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Conference rusure::math

Title:Mathematics at DEC
Moderator:RUSURE::EDP
Created:Mon Feb 03 1986
Last Modified:Fri Jun 06 1997
Last Successful Update:Fri Jun 06 1997
Number of topics:2083
Total number of notes:14613

517.0. "Hexagonal varient Bridge-It" by RANI::LEICHTERJ (Jerry Leichter) Tue Jun 17 1986 03:01

Here is a varient of an old and familiar game:  The game is played on an n x n
rhombus of points connected in a hexagon pattern (so each interior point is
connected to 6 neighbors).  Players Red and Black alternate in placing markers
of their respective colors on some unoccupied intersection on the board.  A
player wins if there is a path passing only through intersections with his
markers on them which joins one side of the rhombus to the other.  (Note that
either player can witn either "vertically" or "horizontally" - the edges don't
come pre-colored.

Show that there is always a winner.
							-- Jerry
Hint:












Generalize.
T.RTitleUserPersonal
Name
DateLines
517.1a startSIERRA::OSMANand silos to fill before I feep, and silos to fill before I feepTue Jun 17 1986 16:4736
    I call the game HEX.  It's one of my favorites, after GO of
    course.
    
    To clarify this rhombus business, the HEX board is a honeycomb
    pattern, with equal rows and columns.
    
    If any of you have a VAXSTATION 100, try my HEX program !
    
    (Hey Jerry, I notice there's a VAXSTATION 100 here in the QA
    lab)
    
    To show that there is always a winner, I'd suggest trying to
    generate an outcome in which there's not.  Such would mean
    any red filament starting at left margin never reaches
    right margin, and any black filament starting at top margin
    never reaches lower margin.
    
    If red filament from left margin never reaches right, where does
    it go ?  Either to top or bottom, or just ends in middle.
    If it ends in middle, it does so only by abutting black filament,
    for which same discussion can be made.
    
    So let's just consider red filament that goes only to top or bottom.
    There's a symmetry here, so we'll just consider red filament that
    goes from left to top.
    
    If filament is a long diagonal, red has won, so assume it starts
    somewhere in middle of left side.  Hence there are black tiles
    below it.
    
    O.K.  you continue.  Again, I sure wish this conferencing system
    let us DRAW PICTURES !  How can we run a conference without 
    audio visual aides ?  Particularly a math conference!  We sure
    are in the dark ages . . .
    
    /Eric
517.2no draw -> 1st player winsMODEL::YARBROUGHWed Jun 18 1986 16:094
    Having proved that the game cannot end in a draw, you can now prove
    that the first player has a winning strategy, since any hypothetical
    second-player win can be converted into a first-player win by making
    a random move (which can only help).