5V VCC
 || cartridge  ||    |           |           3. MOTER ON      4. GND
 |+------------+|    |disk drive |           5. WRITE DATA    6. SENSE VOLTAGE
 |              |    |           |           7. WRITE PROTECT 8. MOTOR VCC OUT
 |   Famicom    |    |           |           9. READ DATA    10. MEDIA SET
 +--------------+    +-----------+          11. READY        12. RESET
 |    [::::]    |    | [======][]|
 +--------------+    +-----------+
       ^^^^             ^^^^^^                          
 <exp. connector>   <insert diskette>

For Joy Stick,Gun,
    3-D_system,key board,
    music key board,
    motor cycle controller



>	5. DISK SYSTEM		:QUICK DISK (COMPATIBLE)

	Is "QD" a standard format of some sort? Do other "toy" makers use
    this format/media?

>>    QD is used  1.SHARP's personal computer "MZ-1500"
>>                2.Famicom Disk (QD compati)
>>                3.Some kinds of MIDI sequencer



>	Disk Game is able to rewrite by DISK WRITER.
>	Disk writer is in major toy shops in Japan.
>	Rewrite = 500yen  

	Is this the way you "backup" your copy protected games? Or do you
    rent games or get software updates this way?

>>      Get a new game (update). 


>	The DISK SYSTEM is connect via cartridge that
> 	contain RAM ,Boot_ROM and FM sound LSI.

	This "cartridge" connects to the connector on the bottom of the
    game unit, right? Is this RAM loaded(from disk) with the sprites, for the CG, by
    the Boot_ROM? What is the "FM sound LSI" for?

>>   Disk cart. connects to the main connector.
>>   I think so.
>>   Frequency Modulation Voice (Sound) chip. I have no idea in English...

-----------------------------------------------------------------------------
By the way ,Do you know SUPER-FAMICOM?


HIRO
 
120.5BEING::POSTPISCHILAlways mount a scratch monkey.Sun Oct 02 1988 23:039
    I just saw a report on a new use of Nintendo systems in Japan --
    accessing one's stocks.  A Japanese brokerage has made software
    available to their customers that allows them to call the brokerage,
    receive information, and place orders through the computer.  The report
    showed parents using the stock service and then a child playing Super
    Mario Brothers on the same system.
    
    
    				-- edp 
120.6Well worth the wait!HIBOB::TAPPANDr.StrangeloveMon Oct 03 1988 16:0112
	Hiro,

	Thanks, very much, for the detailed technical information you've
    provided! It has cleared up a lot of the misconceptions my friends and
    I had.

	I know nothing of the "Super-Famicom" unit you've mentioned, but
    would love to hear more about it! Is it compatible, what makes it
    "Super",etc...

	Thanks again,
	Kelly (aka Strangelove)
120.7Super FamicomTKTV05::SAKAITue Oct 18 1988 05:4533
FROM  HIROSHI YAMAUCHI president of NINTENDO (summary of interview)

	1.SUPER FAMICOM (NEW FAMICOM)
	2.SUPER MARIO BRS. 3,4	

1.SUPER FAMICOM		CPU:65816 (16BIT)
			PPU:CUSTOM LSI
			SOUND CHIP:CUSTOM LSI (SONY !!)

--IT WILL COME NEXT YEAR.--



2.SUPER MARIO 3		PROGRAM:2Mbit
			CG:1Mbit 
EXCELLENT GAME.

I HAVE SMB3'S MAP (I THINK IT IS NOT NEED NOW.)





P.S. 

SEGA'S "MEGA DRIVE" IS RELEASED WITH 100% ARCADE GAMES. (SPACE HARRIER etc.)
 2''floppy,modem,keyboard,10 channels sound (FM*6 + PSG*3 + PCM*1)
 CPU 68000+Z80-A (twin cpu)

We will able to get 16bit game machines. (near future)

Hiro.
120.8P. C. Engine to U. S. ?RAVEN1::TIMMONSThu Dec 22 1988 16:427
    The Electronic Gaming Monthly, 1989 Annual says that Mattel is
    negotiating the marketing of the P. C. Engine in the U.S.  It will
    be changed so that big games do not require two program cards. 
    The program cards are only slightly smaller than a credit card.
    Expansions available in Japan include 5 player capability and CD ROM. 
    The most popular game in Japan is "R-Type" which may not make it
    to the U.S. since it has only been licensed by Nintendo for Japan.
120.9RE .8TKTV05::SAKAISun Jan 08 1989 22:0018
RE .8
I think it will be sell though I have not exactly information.
In Japan there are 4 game makers. (game console maker)

1. NINTENDO	;FAMILY COMPUTER (NES)
		and this summer SUPER-FAMICOM
		(16bit super machine(one CPU)+FAMICOM ADAPTER)

2. SEGA		;MASTER SYSTEM (or MARK III)
		 MEGA DRIVE (16bit+8bit twin CPU,abailable to use MARK III game)
		 
3. NEC		;PC-Engine (CD-ROM,beaufifull screen,speed=4 times against NES)

I have all game machines(/exclude=SUPER FAMICOM).

P.S. R-TYPE is super shooting game.

regards
120.10News from JapanTKTV05::SAKAIThu Jan 19 1989 05:2719
=News from Japan=

SANKEI news 18-JAN says NINTENDO announced "GAME BOY".
This is the portable Famicom.
Its performance is better than Famicom.
The size of GAME BOY is 148 * 90 * 32 (mm).
The weight is only 300g.
The screen is liquid crystal (size virt. 41mm  /holiz.  45mm.
It uses 4 dry cells.
There is an adapter for network.
The cost of GAME BOY is 12,500 yen.

The first soft is named "SUPER MARIO LAND".
At this time there are 4 games for it.

The CPU is used 8-bit. (Perhaps 6502)

It will sell in Jul-1989 in U.S..

120.11On-SaleTKTV05::SAKAIMon May 08 1989 01:2020
Game Boy On Sale!!

with 4 games;
 Mario land
*Base ball
 Allay
*Mahjung

* marked game are 2 player's game (same time)
   need 2 Game boys and 2 game card and connecting cable.

Game cart is cheap. (2,500 yen)


I will buy it.




Hiro