T.R | Title | User | Personal Name | Date | Lines |
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470.1 | I shutter to think... | METOO::YARBROUGH | | Wed Apr 09 1986 17:02 | 8 |
| It looks something like a window shade being pulled down and raised.
At the time it first appears in the window it is, for all practical
purposes, horizontal and it stays that way until it disappears.
Its rate of descent/ascent is (also, for all practical purposes)
linear.
You can get somewhat the same effect by turning a VT241 upside-down
and turning it on; watch the blue region.
|
470.2 | | CLT::GILBERT | Juggler of Noterdom | Wed Apr 09 1986 19:38 | 3 |
| Yes, when it's close enough, it'll look that way. If you're in
your front yard (with a better view of the sky), will you be able
to notice the curvature?
|
470.3 | I'm getting sort of dizky... | STOLI::FONSECA | This message no verb. | Thu Apr 10 1986 16:31 | 27 |
| If it is night time, and you could hop into your car with a telescope,
you could probably see that it was a disk, and not an infinite wall
at some short distance away from your front yard by looking for
stars which the disk occluded.
Another thing becomes apparent about your front yard. No other
hills or mountains can be higher than your yard in the plane with the
disk. (Unless of course by a very miniscule amount, or that there
is a corresponding ditch or depression in the other direction.)
If this disk is anything but imagination, you will probably feel
lighter on your feet because og the effects of gravity.
Also it is not necessary that you see the window shade effect. If
the disk is rolling by at an very steep angle*, then you would see (in daytime)
a sliver come accross your window, which would be fuzzy at the top
where the disk left the atmosphere. As the disk rolled closer to
your home, the dark band would expand until the darkness reached the
top and bottom of your window.
* It just occurred to me that this is a **very** steep angle, in fact
for all practical purposes, the the plane of the disk is tangent with
the earth at the point of contact.
Whew!
Dave F.
|
470.4 | how fast is disk rolling such that . . . | SIERRA::OSMAN | and silos to fill before I feep, and silos to fill before I feep | Fri Apr 11 1986 15:33 | 10 |
| Yes, the HORIZONTAL window shade is the correct answer. Popular
wrong answer is to suggest you'd see a slantwise occlusion at upper
left. Disk is just too darn big to see such a thing.
Perhaps a more difficult question is: Suppose we want to
see this window shade go down at some typical rate, such
as 1 meter per second. How fast must the disk's center move
for such an effect ?
/Eric
|
470.5 | That disk is movin' ! | STOLI::FONSECA | This message no verb. | Tue Apr 15 1986 02:16 | 27 |
| Well now that I got my taxes done I can get back to the
fun math!
I think I figured out the speed that the disk would be traveling
at to achieve a 1 M/Sec rate of movement of the 'blind' in the
window. (This is assuming that the disk is 90 degrees upright.)
The rate of movement of the disk must continuously vary to enable the
'blind' to travel up or down the window at a constant rate.
The rate varies from an average of 3.5 KM/sec for the occlusion to
cover the space between 0 and 1 meters to an average of .8 KM/sec to
cover the distance between the 4th and 5th meters.
The way I arrived at these approximations was by using the pythagrean (sp?)
theorem. Assuming the radius of the disk at 6375 KM.,
2 2 2
6375 + rate = 6375.001
This gave me the average rate to cover the first meter, then successive
calculations would give you the average rates for different parts of
the window.
Its been a long time since I have used trig functions, and I couldn't
see where they would help, was there a simpler way to do this?
Dave F.
|
470.6 | A two-circles approach... | NMGV01::ASKSIMON | Don't upset the 'Deus ex Machina' | Thu Apr 24 1986 06:30 | 46 |
| re .5
I don't understand your model, except that it appears to be
assuming that the Earth is flat relative to the disk, whereas
it has the same curvature.
Here is my attempt:
Draw *two* touching circles and draw a line connecting their centres.
This represents the position of the disk just before the one
metre drop occurs.
Draw a line parallel to this connecting line, external to and
between the edges of the circles and mark this line as one metre
in length. This length represents the one metre of drop.
Now let R be the radius of the disk (*and* the Earth),
and Theta be the angle in radians at the centre of the earth
between where the one metre line touches the Earth and the
two-centres line at the initial situation. Think of the one
metre line as being a piece of elastic connecting the circles.
So in order for the disk to roll round until this piece of elastic
shrinks from one metre to zero, its centre must travel through an arc
of length 2R x Theta. (length of an arc = radius times angle) Since
it does so in one second, the average speed is also 2R x Theta. So
since we know R we must find Theta:
Draw a line between where the one metre line touches the earth
to the connecting line at the initial situation so that it is
perpendicular to this same connecting line. Now by similar
triangles, this meets the connecting line 0.5 metres below
the surface of the earth and we have a right angled triangle
with Theta at the centre of the earth, a hypotenuse of R
and a base of R-0.5. Hence:
Theta = arccos [ (R-0.5)/R ]
and so
v = 2R arccos [ (R-0.5)/R ]
setting R as 6.375 E+06, we get v = approx 7.921 E-04 metres
per second.
S D Clinch.
|
470.7 | ... | NMGV01::ASKSIMON | Don't upset the 'Deus ex Machina' | Fri Apr 25 1986 08:27 | 2 |
| P.S. (.6) This is for a one metre window with no distance between
the sill and the ground.
|