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Conference 501clb::games

Title:Welcome to GAMES
Notice:Use 501CLB::GAMES, all DOOM stuff to 501CLB::PCDOOM
Moderator:PCBUOA::BAYJRS
Created:Fri Feb 14 1986
Last Modified:Fri Jun 06 1997
Last Successful Update:Fri Jun 06 1997
Number of topics:3127
Total number of notes:35988

2835.0. "X-COM 2:Terror from the Deep (XCOM TFTD)" by HANNAH::BAY (Jim Bay) Wed Apr 12 1995 12:55

T.RTitleUserPersonal
Name
DateLines
2835.1RDGE44::ALEUC8Wed Apr 12 1995 13:088
2835.2FORTY2::HOWELLJust get to the point...Wed Apr 12 1995 13:115
2835.3Day 2: Still like it!!!!HANNAH::BAYJim BayThu Apr 13 1995 13:5741
2835.4Jellyfish, Floating Brains and Golden Warriors.FABSIX::C_CATONMon Apr 24 1995 02:3546
2835.5It'll do till something better comes alongHANNAH::BAYJim BayMon Apr 24 1995 13:515
2835.6I love this game....XUI::vannoyFully Visual ProgrammingThu Apr 27 1995 15:1315
2835.7RDGE44::ALEUC8Fri Apr 28 1995 11:066
2835.8RDGE44::ALEUC8Mon May 15 1995 12:377
2835.9IOSG::INNSTue May 16 1995 07:2013
2835.10Yes! (but consider the source)HANNAH::BAYJim BayTue May 16 1995 14:0947
2835.11FAQ?FABSIX::C_CATONThu May 18 1995 02:0313
2835.12FORTY2::HOWELLJust get to the point ...Thu May 18 1995 05:108
2835.13location of demos?SUBSYS::MSOUCYThu May 18 1995 08:565
2835.14IOSG::INNSThu May 18 1995 09:1612
2835.15IOSG::INNSThu May 18 1995 09:234
2835.16http://www.microprose.com/ufofiles.htmlHANNAH::BAYJim BayThu May 18 1995 12:2230
2835.17One more YEA! vote...TEACH::WICKERTWashington D.C. Training CenterThu May 18 1995 16:5321
2835.18What attention to detail!!!!HANNAH::BAYJim BayThu May 18 1995 17:5629
2835.19burn it downBRUMMY::WILLIAMSMBorn to grepWed May 31 1995 07:3412
2835.20HANNAH::BAYJim BayWed May 31 1995 13:3019
2835.21XUI::vannoyFully Visual ProgrammingFri Jun 02 1995 12:5611
2835.22Sound problem with XCOM2 (SBPro w/2xCD)ZPOVC::GEOFFREYMon Jun 05 1995 06:1312
2835.23HANNAH::BAYJim BayMon Jun 05 1995 12:1716
2835.24BAHTAT::HILTONBeer...now there's a temporary solutionMon Jun 05 1995 13:383
2835.25HmmmWOTVAX::ROWEMFrank Gamballi's TrousersMon Jun 05 1995 14:413
2835.26HANNAH::BAYJim BayMon Jun 05 1995 17:408
2835.27XSTAT for XCOM2?TEACH::WICKERTWashington D.C. Training CenterTue Jun 06 1995 11:497
2835.28HANNAH::BAYJim BayTue Jun 06 1995 18:109
2835.29Patch availableXUI::vannoyFully Visual ProgrammingMon Jun 12 1995 11:2411
2835.30RIOT01::SUMMERFIELDWorld, shut your mouthMon Jun 12 1995 11:366
2835.31FORTY2::HOWELLA toothless budgie always succeedsMon Jun 12 1995 11:391
2835.32fixed?XUI::vannoyFully Visual ProgrammingMon Jun 12 1995 13:293
2835.33Where's Spok when I need him!HANNAH::BAYJim BayTue Jul 25 1995 13:0972
2835.34does it play like Breach type games?SUBSYS::MSOUCYThu Jul 27 1995 09:2412
2835.35Try it, you'll like it!HANNAH::BAYJim BayThu Jul 27 1995 13:4373
2835.36Dud prox grenade bug?HANNAH::BAYJim BayThu Jul 27 1995 13:4818
2835.37They are like SSI AD&D games then?SUBSYS::MSOUCYFri Jul 28 1995 10:4429
2835.38HANNAH::BAYJim BayFri Jul 28 1995 16:3027
2835.39More buggy bugsBRUMMY::WILLIAMSMBorn to grepFri Aug 11 1995 06:0820
2835.40HANNAH::BAYJim Bay, peripheral visionaryFri Aug 11 1995 11:2246
2835.41IOSG::GRAHAMBear Mountain Picnic Massacre BluesFri Aug 11 1995 12:4615
2835.42sfx working on an UltraCGOOA::BONTJEHigh performance and tolerant, tooFri Aug 11 1995 14:386
2835.43HANNAH::BAYJim Bay, peripheral visionaryFri Aug 11 1995 16:0910
2835.44EndingSUBSYS::LIUThu Aug 24 1995 09:158
2835.45han in itBRUMMY::WILLIAMSMBorn to grepFri Aug 25 1995 06:356
2835.46EndingSUBSYS::LIUFri Aug 25 1995 09:355
2835.47Couple of questions...RECV::EIKENBERRYJohn (Ike) EikenberryMon Sep 30 1996 10:3927
2835.48He's probably in a shower someplace...RNDHSE::WALLShow me, don't tell meMon Sep 30 1996 11:2322
2835.49PCBUOA::BAYJJim, PortablesMon Sep 30 1996 15:0112
2835.50I've noticed the slowdowns tooEVMS::KRSNA::DKOSKODancin' on a bubble full of trouble...Mon Sep 30 1996 15:2614
2835.51An update, plus a major request for help....RECV::EIKENBERRYJohn (Ike) EikenberryTue Nov 05 1996 12:1539
2835.52PCBUOA::BAYJJim, PortablesTue Nov 05 1996 14:1816
2835.53Capturing bugs in TFTD isn't hard, killing them is!RECV::EIKENBERRYJohn (Ike) EikenberryTue Nov 05 1996 16:4311
2835.54"Where IS it?"FX28PM::dlj.alf.dec.com::jenningsThis space for rentWed Nov 06 1996 09:365
2835.55I wanna control their moleculesREOELF::WILSONGMon Dec 02 1996 07:3825
2835.56Don't try to kill them, just knock 'em outFX28PM::dlj.alf.dec.com::jenningsThis space for rentMon Dec 02 1996 09:077
2835.57CHAAAAAAARRRRRGGEE!!!!REOELF::WILSONGTue Dec 03 1996 08:1116
2835.58I still need help - pleaseREOELF::WILSONGThu Dec 05 1996 13:1712
2835.59Ok, ok...PCBUOA::BAYJJim, PortablesThu Dec 05 1996 18:1210