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Conference decwet::windows-nt

Title:Windows NT
Notice:See note 15.0 for HCL location
Moderator:TARKIN::LIN.com::FOLEY
Created:Thu Oct 31 1991
Last Modified:Fri Jun 06 1997
Last Successful Update:Fri Jun 06 1997
Number of topics:6086
Total number of notes:31449

5570.0. "Multi-screen PowerStorm on NT 4.0?" by VAOU09::LAM () Wed Jan 15 1997 15:17

T.RTitleUserPersonal
Name
DateLines
5570.1CGOOA::OWONGSKIWI in Canada (VAO)Wed Jan 15 1997 20:526
5570.2BGSDEV::POEGELFri Jan 17 1997 09:2413
5570.3Multi-head to be supported in NTv5.0BGSDEV::LANGONEMon Feb 03 1997 12:4215
    
    Mutli-head will now not be supported until NTv5.0. It was originally
    going to be in SP3, but that has been changed. 
    	
    I've been tracking multi-head issues w/ Microsoft and have worked
    with them on a preliminary implementation. For those of you
    interested in this feature for NT - please contact me so that
    I can get an idea of the customer needs out there.
    
    
    						Kathleen Langone
    						bgsdev::langone
    						[email protected]
    						dtn: 381-2292
    
5570.4Oh dear. We'll have to sell them a Digital product instead,BBPBV1::WALLACEjohn wallace @ bbp. +44 860 675093Wed Feb 05 1997 13:246
    Does replying here count as contacting you ??????
    
    regards
    john
    on behalf of OEM Business Segment, UK
    Multiheads'R'Us (power station management, telco management, etc)
5570.5What's the OpenGL connection (if any)??BBPBV1::WALLACEjohn wallace @ bbp. +44 860 675093Wed Feb 05 1997 13:265
    Seriusly though, my customers don't want OpenGL. Is there any
    connection between multihead and OpenGL, and if so, why?
    
    regards
    john
5570.6BGSDEV::POEGELThu Feb 06 1997 05:3319
>>   <<< Note 5570.5 by BBPBV1::WALLACE "john wallace @ bbp. +44 860 675093" >>>
>>                  -< What's the OpenGL connection (if any)?? >-

>>    Seriusly though, my customers don't want OpenGL. Is there any
>>    connection between multihead and OpenGL, and if so, why?
    
There are 2 requirements:

	multihead 2D
	multihead 3D (OpenGL)
		
Multihead 2D is the easier one and that's "committed" to be in NT 5.0.
It was "committed" to be in SP3 and we even worked with Microsoft on getting
the TGA2 device operational in their development area.
		
3D multihead requires 2D multihead first and is harder problem to solve.

Garry