T.R | Title | User | Personal Name | Date | Lines |
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909.1 | the *first* guesser has the advantage | CLT::GILBERT | | Wed Jul 27 1988 21:19 | 15 |
| Tell Susan that the first person has the advantage.
Suppose B is the bill. The first guesser should choose X very
close to the expectation's midpoint. (Below, I assume that the
pay-off is independent of the bill's amount). That is, choose X
so that:
P( B > X ) <= 1/2, and P( B < X ) <= 1/2.
Surely there is such an X. (why?)
Now suppose the second guesser chooses X+1; his probability of being
right is P(B>X), which is <= 1/2. Suppose the second guesser chooses
X-1; his probability of being right is P(B<X), which is also <= 1/2.
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909.2 | huh? how is she supposed to guess B exactly? | VIDEO::OSMAN | type video::user$7:[osman]eric.vt240 | Thu Jul 28 1988 16:59 | 15 |
| > P( B > X ) <= 1/2, and P( B < X ) <= 1/2.
>
> Surely there is such an X. (why?)
Right. X=B. Anything larger has 1/1 probability of being >X
and anything smaller has 1/1 probability of being <X.
So you're saying first guesser should choose B exactly. But how's
Susan supposed to do that ?
Anyway, how do you refute the .0 argument of saying second person
has larger range covered.
/Eric
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909.3 | Second choice wins, says gambler's instinct | POOL::HALLYB | The smart money was on Goliath | Fri Jul 29 1988 12:20 | 17 |
| > thinks bill is between $4 and $5 so she guesses $4.50. Her son thought
> bill was between $3.50 and $4.50 so when she says $4.50, he says $4.49.
I hope her son isn't named Bill, or this could get mighty confusing.
To me, it looks like Eric is right for the wrong reason. When Susan
says $4.50, Sonny should answer with the guess that maximizes the
amount in HIS range. It works out to be the same.
One could devise a computer game to simulate this. Have a random
"bill generator" select a number N, and two intervals (A, A+100)
and (B, B+100) where N is contained in both intervals.
Your opponent guesses N, then you get to guess N after seeing his guess.
I estimate the person who goes second will win 2/3 of the time.
Shouldn't be that tough to work thru the math if someone wanted to.
John
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909.4 | More abstract games. | PBSVAX::COOPER | Topher Cooper | Fri Jul 29 1988 12:42 | 49 |
| Let's look at a different game.
We have a source of random real numbers, following a "well-behaved"
distribution with a well defined but unknown mean. You can picture the
distribution as normal if you wish. The game is to guess the mean
as accurately as possible. Player 1, is given a single output,
while player 2 is given two outputs from the source. Who has the
advantage? Clearly player 2 does. By averaging the two numbers
player 2 can, on the average, do better in the game by a factor
of about sqrt(2) (exactly that if normal). Player 1's best strategy
is to guess the number given to him/her.
What if one of the numbers given to 2 is the same as the one given
to 1? Does that change anything? Answer: no, not if the goal is
to guess the mean as accurately as possible. But it *does* change
things if the goal is to simply guess the mean more accurately than
the opponent and if player 2 knows which number is the same as that
received by player 1.
Let's assume that the second sample, and thus the average of the
two samples, is larger than the first sample. If player 2 guesses
the average of the two samples, (s)he wins if the actual result
is greater than that average, or if the actual result is greater
than the half-way point between his/her guess and player 1's guess.
By moving his/her guess down toward player 1's guess, the size
of that latter region is increased without losing any other area.
So the best strategy for player 2 is to make a guess as close as
possible to player 1's guess on the same side as the average of
the two samples, which is the same (since one sample is the same
as player 1's best guess) as the side of player 1's guess that
player 2's second sample is on.
Except for the fact that the game involves a discrete source of
random variables, rather than continuous, this latter game is
equivalent to the game in .0 assuming that the two players are
approximately evenly matched, and they are both "unbiased" guessers
at the price. (The former assumption doesn't really make any
difference if violated, but it complicates the analysis; the
latter adds an extra factor to the ideal strategy if the bias
is known). We can view the two players as sources of random numbers
with some distribution around the mean of the actual price. The
first player has their own a priori guess as a sample from that
source, while the second player has the first player's guess plus
their own guess made before they heard the first player's.
The second player has a clear advantage, because they have more
information.
Topher
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909.5 | When player 1 does have an advantage. | PBSVAX::COOPER | Topher Cooper | Fri Jul 29 1988 14:44 | 17 |
| I should add that there are circumstances, unlikely to apply in
the actual game, where the first player does have an advantage.
If the accuracy of the guesses is sufficiently high (variance of
the sampling sufficiently small) then there is a good chance that
the first player can guess the right amount exactly (this is possible
because the distribution is discrete; for a continuous distribution
the probability of getting *exactly* the right answer is zero).
The first player therefore has the advantage of being able to block
the second player from guessing the exact answer. To take advantage
of this the first player needs to get "right on the money" fairly
often. The exact accuracy needed depends (I think sensitively)
to assumptions about the distribution of guesses around the actual
value.
Topher
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909.6 | Mom gets the bad deal. | HPSTEK::XIA | | Fri Jul 29 1988 15:59 | 17 |
| I agree with the original noter that the second guesser has the
advantage. The reason is when it is time for the son to make a
guess, he has the extra informtion of what the mother's estimate
of the bill is. The reason there is a controvercy is because
the problem is not really well formulated in the original note;
hence, is open to different intepretations.
My assumptions are:
1. The mother believes that the distribution function for the bill is
a bell curve with maximum at $4.50.
2. The son believes that the distribution function for the bill
is a bell curve (same shape as his mother's) with maximum at $4.00.
3. The distribution of the actual bill is a bell curve with maximum
at $4.25.
Eugene
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909.7 | | CLT::GILBERT | | Fri Jul 29 1988 17:30 | 12 |
| re .2:
Hmmm. I gues I wasn't clear enough. In the following,
> P( B > X ) <= 1/2, and P( B < X ) <= 1/2.
>
> Surely there is such an X. (why?)
X is the value that's *chosen*, and B is the random variable.
I've started on a formal proof. Doesn't anybody else see why this works?
Moral support requested.
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909.8 | | HPSTEK::XIA | | Fri Jul 29 1988 19:19 | 3 |
| I thought about the problem again, and I retract .6 . I need to
think about it more (perhaps not :-).
Eugene
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909.9 | Can you quantify intuition ? | CVG::PETTENGILL | mulp | Sat Jul 30 1988 22:03 | 7 |
| I would restate the competition to be as follows:
Player 1 guesses the bill
Player 2 guesses whether the bill is high or low
An algorithmic solution for player 2 is almost identical to that for player 1,
but in my opinion an intuitive solution is much easier for player 2.
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909.10 | Maybe we could arrange a bet... | CHALK::HALLYB | The smart money was on Goliath | Mon Aug 01 1988 10:09 | 10 |
| .7> Hmmm. I gues I wasn't clear enough. In the following,
.7>
.7>> P( B > X ) <= 1/2, and P( B < X ) <= 1/2.
.7>>
.7>> Surely there is such an X. (why?)
There is such an X since CDFs are continuous monotonics defined everywhere.
But the first guesser doesn't know P().
John
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909.11 | | BEING::POSTPISCHIL | Always mount a scratch monkey. | Tue Aug 02 1988 16:00 | 13 |
| Re .7:
Okay, you have moral support.
However, I think we need some more discussion about the knowledge each
of the players has. If the first player's believed distribution for
the price does not correspond to the actual distribution, they cannot
find the optimal guess that your proof requires. Can the second player
take advantage of that even if they do not have better information
about the distribution?
-- edp
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909.12 | Player 2 has the advantage. | PBSVAX::COOPER | Topher Cooper | Wed Aug 03 1988 17:24 | 88 |
| I stick by my belief that player 2 has the advantage. Let me try
to describe why again.
Player 1 is attempting to guess the price. She makes some kind
of internal estimate. This may be a point estimate (e.g., somewhere
around $4.25) or it may be a distribution (e.g., 95% sure between
$2 and $3, equally likely for all values). On the basis of this
internal estimate -- it doesn't matter how -- she chooses a single
best choice. If we observe the game played with the same player 1,
and for some particular actual price M, many many times (all other
factors beyond our observation), we will observe a distribution
of player 1's guesses.
Call the random variable representing player 1's guesses G1, with
distribution g1. For simplicity let us assume that g1 is symmetric
about the actual price M (e.g., player 1 is equally likely to guess
10� high as 10� low -- this does not effect the outcome of the analysis).
Of course, since the price cannot be a fraction of a penny, the
distribution is discrete.
Now if player 1's guess is exact then she wins whatever player 2 does.
This is her advantage. Let us call the probability that player 1
guesses the exact price P1E (for Probability of player 1 guessing
Exact price).
To show that player 2 has an advantage we have to show that there
is *a* strategy which give player 2 an advantage. We don't have
to worry about whether that strategy is optimal, i.e., whether
player 2 could do even better.
Strategy: player 2 goes through exactly the same process as if
she were player 1 ignoring player 1's guess, coming up with a single
guess. This guess can be represented by a random variable which
we will call G2. If G2>G1, player 2 guesses G1+1, if G2<G1, player
2 guesses G1-1, if G2=G1 player 2 chooses between the two randomly.
In the last case (G2=G1), and assuming that G1~=M, player 2 has
a 50% chance of winning. Since neither player has an advantage
in this case, it does not effect our judgment of who has the
advantage. So we can simply exclude this case from our further
analysis.
Let the distribution of G2 be g2. For simplicity assume g1=g2
(roughly correct if they are evenly matched; the analysis is complicated
if it is not true but, I don't think it changes the results much,
as long as they are evenly matched (or player 2 is better than player
1)). We further assume that G1 and G2 are independent (if they
are not, then, once again the analysis is made more complex but
it shouldn't effect the results; we must then divide g1 and g2
into dependent and independent parts and repeat do the same
analysis on the independent parts. This analysis breaks down if
if G1 and G2 are completely dependent, i.e. if player 2's best guess
is always the same as player 1's. This seems to be the assumption made
in .1).
Now player 2 will win if player 1 fails to guess the exact price
and if G2 is not beyond G1 relative to M, so the probability of player
2 winning is Prob(G1~=M)*Prob((G1<M & G2>G1) or (G1>M & G2<G1)).
Now Prob(G1~=M) = (1-P1E). Because we assumed that G1 is unbiased
it is equally likely that G1<M and G1>M, and because we assumed
that it was completely symmetric it doesn't matter which we choose,
so let's assume that G1<M (i.e., player 1 happens to choose low).
If player 1 doesn't guess the price exactly, player 2 will win
either if she guesses on the opposite side of the true price
(probability .5) or if she guesses between player 1's guess
and the true price (inclusive of the latter). The latter probability
is player 2's advantage. Player 2 has the total advantage if
the probability of doing that is greater than P1E.
How can we estimate that? To get a ballpark figure, let's assume
that G1 and G2 are distributed normally. We could then perform
an integration of the normal distribution function (the integral of
z(x)*Z(x)dx from 0 to infinity where z(x) is the standard normal pdf
and Z(x) is the standard normal cpf), but that's rather difficult.
Alternately we could perform a simulation, but there is an easier
way to get a rough estimate. The average distance of a random
sample from the mean of a standard normal distribution is SQRT(2/pi)
(according to several statistics handbooks I checked). The probability
of player 2 choosing a value greater than -SQRT(2/pi) is approximately
0.79. That means that player 1 must be able to guess the exact price,
to the penny mind you, roughly 1 time out of 3 in order to break even.
Since I would say a player would be doing very well to guess within 10�
of the price, this would seem to be unrealistic.
I therefore conclude that player 2 has a strong advantage.
Topher
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