T.R | Title | User | Personal Name | Date | Lines |
---|
1292.1 | | GUESS::DERAMO | Dan D'Eramo | Thu Sep 06 1990 21:53 | 42 |
| >> Find the expected value for the distance between two random points on a unit
>> line segment.
>>
>> 0---x--------y----1
>>
>> The answer is one-third.
This works out to be the double integral for x from 0 to 1,
for y from 0 to 1, of |x-y|, dy dx, call it
int(0,1) int(0,1) |x-y| dy dx
Break up the inner integral into
int(0,1) ( int(0,x) |x-y| dy + int(x,1) |x-y| dy ) dx
which is
int(0,1) ( int(0,x) x-y dy + int(x,1) y-x dy ) dx
=
|x |1
int(0,1) ( xy-(1/2)y^2 | + (1/2)y^2-xy | ) dx
|0 |x
=
int(0,1) ( x^2-(1/2)x^2 + 1/2-x + -(1/2)x^2+x^2 ) dx
=
int(0,1) ( 1/2 - x + x^2 ) dx
=
|1
(1/2)x - (1/2)x^2 + (1/3)x^3 | = 1/2 - 1/2 + 1/3
|0
=
1/3
Dan
|
1292.2 | a possible approach | ALLVAX::JROTH | It's a bush recording... | Fri Sep 07 1990 02:15 | 53 |
| <<< Note 1292.0 by SEURAT::NEWMAN "Chuck Newman, 297-5499, MRO4-1/H16, Pole J13" >>>
-< What is the Expented Value for the area of a triangle in a unit >-
Well, I thought about this a little while out training on my bicycle.
You could get this by integrating the absolute value of the determinant
| x1 y1 1 |
| x2 y2 1 | dx1 dy1 dx2 dy2 dx3 dy3
| x3 y3 1 |
over the unit cube. The area has 12-fold symmetry by permutations of the
rows and first 2 columns of the matrix, plus there are reflections in the
various coordinates.
Here is a possible way to simplify the integral.
Consider first a simpler problem where one vertex of a triangle
is at the origin, say P0 = (0,0), P1 = (x1,y1), and P2 = (x2,y2).
Then the area is 1/2 x1*y2 - y1*x2.
This is twice the difference between the areas of overlapping rectangles:
+--------------------+
| |
| |
y2 +-------+-----+ |
| | | |
| + | 0 | |
y1 +-------+-----+ |
| | | |
| 0 | - | |
+-------+-----+------+
x1 x2
The signs of the areas will depend on the ordering of the values on the
axes.
In the same way we can get the area of a general triangle in the unit square
by considering the overlapping areas of 6 rectangles formed by the
expression
x1*y2 - y1*x2 - x1*y2 + y1*x3 + x2*y3 - y2*x3
There will be 6 permutations of ordered values on each axis, but one
ordering can be chosen for, say, the x axis and the expected area can
be integrated by considering the remaining permutations.
I'll have to work thru the details, but this is the easiest approach
I can think of.
- Jim
|
1292.3 | Solution for random triangle | ALLVAX::JROTH | It's a bush recording... | Sun Sep 09 1990 03:21 | 50 |
| Here's an easy way to calculate the expected area of the triangle.
The area is half the absolute value of the determinant
| x1 y1 1 |
| x2 y2 1 |
| x3 y3 1 |
Note that this is a linear form in the x's and y's, so it makes sense
to first calculate the expected area conditional on a given set of x's
and then integrate that to get the overall average.
Without loss of generality, let x1 < x2 < x3 and set x12 = x2-x1,
x13 = x3-x1 and x23 = x3-x2. x12, x13, x23 are all nonnegative.
Integrating
| y1 x23 - y2 x13 + y3 x12 | dy2 dy1 dy3
over the limits 0 < y1,y2,y3 < 1 we find the expression
2 x23^2 + 3 x23 x12 + 2 x12^2
-----------------------------
6 x13
Integrate with respect to y2 (the middle vertex) first since this makes
it easy to break the integral into two pieces to take account of the
absolute value. The area changes sign when y2 crosses the line joining
vertices 1 and 3.
This is the expected area given a set of x coordinates in sorted order.
Finally integrate this over the limits
0 < x1 < 1
0 < x13 < 1-x1
0 < x12 < x13
and obtain 11/(9*48). Integrate x12 first to allow cancelling the x13
in the denominator.
Taking account of the 6 fold symmetry under permutations of the ordered
x coordinates and halving we get the expected area
Aavg = 11/144 ~= .0763888888...
With the same approach you could get the area of a random tetrahedron
or n-simplex but I'll bet it's really messy :-(
- Jim
|
1292.4 | | GUESS::DERAMO | Dan D'Eramo | Sun Sep 09 1990 14:00 | 10 |
| .2 didn't say that the area was the absolute value of the
determinant, just that you could get the area if you had the
absolute value of the determinant. .3 makes explicit that the
area is half of the absolute value of the determinant. (I
verified that symbolically, and it works.)
I ran a million random trials using VAX LISP and the average
area was 0.0764, which agrees with the value computed in .3.
Dan
|
1292.5 | Yup -- that's the answer I got | HDLITE::NEWMAN | Chuck Newman, 297-5499, MRO4-1/H16, Pole J13 | Mon Sep 10 1990 13:23 | 5 |
| Boy that's easier than what I did -- brute forcing it by doing
limit-of-the-sums. I got the same answer too, which agreed with the results
of a test program.
-- Chuck Newman
|
1292.6 | | GUESS::DERAMO | Dan D'Eramo | Mon Sep 10 1990 14:04 | 3 |
| Proof by consensus. :-)
Dan
|
1292.7 | proof by oracle :-) | ALLVAX::JROTH | It's a bush recording... | Tue Sep 11 1990 10:58 | 45 |
| >> <<< Note 1292.6 by GUESS::DERAMO "Dan D'Eramo" >>>
>> Proof by consensus. :-)
>> Dan
Vitus $ maple
|\^/|
._|\| |/|_. Licensed to Digital Equipment of Canada
\ MAPLE / Version 4.3 --- Mar 1989
<____ ____> For on-line help, type help();
|
> a := array(1..3,1..3,[[1,x1,y1],[1,x2,y2],[1,x3,y3]]);
[ 1 x1 y1 ]
[ ]
a := [ 1 x2 y2 ]
[ ]
[ 1 x3 y3 ]
> with(linalg,det);
[det]
> abar := 6*int(int(int(int(int(int(det(a),
> y2=0..solve(det(a),y2)),y1=0..1),y3=0..1),
> x2=x1..x3),x1=0..x3),x3=0..1);
bytes used=413480, alloc=180224, time=5.660
bytes used=816816, alloc=368640, time=12.140
bytes used=1007544, alloc=458752, time=17.040
11
abar := ---
144
> evalf(abar);
.07638888889
> quit;
bytes used=1117156, alloc=458752, time=19.270
Vitus $
|
1292.8 | | GUESS::DERAMO | Dan D'Eramo | Tue Sep 11 1990 11:24 | 3 |
| (sigh) I want one of those.
Dan
|