T.R | Title | User | Personal Name | Date | Lines |
---|
746.1 | Beating the system | RDVAX::PERRONE | Pull this change... | Tue Aug 04 1987 09:39 | 11 |
| You need to purchase 8 different cards to be assured of getting
at least two matches on one of the cards.
You need to purchase 87 different cards to be assured of getting
at least three matches on one of the cards.
You need to purchase 1402410240 different cards to be assured of
winning :-)
The next question is how many cards are needed to get four and five
matches? (can we beat the system? unfortunately i don't think so.)
|
746.2 | | KIRK::KOLKER | Conan the Librarian | Tue Aug 04 1987 10:56 | 9 |
| re .1
The number of 6 number combinations from 36 is approx. 1.96 * 10^6
Since each lottery card holds 5 picks the number of cardrds needed
is approx .4 * 10 ^ 6.
Perhaps I mis-understood what you were saying about a guaranteed
win.
|
746.3 | n choose m | RDVAX::PERRONE | Pull this change... | Tue Aug 04 1987 12:53 | 8 |
| re 746.1 & .2
I neglected to divide by the number of permutations of six distinct
things: n choose m = n!/(m!(n-m)!)
I had n!/(n-m)!
The other two numbers (8 & 87) didn't involve that calculation.
|
746.4 | | CLT::GILBERT | Builder | Tue Aug 04 1987 15:19 | 2 |
| re .1
Could you give examples (or a program) for the 8 and 87 assertions?
|
746.5 | 8 < 12 < 42 | VINO::JMUNZER | | Tue Aug 04 1987 17:37 | 16 |
| I'm not sure I understand the problem, but here's a try with 12 cards:
1 2 3 4 5 6 1 2 3 7 8 9 4 5 6 7 8 9
10 11 12 13 14 15 10 11 12 16 17 18 13 14 15 16 17 18
19 20 21 22 23 24 19 20 21 25 26 27 22 23 24 25 26 27
28 29 30 31 32 33 28 29 30 34 35 36 31 32 33 34 35 36
The idea is that if there are 6 state numbers, and four quarters (1-9, 10-18,
19-27, 28-36), then one quarter must have two or more state numbers. Use
brute force on each quarter.
Peter, am I attacking the right problem? Re .1 & .3: how do you get there
with 8? There seems to be some slop in my 12 -- maybe one could use fifths
instead of quarters, and/or something cleverer than brute force.
John
|
746.6 | 8 < 9 < 12 | VINO::JMUNZER | | Tue Aug 04 1987 19:02 | 8 |
| Well, .5 can be improved using five parts instead of four. Just one
more refinement to get to 8.
1 2 3 4 5 6 1 2 3 7 8 9 4 5 6 7 8 9
10 11 12 13 14 15 10 11 12 16 17 18 13 14 15 16 17 18
19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36
John
|
746.7 | testing, 1,2,3... | AKQJ10::YARBROUGH | Why is computing so labor intensive? | Wed Aug 05 1987 11:16 | 42 |
| Let's try enumeration: let 1(2..6)(7..10) mean the cards whose lowest
number is 1 and includes the range in the parentheses. By doing some judicious
shuffling of 'slack' numbers, I get:
1(2..6)(7..11)(12..16)(17..21)(22..26)(27..31)(32..36)
2(8..12)(13..17)(18..22)(23..27)(28..32)(33..36,7)
3(9..13)(14..18)(19..23)(24..28)(29..33)(34..36,7..8)
4(10..14)(15..19)(20..24)(25..29)(30..34)(35..36,7..9)
5(11..15)(16..20)(21..25)(26..30)(31..35)(36,7..10)
6(7..11)(12..16)(17..21)(22..26)(27..31)(32..36)
7(12..16)(17..21)(22..26)(27..31)(32..35,11)
8(13..17)(18..22)(23..27)(28..32)(33..35,11..12)
9(14..18)(19..23)(24..28)(29..33)(34,..35,11..13)
10(15..19)(20..24)(25..29)(30..34)(35,11..14)
11(16..20)(21..25)(26..30)(31..35)(36,15)
12(18..22)(23..27)(28..32)
13(19..23)(24..28)(29..33)
14(20..24)(25..29)(30..34)
15(21..25)(26..30)(31..35)
16(22..26)(27..31)(32..36)
17(23..27)(28..32)(33..36,31)
18(24..28)(29..33)(34..36,29..30)
19(25..29)(30..34)(35..36,26..28)
20(26..30)(31..35)(36,22..25)
21(27..31)(32..36)
22(28..32)(27,32..35)
23(28..32)
24(29..33)
25(30..34)
26(31..35)
So I get 97 cards as the minimum for two matches.
Maybe there's a more efficient arrangement, but I can't find it yet. I
suspect there's a 96-card arrangement.
Lynn Yarbrough
|
746.8 | | CLT::GILBERT | Builder | Wed Aug 05 1987 12:00 | 13 |
| Aha! Now I see how I mistakenly thought the lower bound was 42.
There are 36*35/2 possible pairs, and 6*5/2 pairs are 'covered'
by each card. Thus, we need at least (36*35/2)/(6*5/2) = 42 cards.
But this is not quite right (as replies .5 and .6 prove) -- it assumes
that EVERY pair in the state's card must be present in one of the player's
cards. What's wanted is that at least ONE pair be present in one of the
player's cards.
Does this drop the theoretical lower bound to 42/6 = 7?
Also, where's that group of 87 cards?
|
746.9 | Eh? | AKQJ10::YARBROUGH | Why is computing so labor intensive? | Wed Aug 05 1987 16:11 | 12 |
| Someone - probably me - is confused about the statement of the problem. As I
understand it, you want a set of cards for which it is guaranteed that,
whatever the State's set of six numbers, two of them will turn up on at
least one of your cards. Is that what is meant by
>Now suppose the player wants to ensure that at least *two* of the state's
>numbers will match on at least one of his playing cards. How many playing
>cards are needed?
By my calculation, it takes 7 cards to match *if you know that one of the
numbers is 1*, as in reply .-2. If you don't know what the first number is,
it takes in the neighborhood of 96 cards.
|
746.10 | | CLT::GILBERT | Builder | Wed Aug 05 1987 16:45 | 8 |
| re .9
Yes, that's what is meant by the problem.
Your point about seven cards (when one of the state's numbers is 1)
makes it difficult to believe that seven cards might suffice without
that guarantee.
I still don't understand the 96-card claim -- see J.Munzer's replies.
|
746.11 | Not exhaustive | AKQJ10::YARBROUGH | Why is computing so labor intensive? | Wed Aug 05 1987 17:00 | 3 |
| In neither of Munzer's replies does {4,10} appear on the same card, for example.
You have to systematically demonstrate for every {a,b} that there exists a card
in your set with both a and b on it.
|
746.12 | trying to converge | LATOUR::JMUNZER | | Wed Aug 05 1987 17:30 | 6 |
| Lynn:
What I tried to demonstrate was that for every {a,b,c,d,e,f} there
exists a card with {a,b} or {a,c} or ... or {e,f} on the card.
John
|
746.13 | lots of duplication | AKQJ10::YARBROUGH | Why is computing so labor intensive? | Wed Aug 05 1987 17:53 | 9 |
| 36*35/6*5 = 42 is the minimum number of cards that are needed. It's not
difficult to prove that at least twice that number are involved.
Start with the seven cards exhausting the pairs that include 1:
1(2..6)(7..11)(12..16)(17..21)(22..26)(27..31)(32..36)
Now take any set of cards that exhaust the possibilities for N <> 1; there must
be at least 7 more cards with 5 numbers <> N per card, so there must be a
duplicate including N between the two sets. But N is arbitrary; thus *every*
pair must be duplicated, thus at least 84 cards are required.
|
746.14 | A9, B66 | VINO::JMUNZER | | Wed Aug 05 1987 18:25 | 10 |
| Problem A (.0): 9 shown, 8 claimed.
Problem B (cover every pair): 66 is enough. Split 1-36 into twelve
groups -- 1-3, 4-6, 7-9, ..., 34-36. Make a card from every pair of
groups; e.g. one card would be 7,8,9,19,20,21.
Lynn, I can't follow your reasoning well enough to try to find a
hole in it. But I think there is one.
John
|
746.15 | I can't stand it anymore | SQM::HALLYB | Like a breath of fresh water... | Wed Aug 05 1987 21:01 | 12 |
| Lynn, if there is even a grain of truth in what you are claiming
(which I have not devoted enough time to), would you take a look
at .14 and (a) explain if you are trying to address Problem A or
Problem B, and (b) exhibit a 6-number "drawing" that is not covered
by John M's two purported solutions (A in .6, B in .14)?
There being only a finite number of combinations, I believe it is
perfectly fair to ask you to demonstrate a counterexample. Even
a first grader can check out a counterexample, and it may help me
understand what's wrong with John's solutions.
John
|
746.16 | 3 matches in 120 cards | CLT::GILBERT | Builder | Thu Aug 06 1987 01:49 | 63 |
| Suppose we want to ensure that THREE numbers match. The following shows that
this can be done with 120 cards.
We apply the pigeon-hole principle (many times).
Divide the ranges into three groups, 1-12, 13-24, and 25-36.
Now the state's card will either have at least 3 numbers in one of these groups,
or 2 numbers in each of these groups.
We use the following 15 cards, which ensure that if the state has three numbers
in the 1-12 group, then we will have three matches (the 15 may not be minimal).
1,2,3,4,5,6 1,2,7,8,9,10 3,4,7,8,11,12 5,6,9,10,11,12
3,5,6,7,8,9 1,4,5,7,10,11 2,4,6,8,10,12 1,2,3,9,11,12
2,4,6,7,9,11 2,3,5,8,10,11 1,4,5,8,9,12 1,3,6,7,10,12
1,3,6,8,9,11 2,3,5,7,9,12 1,2,3,4,9,10
We include 2 more sets of 15 cards, to cover the 13-24 group, and the
25-36 group. Thus, these 45 cards ensure that if the state's card has
at least 3 numbers in any of these groups, we will have three matches.
Suppose that the state's card has two numbers in each of these three groups.
We choose cards having two numbers in the 13-24 group and four numbers in the
1-12 group, such that we are ensured one match in the 13-24 group, and two
matches in the 1-12 group.
We need 6 'cards' in the 13-24 group to ensure one match, and the following
13 'cards' ensure two matches in the 1-12 group:
1,2,3,4 3,7,11,12 4,5,6,10 1,9,10,11
2,8,10,12 4,7,8,9 1,5,9,12 3,6,8,9
1,2,6,7 2,5,8,11 3,5,7,10 4,6,11,12
1,2,8,9
We choose all 6 * 13 combinations of these 'cards'. By a 'card' (in quotes),
I really mean a partial card.
This covers all possibilities, and requires only 3 * 15 + 6 * 13 = 123 cards.
That being understood, realize that the 13 'cards' above may make some of the
15 cards that were being used for the 1-12 group unnecessary. Indeed, we find
that the following 12 cards (in combination with the 13 'cards' above) can
replace the 15 cards for the 1-12 group. This is a net savings of 3 cards,
which leaves 120 cards.
1,3,4,5,8,11 1,6,7,8,10,12 2,4,7,9,10,11 2,3,5,6,9,12
1,3,4,6,7,9 5,8,9,10,11,12 2,3,6,9,10,11 2,4,5,7,9,12
1,5,6,7,8,11 1,3,4,8,10,12 1,2,5,10,11,12 2,3,4,6,7,8
I think this might be improved a little bit more (down to 111), since each of
the 13 'cards' is duplicated 6 times. Instead of duplicating them, it may be
possible to use different sets of 13 'cards', making the 15 cards for the 1-12
group (almost) totally unnecessary.
What is the theoretically minimal number of cards necessary? Can anyone
improve on the above set of 120 cards? Is there an easier way?
- Gilbert
|
746.17 | Congratulations! | AKQJ10::YARBROUGH | Why is computing so labor intensive? | Thu Aug 06 1987 09:29 | 16 |
| You're right, there was a hole in my argument. Sorry. I'm still confused,
though.
> Problem A (.0): 9 shown, 8 claimed.
I don't know what this statement means. We haven't discussed "A" or "B"
previously in this note, nor do I know what the 9 and 8 refer to.
>
> Problem B (cover every pair): 66 is enough. Split 1-36 into twelve
> groups -- 1-3, 4-6, 7-9, ..., 34-36. Make a card from every pair of
> groups; e.g. one card would be 7,8,9,19,20,21.
>
I'll buy this: it's a nice, lucid solution. Good thinking, John.
Lynn Yarbrough
|
746.18 | what are A and B? | VINO::JMUNZER | | Thu Aug 06 1987 10:04 | 12 |
| >> Problem A (.0): 9 shown, 8 claimed.
Sorry, too cryptic. What I meant was that we were talking about
two different problems in this note. Problem A was posed in .0,
answered (8) in .1, answered (9) and demonstrated in .6.
Problem B is the other problem being discussed here, answered in
.7 and .14. The difference between A and B is explained in .11
and .12.
John
|
746.19 | | CLT::GILBERT | Builder | Thu Aug 06 1987 18:51 | 21 |
| It looks like the technique in .16 can be improved upon by using
three groups that are NOT the same size. For example, 8, 13, and 15.
The following function seems useful:
f(n, s, p, e) = the minimum (or near-minimal) number of cards needed.
n = # of numbers (for example, 36)
s = # of numbers the state chooses (ex: 6)
p = # of numbers the player chooses per card (ex: 6)
e = # of matches to be guaranteed (ex: 3)
I've been able to calculate this analytically for a VERY FEW special cases.
For others, I've gone through a nasty trial-and-error process. Does someone
have ideas on how to calculate this, or get near-minimal numbers, possibly
with some recursion?
Note that note .16 essentially uses the relation:
f(36, 6, 6, 3) <= 3 * f(12, 3, 6, 3) + f(12, 2, 2, 1) * f(12, 2, 4, 2)
<= 3 * 15 + 6 * 13 = 123
|
746.20 | down to 94 | CLT::GILBERT | Builder | Thu Aug 13 1987 15:16 | 18 |
| I've gotten f(36,6,6,3) <= 94.
Divide the 36 numbers into three groups of sizes 6, 15, and 15.
Then we have:
f(36,6,6,3) <= f(6,3,6,3) + f(15,3,6,3) + f(15,3,6,3)
+ f(6,2,4,2) * f(15,2,2,1)
But the following results are straight-forward:
f(6,3,6,3) = 1
f(6,2,4,2) = 3
f(15,2,2,1) = 7
And I found a 36 card example for f(15,3,6,3) (which is on a shard
of paper somewhere -- I'll post it later). Thus,
f(36,6,6,3) <= 1 + 2*f(15,3,6,3) + 3*7 <= 1 + 2*36 + 3*7 <= 94
|
746.21 | More statistics questions | TIXEL::ARNOLD | Real men don't set for stun | Fri Mar 23 1990 12:06 | 35 |
| I asked these questions in the LOTTERIES conference, but I think
most of the math whizzes are here, so I'll ask my questions here.
1. As I understand it, to figure the odds of having a lottery
ticket with all 6 winning numbers on it can be computed by the
formula:
(36*35*34*33*32*31) / (6*5*4*3*2*1)
where the first sequence of numbers simply starts with the highest
possible number in the lottery number range; in this example, the
Mass 6/36 game. Is there a similar formula for figuring out what
the odds are for having a ticket with *5* of the winning numbers
on it? Or 4? What about the 'special case' as with the Mass
Millions game where there is a 'bonus number' drawn (ie, the 7th
ball drawn), where in that case, the ONLY place the bonus number
is any good is if your 6 chosen numbers match the bonus number plus
any 5 of the 6 regular numbers?
2. Given a range of number that starts at 1 and the highest number
is "R", where "R" would equal the highest possible number; ie, 36,
40, etc. Given "B" is the number of balls drawn to determine the
winner, typically 6. Given "G" as the number of drawings that you
are examining. What would be the formula to determine the PERCENTAGE
of times that each number in the range "R" should (in a statistically
ideal world) have been drawn?
3. Further on question #2: given the variables listed above, but
then also given "H" which is the number of times that the number "N"
actually was drawn over the course of those "G" drawings, what would
be the formula to determine the PERCENTAGE of times that this number
was drawn?
Thanks
Jon
|
746.22 | | AITG::DERAMO | Dan D'Eramo, nice person | Fri Mar 23 1990 19:08 | 101 |
| Answer to question 1.
The formula for the number of ways to draw B balls, without
replacement, from a collection of R balls labelled 1, ..., R is
R!
if the order matters: ------
(R-B)!
R!
if the order does not matter: --------
B!(R-B)!
You get this from: there are R ways to draw the first ball,
R-1 ways to draw one of the remaining balls, R-2 ways to draw
one of th balls remaining after that, etc. This multiplies
out to R * R-1 * ... R-B+1 = R! / (R-B)! This counts the number
of ways when order matters. Of the B balls chosen, the set
may have been drawn in B! [plug B in for R in the formula just
given, to get B! / 0! = B! (since 0! = 1)] different ways, so
divide by B! to get the number of drawings where order doesn't
matter.
Now change the problem a bit. We have R balls numbered 1,...,R.
R1 of the balls, for example, the eighteen of some wheeling system,
are marked as winners, and the rest of the balls R2=R-R1 are losers.
(You can use the letter B to stand for B1+B2, the total number of
balls drawn.) Now, how many ways, with order not mattering, can one
draw B1 winners (B1 <= R1) and B2 losers (B2 <= R2)? Well, really
this is just two drawings, one of B1 from R1 and one of B2 from R2.
The number of ways of doing the first if R1!/(B1!(R1-B1)!) and the
number of ways of doing the second is R2!/(B2!(R2-B2)!). Each complete
drawing combines one of each, and so there are
R1! R2!
----------- * -----------
B1!(R1-B1)! B2!(R2-B2)!
combinations (when order doesn't matter).
Example 1: Plug in B1=R1 and B2=0 and you find one way to pick all
winners and no losers. :-)
Example 2: Let R=36 and B=6 as before, with R1=6 winners and
R2=36-6=30 losers. Draw B=6 balls: how many ways are there to
draw B1 winners and B2 losers? (W and L stand for winners and
losers)
B1 B2
---- ----
W: 0, L: 6 6!/(0!6!) 30!/(6!24!) = 1 * 593775 = 593775
W: 1, L: 5 6!/(1!5!) 30!/(5!25!) = 6 * 142506 = 855036
W: 2, L: 4 6!/(2!4!) 30!/(4!26!) = 15 * 27405 = 411075
W: 3, L: 3 6!/(3!3!) 30!/(3!27!) = 20 * 4060 = 81200
W: 4, L: 2 6!/(4!2!) 30!/(2!28!) = 15 * 435 = 6525
W: 5, L: 1 6!/(5!1!) 30!/(1!29!) = 6 * 30 = 180
W: 6, L: 0 6!/(6!0!) 30!/(0!30!) = 1 * 1 = 1
[read that as, say, the number of ways of picking 2 winners and 4
losers is the number of ways of picking 2 of 6 winners times the
number of ways of picking 4 of 30 losers, or 15 * 27405 = 411075]
And, of course, 593775 + 855036 + 411075 + 81200 + 6525 + 180 + 1 =
= 1947792 = 36! / (6!30!) = the total number of ways of choosing
6 from 36.
Example 3: How many ways are there to pick 6 of 36 and have four
of them be even? Use R=36 balls, R1=18 "winners" (even balls) , R2=18
losers (odd balls), and pick B1=4 winners and B2=2 losers:
18!/(4!14!) * 18!/(2!16!) = 468180. Preparing a table like in
example 2 gives:
6 even: 18!/(6!12!) * 18!/(0!12!) = 18564 * 1 = 18564
5 even: 18!/(5!13!) * 18!/(1!13!) = 8568 * 18 = 154224
4 even: 18!/(4!14!) * 18!/(2!14!) = 3060 * 153 = 468180
3 even: 18!/(3!15!) * 18!/(3!15!) = 816 * 816 = 665856
2 even: 18!/(2!16!) * 18!/(4!16!) = 153 * 3060 = 468180
1 even: 18!/(1!17!) * 18!/(5!17!) = 18 * 8568 = 154224
0 even: 18!/(0!18!) * 18!/(6!18!) = 1 * 18564 = 18564
and the total, once again, is 1947792. So if you have 18 favorite
numbers of the 36, you know that there is, say, a (18564 + 154224
+ 468180) / 1947792 = 640968/1947792 = 1571/4774 = slightly over
32.9% probability that four or more of the drawing will be your
favorites.
To answer the second part of question 1, just generalize from
two categories to three categories. For the Massachusetts game
in question you have R=46 balls, made up of R1=6 winners, R2=1
bonus, and R3=39 losers. The number of ways to pick B=B1+B2+B3
balls of which B1 are winners, B2 are bonus, and B3 are losers
(of course, with B1 <= R1, B2 <= R2, B3 <= R3) are
R1! R2! R3!
----------- * ----------- * -----------
B1!(R1-B1)! B2!(R2-B2)! B3!(R3-B3)!
In the particular case you asked for B1=5 winners, B2=1 bonus
and B3=0 losers: there are 6 * 1 * 1 = 6 ways to do that.
Dan
|
746.23 | Using real numbers in an example... | TIXEL::ARNOLD | Real men don't set for stun | Sat Mar 24 1990 14:16 | 23 |
| re .22
I'm not sure I understand, so let me ask the same questions with real
numbers. Say the lottery is a 40 number game, such as the Tri-State.
Over the course of say, 50 games, you could state that 300 numbers have
been drawn. (50 games * 6 numbers drawn per game).
Now pick a number, say 15. Two questions now:
1. What is the statistically ideal number of times that the number 15
should have been drawn?
2. What statistically ideal percentage of the time should the number
15 have been drawn? (I expect that this percentage will not differ
regardless of how many games are being examined?)
Now for a third question, somewhat related but using the same example.
Say that over these 50 games, you know that the number 15 has been
drawn 12 times. My calculations should that to be 4% of the time -- is
that accurate?
Thanks
Jon
|
746.24 | by "note 21" I mean "reply .21" | AITG::DERAMO | Dan D'Eramo, nice person | Sun Mar 25 1990 22:51 | 6 |
| re .23
I didn't deal with that question in .22, just with
question 1 of note 21.
Dan
|
746.25 | | JARETH::EDP | Always mount a scratch monkey. | Mon Mar 26 1990 14:02 | 50 |
| Re .23:
> 1. What is the statistically ideal number of times that the number 15
> should have been drawn?
I have not seen the term "statistically ideal" before. There is an
"expected number" of times that the number 15 will be drawn. This is
not actually the number of times it is expected to be drawn; rather,
each possible number of times that 15 will be drawn in 50 games has a
certain probability, and the "expected number" of times that 15 will be
drawn is the average of those numbers weighted with their probability.
The expected number is a central tendency indicator; it tells you about
where the "middle" of the distribution is located, in some sense.
The expected number of times that 15 will be drawn in 50 games of
picking 6 numbers from a set of 40 numbers is 300/40 = 7.5. This is
true because all 40 numbers are identical as far as selection in the
lottery goes, so they must all have equal expected numbers of
occurrences, and those expected numbers of occurrences for all of them
must add up to the total occurrences, which is 300 since 300 numbers
are picked. (The expected number can also be found by computing the
probability that 15 appears in a single game and multiplying by the
number of games.)
> 2. What statistically ideal percentage of the time should the number
> 15 have been drawn? (I expect that this percentage will not differ
> regardless of how many games are being examined?)
In a single game, 15 is one of the six numbers chosen 6/40 of the time,
or 15%.
> Now for a third question, somewhat related but using the same example.
> Say that over these 50 games, you know that the number 15 has been
> drawn 12 times. My calculations should that to be 4% of the time -- is
> that accurate?
In 50 games, 15 is chosen exactly 12 times only 3.275% of the time. 15
is chosen 12 or more times 6.251% of the time.
Since in one game, 15 is chosen 6 times in 40, the probability of 12
15's being chosen in 50 games is:
C(50 12) * (6/40)^12 * (34/40)^(50-12) ~= .03275
C(m n) denotes the number of ways to chose n objects from m objects,
ignoring order. C(m n) = m! / (n! * (m-n)!).
-- edp
|
746.26 | Just checking... | TIXEL::ARNOLD | Real men don't set for stun | Mon Mar 26 1990 19:24 | 11 |
| > The expected number of times that 15 will be drawn in 50 games of
> picking 6 numbers from a set of 40 numbers is 300/40 = 7.5. This is
> In a single game, 15 is one of the six numbers chosen 6/40 of the time,
> or 15%.
Does this take into account the fact that the MAXIMUM number of times
that 15 could be drawn in 50 games is *50*, not *300*, since the number
15 (or any other number) can only appear once in each set of 6?
Jon
|
746.27 | | JARETH::EDP | Always mount a scratch monkey. | Tue Mar 27 1990 08:02 | 40 |
| Re .26:
Yes, it does. Although the format of the game (50 instances of 6
selections without replacement) changes the distribution of the
probabilities of the numbers of occurrences, it does not change the
average. (The distribution is brought in more toward the center;
numbers close to the average have higher probability than they would in
a distribution made from 300 instances of 1 selection.)
The average must stay the same because the reasoning about all numbers
being identical still holds -- there's no reason for any one number to
be any different from any other, so they must all have the same
expected number of occurrences, and those numbers must add up to the
total number of draws, 300.
The expected number can also be computed more directly. In 1
selection, 15 has a 1/40 chance of showing up once and a 39/40 chance
of showing up zero times. In 300 repetitions of that, the expected
number of occurrences of 15 is 300 * (1 * 1/40 + 0 * 39/40) = 300/40.
In 6 selections, 15 has a 1/40 chance of showing up on the first
selection. If it does not show up then (chance 39/40), it has a 1/39
chance of showing up on the next selection. Continued through 6
selections, the chance of 15 showing up on any of the six selections
is:
1 39*1 39*38*1 39*38*37*1 39*38*37*36*1 39*38*37*36*35*1
--+-----+--------+-----------+--------------+----------------
40 40*39 40*39*38 40*39*38*37 40*39*38*37*36 40*39*38*37*36*35
Reduced, that's 6/40 -- there's a 6/40 chance that 15 will show up once
in 6 selections and 34/40 chance that it will show up zero times.
Repeated 50 times, that is:
50 * (1 * 6/40 + 0 * 34/40) = 300/40.
The average is the same.
-- edp
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