T.R | Title | User | Personal Name | Date | Lines |
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523.1 | The hype machine churns...and something may come out of it yet.... | SPECXN::KANNAN | | Tue Jul 13 1993 10:58 | 27 |
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The biggest hurdles Interactive TV may face are the high costs of
wiring up your home for use Vs. real or perceived benefits. Regulatory
wrangling between cable and phone companies may also hold up progress
for a while. Like all other products of the fourth estate hype machine,
when the dust settles there will be a much smaller gain that what they
predicted.
Remember CAD/CAM, Databases, AI and Neural Networks, all of which would
be multi-trillion dollar industries that really were smaller than what
they set us up for?. This is one more such thing. When the dust settled
we found widespread usage of all these technologies but nowhere near
the scale they predicted.
I think in all this, the biggest winners would not be the hardware peddlers
but the brains that are thinking about the programming rather than the
hardware. If Interactive TV doesn't pan out the programming can be made
available on comparatively-neanderthal hardware such as CD-ROMs :-).
MediaVision has spun a new company off to produce game programming.
I would track news about any company that the San Fransisco-based
Venture Capital firm, Kleiner-Perkins is involved in. These guys have
a habit of consistently picking winners (Sun Microsystems, GO corporation,
etc..). They are starting a new company for interactive programming with
some hotshots in Hollywood. George Lucas is already heavily in to this.
Nari
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523.2 | | THPPT::LAPINE | | Wed Jul 14 1993 19:00 | 21 |
| The primary constraint on interactive services (at this time) is a lack of
available software/programming. It is estimated that the total amount of
product out there today would provide only enough for one month on a single
channel. Clearly, much more will be required for this to be a success, and
therein would appear to lie substantial opportunity.
Additionally, there will need to be some standardization amongst the
various consortia formed to produce set-top hardware; though the Microsoft
led group has a jump, it's much too early to count anyone out. I don't
agree that providing this hardware (and home wiring) is a high cost since
many cable operators and some telephone operators are already well into
fiber optic projects, and set-top converter boxes are a high turnover item
anyway.
I do agree with .1 that the real winners in this area will be the
developers of the software/programming that becomes popular. There are
several corporations already heavily commited to this area. In contrast,
it's much more risky on the hardware side since the past would lead us to
believe that only one system will matter in the end, and nobody has a
crystal ball.
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523.3 | KWP | VMSDEV::HALLYB | Fish have no concept of fire | Wed Jul 14 1993 20:35 | 11 |
| I believe it is King World Productions (KWP) that has the license for
Wheel of Fortune and is licensing a 900-number version that players at
home can enjoy and have a chance at winning FABULOUS PRIZES (that's
hype for the hearing-impaired).
Now imagine a channel dedicated to interactivbe Wheel of Fortune,
24 hours a day, no commercials, just a small fee to play. Interviews
with winners at their Hawaiian vacation hotels break up the games.
Nice racket if you can get in on the ground floor...
John
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523.4 | The providers | MAYDAY::ANDRADE | The sentinel (.)(.) | Fri Jul 16 1993 09:07 | 8 |
| Inter-active TVs (in general) will be big bussiness (in the long term).
No question about it, the question is finding the companies that will
fly and avoid the ones that will flop. The providers .....???????
(cable companies ...) are a safer bet, no matter wich hardware or
programming is used, they are the ones that will deliver the service.
Gil
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523.5 | That's where the problem is.... | SPECXN::KANNAN | | Fri Jul 16 1993 11:44 | 14 |
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Re.4 Cable providers being "the" transport providers...
...US West is on an intense effort to try and replace telephone cables
with fiber-optic cables which are capable of carrying the same capacity
of digital signals as Cable operators. This is where there will be an
intense fight between these huge behemoths.
As if these weren't enough, there are companies on the horizon that are
working on high capacity wireless digital channels.
So the fight for the transport isn't over by any means yet!
Nari
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523.6 | | SUBURB::THOMASH | The Devon Dumpling | Mon Jul 19 1993 12:20 | 6 |
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Why go for cable providers?
What about satelite providers?
Heather (In a country with lots of satelite and little cable)
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523.7 | Trade-offs... | SPECXN::KANNAN | | Mon Jul 19 1993 13:35 | 23 |
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>>>
Why go for cable providers?
What about Satellite Providers?
>>>>
Problems with technology. Satellite providers apparently cannot provide
"full interactivity" reliably like Cable providers. On the otherhand
they have developed technology that can cram as many channels as cable
operators can. Their interactivity is limited to making say a whole bunch
of channels for each pay-per-view channel, so that every half-hour or
so you can start watching the same movie on a different channel.
The possibility of having lots of channels in addition to interactivity
is what fuels transports. Programming for interactivity takes
time to develop while more channels can be used even now for "passive"
TV. Telephone and Cable are on a higher plane but cable laying needs to be
done. Satellite technology is nowhere near that expensive but is limited
in capability.
Nari
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523.8 | | SUBURB::THOMASH | The Devon Dumpling | Tue Jul 20 1993 05:55 | 4 |
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But don't the phone companies use satelite for 2-way comms?
Heather
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523.9 | Really not the same........ | SPECXN::KANNAN | | Tue Jul 20 1993 11:27 | 25 |
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Yes. Telephone companies use Satellites for two-way communications. However
it's really one logical connection which carries a signal in one direction
at any time. When it detects a signal coming from the other, it switches
to the opposite direction. You might notice this especially on
trans-continental calls; people tripping all over their own voices. A satellite
is just one component, just as telephone wires or cables are running to your
house.
True Interactivity involves a high-bandwith connection to your home AND
computing involved based on what actions you perform on your interactive
device. Interactivity over a telephone is purely in the "minds" of the
communicators. As I understand it, interactive programming will come from
huge banks of computers installed in some telephone or cable office located
near you. Only then will they be able to handle all the different variations
in signal requests that arise from interactivity.
While doing "passive" programming, telephone, cable and satellite are all
on a level playing field. They establish a logical connection between
the source and the end-user and signals are pumped. The only interactivity
you can have is switching them on or off.
Hope I haven't confused you all the more!
Nari
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523.10 | | SUBURB::THOMASH | The Devon Dumpling | Tue Jul 20 1993 12:18 | 9 |
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Nope, that's fine.
Does this mean that the new state-of-the-art phones, where you can see
the people at the other end, won't work over a statelite link?
Heather
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523.11 | Just an extension of the phone concept... | SPECXN::KANNAN | | Tue Jul 20 1993 14:11 | 11 |
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..two-way video-phones use the same principle as an ordinary telephone.
Since images require huge amounts of transmission, they use
compression and de-compression algorithms on the phone instrument. That's
why you need the same kind of instrument on either end. For the telephone
line it still does the same thing - transmit signals in one direction at a
time. The telephone connection doesn't see a difference. That may include
satellite transmission or a trans-atlantic cable all in the same call. It's
transparent to the user.
Nari
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523.12 | | SUBURB::THOMASH | The Devon Dumpling | Wed Jul 21 1993 05:15 | 4 |
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Thanks.
Heather
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