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Conference rusure::math

Title:Mathematics at DEC
Moderator:RUSURE::EDP
Created:Mon Feb 03 1986
Last Modified:Fri Jun 06 1997
Last Successful Update:Fri Jun 06 1997
Number of topics:2083
Total number of notes:14613

459.0. "Minkowski addition?" by PDVAX::P_DAVIS (really SARAH::P_DAVIS) Mon Mar 24 1986 15:32

    Can anyone point me to information about Minkowski addition?  I've
    run across references to this in papers which relate this to
    convolution, in that both are useful in describing the result of
    "dragging" a polygon (e.g., a brush) along some path (i.e., a
    trajectory). This brush-trajectory model is encountered in computer
    graphics, and has become the subject of some recent efforts to build
    a framework for computational geometry around it.
    
    I'm not a mathematician, but I'm willing to do some work to understand
    what Minkowski addition is.  Any pointers to papers or text, preferably
    one that do NOT require extensive math background, would be greatly
    appreciated.
    
    Thanks very much.
    -pd
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459.1ENGINE::ROTHTue Mar 25 1986 09:1610
Could you provide a reference; I've just started to work in a graphics
related area and would find it interesting.

Minknowski did some good work on the 'geometry of numbers' -
the number theoretic relationships that arise on integer
lattices in various dimensions, and I can well imagine this being useful
for raster display graphics.  I have not heard of the term 'Minkowski
addition' though.

- Jim
459.2PDVAX::P_DAVISreally SARAH::P_DAVISTue Mar 25 1986 13:4117
    I've seen "Minkowski sum" or "Minkowski addition" referred to in
    two papers, neither of which provided a general reference on the
    subject.  On was entitled "A Kinetic Framework for Computational
    Geometry", by Leo Guibas, Lyle Ramshaw, and Jorge Stolfi.  This
    paper can be found in volume 15 of the SIGGRAPH '84 Course Notes:
    Mathematics of Computer Graphics.  Another reference was in a paper
    I don't have in front of me, but it was by Pijush K. Ghosh and S.
    P. Mudur, and appeared in a collection of papers published by
    Springer-Verlag under the title "Fundamental Algorithms for Computer
    Graphics."  The title also had some reference to frameworks for
    computational geometry, or some such thing.
    
    Can you point me to a reference on Minkowski's "Geometry of Numbers"
    work?
    
    Thanks.
    -pd
459.3Hardy & Wright is the usual referenceENGINE::ROTHTue Mar 25 1986 14:4513
	Most books on number theory would have some information on
	Minkowski, for example the classic 'Introduction to the Theory
	of Numbers' by Hardy and Wright.  When I get home I'll take a
	look and see what may be relevent.

	You mentioned convolution - that certainly sounds like a plausable
	connection in terms of moving a 'brush' (2D distribution) of some
	sort over a plane of lattice points.  There probably is some
	neat method for leaving behind a pattern efficiently, perhaps
	via a sort of fast convolution algorithm.  And fast convolution
	algorithms are based on number theoretic ideas...

- Jim