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Conference rusure::nintendo

Title:Nintendo Game Systems
Notice:Please enter Super NES notes in Yuppy::Super_NES.
Moderator:RUSURE::EDP
Created:Tue Oct 20 1987
Last Modified:Mon Feb 03 1997
Last Successful Update:Fri Jun 06 1997
Number of topics:847
Total number of notes:11602

92.0. "Mach Rider-Help?" by SPUD::GAYF () Wed Apr 27 1988 17:58

    Need some info/help with Mach Rider. I recently purchased the game
    second hand and unfortunately it did not come with any instructions
    (he couldn't find them.) The game itself is fairly easy to understand,
    but its the programming of the tracks that I have a hard time with.
    I think I have figured out how to select a piece of track, and then
    place it on the "track" screen. I get stuck trying to get out of
    the programming mode once I have complete my track. Is anyone familiar
    with exiting that part of the program? I also read in a previous
    note that the save and load of program tracks was not yet implemented.
    Interesting thought.. How will it ever BE implemented? Its not like
    its on a floppy disk, and can easily be send back to the author
    for updating. It looks to me like it would be a total recall of
    all M.R. carts and a reprogramming of them.. Which is highly unlikely!
    
    Anyways, any help you can offer me with Mach Rider would certain
    be welcome.
    
    Frank.
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92.1HEYDEN::DECARTERETA res of 56,000 x 50,000 please.Thu Apr 28 1988 15:258
    	I had the game a long time ago, and I think that you use the
    SELECT button to exit the screen your talking of.  
    	I doubt that they will ever update the cartrige, because it
    is not on of there best top 10 sellers.  I never had luck with trying
    to save tracks on Excitebike, and I don't understand how it would
    be saved, without a RAM and a battery back-up.
    
    J
92.2Will try again.SPUD::GAYFFri Apr 29 1988 11:5412
    I think I remember hitting every button on the controller to get
    out of the programming screen, and came to the conclusion that it
    has must have to do with the position of the cursor ([])..
    
    So you are saying that Mach Rider and Excitebike are both pre-Zelda
    (i.e. battery backup/save) I would assume then that the saving and
    loading of tracks are only valid for the time the cart is running.
    Well, that part doesn't bother me.. I would just like to be able
    to create a track and use it in the game itself..
    Thanks for you hint.. Will give it another try when I get home tonight.
    
    Frank.
92.3BEING::POSTPISCHILAlways mount a scratch monkey.Fri Apr 29 1988 12:237
    There is a piece of plastic on the bottom of the Nintendo which comes
    off to reveal a row of connectors; someday there may be a device you
    can attach there, and it might be a device that lets you save and load
    things.  Or it might not.
    
    
    				-- edp 
92.4Mach RiderPOETS::SCHNARECHARLIE SCHNAREMon Apr 24 1989 20:544
    
     To get out of the programing screen you have to connect the track from
    one side of the screen to the other.